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devilution/Source/world.h

21 lines
671 B
C

//HEADER_GOES_HERE
void __fastcall drawTopArchesUpperScreen(void *a1);
void __fastcall drawBottomArchesUpperScreen(void *a1, int a2);
void __fastcall drawUpperScreen(void *a1);
void __fastcall drawTopArchesLowerScreen(void *a1);
void __fastcall drawBottomArchesLowerScreen(void *a1, int a2);
void __fastcall drawLowerScreen(void *a1);
void __fastcall world_draw_black_tile(char *dst_buf);
/* rdata */
extern int world_4B325C;
extern unsigned char world_4B3260[5];
extern int world_4B3265;
extern int world_4B3269[5];
extern unsigned int tile_draw_masks[3][32];
extern int world_4B33FD[48];
extern int world_4B34BD[17];
extern int world_4B3501[17];