Move cg_thirdpersonrange adjustment into setDisguiseModel.
parent
5450a51907
commit
c04277b921
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@ -218,7 +218,6 @@ updateGametypeDvars()
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// no time <= {prereleasetime} <= 5 minutes
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// no time <= {prereleasetime} <= 5 minutes
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level.preReleaseTime = dvarIntValue("prereleasetime", 30, 0, 5 * 60);
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level.preReleaseTime = dvarIntValue("prereleasetime", 30, 0, 5 * 60);
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}
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}
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onStartGameType()
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onStartGameType()
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@ -706,6 +705,7 @@ setDisguiseModel(model)
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// Seems like changing model causes weapons to be reloaded
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// Seems like changing model causes weapons to be reloaded
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player TakeAllWeapons();
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player TakeAllWeapons();
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player SetClientDvar("cg_thirdpersonrange", 300);
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player updateDisguiseView();
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player updateDisguiseView();
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//player SayTeam("(changed into " + displayName + ")");
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//player SayTeam("(changed into " + displayName + ")");
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@ -835,7 +835,6 @@ enableModelChange(playerCommand) {
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}
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}
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player setDisguiseModel(trace["entity"].model);
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player setDisguiseModel(trace["entity"].model);
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player SetClientDvar("cg_thirdpersonrange", 300);
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}
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}
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}
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}
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