Revert flag fix, but still need to fix gmenu.cpp
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e6ffff51bc
commit
a2e61bfb07
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@ -13,29 +13,29 @@
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TMenuItem sgSingleMenu[6] =
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TMenuItem sgSingleMenu[6] =
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{
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{
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{ -2147483648, "Save Game", &gamemenu_save_game },
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{ 0x80000000, "Save Game", &gamemenu_save_game },
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{ -2147483648, "Options", &gamemenu_options },
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{ 0x80000000, "Options", &gamemenu_options },
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{ -2147483648, "New Game", &gamemenu_new_game },
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{ 0x80000000, "New Game", &gamemenu_new_game },
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{ -2147483648, "Load Game", &gamemenu_load_game },
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{ 0x80000000, "Load Game", &gamemenu_load_game },
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{ -2147483648, "Quit Diablo", &gamemenu_quit_game },
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{ 0x80000000, "Quit Diablo", &gamemenu_quit_game },
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{ -2147483648, NULL, NULL }
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{ 0x80000000, NULL, NULL }
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};
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};
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TMenuItem sgMultiMenu[5] =
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TMenuItem sgMultiMenu[5] =
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{
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{
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{ -2147483648, "Options", &gamemenu_options },
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{ 0x80000000, "Options", &gamemenu_options },
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{ -2147483648, "New Game", &gamemenu_new_game },
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{ 0x80000000, "New Game", &gamemenu_new_game },
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{ -2147483648, "Restart In Town", &gamemenu_restart_town },
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{ 0x80000000, "Restart In Town", &gamemenu_restart_town },
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{ -2147483648, "Quit Diablo", &gamemenu_quit_game },
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{ 0x80000000, "Quit Diablo", &gamemenu_quit_game },
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{ -2147483648, NULL, NULL }
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{ 0x80000000, NULL, NULL }
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};
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};
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TMenuItem sgOptionMenu[6] =
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TMenuItem sgOptionMenu[6] =
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{
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{
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{ -1073741824, NULL, (void (__cdecl *)(void))&gamemenu_music_volume },
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{ 0xC0000000, NULL, (void (__cdecl *)(void))&gamemenu_music_volume },
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{ -1073741824, NULL, (void (__cdecl *)(void))&gamemenu_sound_volume },
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{ 0xC0000000, NULL, (void (__cdecl *)(void))&gamemenu_sound_volume },
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{ -1073741824, "Gamma", (void (__cdecl *)(void))&gamemenu_gamma },
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{ 0xC0000000, "Gamma", (void (__cdecl *)(void))&gamemenu_gamma },
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{ -2147483648, NULL, &gamemenu_color_cycling },
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{ 0x80000000, NULL, &gamemenu_color_cycling },
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{ -2147483648, "Previous Menu", &gamemenu_previous },
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{ 0x80000000, "Previous Menu", &gamemenu_previous },
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{ -2147483648, NULL, NULL }
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{ 0x80000000, NULL, NULL }
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};
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};
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char *music_toggle_names[] = { "Music", "Music Disabled" };
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char *music_toggle_names[] = { "Music", "Music Disabled" };
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char *sound_toggle_names[] = { "Sound", "Sound Disabled" };
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char *sound_toggle_names[] = { "Sound", "Sound Disabled" };
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