Icedream
18f93f837e
Remove unnecessary code.
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- ui_allow_classchange already set in disableClassMenu.gsc.
- scr_oldschool has no effect at all.
2016-04-12 23:59:03 +02:00
Icedream
1e99421928
Mod versioning with watermark at the bottom right.
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We will eventually remove the watermark again when the mod is stable and finished.
2016-04-12 23:58:03 +02:00
Icedream
1daad6f48e
Only initialize model list after unwanted entities have been removed.
2016-04-12 20:36:04 +02:00
Icedream
5481753645
Remove debug messages from helpingHints.gsc.
2016-04-08 19:03:22 +02:00
Icedream
388ccfbee0
Fix helpful hints to be only shown once in a round.
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It turns out localized strings can not be used reliably in context of array indexing (or even debug printing). Here we switch to hardcoded strings ("name") in order to manage the "already seen hints" array.
2016-04-08 18:53:44 +02:00
Icedream
a225f2e693
helpingHints: Use player GUID instead.
2016-04-07 17:36:21 +02:00
Icedream
7643cad34e
Dump results from GetEntArray in developer mode.
2016-04-04 12:38:37 +02:00
Icedream
ca3621d77c
Try to make class change menu inaccessible from ingame menu.
2016-04-04 12:37:13 +02:00
Icedream
0c5b380bde
This actually has no effect whatsoever.
2016-04-04 12:36:36 +02:00
Icedream
950c136332
Renaming menu functions in disableClassMenu.gsc.
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Avoids conflicts on import.
2016-04-04 12:36:17 +02:00
Icedream
70cbb70398
Make use of the original auto-assign handler instead.
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Reimplementing should be avoided when possible.
2016-04-04 10:54:36 +02:00
Icedream
1222ef59e6
Redirect change class menus to team menu.
2016-04-04 10:51:20 +02:00
Icedream
28a23eaf11
Fix auto-assign entry in team menu to not show class selection.
2016-04-04 10:50:49 +02:00
Icedream
d51e711b7a
Added helpful hints for first-time players!
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TODO: Localize that!
2016-04-03 13:18:22 +02:00
Icedream
8c86e26997
modellist: Generalized initScriptModels to initFromEntArray.
2016-04-03 13:11:54 +02:00
Icedream
20c73de7a5
Initial commit.
2016-04-02 19:40:56 +02:00