Commit Graph

30 Commits (1e19f035f2ef4cb5c1b9a114c03ae07dfedf4ae4)

Author SHA1 Message Date
Icedream 1e19f035f2 Just a little comment fix. 2016-04-08 18:52:16 +02:00
Icedream da5734393d Use "lower message" for the prerelease timer for hiders. 2016-04-08 18:12:22 +02:00
Icedream 179f6fea3f Remove speeding code. 2016-04-08 18:08:49 +02:00
Icedream a3c5fe207c Remove excess whitespace for setMapCenter call. 2016-04-07 18:57:07 +02:00
Icedream 0191095593 Attempt on fixing perk display for hiders. 2016-04-07 18:56:47 +02:00
Icedream 6d436f75c2 Give hiders marathon pro perk. 2016-04-07 17:38:10 +02:00
Icedream 187f8f62d0 Delay perk display for seekers, remove cold-blooded perk. 2016-04-07 17:37:31 +02:00
Icedream a225f2e693 helpingHints: Use player GUID instead. 2016-04-07 17:36:21 +02:00
Icedream 7643cad34e Dump results from GetEntArray in developer mode. 2016-04-04 12:38:37 +02:00
Icedream ca3621d77c Try to make class change menu inaccessible from ingame menu. 2016-04-04 12:37:13 +02:00
Icedream 0c5b380bde This actually has no effect whatsoever. 2016-04-04 12:36:36 +02:00
Icedream 950c136332 Renaming menu functions in disableClassMenu.gsc.
Avoids conflicts on import.
2016-04-04 12:36:17 +02:00
Icedream 70cbb70398 Make use of the original auto-assign handler instead.
Reimplementing should be avoided when possible.
2016-04-04 10:54:36 +02:00
Icedream 1222ef59e6 Redirect change class menus to team menu. 2016-04-04 10:51:20 +02:00
Icedream 28a23eaf11 Fix auto-assign entry in team menu to not show class selection. 2016-04-04 10:50:49 +02:00
Icedream 6731ff5140 Localizing helpful hints. 2016-04-03 15:38:52 +02:00
Icedream 1f3982aff3 Flash player on minimap for teammates when they change models. 2016-04-03 14:58:34 +02:00
Icedream 13d58e2388 Implemented showing model entities on the minimap. 2016-04-03 14:58:12 +02:00
Icedream fb83115eeb Remove 0.5s waiting before blinding/freezing seekers. 2016-04-03 13:19:37 +02:00
Icedream d51e711b7a Added helpful hints for first-time players!
TODO: Localize that!
2016-04-03 13:18:22 +02:00
Icedream 8c86e26997 modellist: Generalized initScriptModels to initFromEntArray. 2016-04-03 13:11:54 +02:00
Icedream 3dc124fcf1 "Nothing to change into here!" 2016-04-03 13:11:31 +02:00
Icedream 7b2eefcdd7 Change sounds.
- Changed seekers released sound to mp_war_objective_taken as per suggestion by @dekart811.
- Hiders changing sound has been removed as the sound was audible over the whole map of Afghan.
2016-04-02 22:15:37 +02:00
Icedream c30cef6d62 Reimplement model changing via secondary entity (disguiseEntity).
Fixes #4.
2016-04-02 22:13:50 +02:00
Icedream a9aca2a922 Remove hack on level.livesCount for seekers. 2016-04-02 21:49:35 +02:00
Icedream 0a1f966159 Uninstall enableWeaponDicing thread on death/game_ended/disconnect.
Fixes #5.
2016-04-02 21:27:22 +02:00
Icedream 3b3dd02382 Failsafe for when no hiders_changed_sound is defined. 2016-04-02 20:59:55 +02:00
Icedream 4655ed0adc Remove detaching code temporarily. 2016-04-02 20:17:16 +02:00
Icedream 35ee413929 Attempt on fixing #3 by attaching an invisible j_head. 2016-04-02 20:11:37 +02:00
Icedream 20c73de7a5 Initial commit. 2016-04-02 19:40:56 +02:00