1.4 KiB
1.4 KiB
1 | localize | MPUI_HIDEANDSEEK | Hide & Seek |
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2 | localize | MPUI_HIDEANDSEEK_CAPS | HIDE & SEEK |
3 | localize | MPUI_HIDEANDSEEK_SHORT_CAPS | HNS |
4 | localize | MENU_HIDEANDSEEK | As a hider, try to blend into the environment - if all goes bad, you can still fight back.\nAs a seeker, try to find the hiders and kill them. |
5 | localize | OBJECTIVES_HIDEANDSEEK_DEFENDER | Disguise yourself and survive. |
6 | localize | HIDEANDSEEK_TIMER_SEEKER_RELEASE | Seekers released in &&1 |
7 | localize | HIDEANDSEEK_TIMER_SEEKER_RELEASE_TITLE | Seekers will be released in: |
8 | localize | HIDEANDSEEK_SEEKERS_RELEASED | Seekers have been released. |
9 | localize | HIDEANDSEEK_HINT_HIDER_DISGUISE | Disguise yourself in the environment by changing into a prop on the map.\nLook at a prop and use [{+attack}] to do so. |
10 | localize | HIDEANDSEEK_HINT_HIDER_ANGLELOCK | Get into position then use [{+melee}] to lock your pose.\nUse [{+melee}] again later to unlock. |
11 | localize | HIDEANDSEEK_HINT_HIDER_THIRDPERSON | Toggle between first-person and third-person view using [{+actionslot 3}],\nthis will help you to change into other models. |
12 | localize | HIDEANDSEEK_HINT_SEEKER_SEMTEX | You have one Semtex on [{+frag}], don't waste it! |
13 | localize | HIDEANDSEEK_HINT_SEEKER_UNLIMITEDRELOAD | No need to care about ammo, you can reload endlessly as needed. |
14 | localize | HIDEANDSEEK_HINT_SEEKER_PRIMARYWEAPON | You can use [{+actionslot 3}] to get a new primary weapon. |