diff --git a/Diablo.dsp b/Diablo.dsp index 4772edc..74cd930 100644 --- a/Diablo.dsp +++ b/Diablo.dsp @@ -1,5 +1,5 @@ # Microsoft Developer Studio Project File - Name="Diablo" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 @@ -22,7 +22,6 @@ CFG=Diablo - Win32 Debug !MESSAGE # Begin Project -# PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe @@ -40,13 +39,11 @@ RSC=rc.exe # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Source/WinRel" # PROP Intermediate_Dir "Source/WinRel" -# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c -# SUBTRACT CPP /YX /Yc /Yu -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe @@ -54,7 +51,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 DiabloUI/WinRel/diabloui.lib 3rdParty/Storm/Source/WinRel/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 DiabloUI/WinRel/DiabloUI.lib 3rdParty/Storm/Source/WinRel/Storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "Diablo - Win32 Debug" @@ -67,13 +64,11 @@ LINK32=link.exe # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Source/WinDebug" # PROP Intermediate_Dir "Source/WinDebug" -# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c -# SUBTRACT CPP /YX /Yc /Yu -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -81,7 +76,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# ADD LINK32 DiabloUI/WinDebug/diabloui.lib 3rdParty/Storm/Source/WinDebug/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 DiabloUI/WinDebug/DiabloUI.lib 3rdParty/Storm/Source/WinDebug/Storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept !ENDIF @@ -130,10 +125,6 @@ SOURCE=.\Source\diablo.cpp # End Source File # Begin Source File -SOURCE=.\Diablo.rc -# End Source File -# Begin Source File - SOURCE=.\Source\doom.cpp # End Source File # Begin Source File @@ -178,10 +169,6 @@ SOURCE=.\Source\error.cpp # End Source File # Begin Source File -SOURCE=.\3rdParty\PKWare\explode.cpp -# End Source File -# Begin Source File - SOURCE=.\Source\fault.cpp # End Source File # Begin Source File @@ -202,10 +189,6 @@ SOURCE=.\Source\help.cpp # End Source File # Begin Source File -SOURCE=.\3rdParty\PKWare\implode.cpp -# End Source File -# Begin Source File - SOURCE=.\Source\init.cpp # End Source File # Begin Source File @@ -377,6 +360,18 @@ SOURCE=.\Source\wave.cpp SOURCE=.\Source\world.cpp # End Source File # End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=.\Diablo.ico +# End Source File +# Begin Source File + +SOURCE=.\Diablo.rc +# End Source File +# End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" @@ -385,12 +380,16 @@ SOURCE=.\Source\world.cpp SOURCE=.\resource.h # End Source File # End Group -# Begin Group "Resource Files" +# Begin Group "PKWare" -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File -SOURCE=.\Diablo.ico +SOURCE=.\3rdParty\PKWare\explode.cpp +# End Source File +# Begin Source File + +SOURCE=.\3rdParty\PKWare\implode.cpp # End Source File # End Group # End Target