2016-04-02 17:40:56 +00:00
|
|
|
#include common_scripts\utility;
|
|
|
|
#include maps\mp\_utility;
|
|
|
|
#include maps\mp\gametypes\_hud_util;
|
|
|
|
|
|
|
|
disableClassMenu()
|
|
|
|
{
|
|
|
|
level.originalAllies = level.allies;
|
|
|
|
level.originalAxis = level.axis;
|
2016-04-04 08:54:36 +00:00
|
|
|
level.originalAutoAssign = level.autoAssign;
|
2016-04-04 10:36:17 +00:00
|
|
|
level.allies = ::classMenu_menuAllies;
|
|
|
|
level.axis = ::classMenu_menuAxis;
|
|
|
|
level.autoAssign = ::classMenu_menuAutoAssign;
|
2016-04-04 08:50:49 +00:00
|
|
|
|
2016-04-04 08:51:20 +00:00
|
|
|
game["menu_changeclass_axis"] = game["menu_team"];
|
|
|
|
game["menu_changeclass_allies"] = game["menu_team"];
|
2016-04-02 17:40:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-04-04 10:36:17 +00:00
|
|
|
classMenu_autoClass()
|
2016-04-02 17:40:56 +00:00
|
|
|
{
|
|
|
|
self closepopupMenu();
|
|
|
|
self closeInGameMenu();
|
|
|
|
self.selectedClass = true;
|
|
|
|
self [[level.class]]("class1");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-04-04 10:36:17 +00:00
|
|
|
classMenu_menuAllies()
|
2016-04-02 17:40:56 +00:00
|
|
|
{
|
|
|
|
self [[level.originalAllies]]();
|
|
|
|
|
|
|
|
if (self.pers["team"] == "allies")
|
|
|
|
{
|
2016-04-04 10:36:17 +00:00
|
|
|
self classMenu_autoClass();
|
2016-04-02 17:40:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-04-04 10:36:17 +00:00
|
|
|
classMenu_menuAxis()
|
2016-04-02 17:40:56 +00:00
|
|
|
{
|
|
|
|
self [[level.originalAxis]]();
|
|
|
|
|
|
|
|
if (self.pers["team"] == "axis")
|
|
|
|
{
|
2016-04-04 10:36:17 +00:00
|
|
|
self classMenu_autoClass();
|
2016-04-02 17:40:56 +00:00
|
|
|
}
|
|
|
|
}
|
2016-04-04 08:50:49 +00:00
|
|
|
|
2016-04-04 10:36:17 +00:00
|
|
|
classMenu_menuAutoAssign()
|
2016-04-04 08:50:49 +00:00
|
|
|
{
|
2016-04-04 08:54:36 +00:00
|
|
|
self [[level.originalAutoAssign]]();
|
2016-04-04 08:50:49 +00:00
|
|
|
|
2016-04-04 10:36:17 +00:00
|
|
|
self classMenu_autoClass();
|
2016-04-04 08:50:49 +00:00
|
|
|
}
|