Use already existing random() function to select random primary weapon.

master
Icedream 2016-04-10 21:37:23 +02:00
parent dc0cf1ee51
commit 244fcc727e
1 changed files with 1 additions and 1 deletions

View File

@ -1044,7 +1044,7 @@ enableWeaponDicing(playerCommand)
// random primary weapon // random primary weapon
player TakeWeapon(player GetCurrentWeapon()); player TakeWeapon(player GetCurrentWeapon());
primaryWeapon = level.seekerWeapons[RandomInt(level.seekerWeapons.size)]; primaryWeapon = random(level.seekerWeapons);
player GiveWeapon(primaryWeapon + "_reflex_mp", RandomInt(9), false); player GiveWeapon(primaryWeapon + "_reflex_mp", RandomInt(9), false);
player SwitchToWeapon(primaryWeapon + "_reflex_mp"); player SwitchToWeapon(primaryWeapon + "_reflex_mp");
player GiveMaxAmmo(primaryWeapon + "_reflex_mp"); player GiveMaxAmmo(primaryWeapon + "_reflex_mp");