Commit Graph

18 Commits (3ef5f671ae059afe59c45b8fdbf4d773adbed862)

Author SHA1 Message Date
Icedream 62c68028d3 +frag for rotation locking, +speed_throw for switching between rotation modes.
You can switch between modes using the +speed_throw keybind (usually right mouse key).
Initial mode will be 0 which is "full rotation" without any limitation.
1 will then be "limited rotation" which allows for more "default" rotation like "just left"/"just right"/"just forward"/"just backwards" or "just down"/"just up".
2 is only accessible through the +frag keybind (usually G) and completely locks the current angles.
2016-04-13 03:36:46 +02:00
Icedream 8e954ac94a Fix versioning.
- Generate a GSC instead since file functions are developer-only.
2016-04-13 01:19:34 +02:00
Icedream 18f93f837e Remove unnecessary code.
- ui_allow_classchange already set in disableClassMenu.gsc.
- scr_oldschool has no effect at all.
2016-04-12 23:59:03 +02:00
Icedream 1e99421928 Mod versioning with watermark at the bottom right.
We will eventually remove the watermark again when the mod is stable and finished.
2016-04-12 23:58:03 +02:00
Icedream 1daad6f48e Only initialize model list after unwanted entities have been removed. 2016-04-12 20:36:04 +02:00
Icedream 5481753645 Remove debug messages from helpingHints.gsc. 2016-04-08 19:03:22 +02:00
Icedream 388ccfbee0 Fix helpful hints to be only shown once in a round.
It turns out localized strings can not be used reliably in context of array indexing (or even debug printing). Here we switch to hardcoded strings ("name") in order to manage the "already seen hints" array.
2016-04-08 18:53:44 +02:00
Icedream a225f2e693 helpingHints: Use player GUID instead. 2016-04-07 17:36:21 +02:00
Icedream 7643cad34e Dump results from GetEntArray in developer mode. 2016-04-04 12:38:37 +02:00
Icedream ca3621d77c Try to make class change menu inaccessible from ingame menu. 2016-04-04 12:37:13 +02:00
Icedream 0c5b380bde This actually has no effect whatsoever. 2016-04-04 12:36:36 +02:00
Icedream 950c136332 Renaming menu functions in disableClassMenu.gsc.
Avoids conflicts on import.
2016-04-04 12:36:17 +02:00
Icedream 70cbb70398 Make use of the original auto-assign handler instead.
Reimplementing should be avoided when possible.
2016-04-04 10:54:36 +02:00
Icedream 1222ef59e6 Redirect change class menus to team menu. 2016-04-04 10:51:20 +02:00
Icedream 28a23eaf11 Fix auto-assign entry in team menu to not show class selection. 2016-04-04 10:50:49 +02:00
Icedream d51e711b7a Added helpful hints for first-time players!
TODO: Localize that!
2016-04-03 13:18:22 +02:00
Icedream 8c86e26997 modellist: Generalized initScriptModels to initFromEntArray. 2016-04-03 13:11:54 +02:00
Icedream 20c73de7a5 Initial commit. 2016-04-02 19:40:56 +02:00