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Update Diablo.dsp

pull/12/head
galaxyhaxz 2018-06-14 02:08:39 -05:00 committed by GitHub
parent 6fa04c45ac
commit 109bdc3a3f
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 30 additions and 31 deletions

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@ -1,5 +1,5 @@
# Microsoft Developer Studio Project File - Name="Diablo" - Package Owner=<4> # Microsoft Developer Studio Project File - Name="Diablo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00 # Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT ** # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101 # TARGTYPE "Win32 (x86) Application" 0x0101
@ -22,7 +22,6 @@ CFG=Diablo - Win32 Debug
!MESSAGE !MESSAGE
# Begin Project # Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "" # PROP Scc_ProjName ""
# PROP Scc_LocalPath "" # PROP Scc_LocalPath ""
CPP=cl.exe CPP=cl.exe
@ -40,13 +39,11 @@ RSC=rc.exe
# PROP Use_Debug_Libraries 0 # PROP Use_Debug_Libraries 0
# PROP Output_Dir "Source/WinRel" # PROP Output_Dir "Source/WinRel"
# PROP Intermediate_Dir "Source/WinRel" # PROP Intermediate_Dir "Source/WinRel"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@ -54,7 +51,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 DiabloUI/WinRel/diabloui.lib 3rdParty/Storm/Source/WinRel/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 DiabloUI/WinRel/DiabloUI.lib 3rdParty/Storm/Source/WinRel/Storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "Diablo - Win32 Debug" !ELSEIF "$(CFG)" == "Diablo - Win32 Debug"
@ -67,13 +64,11 @@ LINK32=link.exe
# PROP Use_Debug_Libraries 1 # PROP Use_Debug_Libraries 1
# PROP Output_Dir "Source/WinDebug" # PROP Output_Dir "Source/WinDebug"
# PROP Intermediate_Dir "Source/WinDebug" # PROP Intermediate_Dir "Source/WinDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@ -81,7 +76,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 DiabloUI/WinDebug/diabloui.lib 3rdParty/Storm/Source/WinDebug/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 DiabloUI/WinDebug/DiabloUI.lib 3rdParty/Storm/Source/WinDebug/Storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF !ENDIF
@ -130,10 +125,6 @@ SOURCE=.\Source\diablo.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\Diablo.rc
# End Source File
# Begin Source File
SOURCE=.\Source\doom.cpp SOURCE=.\Source\doom.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -178,10 +169,6 @@ SOURCE=.\Source\error.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\3rdParty\PKWare\explode.cpp
# End Source File
# Begin Source File
SOURCE=.\Source\fault.cpp SOURCE=.\Source\fault.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -202,10 +189,6 @@ SOURCE=.\Source\help.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\3rdParty\PKWare\implode.cpp
# End Source File
# Begin Source File
SOURCE=.\Source\init.cpp SOURCE=.\Source\init.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -377,6 +360,18 @@ SOURCE=.\Source\wave.cpp
SOURCE=.\Source\world.cpp SOURCE=.\Source\world.cpp
# End Source File # End Source File
# End Group # End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\Diablo.ico
# End Source File
# Begin Source File
SOURCE=.\Diablo.rc
# End Source File
# End Group
# Begin Group "Header Files" # Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl" # PROP Default_Filter "h;hpp;hxx;hm;inl"
@ -385,12 +380,16 @@ SOURCE=.\Source\world.cpp
SOURCE=.\resource.h SOURCE=.\resource.h
# End Source File # End Source File
# End Group # End Group
# Begin Group "Resource Files" # Begin Group "PKWare"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File # Begin Source File
SOURCE=.\Diablo.ico SOURCE=.\3rdParty\PKWare\explode.cpp
# End Source File
# Begin Source File
SOURCE=.\3rdParty\PKWare\implode.cpp
# End Source File # End Source File
# End Group # End Group
# End Target # End Target