From a2e61bfb07bd613753cfd782a647bf73206aad00 Mon Sep 17 00:00:00 2001 From: galaxyhaxz Date: Fri, 8 Jun 2018 21:18:39 -0500 Subject: [PATCH] Revert flag fix, but still need to fix gmenu.cpp --- Source/gamemenu.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/Source/gamemenu.cpp b/Source/gamemenu.cpp index b4c4fd2..f2e3293 100644 --- a/Source/gamemenu.cpp +++ b/Source/gamemenu.cpp @@ -13,29 +13,29 @@ TMenuItem sgSingleMenu[6] = { - { -2147483648, "Save Game", &gamemenu_save_game }, - { -2147483648, "Options", &gamemenu_options }, - { -2147483648, "New Game", &gamemenu_new_game }, - { -2147483648, "Load Game", &gamemenu_load_game }, - { -2147483648, "Quit Diablo", &gamemenu_quit_game }, - { -2147483648, NULL, NULL } + { 0x80000000, "Save Game", &gamemenu_save_game }, + { 0x80000000, "Options", &gamemenu_options }, + { 0x80000000, "New Game", &gamemenu_new_game }, + { 0x80000000, "Load Game", &gamemenu_load_game }, + { 0x80000000, "Quit Diablo", &gamemenu_quit_game }, + { 0x80000000, NULL, NULL } }; TMenuItem sgMultiMenu[5] = { - { -2147483648, "Options", &gamemenu_options }, - { -2147483648, "New Game", &gamemenu_new_game }, - { -2147483648, "Restart In Town", &gamemenu_restart_town }, - { -2147483648, "Quit Diablo", &gamemenu_quit_game }, - { -2147483648, NULL, NULL } + { 0x80000000, "Options", &gamemenu_options }, + { 0x80000000, "New Game", &gamemenu_new_game }, + { 0x80000000, "Restart In Town", &gamemenu_restart_town }, + { 0x80000000, "Quit Diablo", &gamemenu_quit_game }, + { 0x80000000, NULL, NULL } }; TMenuItem sgOptionMenu[6] = { - { -1073741824, NULL, (void (__cdecl *)(void))&gamemenu_music_volume }, - { -1073741824, NULL, (void (__cdecl *)(void))&gamemenu_sound_volume }, - { -1073741824, "Gamma", (void (__cdecl *)(void))&gamemenu_gamma }, - { -2147483648, NULL, &gamemenu_color_cycling }, - { -2147483648, "Previous Menu", &gamemenu_previous }, - { -2147483648, NULL, NULL } + { 0xC0000000, NULL, (void (__cdecl *)(void))&gamemenu_music_volume }, + { 0xC0000000, NULL, (void (__cdecl *)(void))&gamemenu_sound_volume }, + { 0xC0000000, "Gamma", (void (__cdecl *)(void))&gamemenu_gamma }, + { 0x80000000, NULL, &gamemenu_color_cycling }, + { 0x80000000, "Previous Menu", &gamemenu_previous }, + { 0x80000000, NULL, NULL } }; char *music_toggle_names[] = { "Music", "Music Disabled" }; char *sound_toggle_names[] = { "Sound", "Sound Disabled" };