Update Diablo.dsp
parent
6fa04c45ac
commit
109bdc3a3f
61
Diablo.dsp
61
Diablo.dsp
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# Microsoft Developer Studio Project File - Name="Diablo" - Package Owner=<4>
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# Microsoft Developer Studio Project File - Name="Diablo" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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# TARGTYPE "Win32 (x86) Application" 0x0101
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@ -22,7 +22,6 @@ CFG=Diablo - Win32 Debug
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!MESSAGE
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!MESSAGE
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# Begin Project
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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CPP=cl.exe
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@ -40,13 +39,11 @@ RSC=rc.exe
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# PROP Use_Debug_Libraries 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Source/WinRel"
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# PROP Output_Dir "Source/WinRel"
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# PROP Intermediate_Dir "Source/WinRel"
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# PROP Intermediate_Dir "Source/WinRel"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -54,7 +51,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 DiabloUI/WinRel/diabloui.lib 3rdParty/Storm/Source/WinRel/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 DiabloUI/WinRel/DiabloUI.lib 3rdParty/Storm/Source/WinRel/Storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386
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!ELSEIF "$(CFG)" == "Diablo - Win32 Debug"
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!ELSEIF "$(CFG)" == "Diablo - Win32 Debug"
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@ -67,13 +64,11 @@ LINK32=link.exe
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# PROP Use_Debug_Libraries 1
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Source/WinDebug"
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# PROP Output_Dir "Source/WinDebug"
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# PROP Intermediate_Dir "Source/WinDebug"
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# PROP Intermediate_Dir "Source/WinDebug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -81,7 +76,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 DiabloUI/WinDebug/diabloui.lib 3rdParty/Storm/Source/WinDebug/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 DiabloUI/WinDebug/DiabloUI.lib 3rdParty/Storm/Source/WinDebug/Storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ENDIF
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!ENDIF
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@ -130,10 +125,6 @@ SOURCE=.\Source\diablo.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\Diablo.rc
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# End Source File
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# Begin Source File
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SOURCE=.\Source\doom.cpp
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SOURCE=.\Source\doom.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -178,10 +169,6 @@ SOURCE=.\Source\error.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\3rdParty\PKWare\explode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\fault.cpp
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SOURCE=.\Source\fault.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -202,10 +189,6 @@ SOURCE=.\Source\help.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\3rdParty\PKWare\implode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\init.cpp
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SOURCE=.\Source\init.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -377,6 +360,18 @@ SOURCE=.\Source\wave.cpp
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SOURCE=.\Source\world.cpp
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SOURCE=.\Source\world.cpp
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# End Source File
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# End Source File
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# End Group
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\Diablo.ico
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# End Source File
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# Begin Source File
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SOURCE=.\Diablo.rc
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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@ -385,12 +380,16 @@ SOURCE=.\Source\world.cpp
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SOURCE=.\resource.h
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SOURCE=.\resource.h
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# End Source File
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# End Source File
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# End Group
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# End Group
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# Begin Group "Resource Files"
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# Begin Group "PKWare"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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# Begin Source File
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SOURCE=.\Diablo.ico
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SOURCE=.\3rdParty\PKWare\explode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\3rdParty\PKWare\implode.cpp
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# End Source File
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# End Source File
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# End Group
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# End Group
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# End Target
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# End Target
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