Commit Graph

26 Commits (6b50ca22189fc3dc4da28d60bbeff1d14ab53a00)

Author SHA1 Message Date
Icedream 6b50ca2218 Add worldtip compatibility layer. 2013-12-21 10:46:51 +01:00
Icedream bdb9c22507 Make error message for missing sound file red in the debug console. 2013-12-21 10:06:05 +01:00
Icedream 904f9b3326 Force the player to undisguise when the SWEP gets removed. 2013-12-21 10:04:57 +01:00
Icedream ecb77db28b Hide model properly by using a Think hook. Fixes #5. 2013-12-21 10:04:23 +01:00
Icedream 7a3c9949e0 Well, that's what happens if we end up copy-pasting all the stuff, right? :P 2013-12-21 04:58:12 +01:00
Icedream 4d20224340 Typo. 2013-12-21 04:42:30 +01:00
Icedream edd3f9d9f0 Use network bool to inform the client of disguise status. Needed for draw model hiding on client-side. 2013-12-21 04:41:01 +01:00
Icedream d54d2465e1 Prevent the weapon from shooting when pointing at invalid model. See #1 for more info on invalid model. 2013-12-21 04:17:33 +01:00
Icedream e5a04781bf Epic fail. Grrr. 2013-12-21 04:14:05 +01:00
Icedream 449a819b70 Seriously, if I fuck up simple "if" conditions like this, I should go to bed. Fixes #1 now for reals. 2013-12-21 04:04:10 +01:00
Icedream e9de7f4a46 How the fuck did I even end up putting the last fix under :Undisguise()!? 2013-12-21 03:57:30 +01:00
Icedream 73c3a720c2 Only support models of type *_prop_*/prop_*/*_prop. Fixes #1 once again. 2013-12-21 03:53:33 +01:00
Icedream 63f29c4018 Do not allow "star models" (those prefixed with a "*"). Fixes #1. 2013-12-21 03:05:50 +01:00
Icedream 2109d8d98d Adding issue #1 to TODO list. 2013-12-21 02:36:34 +01:00
Icedream 77abc43115 Fix installation instructions link. 2013-12-21 02:07:01 +01:00
Icedream 62615511d9 I guess the default functions for attack cause the click sound. 2013-12-21 01:43:41 +01:00
Icedream ea301d4f85 GetSkin can have no value and also apply color. 2013-12-21 00:41:01 +01:00
Icedream 6619c066e4 Fix ammo system deactivation issue. 2013-12-21 00:33:15 +01:00
Icedream 46d36fcfef DrawWorldModel is a server-only function. 2013-12-21 00:20:38 +01:00
Icedream 88e00c13e1 if-Condition inside disguiserShootFX handler fails terribly. 2013-12-21 00:16:59 +01:00
Icedream 6a537cd924 IsValid doesn't work on functions. 2013-12-21 00:12:40 +01:00
Icedream d6795521e6 So not even the documentation told me that LocalPlayer() doesn't even have GetWeapon. 2013-12-21 00:11:16 +01:00
Icedream 5aa438d6b1 Missing ")". I hate how I need to debug everything on a separate server. 2013-12-21 00:08:01 +01:00
Icedream 95d24ee304 LocalPlayer():GetWeapon == nil, wat!? 2013-12-21 00:02:40 +01:00
Icedream d4defe253e Sorry, I was too lazy. Fixed '=' syntax error. 2013-12-20 23:55:54 +01:00
Icedream 895a860506 Initial commit. 2013-12-20 23:44:28 +01:00