Delay perk display for seekers, remove cold-blooded perk.

master
Icedream 2016-04-07 17:37:31 +02:00
parent a225f2e693
commit 187f8f62d0
1 changed files with 15 additions and 8 deletions

View File

@ -592,12 +592,9 @@ handleSeeker() {
player ClearPerks(); player ClearPerks();
player TakeAllWeapons(); player TakeAllWeapons();
// Give gametype-friendly perks // Hide perk display
player GivePerk("specialty_lightweight"); player openMenu("perk_hide");
player GivePerk("specialty_coldblooded"); player notify("perks_hidden");
player GivePerk("specialty_marathon");
player GivePerk("specialty_falldamage");
player GivePerk("specialty_fastreload");
gameFlagWait("prematch_done"); gameFlagWait("prematch_done");
@ -640,6 +637,17 @@ handleSeeker() {
player GiveMaxAmmo(primaryWeapon + "_reflex_mp"); player GiveMaxAmmo(primaryWeapon + "_reflex_mp");
player GiveMaxAmmo("deserteagle_tactical_mp"); player GiveMaxAmmo("deserteagle_tactical_mp");
// gametype-friendly perks
player GivePerk("specialty_lightweight");
player GivePerk("specialty_marathon");
player GivePerk("specialty_falldamage");
player GivePerk("specialty_fastreload");
// show perk display
player openMenu("perk_display");
player thread maps\mp\gametypes\_playerlogic::hidePerksAfterTime(5.0);
self thread maps\mp\gametypes\_playerlogic::hidePerksOnDeath();
player thread enableUnlimitedReload(); player thread enableUnlimitedReload();
player thread enableWeaponDicing("+actionslot 3"); player thread enableWeaponDicing("+actionslot 3");
player thread giveHelpfulHintsForSeeker(); player thread giveHelpfulHintsForSeeker();
@ -664,9 +672,8 @@ handleHider() {
player ClearPerks(); player ClearPerks();
player TakeAllWeapons(); player TakeAllWeapons();
// Gametype-friendly perks // Give gametype-friendly perks
player GivePerk("specialty_quieter"); player GivePerk("specialty_quieter");
player GivePerk("specialty_coldblooded");
player GivePerk("specialty_falldamage"); player GivePerk("specialty_falldamage");
gameFlagWait("prematch_done"); gameFlagWait("prematch_done");