2.1 KiB
2.1 KiB
There are debug features available through both in-game and through the command-line. These have been ported from the 12-21-96 debug build. Note that not all of them are available yet.
Command-line parameters
-^: enable god mode and debug tools-$: enable god mode with less stuff (further documenting needed) [NOT YET IMPLEMENTED]-b: enables item drop log [NOT YET IMPLEMENTED]-d: disable startup video + increased item drops [PARTIALLY IMPLEMENTED]-f: display frames per second-i: disable network timeout-n: disable startup video-s: unused-v: draw yellow debug tiles-w: enable cheats-x: disable exclusive DirectDraw access [NOT YET IMPLEMENTED]-j <##>: init trigger at level [NOT YET IMPLEMENTED]-l <#> <##>: start in level as type-m <###>: add debug monster, up to 10 allowed-q <#>: force a certain quest-r <##########>: set map seed to-t <##>: sets current quest level
In-game hotkeys
?-> start quest text mode (-/_,+/=, andEnterto use) [NOT YET IMPLEMENTED]Esc-> stop quest text mode [NOT YET IMPLEMENTED]Shift-> while holding, use the mouse to scroll screenF2-> display dungeon information [NOT YET IMPLEMENTED]F3-> display number of items on the ground/cursor itemF4-> display quest status information0/)-> cycle through active item flags [NOT YET IMPLEMENTED]8/*-> level up character~-> refresh vendor items (Griswold premium and Adria)]-> all spells level 10:-> all spells preset level[-> delete all gold in inventory|-> fill inventory with gold (5000 piece piles).-> display dungeon Y/sum [NOT YET IMPLEMENTED]a-> increase level of the last spell castedA-> display "Mid" monster relatedd-> print debug player infoD-> switch current debug playere-> display "EFlag"l/L-> toggle lighting in dungeon [NOT YET IMPLEMENTED]m-> print debug monster infoM-> switch current debug monsterr/R-> display game seedst/T-> display player and cursor coordinates