Icedream
|
6b50ca2218
|
Add worldtip compatibility layer.
|
2013-12-21 10:46:51 +01:00 |
Icedream
|
bdb9c22507
|
Make error message for missing sound file red in the debug console.
|
2013-12-21 10:06:05 +01:00 |
Icedream
|
904f9b3326
|
Force the player to undisguise when the SWEP gets removed.
|
2013-12-21 10:04:57 +01:00 |
Icedream
|
ecb77db28b
|
Hide model properly by using a Think hook. Fixes #5.
|
2013-12-21 10:04:23 +01:00 |
Icedream
|
7a3c9949e0
|
Well, that's what happens if we end up copy-pasting all the stuff, right? :P
|
2013-12-21 04:58:12 +01:00 |
Icedream
|
4d20224340
|
Typo.
|
2013-12-21 04:42:30 +01:00 |
Icedream
|
edd3f9d9f0
|
Use network bool to inform the client of disguise status. Needed for draw model hiding on client-side.
|
2013-12-21 04:41:01 +01:00 |
Icedream
|
d54d2465e1
|
Prevent the weapon from shooting when pointing at invalid model. See #1 for more info on invalid model.
|
2013-12-21 04:17:33 +01:00 |
Icedream
|
e5a04781bf
|
Epic fail. Grrr.
|
2013-12-21 04:14:05 +01:00 |
Icedream
|
449a819b70
|
Seriously, if I fuck up simple "if" conditions like this, I should go to bed. Fixes #1 now for reals.
|
2013-12-21 04:04:10 +01:00 |
Icedream
|
e9de7f4a46
|
How the fuck did I even end up putting the last fix under :Undisguise()!?
|
2013-12-21 03:57:30 +01:00 |
Icedream
|
73c3a720c2
|
Only support models of type *_prop_*/prop_*/*_prop. Fixes #1 once again.
|
2013-12-21 03:53:33 +01:00 |
Icedream
|
63f29c4018
|
Do not allow "star models" (those prefixed with a "*"). Fixes #1.
|
2013-12-21 03:05:50 +01:00 |
Icedream
|
2109d8d98d
|
Adding issue #1 to TODO list.
|
2013-12-21 02:36:34 +01:00 |
Icedream
|
77abc43115
|
Fix installation instructions link.
|
2013-12-21 02:07:01 +01:00 |
Icedream
|
62615511d9
|
I guess the default functions for attack cause the click sound.
|
2013-12-21 01:43:41 +01:00 |
Icedream
|
ea301d4f85
|
GetSkin can have no value and also apply color.
|
2013-12-21 00:41:01 +01:00 |
Icedream
|
6619c066e4
|
Fix ammo system deactivation issue.
|
2013-12-21 00:33:15 +01:00 |
Icedream
|
46d36fcfef
|
DrawWorldModel is a server-only function.
|
2013-12-21 00:20:38 +01:00 |
Icedream
|
88e00c13e1
|
if-Condition inside disguiserShootFX handler fails terribly.
|
2013-12-21 00:16:59 +01:00 |
Icedream
|
6a537cd924
|
IsValid doesn't work on functions.
|
2013-12-21 00:12:40 +01:00 |
Icedream
|
d6795521e6
|
So not even the documentation told me that LocalPlayer() doesn't even have GetWeapon.
|
2013-12-21 00:11:16 +01:00 |
Icedream
|
5aa438d6b1
|
Missing ")". I hate how I need to debug everything on a separate server.
|
2013-12-21 00:08:01 +01:00 |
Icedream
|
95d24ee304
|
LocalPlayer():GetWeapon == nil, wat!?
|
2013-12-21 00:02:40 +01:00 |
Icedream
|
d4defe253e
|
Sorry, I was too lazy. Fixed '=' syntax error.
|
2013-12-20 23:55:54 +01:00 |
Icedream
|
895a860506
|
Initial commit.
|
2013-12-20 23:44:28 +01:00 |