Fix player not being dealt damage on disguise entity damage.
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f070e732bd
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fdee8560e0
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@ -1035,7 +1035,7 @@ watchDisguiseDamage()
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// sWeapon = string specifying the weapon used (e.g. "claymore_mp")
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// damagepos = the position damage is coming from
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// damagedir = the direction damage is moving in
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player maps\mp\gametypes\_weapons::damageEnt(type, attacker, amount, "", modelName, point, direction_vec);
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attacker radiusdamage(player.origin, 4, amount, amount, attacker);
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}
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player.disguiseEntity.health = player.health;
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}
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