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devilution/Source/scrollrt.cpp

3424 lines
80 KiB
C++

//HEADER_GOES_HERE
#include "../types.h"
int light_table_index; // weak
int screen_y_times_768[1024];
int scrollrt_cpp_init_value; // weak
unsigned int sgdwCursWdtOld; // idb
int sgdwCursX; // idb
int sgdwCursY; // idb
int screen_buf_end; // weak
int sgdwCursHgt;
int level_cel_block; // weak
int sgdwCursXOld; // idb
int sgdwCursYOld; // idb
char arch_draw_type; // weak
DDSURFACEDESC DDS_desc;
int cel_transparency_active; // weak
int level_piece_id; // weak
int sgdwCursWdt;
int (__fastcall *DrawPlrProc)(int player_num, int x, int y, int screen_x, int screen_y, void *cl2_buf, int frame, int frame_width, int a9, int a10);
char cursor_draw_back_buffer[8192];
int draw_monster_num; // weak
int sgdwCursHgtOld; // idb
int scrollrt_inf = 0x7F800000; // weak
/* rdata */
/* used in 1.00 debug */
char *szMonModeAssert[18] =
{
"standing",
"walking (1)",
"walking (2)",
"walking (3)",
"attacking",
"getting hit",
"dying",
"attacking (special)",
"fading in",
"fading out",
"attacking (ranged)",
"standing (special)",
"attacking (special ranged)",
"delaying",
"charging",
"stoned",
"healing",
"talking"
};
char *szPlrModeAssert[12] =
{
"standing",
"walking (1)",
"walking (2)",
"walking (3)",
"attacking (melee)",
"attacking (ranged)",
"blocking",
"getting hit",
"dying",
"casting a spell",
"changing levels",
"quitting"
};
//----- (0045297A) --------------------------------------------------------
struct scrollrt_cpp_init
{
scrollrt_cpp_init()
{
scrollrt_cpp_init_value = scrollrt_inf;
}
} _scrollrt_cpp_init;
// 47F238: using guessed type int scrollrt_inf;
// 69CEFC: using guessed type int scrollrt_cpp_init_value;
//----- (00452985) --------------------------------------------------------
void __cdecl ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp
{
sgdwCursWdt = 0;
sgdwCursWdtOld = 0;
}
//----- (00452994) --------------------------------------------------------
void __fastcall DrawMissile(int x, int y, int sx, int sy, int a5, int a6, int del_flag)
{
int v7; // ebx
char v8; // al
int v9; // eax
int v10; // eax
MissileStruct *v11; // eax
char *v12; // edi
int v13; // edx
int v14; // esi
int v15; // ecx
MissileStruct *v16; // eax
char *v17; // edi
int v18; // edx
int v19; // esi
int v20; // ecx
int v21; // [esp-10h] [ebp-28h]
int v22; // [esp-10h] [ebp-28h]
int v23; // [esp-Ch] [ebp-24h]
int v24; // [esp-Ch] [ebp-24h]
int v25; // [esp+Ch] [ebp-Ch]
int v26; // [esp+10h] [ebp-8h]
int i; // [esp+14h] [ebp-4h]
v26 = x;
v7 = y;
v8 = dMissile[x][y];
v25 = y;
if ( v8 == -1 )
{
v9 = 0;
for ( i = 0; i < nummissiles; v9 = i++ + 1 )
{
v10 = missileactive[v9];
if ( v10 >= 125 )
break;
v11 = &missile[v10];
if ( v11->_mix == v26 && v11->_miy == v7 && v11->_miPreFlag == del_flag && v11->_miDrawFlag )
{
v12 = (char *)v11->_miAnimData;
if ( !v12 )
return;
v13 = v11->_miAnimFrame;
if ( v13 < 1 || (unsigned int)*v12 > 0x32 || v13 > *v12 )
return;
v14 = sy + v11->_miyoff;
v15 = sx + v11->_mixoff - v11->_miAnimWidth2;
if ( v11->_miUniqTrans )
{
Cl2DecodeFrm3(v15, v14, v12, v13, v11->_miAnimWidth, a5, a6, _LOBYTE(v11->_miUniqTrans) + 3);
v7 = v25;
}
else
{
v23 = v11->_miAnimWidth;
v21 = v11->_miAnimFrame;
if ( v11->_miLightFlag )
Cl2DecodeLightTbl(v15, v14, v12, v21, v23, a5, a6);
else
Cl2DecodeFrm1(v15, v14, v12, v21, v23, a5, a6);
}
}
}
}
else
{
v16 = &missile[v8-1];
if ( v16->_miPreFlag == del_flag )
{
if ( v16->_miDrawFlag )
{
v17 = (char *)v16->_miAnimData;
if ( v17 )
{
v18 = v16->_miAnimFrame;
if ( v18 >= 1 && (unsigned int)*v17 <= 0x32 && v18 <= *v17 )
{
v19 = sy + v16->_miyoff;
v20 = sx + v16->_mixoff - v16->_miAnimWidth2;
if ( v16->_miUniqTrans )
{
Cl2DecodeFrm3(v20, v19, v17, v18, v16->_miAnimWidth, a5, a6, LOBYTE(v16->_miUniqTrans) + 3);
}
else
{
v24 = v16->_miAnimWidth;
v22 = v16->_miAnimFrame;
if ( v16->_miLightFlag )
Cl2DecodeLightTbl(v20, v19, v17, v22, v24, a5, a6);
else
Cl2DecodeFrm1(v20, v19, v17, v22, v24, a5, a6);
}
}
}
}
}
}
}
//----- (00452B2A) --------------------------------------------------------
void __fastcall DrawClippedMissile(int x, int y, int sx, int sy, int a5, int a6, int a7)
{
int v7; // ebx
char v8; // al
int v9; // eax
int v10; // eax
MissileStruct *v11; // eax
char *v12; // edi
int v13; // edx
int v14; // esi
int v15; // ecx
MissileStruct *v16; // eax
char *v17; // edi
int v18; // edx
int v19; // esi
int v20; // ecx
int v21; // [esp-10h] [ebp-28h]
int v22; // [esp-10h] [ebp-28h]
int v23; // [esp-Ch] [ebp-24h]
int v24; // [esp-Ch] [ebp-24h]
int v25; // [esp+Ch] [ebp-Ch]
int v26; // [esp+10h] [ebp-8h]
int i; // [esp+14h] [ebp-4h]
v26 = x;
v7 = y;
v8 = dMissile[x][y];
v25 = y;
if ( v8 == -1 )
{
v9 = 0;
for ( i = 0; i < nummissiles; v9 = i++ + 1 )
{
v10 = missileactive[v9];
if ( v10 >= 125 )
break;
v11 = &missile[v10];
if ( v11->_mix == v26 && v11->_miy == v7 && v11->_miPreFlag == a7 && v11->_miDrawFlag )
{
v12 = (char *)v11->_miAnimData;
if ( !v12 )
return;
v13 = v11->_miAnimFrame;
if ( v13 < 1 || (unsigned int)*v12 > 0x32 || v13 > *v12 )
return;
v14 = sy + v11->_miyoff;
v15 = sx + v11->_mixoff - v11->_miAnimWidth2;
if ( v11->_miUniqTrans )
{
Cl2DecodeFrm5(v15, v14, v12, v13, v11->_miAnimWidth, a5, a6, _LOBYTE(v11->_miUniqTrans) + 3);
v7 = v25;
}
else
{
v23 = v11->_miAnimWidth;
v21 = v11->_miAnimFrame;
if ( v11->_miLightFlag )
Cl2DecodeFrm6(v15, v14, v12, v21, v23, a5, a6);
else
Cl2DecodeFrm4(v15, v14, v12, v21, v23, a5, a6);
}
}
}
}
else
{
v16 = &missile[v8-1];
if ( v16->_miPreFlag == a7 )
{
if ( v16->_miDrawFlag )
{
v17 = (char *)v16->_miAnimData;
if ( v17 )
{
v18 = v16->_miAnimFrame;
if ( v18 >= 1 && (unsigned int)*v17 <= 0x32 && v18 <= *v17 )
{
v19 = sy + v16->_miyoff;
v20 = sx + v16->_mixoff - v16->_miAnimWidth2;
if ( v16->_miUniqTrans )
{
Cl2DecodeFrm5(v20, v19, v17, v18, v16->_miAnimWidth, a5, a6, LOBYTE(v16->_miUniqTrans) + 3);
}
else
{
v24 = v16->_miAnimWidth;
v22 = v16->_miAnimFrame;
if ( v16->_miLightFlag )
Cl2DecodeFrm6(v20, v19, v17, v22, v24, a5, a6);
else
Cl2DecodeFrm4(v20, v19, v17, v22, v24, a5, a6);
}
}
}
}
}
}
}
//----- (00452CC0) --------------------------------------------------------
void __fastcall DrawDeadPlayer(int x, int y, int sx, int sy, int a5, int a6, bool clipped)
{
int v7; // ebx
int *v8; // esi
char *v9; // edi
int *v10; // eax
int v11; // ecx
int xa; // [esp+Ch] [ebp-4h]
int player_num; // [esp+28h] [ebp+18h]
v7 = y;
xa = x;
DrawPlrProc = (int (__fastcall *)(int, int, int, int, int, void *, int, int, int, int))DrawClippedPlayer;
if ( !clipped )
DrawPlrProc = (int (__fastcall *)(int, int, int, int, int, void *, int, int, int, int))DrawPlayer;
v8 = &plr[0]._pHitPoints;
v9 = &dFlags[x][y];
*v9 &= 0xFBu;
player_num = 0;
do
{
if ( !*((_BYTE *)v8 - 379) || *v8 || *(v8 - 89) != currlevel || *(v8 - 88) != xa || *(v8 - 87) != v7 )
goto LABEL_14;
v10 = (int *)*(v8 - 71);
if ( !v10 )
break;
v11 = *(v8 - 67);
if ( v11 < 1 || (unsigned int)*v10 > 0x32 || v11 > *v10 )
break;
*v9 |= 4u;
DrawPlrProc(player_num, xa, v7, sx + *(v8 - 78) - *(v8 - 65), sy + *(v8 - 77), v10, v11, *(v8 - 66), a5, a6);
LABEL_14:
++player_num;
v8 += 5430;
}
while ( (signed int)v8 < (signed int)&plr[4]._pHitPoints );
}
//----- (00452DA0) --------------------------------------------------------
void __fastcall DrawPlayer(int pnum, int x, int y, int px, int py, int animdata, int animframe, int animwidth, int a9, int a10)
{
char *v10; // edx
int v11; // eax
char *v12; // ecx
int v13; // [esp+Ch] [ebp-4h]
int ya; // [esp+18h] [ebp+8h]
int animdataa; // [esp+24h] [ebp+14h]
v10 = &dFlags[x][y];
v11 = myplr;
v13 = pnum;
ya = (int)v10;
if ( *v10 & 0x40 || plr[myplr]._pInfraFlag || !setlevel && !currlevel )
{
v12 = (char *)animdata;
if ( animdata )
{
if ( animframe >= 1 && *(_DWORD *)animdata <= 0x32u && animframe <= *(_DWORD *)animdata )
{
if ( v13 == pcursplr )
{
Cl2DecodeFrm2(165, px, py, (char *)animdata, animframe, animwidth, a9, a10);
v11 = myplr;
v12 = (char *)animdata;
v10 = (char *)ya;
}
if ( v13 == v11 )
{
Cl2DecodeFrm1(px, py, v12, animframe, animwidth, a9, a10);
if ( plr[v13].pManaShield )
Cl2DecodeFrm1(
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0],
py,
(char *)misfiledata[9].mAnimData[0],
1,
misfiledata[9].mAnimWidth[0],
a9,
a10);
}
else if ( !(*v10 & 0x40) || plr[v11]._pInfraFlag && light_table_index > 8 )
{
Cl2DecodeFrm3(px, py, v12, animframe, animwidth, a9, a10, 1);
if ( plr[v13].pManaShield )
Cl2DecodeFrm3(
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0],
py,
(char *)misfiledata[9].mAnimData[0],
1,
misfiledata[9].mAnimWidth[0],
a9,
a10,
1);
}
else
{
animdataa = light_table_index;
if ( light_table_index >= 5 )
light_table_index -= 5;
else
light_table_index = 0;
Cl2DecodeLightTbl(px, py, v12, animframe, animwidth, a9, a10);
if ( plr[v13].pManaShield )
Cl2DecodeLightTbl(
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0],
py,
(char *)misfiledata[9].mAnimData[0],
1,
misfiledata[9].mAnimWidth[0],
a9,
a10);
light_table_index = animdataa;
}
}
}
}
}
// 4B8CC2: using guessed type char pcursplr;
// 5CF31D: using guessed type char setlevel;
// 69BEF8: using guessed type int light_table_index;
//----- (00452F8B) --------------------------------------------------------
void __fastcall DrawClippedPlayer(int pnum, int x, int y, int px, int py, int animdata, int animframe, int animwidth, int a9, int a10)
{
char *v10; // edx
int v11; // eax
char *v12; // ecx
int v13; // [esp+Ch] [ebp-4h]
int ya; // [esp+18h] [ebp+8h]
int animdataa; // [esp+24h] [ebp+14h]
v10 = &dFlags[x][y];
v11 = myplr;
v13 = pnum;
ya = (int)v10;
if ( *v10 & 0x40 || plr[myplr]._pInfraFlag )
{
v12 = (char *)animdata;
if ( animdata )
{
if ( animframe >= 1 && *(_DWORD *)animdata <= 0x32u && animframe <= *(_DWORD *)animdata )
{
if ( v13 == pcursplr )
{
Cl2DecodeClrHL(165, px, py, (char *)animdata, animframe, animwidth, a9, a10);
v11 = myplr;
v12 = (char *)animdata;
v10 = (char *)ya;
}
if ( v13 == v11 )
{
Cl2DecodeFrm4(px, py, v12, animframe, animwidth, a9, a10);
if ( plr[v13].pManaShield )
Cl2DecodeFrm4(
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0],
py,
(char *)misfiledata[9].mAnimData[0],
1,
misfiledata[9].mAnimWidth[0],
a9,
a10);
}
else if ( !(*v10 & 0x40) || plr[v11]._pInfraFlag && light_table_index > 8 )
{
Cl2DecodeFrm5(px, py, v12, animframe, animwidth, a9, a10, 1);
if ( plr[v13].pManaShield )
Cl2DecodeFrm5(
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0],
py,
(char *)misfiledata[9].mAnimData[0],
1,
misfiledata[9].mAnimWidth[0],
a9,
a10,
1);
}
else
{
animdataa = light_table_index;
if ( light_table_index >= 5 )
light_table_index -= 5;
else
light_table_index = 0;
Cl2DecodeFrm6(px, py, v12, animframe, animwidth, a9, a10);
if ( plr[v13].pManaShield )
Cl2DecodeFrm6(
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0],
py,
(char *)misfiledata[9].mAnimData[0],
1,
misfiledata[9].mAnimWidth[0],
a9,
a10);
light_table_index = animdataa;
}
}
}
}
}
// 4B8CC2: using guessed type char pcursplr;
// 69BEF8: using guessed type int light_table_index;
//----- (00453160) --------------------------------------------------------
void __fastcall DrawView(int StartX, int StartY)
{
if ( zoomflag )
DrawGame(StartX, StartY);
else
DrawZoom(StartX, StartY);
if ( automapflag )
DrawAutomap();
if ( invflag )
DrawInv();
else if ( sbookflag )
DrawSpellBook();
DrawDurIcon();
if ( chrflag )
DrawChr();
else if ( questlog )
DrawQuestLog();
else if ( plr[myplr]._pStatPts && !spselflag )
DrawLevelUpIcon();
if ( uitemflag )
DrawUniqueInfo();
if ( qtextflag )
DrawQText();
if ( spselflag )
DrawSpellList();
if ( dropGoldFlag )
DrawGoldSplit(dropGoldValue);
if ( helpflag )
DrawHelp();
if ( msgflag )
DrawDiabloMsg();
if ( deathflag )
RedBack();
else if ( PauseMode )
gmenu_draw_pause();
DrawPlrMsg();
gmenu_draw();
doom_draw();
DrawInfoBox();
DrawLifeFlask();
DrawManaFlask();
}
// 4B84DC: using guessed type int dropGoldFlag;
// 4B8968: using guessed type int sbookflag;
// 4B8C98: using guessed type int spselflag;
// 52569C: using guessed type int zoomflag;
// 525740: using guessed type int PauseMode;
// 52B9F1: using guessed type char msgflag;
// 646D00: using guessed type char qtextflag;
// 69BD04: using guessed type int questlog;
//----- (00453272) --------------------------------------------------------
void __fastcall DrawGame(int x, int y)
{
int v2; // esi
int v3; // ebx
int v4; // edi
int v5; // edi
int v6; // esi
int v7; // edi
int v8; // esi
int v9; // edi
int v10; // esi
signed int v11; // [esp+Ch] [ebp-10h]
signed int a6; // [esp+10h] [ebp-Ch]
signed int a6a; // [esp+10h] [ebp-Ch]
signed int a5; // [esp+14h] [ebp-8h]
int ya; // [esp+18h] [ebp-4h]
dword_5C2FF8 = 10;
v2 = ScrollInfo._sxoff + 64;
v3 = x - 10;
ya = y - 1;
a5 = 10;
v4 = ScrollInfo._syoff + 175;
scr_pix_width = 640;
scr_pix_height = 352;
dword_5C2FFC = 11;
v11 = 8;
if ( chrflag || questlog )
{
ya = y - 3;
v3 += 2;
v2 = ScrollInfo._sxoff + 352;
a5 = 6;
}
if ( invflag || sbookflag )
{
ya -= 2;
v3 += 2;
v2 -= 32;
a5 = 6;
}
switch ( ScrollInfo._sdir )
{
case DIR_SW:
goto LABEL_9;
case DIR_W:
++a5;
LABEL_9:
v4 = ScrollInfo._syoff + 143;
--v3;
--ya;
goto LABEL_15;
case DIR_NW:
goto LABEL_13;
case DIR_N:
v11 = 9;
goto LABEL_13;
case DIR_NE:
goto LABEL_15;
case DIR_E:
v11 = 9;
goto LABEL_12;
case DIR_SE:
LABEL_12:
v2 -= 64;
--v3;
++ya;
LABEL_13:
++a5;
break;
case DIR_OMNI:
v2 -= 64;
v4 = ScrollInfo._syoff + 143;
v3 -= 2;
++a5;
LABEL_15:
v11 = 9;
break;
default:
break;
}
a6 = 0;
screen_buf_end = (int)gpBuffer + screen_y_times_768[160];
do
{
scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0);
v5 = v4 + 16;
v6 = v2 - 32;
scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1);
v2 = v6 + 32;
v4 = v5 + 16;
++a6;
}
while ( a6 < 4 );
screen_buf_end = (int)gpBuffer + screen_y_times_768[512];
if ( v11 > 0 )
{
do
{
scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0);
v7 = v4 + 16;
v8 = v2 - 32;
scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1);
v2 = v8 + 32;
v4 = v7 + 16;
--v11;
}
while ( v11 );
}
arch_draw_type = 0;
a6a = 0;
do
{
scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0);
v9 = v4 + 16;
v10 = v2 - 32;
scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1);
v2 = v10 + 32;
v4 = v9 + 16;
++a6a;
}
while ( a6a < 4 );
}
// 4B8968: using guessed type int sbookflag;
// 5C2FF8: using guessed type int dword_5C2FF8;
// 5C2FFC: using guessed type int dword_5C2FFC;
// 5C3000: using guessed type int scr_pix_width;
// 5C3004: using guessed type int scr_pix_height;
// 69BD04: using guessed type int questlog;
// 69CF0C: using guessed type int screen_buf_end;
// 69CF20: using guessed type char arch_draw_type;
//----- (00453477) --------------------------------------------------------
void __fastcall scrollrt_draw_lower(int x, int y, int sx, int sy, int a5, int some_flag)
{
unsigned int v6; // edi
unsigned int v7; // ebx
unsigned short *v8; // esi
unsigned int v9; // ebx
int v10; // eax
int v11; // ecx
int v12; // edx
char *v13; // edx
int v14; // edi
int v15; // eax
char *v16; // edi
char *v17; // edi
char *v18; // edi
char *v19; // edi
int v20; // eax
int v21; // edi
int v22; // ecx
int v23; // ecx
int v24; // eax
int *v25; // ebx
int v26; // ecx
int v27; // eax
int v28; // edi
char *v29; // edi
int v30; // eax
int v31; // eax
int v32; // eax
int v33; // ecx
int v34; // eax
int *v35; // edi
int v36; // ecx
int v37; // eax
char *v38; // edi
char *v39; // edi
int v40; // eax
char *v41; // edi
char *v42; // edi
char *v43; // edi
char *v44; // edi
int v45; // eax
int v46; // [esp+Ch] [ebp-10h]
int v47; // [esp+10h] [ebp-Ch]
signed int sya; // [esp+14h] [ebp-8h]
unsigned int sxa; // [esp+18h] [ebp-4h]
signed int i; // [esp+2Ch] [ebp+10h]
int *v51; // [esp+2Ch] [ebp+10h]
v6 = y;
v7 = x;
sya = y;
sxa = x;
v8 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y));
if ( some_flag )
{
if ( v6 < 0x70 && v7 < 0x70 )
{
v9 = v7;
v10 = dPiece[0][v9 * 112 + v6];
light_table_index = dTransVal[v9][v6];
level_piece_id = v10;
if ( v10 )
{
v11 = (unsigned char)(nTransTable[v10] & TransList[dung_map[v9][v6]]);
arch_draw_type = 2;
v12 = screen_y_times_768[sy];
cel_transparency_active = v11;
v13 = (char *)gpBuffer + v12;
level_cel_block = v8[1];
v14 = (int)&v13[sx + 32];
if ( level_cel_block )
drawLowerScreen(&v13[sx + 32]);
v15 = v8[3];
arch_draw_type = 0;
v16 = (char *)(v14 - 24576);
level_cel_block = v15;
if ( v15 )
drawLowerScreen(v16);
v17 = v16 - 24576;
level_cel_block = v8[5];
if ( level_cel_block )
drawLowerScreen(v17);
v18 = v17 - 24576;
level_cel_block = v8[7];
if ( level_cel_block )
drawLowerScreen(v18);
v19 = v18 - 24576;
level_cel_block = v8[9];
if ( level_cel_block )
drawLowerScreen(v19);
v20 = v8[11];
level_cel_block = v8[11];
if ( v20 && leveltype == 4 )
drawLowerScreen(v19 - 24576);
v21 = sy;
scrollrt_draw_clipped_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, sxa, sya, sx, sy, 0);
goto LABEL_21;
}
world_draw_black_tile((char *)gpBuffer + screen_y_times_768[sy] + sx);
}
v21 = sy;
LABEL_21:
++sxa;
--sya;
sx += 64;
v8 += 16;
--a5;
goto LABEL_23;
}
v21 = sy;
LABEL_23:
v46 = a5;
if ( a5 )
{
v22 = 112 * sxa;
v47 = 112 * sxa;
do
{
--v46;
if ( sya < 0 || v22 >= 12544 )
break;
if ( sya < 112 && v22 >= 0 )
{
v23 = sya + v22;
v24 = dPiece[0][v23];
light_table_index = dTransVal[0][v23];
level_piece_id = v24;
if ( v24 )
{
v25 = &screen_y_times_768[v21];
v26 = (unsigned char)(nTransTable[v24] & TransList[dung_map[0][v23]]);
v27 = *v8;
v28 = *v25;
cel_transparency_active = v26;
arch_draw_type = 1;
level_cel_block = v27;
v29 = (char *)gpBuffer + v28 + sx;
if ( v27 )
drawLowerScreen(v29);
v30 = v8[1];
arch_draw_type = 2;
level_cel_block = v30;
if ( v30 )
drawLowerScreen(v29 + 32);
arch_draw_type = 0;
v31 = 2;
for ( i = 2; i < dword_5A5594; i += 2 )
{
v29 -= 24576;
level_cel_block = v8[v31];
if ( level_cel_block )
drawLowerScreen(v29);
v32 = v8[i + 1];
level_cel_block = v8[i + 1];
if ( v32 )
drawLowerScreen(v29 + 32);
v31 = i + 2;
}
scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v25 + sx, sxa, sya, sx, sy, 1);
v21 = sy;
}
else
{
world_draw_black_tile((char *)gpBuffer + screen_y_times_768[v21] + sx);
}
v22 = v47;
}
++sxa;
sx += 64;
v22 += 112;
--sya;
v8 += 16;
v47 = v22;
}
while ( v46 );
}
if ( some_flag && (unsigned int)sya < 0x70 && sxa < 0x70 )
{
v33 = sya + 112 * sxa;
v34 = dPiece[0][v33];
light_table_index = dTransVal[0][v33];
level_piece_id = v34;
if ( v34 )
{
v35 = &screen_y_times_768[v21];
v36 = (unsigned char)(nTransTable[v34] & TransList[dung_map[0][v33]]);
v37 = *v8;
v51 = v35;
v38 = (char *)gpBuffer + *v35;
cel_transparency_active = v36;
arch_draw_type = 1;
level_cel_block = v37;
v39 = &v38[sx];
if ( v37 )
drawLowerScreen(v39);
v40 = v8[2];
arch_draw_type = 0;
v41 = v39 - 24576;
level_cel_block = v40;
if ( v40 )
drawLowerScreen(v41);
v42 = v41 - 24576;
level_cel_block = v8[4];
if ( level_cel_block )
drawLowerScreen(v42);
v43 = v42 - 24576;
level_cel_block = v8[6];
if ( level_cel_block )
drawLowerScreen(v43);
v44 = v43 - 24576;
level_cel_block = v8[8];
if ( level_cel_block )
drawLowerScreen(v44);
v45 = v8[10];
level_cel_block = v8[10];
if ( v45 )
{
if ( leveltype == 4 )
drawLowerScreen(v44 - 24576);
}
scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v51 + sx, sxa, sya, sx, sy, 0);
}
else
{
world_draw_black_tile((char *)gpBuffer + screen_y_times_768[v21] + sx);
}
}
}
// 5BB1ED: using guessed type char leveltype;
// 69BEF8: using guessed type int light_table_index;
// 69CF14: using guessed type int level_cel_block;
// 69CF20: using guessed type char arch_draw_type;
// 69CF94: using guessed type int cel_transparency_active;
// 69CF98: using guessed type int level_piece_id;
//----- (004538E2) --------------------------------------------------------
void __fastcall scrollrt_draw_clipped_dungeon(char *a1, int sx, int sy, int a4, int a5, int a6)
{
int v6; // eax
char v7; // bl
char v8; // cl
char v9; // dl
int *v10; // eax
DeadStruct *v11; // eax
int *v12; // esi
int v13; // ecx
int v14; // edx
char v15; // bl
ItemStruct *v16; // esi
char *v17; // eax
signed int v18; // ebx
int v19; // ebx
unsigned int v20; // ecx
PlayerStruct *v21; // esi
int v22; // esi
int v23; // eax
MonsterStruct *v24; // esi
CMonster *v25; // ecx
int v26; // ebx
int v27; // edi
unsigned int v28; // ecx
PlayerStruct *v29; // esi
int v30; // esi
int v31; // eax
MonsterStruct *v32; // esi
CMonster *v33; // ecx
int v34; // ebx
int v35; // edi
ItemStruct *v36; // esi
char *v37; // ecx
signed int v38; // ebx
int v39; // ebx
int v40; // [esp+Ch] [ebp-18h]
int v41; // [esp+10h] [ebp-14h]
char *dst_buf; // [esp+14h] [ebp-10h]
int a1a; // [esp+18h] [ebp-Ch]
char v44; // [esp+1Dh] [ebp-7h]
char v45; // [esp+1Eh] [ebp-6h]
char v46; // [esp+1Fh] [ebp-5h]
char v47; // [esp+20h] [ebp-4h]
char v48; // [esp+21h] [ebp-3h]
char v49; // [esp+22h] [ebp-2h]
char v50; // [esp+23h] [ebp-1h]
a1a = sx;
dst_buf = a1;
v6 = 112 * sx + sy;
v7 = dDead[0][v6];
v50 = dFlags[0][v6];
v47 = dObject[0][v6];
v49 = dItem[0][v6];
v8 = dPlayer[0][v6 - 1];
v48 = dPlayer[0][v6];
v46 = dArch[0][v6];
v9 = dung_map[0][v6];
v10 = (int *)((char *)dMonster + 4 * v6);
v44 = v9;
v45 = v8;
v40 = *v10;
v41 = *(v10 - 1);
if ( visiondebug && v50 & 0x40 )
Cel2DecodeHdrOnly(dst_buf, (char *)pSquareCel, 1, 64, 0, 8);
if ( MissilePreFlag && v50 & 1 )
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, 1);
if ( light_table_index < lightmax )
{
if ( v7 )
{
v11 = &dead[(v7 & 0x1F) - 1];
v12 = (int *)v11->_deadData[(v7 >> 5) & 7];
v13 = a4 - v11->field_28;
if ( v12 )
{
v14 = v11->_deadFrame;
if ( v14 >= 1 && (unsigned int)*v12 <= 0x32 && v14 <= *v12 )
{
v15 = v11->_deadtrans;
if ( v15 )
Cl2DecodeFrm5(v13, a5, (char *)v12, v14, v11->field_24, 0, 8, v15);
else
Cl2DecodeFrm6(v13, a5, (char *)v12, v14, v11->field_24, 0, 8);
}
}
}
if ( v47 )
DrawClippedObject(a1a, sy, a4, a5, 1, 0, 8);
}
if ( v49 )
{
v16 = &item[v49-1];
if ( !v16->_iPostDraw && (unsigned char)v49 <= 0x7Fu )
{
v17 = (char *)v16->_iAnimData;
if ( v17 )
{
v18 = v16->_iAnimFrame;
if ( v18 >= 1 && *(_DWORD *)v17 <= 0x32u && v18 <= *(_DWORD *)v17 )
{
v19 = a4 - v16->_iAnimWidth2;
if ( v49 - 1 == pcursitem )
CelDrawHdrClrHL(181, v19, a5, v17, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8);
Cel2DecodeHdrLight(v19, a5, (char *)v16->_iAnimData, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8);
}
}
}
}
if ( v50 & 0x20 )
{
v20 = -1 - v45;
if ( v20 < 4 )
{
v21 = &plr[v20];
DrawClippedPlayer(
v20,
a1a,
sy - 1,
a4 + v21->_pxoff - v21->_pAnimWidth2,
a5 + v21->_pyoff,
v21->_pAnimData,
v21->_pAnimFrame,
v21->_pAnimWidth,
0,
8);
if ( a6 )
{
v22 = v21->_peflag;
if ( v22 )
{
if ( v22 == 2 )
scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16);
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
}
}
}
}
if ( v50 & 0x10 && (v50 & 0x40 || plr[myplr]._pInfraFlag) && v41 < 0 )
{
v23 = -1 - v41;
draw_monster_num = -1 - v41;
if ( (unsigned int)(-1 - v41) < 0xC8 )
{
v24 = &monster[v23];
if ( !(v24->_mFlags & 1) )
{
v25 = v24->MType;
if ( v25 )
{
v26 = a5 + v24->_myoff;
v27 = a4 + v24->_mxoff - v25->flags_2;
if ( v23 == pcursmonst )
{
Cl2DecodeClrHL(233, v27, v26, (char *)v24->_mAFNum, v24->_mAnimFrame, v25->flags_1, 0, 8);
v23 = draw_monster_num;
}
DrawClippedMonster(a1a, sy, v27, v26, v23, 0, 8);
if ( a6 && v24->_meflag )
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
}
}
}
}
if ( v50 & 4 )
DrawDeadPlayer(a1a, sy, a4, a5, 0, 8, 1);
if ( v48 > 0 )
{
v28 = v48 - 1;
if ( v28 < 4 )
{
v29 = &plr[v28];
DrawClippedPlayer(
v28,
a1a,
sy,
a4 + v29->_pxoff - v29->_pAnimWidth2,
a5 + v29->_pyoff,
v29->_pAnimData,
v29->_pAnimFrame,
v29->_pAnimWidth,
0,
8);
if ( a6 )
{
v30 = v29->_peflag;
if ( v30 )
{
if ( v30 == 2 )
scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16);
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
}
}
}
}
if ( v40 > 0 && (v50 & 0x40 || plr[myplr]._pInfraFlag) )
{
v31 = v40 - 1;
draw_monster_num = v40 - 1;
if ( (unsigned int)(v40 - 1) < 0xC8 )
{
v32 = &monster[v31];
if ( !(v32->_mFlags & 1) )
{
v33 = v32->MType;
if ( v33 )
{
v34 = a5 + v32->_myoff;
v35 = a4 + v32->_mxoff - v33->flags_2;
if ( v31 == pcursmonst )
{
Cl2DecodeClrHL(233, v35, v34, (char *)v32->_mAFNum, v32->_mAnimFrame, v33->flags_1, 0, 8);
v31 = draw_monster_num;
}
DrawClippedMonster(a1a, sy, v35, v34, v31, 0, 8);
if ( a6 && v32->_meflag )
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5);
}
}
}
}
if ( v50 & 1 )
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, 0);
if ( v47 && light_table_index < lightmax )
DrawClippedObject(a1a, sy, a4, a5, 0, 0, 8);
if ( v49 )
{
v36 = &item[v49-1];
if ( v36->_iPostDraw )
{
if ( (unsigned char)v49 <= 0x7Fu )
{
v37 = (char *)v36->_iAnimData;
if ( v37 )
{
v38 = v36->_iAnimFrame;
if ( v38 >= 1 && *(_DWORD *)v37 <= 0x32u && v38 <= *(_DWORD *)v37 )
{
v39 = a4 - v36->_iAnimWidth2;
if ( v49 - 1 == pcursitem )
CelDrawHdrClrHL(181, v39, a5, v37, v36->_iAnimFrame, v36->_iAnimWidth, 0, 8);
Cel2DecodeHdrLight(
v39,
a5,
(char *)v36->_iAnimData,
v36->_iAnimFrame,
v36->_iAnimWidth,
0,
8);
}
}
}
}
}
if ( v46 )
{
cel_transparency_active = (unsigned char)TransList[v44];
Cel2DecodeLightTrans(dst_buf, (char *)level_special_cel, v46, 64, 0, 8);
}
}
// 4B8CC0: using guessed type char pcursitem;
// 525720: using guessed type int visiondebug;
// 642A14: using guessed type char lightmax;
// 64CCD4: using guessed type int MissilePreFlag;
// 69BEF8: using guessed type int light_table_index;
// 69CF94: using guessed type int cel_transparency_active;
// 69EFA4: using guessed type int draw_monster_num;
//----- (00453ED9) --------------------------------------------------------
void __fastcall DrawClippedMonster(int x, int y, int a3, int a4, int mon_id, int a6, int a7)
{
int v7; // eax
char *v8; // esi
signed int v9; // ebx
char v10; // cl
CMonster *v11; // eax
char mon_ida; // [esp+1Ch] [ebp+10h]
if ( (unsigned int)mon_id < 0xC8 )
{
v7 = mon_id;
v8 = (char *)monster[mon_id]._mAFNum;
if ( v8 )
{
v9 = monster[v7]._mAnimFrame;
if ( v9 >= 1 && (unsigned int)*v8 <= 0x32 && v9 <= *v8 )
{
if ( dFlags[x][y] & 0x40 )
{
v10 = 0;
mon_ida = 0;
if ( monster[v7]._uniqtype )
{
v10 = monster[v7]._uniqtrans + 4;
mon_ida = monster[v7]._uniqtrans + 4;
}
if ( monster[v7]._mmode == MM_STONE )
{
v10 = 2;
mon_ida = 2;
}
if ( plr[myplr]._pInfraFlag && light_table_index > 8 )
{
v10 = 1;
mon_ida = 1;
}
v11 = monster[v7].MType;
if ( v10 )
Cl2DecodeFrm5(a3, a4, v8, v9, v11->flags_1, a6, a7, mon_ida);
else
Cl2DecodeFrm6(a3, a4, v8, v9, v11->flags_1, a6, a7);
}
else
{
Cl2DecodeFrm5(a3, a4, v8, v9, monster[v7].MType->flags_1, a6, a7, 1);
}
}
}
}
}
// 69BEF8: using guessed type int light_table_index;
//----- (00453FCC) --------------------------------------------------------
void __fastcall DrawClippedObject(int x, int y, int a3, int a4, int pre_flag, int a6, int dir)
{
int v7; // edi
char v8; // al
unsigned char v9; // dl
int v10; // esi
int v11; // ebx
int v12; // edi
int v13; // eax
int v14; // ecx
char *v15; // eax
signed int v16; // ecx
char *v17; // [esp-14h] [ebp-24h]
int v18; // [esp-10h] [ebp-20h]
int v19; // [esp-Ch] [ebp-1Ch]
char v20; // [esp+Fh] [ebp-1h]
v7 = y;
v8 = dObject[x][y];
if ( v8 <= 0 )
{
v9 = -1 - v8;
v10 = (char)(-1 - v8);
v20 = -1 - v8;
if ( object[v10]._oPreFlag != pre_flag )
return;
dir = 8;
v13 = object[v10]._ox - x;
v14 = object[v10]._oy - v7;
v12 = a3 + 32 * v13 - object[v10]._oAnimWidth2 - 32 * v14;
v11 = a4 + 16 * (v14 + v13);
a6 = 0;
}
else
{
v9 = v8 - 1;
v10 = (char)(v8 - 1);
v20 = v8 - 1;
if ( object[v10]._oPreFlag != pre_flag )
return;
v11 = a4;
v12 = a3 - object[v10]._oAnimWidth2;
}
if ( v9 < 0x7Fu )
{
v15 = (char *)object[v10]._oAnimData;
if ( v15 )
{
v16 = object[v10]._oAnimFrame;
if ( v16 >= 1 && *(_DWORD *)v15 <= 0x32u && v16 <= *(_DWORD *)v15 )
{
if ( v20 == pcursobj )
CelDrawHdrClrHL(194, v12, v11, v15, v16, object[v10]._oAnimWidth, a6, dir);
v19 = object[v10]._oAnimWidth;
v18 = object[v10]._oAnimFrame;
v17 = (char *)object[v10]._oAnimData;
if ( object[v10]._oLight )
Cel2DecodeHdrLight(v12, v11, v17, v18, v19, a6, dir);
else
Cel2DrawHdrOnly(v12, v11, v17, v18, v19, a6, dir);
}
}
}
}
// 4B8CC1: using guessed type char pcursobj;
//----- (004540E5) --------------------------------------------------------
void __fastcall scrollrt_draw_clipped_e_flag(char *buffer, int x, int y, int a4, int a5)
{
int v5; // eax
int v6; // ebx
int v7; // ecx
int v8; // esi
int v9; // eax
int v10; // edi
int v11; // eax
int v12; // eax
unsigned short *v13; // esi
int v14; // eax
int v15; // eax
int v16; // eax
int v17; // eax
int v18; // [esp+Ch] [ebp-14h]
int xa; // [esp+10h] [ebp-10h]
int i; // [esp+14h] [ebp-Ch]
char *a1; // [esp+18h] [ebp-8h]
char *v22; // [esp+1Ch] [ebp-4h]
xa = x;
v18 = level_piece_id;
v5 = y + 112 * x;
a1 = buffer;
v6 = cel_transparency_active;
v7 = dPiece[0][v5];
v8 = dTransVal[0][v5];
v9 = dung_map[0][v5];
v10 = light_table_index;
level_piece_id = v7;
v11 = (unsigned char)(nTransTable[v7] & TransList[v9]);
light_table_index = v8;
cel_transparency_active = v11;
v12 = gendung_get_dpiece_num_from_coord(x, y);
arch_draw_type = 1;
v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v12);
v14 = *v13;
level_cel_block = *v13;
if ( v14 )
drawLowerScreen(a1);
v15 = v13[1];
arch_draw_type = 2;
level_cel_block = v15;
if ( v15 )
drawLowerScreen(a1 + 32);
arch_draw_type = 0;
v22 = a1;
v16 = 2;
for ( i = 2; i < dword_5A5594; i += 2 )
{
v22 -= 24576;
level_cel_block = v13[v16];
if ( level_cel_block )
drawLowerScreen(v22);
v17 = v13[i + 1];
level_cel_block = v13[i + 1];
if ( v17 )
drawLowerScreen(v22 + 32);
v16 = i + 2;
}
scrollrt_draw_clipped_dungeon(a1, xa, y, a4, a5, 0);
light_table_index = v10;
cel_transparency_active = v6;
level_piece_id = v18;
}
// 69BEF8: using guessed type int light_table_index;
// 69CF14: using guessed type int level_cel_block;
// 69CF20: using guessed type char arch_draw_type;
// 69CF94: using guessed type int cel_transparency_active;
// 69CF98: using guessed type int level_piece_id;
//----- (00454229) --------------------------------------------------------
void __fastcall scrollrt_draw_lower_2(int x, int y, int sx, int sy, int a5, int a6, int some_flag)
{
signed int v7; // ebx
int v8; // edi
int v9; // ecx
int v10; // eax
int v11; // eax
int v12; // eax
int v13; // ecx
int v14; // ecx
int v15; // eax
char *v16; // ebx
int v17; // eax
int v18; // eax
int v19; // ecx
int v20; // eax
int v21; // eax
int v22; // eax
int v23; // [esp+Ch] [ebp-14h]
unsigned short *v24; // [esp+10h] [ebp-10h]
int v25; // [esp+10h] [ebp-10h]
int a1; // [esp+14h] [ebp-Ch]
char *a1a; // [esp+14h] [ebp-Ch]
char *a1b; // [esp+14h] [ebp-Ch]
char *v29; // [esp+18h] [ebp-8h]
signed int xa; // [esp+1Ch] [ebp-4h]
int a6a; // [esp+28h] [ebp+8h]
int a6b; // [esp+28h] [ebp+8h]
int a6c; // [esp+28h] [ebp+8h]
unsigned short *a5a; // [esp+30h] [ebp+10h]
unsigned short *a5b; // [esp+30h] [ebp+10h]
v7 = y;
a1 = y;
xa = x;
v8 = sx;
v29 = (char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y);
if ( some_flag )
{
if ( v7 >= 0 && v7 < 112 && xa >= 0 && xa < 112 )
{
v9 = 112 * xa + v7;
v10 = dPiece[0][v9];
light_table_index = dTransVal[0][v9];
level_piece_id = v10;
if ( v10 )
{
a6a = 0;
cel_transparency_active = (unsigned char)(nTransTable[v10] & TransList[dung_map[0][v9]]);
a1a = (char *)gpBuffer + screen_y_times_768[sy] + v8 - 24544;
if ( (dword_5A5594 >> 1) - 1 > 0 )
{
v24 = (unsigned short *)(v29 + 6);
do
{
if ( a6 <= a6a )
{
v11 = *v24;
level_cel_block = *v24;
if ( v11 )
drawLowerScreen(a1a);
}
a1a -= 24576;
++a6a;
v24 += 2;
}
while ( a6a < (dword_5A5594 >> 1) - 1 );
}
v12 = 2 * a6 + 2;
if ( v12 < 8 )
scrollrt_draw_clipped_dungeon_2(
(char *)gpBuffer + screen_y_times_768[sy] - 12288 * v12 + v8,
xa,
v7,
a6,
2 * a6 + 2,
v8,
sy,
0);
}
}
++xa;
--v7;
v8 += 64;
--a5;
v29 += 32;
a1 = v7;
}
v25 = a5;
if ( a5 )
{
v13 = 112 * xa;
v23 = 112 * xa;
do
{
--v25;
if ( v13 >= 12544 || v7 < 0 )
break;
if ( v7 < 112 && v13 >= 0 )
{
v14 = v7 + v13;
v15 = dPiece[0][v14];
light_table_index = dTransVal[0][v14];
level_piece_id = v15;
if ( v15 )
{
a6b = 0;
cel_transparency_active = (unsigned char)(nTransTable[v15] & TransList[dung_map[0][v14]]);
v16 = (char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576;
if ( (dword_5A5594 >> 1) - 1 > 0 )
{
a5a = (unsigned short *)(v29 + 6);
do
{
if ( a6 <= a6b )
{
v17 = *(a5a - 1);
level_cel_block = *(a5a - 1);
if ( v17 )
drawLowerScreen(v16);
v18 = *a5a;
level_cel_block = *a5a;
if ( v18 )
drawLowerScreen(v16 + 32);
}
++a6b;
a5a += 2;
v16 -= 24576;
}
while ( a6b < (dword_5A5594 >> 1) - 1 );
}
if ( 2 * a6 + 2 < 8 )
scrollrt_draw_clipped_dungeon_2(
(char *)gpBuffer + screen_y_times_768[sy] - ((3 * a6 + 3) << 13) + v8,
xa,
a1,
a6,
2 * a6 + 2,
v8,
sy,
1);
v7 = a1;
}
}
++xa;
v29 += 32;
v13 = v23 + 112;
--v7;
v8 += 64;
v23 += 112;
a1 = v7;
}
while ( v25 );
}
if ( some_flag )
{
if ( (unsigned int)v7 < 0x70 && (unsigned int)xa < 0x70 )
{
v19 = 112 * xa + v7;
v20 = dPiece[0][v19];
light_table_index = dTransVal[0][v19];
level_piece_id = v20;
if ( v20 )
{
a6c = 0;
cel_transparency_active = (unsigned char)(nTransTable[v20] & TransList[dung_map[0][v19]]);
a1b = (char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576;
if ( (dword_5A5594 >> 1) - 1 > 0 )
{
a5b = (unsigned short *)(v29 + 4);
do
{
if ( a6 <= a6c )
{
v21 = *a5b;
level_cel_block = *a5b;
if ( v21 )
drawLowerScreen(a1b);
}
a1b -= 24576;
++a6c;
a5b += 2;
}
while ( a6c < (dword_5A5594 >> 1) - 1 );
}
v22 = 2 * a6 + 2;
if ( v22 < 8 )
scrollrt_draw_clipped_dungeon_2(
(char *)gpBuffer + screen_y_times_768[sy] - 12288 * v22 + v8,
xa,
v7,
a6,
2 * a6 + 2,
v8,
sy,
0);
}
}
}
}
// 69BEF8: using guessed type int light_table_index;
// 69CF14: using guessed type int level_cel_block;
// 69CF94: using guessed type int cel_transparency_active;
// 69CF98: using guessed type int level_piece_id;
//----- (004545D2) --------------------------------------------------------
void __fastcall scrollrt_draw_clipped_dungeon_2(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag)
{
int v8; // eax
char v9; // bl
char v10; // cl
char v11; // dl
int *v12; // eax
int v13; // edi
DeadStruct *v14; // eax
int *v15; // esi
int v16; // ecx
int v17; // edx
char v18; // bl
ItemStruct *v19; // esi
char *v20; // eax
signed int v21; // ebx
int v22; // ebx
unsigned int v23; // ecx
PlayerStruct *v24; // esi
int v25; // esi
int v26; // eax
MonsterStruct *v27; // esi
CMonster *v28; // ecx
int v29; // ebx
int v30; // edi
unsigned int v31; // ecx
PlayerStruct *v32; // esi
int v33; // esi
int v34; // eax
MonsterStruct *v35; // esi
CMonster *v36; // ecx
int v37; // ebx
int v38; // edi
ItemStruct *v39; // esi
char *v40; // eax
int v41; // ecx
int v42; // edi
int v43; // [esp+Ch] [ebp-18h]
int v44; // [esp+10h] [ebp-14h]
char *dst_buf; // [esp+14h] [ebp-10h]
int a1; // [esp+18h] [ebp-Ch]
char v47; // [esp+1Dh] [ebp-7h]
char v48; // [esp+1Eh] [ebp-6h]
char v49; // [esp+1Fh] [ebp-5h]
char v50; // [esp+20h] [ebp-4h]
char v51; // [esp+21h] [ebp-3h]
char v52; // [esp+22h] [ebp-2h]
char v53; // [esp+23h] [ebp-1h]
a1 = x;
dst_buf = buffer;
v8 = 112 * x + y;
v9 = dDead[0][v8];
v53 = dFlags[0][v8];
v50 = dObject[0][v8];
v52 = dItem[0][v8];
v10 = dPlayer[0][v8 - 1];
v51 = dPlayer[0][v8];
v49 = dArch[0][v8];
v11 = dung_map[0][v8];
v12 = (int *)((char *)dMonster + 4 * v8);
v47 = v11;
v48 = v10;
v43 = *v12;
v44 = *(v12 - 1);
if ( visiondebug && v53 & 0x40 )
Cel2DecodeHdrOnly(dst_buf, (char *)pSquareCel, 1, 64, a5, 8);
if ( MissilePreFlag && v53 & 1 )
{
v13 = sx;
DrawClippedMissile(a1, y, sx, sy, a5, 8, 1);
}
else
{
v13 = sx;
}
if ( light_table_index < lightmax )
{
if ( v9 )
{
v14 = &dead[(v9 & 0x1F) - 1];
v15 = (int *)v14->_deadData[(v9 >> 5) & 7];
v16 = v13 - v14->field_28;
if ( v15 )
{
v17 = v14->_deadFrame;
if ( v17 >= 1 && (unsigned int)*v15 <= 0x32 && v17 <= *v15 )
{
v18 = v14->_deadtrans;
if ( v18 )
Cl2DecodeFrm5(v16, sy, (char *)v15, v17, v14->field_24, a5, 8, v18);
else
Cl2DecodeFrm6(v16, sy, (char *)v15, v17, v14->field_24, a5, 8);
}
}
}
if ( v50 )
DrawClippedObject(a1, y, v13, sy, 1, a5, 8);
}
if ( v52 )
{
v19 = &item[v52-1];
if ( !v19->_iPostDraw && (unsigned char)v52 <= 0x7Fu )
{
v20 = (char *)v19->_iAnimData;
if ( v20 )
{
v21 = v19->_iAnimFrame;
if ( v21 >= 1 && *(_DWORD *)v20 <= 0x32u && v21 <= *(_DWORD *)v20 )
{
v22 = v13 - v19->_iAnimWidth2;
if ( v52 - 1 == pcursitem )
CelDrawHdrClrHL(181, v22, sy, v20, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8);
Cel2DecodeHdrLight(v22, sy, (char *)v19->_iAnimData, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8);
}
}
}
}
if ( v53 & 0x20 )
{
v23 = -1 - v48;
if ( v23 < 4 )
{
v24 = &plr[v23];
DrawClippedPlayer(
v23,
a1,
y - 1,
v13 + v24->_pxoff - v24->_pAnimWidth2,
sy + v24->_pyoff,
v24->_pAnimData,
v24->_pAnimFrame,
v24->_pAnimWidth,
a5,
8);
if ( me_flag )
{
v25 = v24->_peflag;
if ( v25 )
{
if ( v25 == 2 )
scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16);
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy);
}
}
}
}
if ( v53 & 0x10 && (v53 & 0x40 || plr[myplr]._pInfraFlag) && v44 < 0 )
{
v26 = -1 - v44;
draw_monster_num = -1 - v44;
if ( (unsigned int)(-1 - v44) < 0xC8 )
{
v27 = &monster[v26];
if ( !(v27->_mFlags & 1) )
{
v28 = v27->MType;
if ( v28 )
{
v29 = sy + v27->_myoff;
v30 = sx + v27->_mxoff - v28->flags_2;
if ( v26 == pcursmonst )
{
Cl2DecodeClrHL(233, v30, v29, (char *)v27->_mAFNum, v27->_mAnimFrame, v28->flags_1, a5, 8);
v26 = draw_monster_num;
}
DrawClippedMonster(a1, y, v30, v29, v26, a5, 8);
if ( me_flag && !v27->_meflag )
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy);
v13 = sx;
}
}
}
}
if ( v53 & 4 )
DrawDeadPlayer(a1, y, v13, sy, a5, 8, 1);
if ( v51 > 0 )
{
v31 = v51 - 1;
if ( v31 < 4 )
{
v32 = &plr[v31];
DrawClippedPlayer(
v31,
a1,
y,
v13 + v32->_pxoff - v32->_pAnimWidth2,
sy + v32->_pyoff,
v32->_pAnimData,
v32->_pAnimFrame,
v32->_pAnimWidth,
a5,
8);
if ( me_flag )
{
v33 = v32->_peflag;
if ( v33 )
{
if ( v33 == 2 )
scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16);
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy);
}
}
}
}
if ( v43 > 0 && (v53 & 0x40 || plr[myplr]._pInfraFlag) )
{
v34 = v43 - 1;
draw_monster_num = v43 - 1;
if ( (unsigned int)(v43 - 1) < 0xC8 )
{
v35 = &monster[v34];
if ( !(v35->_mFlags & 1) )
{
v36 = v35->MType;
if ( v36 )
{
v37 = sy + v35->_myoff;
v38 = sx + v35->_mxoff - v36->flags_2;
if ( v34 == pcursmonst )
{
Cl2DecodeClrHL(233, v38, v37, (char *)v35->_mAFNum, v35->_mAnimFrame, v36->flags_1, a5, 8);
v34 = draw_monster_num;
}
DrawClippedMonster(a1, y, v38, v37, v34, a5, 8);
if ( me_flag && !v35->_meflag )
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy);
v13 = sx;
}
}
}
}
if ( v53 & 1 )
DrawClippedMissile(a1, y, v13, sy, a5, 8, 0);
if ( v50 && light_table_index < lightmax )
DrawClippedObject(a1, y, v13, sy, 0, a5, 8);
if ( v52 )
{
v39 = &item[v52-1];
if ( v39->_iPostDraw )
{
if ( (unsigned char)v52 <= 0x7Fu )
{
v40 = (char *)v39->_iAnimData;
if ( v40 )
{
v41 = v39->_iAnimFrame;
if ( v41 >= 1 && *(_DWORD *)v40 <= 0x32u && v41 <= *(_DWORD *)v40 )
{
v42 = v13 - v39->_iAnimWidth2;
if ( v52 - 1 == pcursitem )
CelDrawHdrClrHL(181, v42, sy, v40, v41, v39->_iAnimWidth, a5, 8);
Cel2DecodeHdrLight(
v42,
sy,
(char *)v39->_iAnimData,
v39->_iAnimFrame,
v39->_iAnimWidth,
a5,
8);
}
}
}
}
}
if ( v49 )
{
cel_transparency_active = (unsigned char)TransList[v47];
Cel2DecodeLightTrans(dst_buf, (char *)level_special_cel, v49, 64, a5, 8);
}
}
// 4B8CC0: using guessed type char pcursitem;
// 525720: using guessed type int visiondebug;
// 642A14: using guessed type char lightmax;
// 64CCD4: using guessed type int MissilePreFlag;
// 69BEF8: using guessed type int light_table_index;
// 69CF94: using guessed type int cel_transparency_active;
// 69EFA4: using guessed type int draw_monster_num;
//----- (00454C09) --------------------------------------------------------
void __fastcall scrollrt_draw_clipped_e_flag_2(char *buffer, int x, int y, int a4, signed int a5, int sx, int sy)
{
int v7; // eax
int v8; // ecx
int v9; // esi
int v10; // eax
int v11; // edi
int v12; // eax
unsigned short *v13; // esi
int v14; // eax
int v15; // eax
int v16; // eax
int v17; // eax
int v18; // edi
int v19; // eax
int v20; // [esp+Ch] [ebp-14h]
int v21; // [esp+10h] [ebp-10h]
int v22; // [esp+14h] [ebp-Ch]
char *a1; // [esp+18h] [ebp-8h]
int xa; // [esp+1Ch] [ebp-4h]
xa = x;
v22 = light_table_index;
v21 = cel_transparency_active;
v20 = level_piece_id;
v7 = y + 112 * x;
a1 = buffer;
v8 = dPiece[0][v7];
v9 = dTransVal[0][v7];
v10 = dung_map[0][v7];
level_piece_id = v8;
v11 = (int)&a1[24576 * a4];
v12 = (unsigned char)(nTransTable[v8] & TransList[v10]);
light_table_index = v9;
cel_transparency_active = v12;
v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y));
if ( !a4 )
{
v14 = v13[2];
level_cel_block = v13[2];
if ( v14 )
drawLowerScreen((void *)v11);
v15 = v13[3];
level_cel_block = v13[3];
if ( v15 )
drawLowerScreen((void *)(v11 + 32));
goto LABEL_10;
}
if ( a4 == 1 )
{
LABEL_10:
v11 -= 24576;
level_cel_block = v13[4];
if ( level_cel_block )
drawLowerScreen((void *)v11);
v16 = v13[5];
level_cel_block = v13[5];
if ( v16 )
drawLowerScreen((void *)(v11 + 32));
goto LABEL_14;
}
if ( a4 != 2 )
{
if ( a4 != 3 )
goto LABEL_22;
goto LABEL_18;
}
LABEL_14:
v11 -= 24576;
level_cel_block = v13[6];
if ( level_cel_block )
drawLowerScreen((void *)v11);
v17 = v13[7];
level_cel_block = v13[7];
if ( v17 )
drawLowerScreen((void *)(v11 + 32));
LABEL_18:
v18 = v11 - 24576;
level_cel_block = v13[8];
if ( level_cel_block )
drawLowerScreen((void *)v18);
v19 = v13[9];
level_cel_block = v13[9];
if ( v19 )
drawLowerScreen((void *)(v18 + 32));
LABEL_22:
if ( a5 < 8 )
scrollrt_draw_clipped_dungeon_2(a1, xa, y, a4, a5, sx, sy, 0);
light_table_index = v22;
cel_transparency_active = v21;
level_piece_id = v20;
}
// 69BEF8: using guessed type int light_table_index;
// 69CF14: using guessed type int level_cel_block;
// 69CF94: using guessed type int cel_transparency_active;
// 69CF98: using guessed type int level_piece_id;
//----- (00454D9D) --------------------------------------------------------
void __fastcall scrollrt_draw_upper(int x, int y, int sx, int sy, int a5, int a6, int some_flag)
{
int v7; // edi
int v8; // esi
unsigned short *v9; // ebx
int v10; // ecx
int v11; // eax
char *v12; // edx
int v13; // edi
int v14; // eax
char *v15; // edi
int v16; // eax
char *v17; // edi
int v18; // eax
int v19; // eax
int v20; // esi
int v21; // eax
int v22; // ecx
int v23; // ecx
int v24; // eax
int v25; // esi
char *v26; // esi
int v27; // eax
int v28; // eax
int v29; // eax
bool v30; // zf
int v31; // ecx
int v32; // eax
char *v33; // esi
int v34; // eax
char *v35; // esi
int v36; // eax
char *v37; // esi
int v38; // eax
int v39; // eax
int v40; // [esp+Ch] [ebp-14h]
int v41; // [esp+10h] [ebp-10h]
int a5a; // [esp+14h] [ebp-Ch]
int ya; // [esp+18h] [ebp-8h]
signed int xa; // [esp+1Ch] [ebp-4h]
int i; // [esp+30h] [ebp+10h]
v7 = y;
v8 = x;
ya = y;
xa = x;
v9 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y));
a5a = 2 * a6 + 2;
if ( a5a > 8 )
a5a = 8;
if ( some_flag )
{
if ( v7 >= 0 && v7 < 112 && v8 >= 0 && v8 < 112 )
{
v10 = 112 * v8 + v7;
v11 = dPiece[0][v10];
light_table_index = dTransVal[0][v10];
level_piece_id = v11;
if ( v11 )
{
cel_transparency_active = (unsigned char)(nTransTable[v11] & TransList[dung_map[0][v10]]);
v12 = (char *)gpBuffer + screen_y_times_768[sy];
v13 = (int)&v12[sx + 32];
if ( a6 >= 0 )
{
v14 = v9[1];
level_cel_block = v9[1];
if ( v14 )
{
arch_draw_type = 2;
drawUpperScreen(&v12[sx + 32]);
arch_draw_type = 0;
}
}
v15 = (char *)(v13 - 24576);
if ( a6 >= 1 )
{
v16 = v9[3];
level_cel_block = v9[3];
if ( v16 )
drawUpperScreen(v15);
}
v17 = v15 - 24576;
if ( a6 >= 2 )
{
v18 = v9[5];
level_cel_block = v9[5];
if ( v18 )
drawUpperScreen(v17);
}
if ( a6 >= 3 )
{
v19 = v9[7];
level_cel_block = v9[7];
if ( v19 )
drawUpperScreen(v17 - 24576);
}
v7 = ya;
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0);
}
else
{
world_draw_black_tile((char *)gpBuffer + screen_y_times_768[sy] + sx);
}
}
sx += 64;
v8 = xa + 1;
--v7;
--a5;
++xa;
ya = v7;
v9 += 16;
}
if ( a5 > 0 )
{
v20 = 112 * v8;
v41 = v20;
v40 = a5;
do
{
if ( v7 >= 0 && v7 < 112 && v20 >= 0 && v20 < 12544 )
{
v21 = dPiece[0][v20 + v7];
light_table_index = dTransVal[0][v20 + v7];
level_piece_id = v21;
if ( v21 )
{
v22 = dung_map[0][v20 + v7];
arch_draw_type = 1;
v23 = (unsigned char)(nTransTable[v21] & TransList[v22]);
v24 = *v9;
v25 = screen_y_times_768[sy];
cel_transparency_active = v23;
level_cel_block = v24;
v26 = (char *)gpBuffer + v25 + sx;
if ( v24 )
drawUpperScreen(v26);
v27 = v9[1];
arch_draw_type = 2;
level_cel_block = v27;
if ( v27 )
drawUpperScreen(v26 + 32);
arch_draw_type = 0;
for ( i = 1; i < (dword_5A5594 >> 1) - 1; ++i )
{
v26 -= 24576;
if ( a6 >= i )
{
v28 = v9[2 * i];
level_cel_block = v9[2 * i];
if ( v28 )
drawUpperScreen(v26);
v29 = v9[2 * i + 1];
level_cel_block = v9[2 * i + 1];
if ( v29 )
drawUpperScreen(v26 + 32);
}
}
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 1);
v7 = ya;
v20 = v41;
}
else
{
world_draw_black_tile((char *)gpBuffer + screen_y_times_768[sy] + sx);
}
}
++xa;
sx += 64;
v20 += 112;
--v7;
v9 += 16;
v30 = v40-- == 1;
v41 = v20;
ya = v7;
}
while ( !v30 );
}
if ( some_flag && v7 >= 0 && v7 < 112 && xa >= 0 && xa < 112 )
{
v31 = 112 * xa + v7;
v32 = dPiece[0][v31];
light_table_index = dTransVal[0][v31];
level_piece_id = v32;
if ( v32 )
{
arch_draw_type = 1;
cel_transparency_active = (unsigned char)(nTransTable[v32] & TransList[dung_map[0][v31]]);
v33 = (char *)gpBuffer + screen_y_times_768[sy] + sx;
if ( a6 >= 0 )
{
v34 = *v9;
level_cel_block = *v9;
if ( v34 )
drawUpperScreen(v33);
}
arch_draw_type = 0;
v35 = v33 - 24576;
if ( a6 >= 1 )
{
v36 = v9[2];
level_cel_block = v9[2];
if ( v36 )
drawUpperScreen(v35);
}
v37 = v35 - 24576;
if ( a6 >= 2 )
{
v38 = v9[4];
level_cel_block = v9[4];
if ( v38 )
drawUpperScreen(v37);
}
if ( a6 >= 3 )
{
v39 = v9[6];
level_cel_block = v9[6];
if ( v39 )
drawUpperScreen(v37 - 24576);
}
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0);
}
else
{
world_draw_black_tile((char *)gpBuffer + screen_y_times_768[sy] + sx);
}
}
}
// 69BEF8: using guessed type int light_table_index;
// 69CF14: using guessed type int level_cel_block;
// 69CF20: using guessed type char arch_draw_type;
// 69CF94: using guessed type int cel_transparency_active;
// 69CF98: using guessed type int level_piece_id;
//----- (00455217) --------------------------------------------------------
void __fastcall scrollrt_draw_dungeon(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag)
{
int v8; // eax
char v9; // bl
char v10; // cl
char v11; // dl
int *v12; // eax
DeadStruct *v13; // eax
int *v14; // esi
int v15; // ecx
int v16; // edx
char v17; // bl
ItemStruct *v18; // esi
char *v19; // eax
signed int v20; // ebx
int v21; // ebx
unsigned int v22; // ecx
PlayerStruct *v23; // esi
int v24; // esi
int v25; // eax
MonsterStruct *v26; // esi
CMonster *v27; // ecx
int v28; // ebx
int v29; // edi
unsigned int v30; // ecx
PlayerStruct *v31; // esi
int v32; // esi
int v33; // eax
MonsterStruct *v34; // esi
CMonster *v35; // ecx
int v36; // ebx
int v37; // edi
ItemStruct *v38; // esi
char *v39; // ecx
signed int v40; // ebx
int v41; // ebx
int v42; // [esp+Ch] [ebp-18h]
int v43; // [esp+10h] [ebp-14h]
char *dst_buf; // [esp+14h] [ebp-10h]
int xa; // [esp+18h] [ebp-Ch]
char v46; // [esp+1Dh] [ebp-7h]
char v47; // [esp+1Eh] [ebp-6h]
char v48; // [esp+1Fh] [ebp-5h]
char v49; // [esp+20h] [ebp-4h]
char v50; // [esp+21h] [ebp-3h]
char v51; // [esp+22h] [ebp-2h]
char v52; // [esp+23h] [ebp-1h]
xa = x;
dst_buf = buffer;
v8 = 112 * x + y;
v9 = dDead[0][v8];
v52 = dFlags[0][v8];
v49 = dObject[0][v8];
v51 = dItem[0][v8];
v10 = dPlayer[0][v8 - 1];
v50 = dPlayer[0][v8];
v48 = dArch[0][v8];
v11 = dung_map[0][v8];
v12 = (int *)((char *)dMonster + 4 * v8);
v46 = v11;
v47 = v10;
v42 = *v12;
v43 = *(v12 - 1);
if ( visiondebug && v52 & 0x40 )
CelDecodeHdrOnly(dst_buf, (char *)pSquareCel, 1, 64, 0, a5);
if ( MissilePreFlag && v52 & 1 )
DrawMissile(xa, y, sx, sy, 0, a5, 1);
if ( light_table_index < lightmax )
{
if ( v9 )
{
v13 = &dead[(v9 & 0x1F) - 1];
v14 = (int *)v13->_deadData[(v9 >> 5) & 7];
v15 = sx - v13->field_28;
if ( v14 )
{
v16 = v13->_deadFrame;
if ( v16 >= 1 && (unsigned int)*v14 <= 0x32 && v16 <= *v14 )
{
v17 = v13->_deadtrans;
if ( v17 )
Cl2DecodeFrm3(v15, sy, (char *)v14, v16, v13->field_24, 0, a5, v17);
else
Cl2DecodeLightTbl(v15, sy, (char *)v14, v16, v13->field_24, 0, a5);
}
}
}
if ( v49 )
DrawObject(xa, y, sx, sy, 1, 0, a5);
}
if ( v51 )
{
v18 = &item[v51-1];
if ( !v18->_iPostDraw && (unsigned char)v51 <= 0x7Fu )
{
v19 = (char *)v18->_iAnimData;
if ( v19 )
{
v20 = v18->_iAnimFrame;
if ( v20 >= 1 && *(_DWORD *)v19 <= 0x32u && v20 <= *(_DWORD *)v19 )
{
v21 = sx - v18->_iAnimWidth2;
if ( v51 - 1 == pcursitem )
CelDecodeClr(181, v21, sy, v19, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5);
CelDecodeHdrLightOnly(v21, sy, (char *)v18->_iAnimData, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5);
}
}
}
}
if ( v52 & 0x20 )
{
v22 = -1 - v47;
if ( v22 < 4 )
{
v23 = &plr[v22];
DrawPlayer(
v22,
xa,
y - 1,
sx + v23->_pxoff - v23->_pAnimWidth2,
sy + v23->_pyoff,
v23->_pAnimData,
v23->_pAnimFrame,
v23->_pAnimWidth,
0,
a5);
if ( me_flag )
{
v24 = v23->_peflag;
if ( v24 )
{
if ( v24 == 2 )
scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16);
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
}
}
}
}
if ( v52 & 0x10 && (v52 & 0x40 || plr[myplr]._pInfraFlag) && v43 < 0 )
{
v25 = -1 - v43;
draw_monster_num = -1 - v43;
if ( (unsigned int)(-1 - v43) < 0xC8 )
{
v26 = &monster[v25];
if ( !(v26->_mFlags & 1) )
{
v27 = v26->MType;
if ( v27 )
{
v28 = sy + v26->_myoff;
v29 = sx + v26->_mxoff - v27->flags_2;
if ( v25 == pcursmonst )
{
Cl2DecodeFrm2(233, v29, v28, (char *)v26->_mAFNum, v26->_mAnimFrame, v27->flags_1, 0, a5);
v25 = draw_monster_num;
}
DrawMonster(xa, y, v29, v28, v25, 0, a5);
if ( me_flag && !v26->_meflag )
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
}
}
}
}
if ( v52 & 4 )
DrawDeadPlayer(xa, y, sx, sy, 0, a5, 0);
if ( v50 > 0 )
{
v30 = v50 - 1;
if ( v30 < 4 )
{
v31 = &plr[v30];
DrawPlayer(
v30,
xa,
y,
sx + v31->_pxoff - v31->_pAnimWidth2,
sy + v31->_pyoff,
v31->_pAnimData,
v31->_pAnimFrame,
v31->_pAnimWidth,
0,
a5);
if ( me_flag )
{
v32 = v31->_peflag;
if ( v32 )
{
if ( v32 == 2 )
scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16);
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
}
}
}
}
if ( v42 > 0 && (v52 & 0x40 || plr[myplr]._pInfraFlag) )
{
v33 = v42 - 1;
draw_monster_num = v42 - 1;
if ( (unsigned int)(v42 - 1) < 0xC8 )
{
v34 = &monster[v33];
if ( !(v34->_mFlags & 1) )
{
v35 = v34->MType;
if ( v35 )
{
v36 = sy + v34->_myoff;
v37 = sx + v34->_mxoff - v35->flags_2;
if ( v33 == pcursmonst )
{
Cl2DecodeFrm2(233, v37, v36, (char *)v34->_mAFNum, v34->_mAnimFrame, v35->flags_1, 0, a5);
v33 = draw_monster_num;
}
DrawMonster(xa, y, v37, v36, v33, 0, a5);
if ( me_flag && !v34->_meflag )
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy);
}
}
}
}
if ( v52 & 1 )
DrawMissile(xa, y, sx, sy, 0, a5, 0);
if ( v49 && light_table_index < lightmax )
DrawObject(xa, y, sx, sy, 0, 0, a5);
if ( v51 )
{
v38 = &item[v51-1];
if ( v38->_iPostDraw )
{
if ( (unsigned char)v51 <= 0x7Fu )
{
v39 = (char *)v38->_iAnimData;
if ( v39 )
{
v40 = v38->_iAnimFrame;
if ( v40 >= 1 && *(_DWORD *)v39 <= 0x32u && v40 <= *(_DWORD *)v39 )
{
v41 = sx - v38->_iAnimWidth2;
if ( v51 - 1 == pcursitem )
CelDecodeClr(181, v41, sy, v39, v38->_iAnimFrame, v38->_iAnimWidth, 0, a5);
CelDecodeHdrLightOnly(
v41,
sy,
(char *)v38->_iAnimData,
v38->_iAnimFrame,
v38->_iAnimWidth,
0,
a5);
}
}
}
}
}
if ( v48 )
{
cel_transparency_active = (unsigned char)TransList[v46];
CelDecodeHdrLightTrans(dst_buf, (char *)level_special_cel, v48, 64, 0, a5);
}
}
// 4B8CC0: using guessed type char pcursitem;
// 525720: using guessed type int visiondebug;
// 642A14: using guessed type char lightmax;
// 64CCD4: using guessed type int MissilePreFlag;
// 69BEF8: using guessed type int light_table_index;
// 69CF94: using guessed type int cel_transparency_active;
// 69EFA4: using guessed type int draw_monster_num;
//----- (00455844) --------------------------------------------------------
void __fastcall DrawMonster(int x, int y, int a3, int a4, int mon_id, int a6, int a7)
{
int v7; // eax
char *v8; // esi
signed int v9; // ebx
char v10; // cl
CMonster *v11; // eax
char mon_ida; // [esp+1Ch] [ebp+10h]
if ( (unsigned int)mon_id < 0xC8 )
{
v7 = mon_id;
v8 = (char *)monster[mon_id]._mAFNum;
if ( v8 )
{
v9 = monster[v7]._mAnimFrame;
if ( v9 >= 1 && (unsigned int)*v8 <= 0x32 && v9 <= *v8 )
{
if ( dFlags[x][y] & 0x40 )
{
v10 = 0;
mon_ida = 0;
if ( monster[v7]._uniqtype )
{
v10 = monster[v7]._uniqtrans + 4;
mon_ida = monster[v7]._uniqtrans + 4;
}
if ( monster[v7]._mmode == MM_STONE )
{
v10 = 2;
mon_ida = 2;
}
if ( plr[myplr]._pInfraFlag && light_table_index > 8 )
{
v10 = 1;
mon_ida = 1;
}
v11 = monster[v7].MType;
if ( v10 )
Cl2DecodeFrm3(a3, a4, v8, v9, v11->flags_1, a6, a7, mon_ida);
else
Cl2DecodeLightTbl(a3, a4, v8, v9, v11->flags_1, a6, a7);
}
else
{
Cl2DecodeFrm3(a3, a4, v8, v9, monster[v7].MType->flags_1, a6, a7, 1);
}
}
}
}
}
// 69BEF8: using guessed type int light_table_index;
//----- (00455937) --------------------------------------------------------
void __fastcall DrawObject(int x, int y, int a3, int a4, int pre_flag, int a6, int dir)
{
int v7; // edi
char v8; // al
unsigned char v9; // dl
int v10; // esi
int v11; // ebx
int v12; // edi
int v13; // eax
int v14; // ecx
char *v15; // eax
signed int v16; // ecx
char *v17; // eax
char v18; // [esp+Fh] [ebp-1h]
v7 = y;
v8 = dObject[x][y];
if ( v8 <= 0 )
{
v9 = -1 - v8;
v10 = (char)(-1 - v8);
v18 = -1 - v8;
if ( object[v10]._oPreFlag != pre_flag )
return;
dir = 8;
v13 = object[v10]._ox - x;
v14 = object[v10]._oy - v7;
v12 = a3 + 32 * v13 - object[v10]._oAnimWidth2 - 32 * v14;
v11 = a4 + 16 * (v14 + v13);
a6 = 0;
}
else
{
v9 = v8 - 1;
v10 = (char)(v8 - 1);
v18 = v8 - 1;
if ( object[v10]._oPreFlag != pre_flag )
return;
v11 = a4;
v12 = a3 - object[v10]._oAnimWidth2;
}
if ( v9 < 0x7Fu )
{
v15 = (char *)object[v10]._oAnimData;
if ( v15 )
{
v16 = object[v10]._oAnimFrame;
if ( v16 >= 1 && *(_DWORD *)v15 <= 0x32u && v16 <= *(_DWORD *)v15 )
{
if ( v18 == pcursobj )
CelDecodeClr(194, v12, v11, v15, v16, object[v10]._oAnimWidth, a6, dir);
if ( object[v10]._oLight )
{
CelDecodeHdrLightOnly(
v12,
v11,
(char *)object[v10]._oAnimData,
object[v10]._oAnimFrame,
object[v10]._oAnimWidth,
a6,
dir);
}
else
{
v17 = (char *)object[v10]._oAnimData;
if ( v17 )
CelDrawHdrOnly(v12, v11, v17, object[v10]._oAnimFrame, object[v10]._oAnimWidth, a6, dir);
}
}
}
}
}
// 4B8CC1: using guessed type char pcursobj;
//----- (00455A7D) --------------------------------------------------------
void __fastcall scrollrt_draw_e_flag(char *buffer, int x, int y, int a4, int a5, int sx, int sy)
{
int v7; // eax
char *v8; // esi
int v9; // ecx
int v10; // ebx
int v11; // edx
int v12; // eax
int v13; // eax
int v14; // ecx
int v15; // edi
int v16; // eax
unsigned short *v17; // esi
int v18; // eax
int v19; // eax
int v20; // eax
int v21; // eax
int v22; // [esp+Ch] [ebp-14h]
int xa; // [esp+10h] [ebp-10h]
int *a1; // [esp+14h] [ebp-Ch]
char *v25; // [esp+18h] [ebp-8h]
int i; // [esp+1Ch] [ebp-4h]
xa = x;
v22 = level_piece_id;
v7 = 112 * x + y;
v8 = buffer;
v9 = dPiece[0][v7];
v10 = cel_transparency_active;
v11 = dTransVal[0][v7];
v12 = dung_map[0][v7];
level_piece_id = v9;
v13 = (unsigned char)TransList[v12];
v14 = (unsigned char)nTransTable[v9];
v15 = light_table_index;
light_table_index = v11;
a1 = (int *)v8;
v25 = v8;
cel_transparency_active = v14 & v13;
v16 = gendung_get_dpiece_num_from_coord(xa, y);
arch_draw_type = 1;
v17 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v16);
v18 = *v17;
level_cel_block = *v17;
if ( v18 )
drawUpperScreen(a1);
v19 = v17[1];
arch_draw_type = 2;
level_cel_block = v19;
if ( v19 )
drawUpperScreen(a1 + 8);
arch_draw_type = 0;
for ( i = 1; i < (dword_5A5594 >> 1) - 1; ++i )
{
v25 -= 24576;
if ( a4 >= i )
{
v20 = v17[2 * i];
level_cel_block = v17[2 * i];
if ( v20 )
drawUpperScreen(v25);
v21 = v17[2 * i + 1];
level_cel_block = v17[2 * i + 1];
if ( v21 )
drawUpperScreen(v25 + 32);
}
}
scrollrt_draw_dungeon((char *)a1, xa, y, a4, a5, sx, sy, 0);
light_table_index = v15;
cel_transparency_active = v10;
level_piece_id = v22;
}
// 69BEF8: using guessed type int light_table_index;
// 69CF14: using guessed type int level_cel_block;
// 69CF20: using guessed type char arch_draw_type;
// 69CF94: using guessed type int cel_transparency_active;
// 69CF98: using guessed type int level_piece_id;
//----- (00455BD4) --------------------------------------------------------
void __fastcall DrawZoom(int x, int y)
{
int v2; // edi
int v3; // ebx
int v4; // esi
int v5; // esi
int v6; // edi
int v7; // esi
int v8; // edi
int v9; // esi
int v10; // edi
_WORD *v11; // edi
char *v12; // esi
char *v13; // ebx
signed int v14; // edx
signed int v15; // ecx
short v16; // ax
int v17; // eax
signed int v18; // [esp+Ch] [ebp-10h]
signed int v19; // [esp+Ch] [ebp-10h]
signed int a5; // [esp+10h] [ebp-Ch]
int a5a; // [esp+10h] [ebp-Ch]
signed int a6; // [esp+14h] [ebp-8h]
signed int a6a; // [esp+14h] [ebp-8h]
int a6b; // [esp+14h] [ebp-8h]
int ya; // [esp+18h] [ebp-4h]
v2 = ScrollInfo._sxoff + 64;
dword_5C2FF8 = 6;
dword_5C2FFC = 6;
v3 = x - 6;
ya = y - 1;
a5 = 6;
v4 = ScrollInfo._syoff + 143;
scr_pix_width = 384;
scr_pix_height = 192;
v18 = 3;
switch ( ScrollInfo._sdir )
{
case DIR_SW:
goto LABEL_3;
case DIR_W:
a5 = 7;
LABEL_3:
v4 = ScrollInfo._syoff + 111;
v3 = x - 7;
ya = y - 2;
goto LABEL_9;
case DIR_NW:
goto LABEL_7;
case DIR_N:
v18 = 4;
goto LABEL_7;
case DIR_NE:
goto LABEL_9;
case DIR_E:
v18 = 4;
goto LABEL_6;
case DIR_SE:
LABEL_6:
v2 = ScrollInfo._sxoff;
v3 = x - 7;
ya = y;
LABEL_7:
a5 = 7;
break;
case DIR_OMNI:
v2 = ScrollInfo._sxoff;
v4 = ScrollInfo._syoff + 111;
a5 = 7;
v3 = x - 8;
LABEL_9:
v18 = 4;
break;
default:
break;
}
a6 = 0;
screen_buf_end = (int)gpBuffer + screen_y_times_768[143];
do
{
scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0);
v5 = v4 + 16;
v6 = v2 - 32;
scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1);
v2 = v6 + 32;
v4 = v5 + 16;
++a6;
}
while ( a6 < 4 );
screen_buf_end = (int)gpBuffer + screen_y_times_768[320];
if ( v18 > 0 )
{
do
{
scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0);
v7 = v4 + 16;
v8 = v2 - 32;
scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1);
v2 = v8 + 32;
v4 = v7 + 16;
--v18;
}
while ( v18 );
}
arch_draw_type = 0;
a6a = 0;
do
{
scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0);
v9 = v4 + 16;
v10 = v2 - 32;
scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1);
v2 = v10 + 32;
v4 = v9 + 16;
++a6a;
}
while ( a6a < 4 );
if ( chrflag || questlog )
{
a6b = 392064;
goto LABEL_23;
}
if ( invflag || sbookflag )
{
a6b = 391744;
LABEL_23:
a5a = 245168;
v19 = 160;
goto LABEL_24;
}
a5a = 245088;
a6b = 391744;
v19 = 320;
LABEL_24:
v11 = (_WORD *)((char *)gpBuffer + a6b);
v12 = (char *)gpBuffer + a5a;
v13 = &gpBuffer->row_unused_1[1].col_unused_1[a6b];
v14 = 176;
do
{
v15 = v19;
do
{
_LOBYTE(v16) = *v12++;
_HIBYTE(v16) = v16;
*v11 = v16;
*(_WORD *)v13 = v16;
++v11;
v13 += 2;
--v15;
}
while ( v15 );
v12 += -v19 - 768;
v17 = 2 * (v19 + 768);
v13 -= v17;
v11 = (_WORD *)((char *)v11 - v17);
--v14;
}
while ( v14 );
}
// 4B8968: using guessed type int sbookflag;
// 5C2FF8: using guessed type int dword_5C2FF8;
// 5C2FFC: using guessed type int dword_5C2FFC;
// 5C3000: using guessed type int scr_pix_width;
// 5C3004: using guessed type int scr_pix_height;
// 69BD04: using guessed type int questlog;
// 69CF0C: using guessed type int screen_buf_end;
// 69CF20: using guessed type char arch_draw_type;
//----- (00455E32) --------------------------------------------------------
void __cdecl ClearScreenBuffer()
{
int i; // edx
dx_lock_mutex();
for(i = 0; i < 480; i++)
memset(gpBuffer->row[i].pixels, 0, 640);
dx_unlock_mutex();
}
#ifdef _DEBUG
void __cdecl ScrollView()
{
signed int v0; // esi
int v1; // edi
int v2; // edx
if ( pcurs < 12 )
{
v0 = 0;
if ( MouseX >= 20 )
{
v2 = ViewX;
v1 = ViewY;
}
else
{
v1 = ViewY;
v2 = ViewX;
if ( ViewY >= dmaxy - 1 || dminx >= ViewX )
{
if ( ViewY < dmaxy - 1 )
{
v1 = ViewY + 1;
v0 = 1;
}
if ( dminx < ViewX )
{
v2 = ViewX - 1;
v0 = 1;
}
}
else
{
v1 = ViewY + 1;
v2 = ViewX - 1;
v0 = 1;
}
}
if ( MouseX > 620 )
{
if ( dmaxx - 1 > v2 )
{
if ( dminy < v1 )
{
--v1;
++v2;
v0 = 1;
goto LABEL_19;
}
if ( dmaxx - 1 > v2 )
{
++v2;
v0 = 1;
}
}
if ( dminy < v1 )
{
--v1;
v0 = 1;
}
}
LABEL_19:
if ( MouseY >= 20 )
goto LABEL_28;
if ( dminy < v1 )
{
if ( dminx < v2 )
{
--v2;
--v1;
goto LABEL_27;
}
if ( dminy < v1 )
{
--v1;
v0 = 1;
}
}
if ( dminx >= v2 )
goto LABEL_28;
--v2;
LABEL_27:
v0 = 1;
LABEL_28:
ViewX = v2;
ViewY = v1;
if ( MouseY > 460 )
{
if ( v1 >= dmaxy - 1 || dmaxx - 1 <= v2 )
{
ViewY = v1;
if ( v1 < dmaxy - 1 )
{
v0 = 1;
ViewY = v1 + 1;
}
ViewX = v2;
if ( dmaxx - 1 <= v2 )
goto LABEL_37;
ViewX = v2 + 1;
}
else
{
ViewX = v2 + 1;
ViewY = v1 + 1;
}
v0 = 1;
}
LABEL_37:
if ( v0 )
ScrollInfo._sdir = 0;
}
}
void __cdecl EnableFrameCount()
{
frameflag = frameflag == 0;
framestart = GetTickCount();
}
#endif
//----- (00455E65) --------------------------------------------------------
void __fastcall scrollrt_draw_game_screen(bool draw_cursor)
{
int dwHgt; // edi
if ( drawpanflag == 255 )
{
drawpanflag = 0;
dwHgt = 480;
}
else
{
dwHgt = 0;
}
if ( draw_cursor )
{
dx_lock_mutex();
scrollrt_draw_cursor_item();
dx_unlock_mutex();
}
DrawMain(dwHgt, 0, 0, 0, 0, 0);
if ( draw_cursor )
{
dx_lock_mutex();
scrollrt_draw_cursor_back_buffer();
dx_unlock_mutex();
}
}
// 52571C: using guessed type int drawpanflag;
//----- (00455EC7) --------------------------------------------------------
void __cdecl scrollrt_draw_cursor_back_buffer()
{
int v0; // edx
int v1; // eax
char *v2; // edi
char *v3; // esi
int v4; // ecx
int v5; // ebx
v0 = sgdwCursWdt;
if ( sgdwCursWdt )
{
v1 = sgdwCursY;
v2 = cursor_draw_back_buffer;
v3 = &gpBuffer->row[sgdwCursY].pixels[sgdwCursX];
v4 = sgdwCursHgt;
if ( sgdwCursHgt )
{
v5 = sgdwCursHgt;
do
{
memcpy(v3, v2, v0);
v0 = sgdwCursWdt;
v2 += sgdwCursWdt;
v3 += 768;
--v5;
}
while ( v5 );
v1 = sgdwCursY;
v4 = sgdwCursHgt;
}
sgdwCursWdt = 0;
sgdwCursXOld = sgdwCursX;
sgdwCursYOld = v1;
sgdwCursWdtOld = v0;
sgdwCursHgtOld = v4;
}
}
//----- (00455F56) --------------------------------------------------------
void __cdecl scrollrt_draw_cursor_item()
{
int v0; // ebp
int v1; // edx
int v2; // edi
int v3; // esi
unsigned int v4; // eax
unsigned int v5; // eax
int v6; // eax
char *v7; // ebx
int v8; // ebp
int v9; // edi
int v10; // esi
signed int v11; // ebx
int v12; // edi
int v13; // edx
char *v14; // [esp+10h] [ebp-4h]
if ( pcurs > 0 )
{
v0 = cursW;
if ( cursW )
{
v1 = cursH;
if ( cursH )
{
v2 = MouseX - 1;
if ( MouseX - 1 >= 0 )
{
if ( v2 > 639 )
return;
}
else
{
v2 = 0;
}
v3 = MouseY - 1;
if ( MouseY - 1 >= 0 )
{
if ( v3 > 479 )
return;
}
else
{
v3 = 0;
}
v4 = v2 + cursW + 1;
if ( v4 > 0x27F )
v4 = 639;
_LOBYTE(v4) = v4 | 3;
sgdwCursY = v3;
sgdwCursX = v2 & 0xFFFFFFFC;
sgdwCursWdt = v4 - (v2 & 0xFFFFFFFC) + 1;
v5 = cursH + v3 + 1;
if ( v5 > 0x1DF )
v5 = 479;
v14 = cursor_draw_back_buffer;
v6 = 1 - v3 + v5;
sgdwCursHgt = v6;
v7 = &gpBuffer->row[v3].pixels[v2 & 0xFFFFFFFC];
if ( v6 )
{
v8 = v6;
do
{
memcpy(v14, v7, sgdwCursWdt);
v14 += sgdwCursWdt;
v7 += 768;
--v8;
}
while ( v8 );
v0 = cursW;
v1 = cursH;
}
v9 = v2 + 1;
v10 = v3 + 1;
screen_buf_end = (int)gpBuffer + screen_y_times_768[640] - v0 - 2;
if ( pcurs < 12 )
{
Cel2DrawHdrOnly(v9 + 64, v1 + v10 + 159, (char *)pCursCels, pcurs, v0, 0, 8);
}
else
{
v11 = 197;
if ( plr[myplr].HoldItem._iMagical )
v11 = 181;
if ( !plr[myplr].HoldItem._iStatFlag )
v11 = 229;
v12 = v9 + 64;
CelDrawHdrClrHL(v11, v12, v1 + v10 + 159, (char *)pCursCels, pcurs, v0, 0, 8);
v13 = cursH + v10 + 159;
if ( v11 == 229 )
Cel2DrawHdrLightRed(v12, v13, (char *)pCursCels, pcurs, cursW, 0, 8, 1);
else
Cel2DrawHdrOnly(v12, v13, (char *)pCursCels, pcurs, cursW, 0, 8);
}
}
}
}
}
// 4B8C9C: using guessed type int cursH;
// 69CF0C: using guessed type int screen_buf_end;
//----- (00456124) --------------------------------------------------------
void __fastcall DrawMain(int dwHgt, int draw_desc, int draw_hp, int draw_mana, int draw_sbar, int draw_btn)
{
signed int v6; // ebp
DWORD v7; // ebx
int v8; // esi
int v9; // eax
signed int a4; // [esp+1Ch] [ebp-8h]
a4 = dwHgt;
if ( window_activated && lpDDSPrimary )
{
if ( lpDDSPrimary->IsLost() == DDERR_SURFACELOST )
{
if ( lpDDSPrimary->Restore() )
return;
ResetPal();
a4 = 480;
}
if ( !lpDDSBackBuf )
{
v6 = 1;
LABEL_8:
v7 = GetTickCount();
while ( 1 )
{
DDS_desc.dwSize = 108;
v8 = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY|DDLOCK_WAIT, NULL);
if ( !v8 )
break;
if ( v7 - GetTickCount() > 5000 )
goto LABEL_17;
Sleep(1u);
if ( v8 == DDERR_SURFACELOST )
return;
if ( v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY )
{
if ( v6 && v8 == E_FAIL )
{
v6 = 0;
dx_reinit();
a4 = 480;
goto LABEL_8;
}
LABEL_17:
if ( v8 != DDERR_SURFACELOST && v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY )
{
DDErrDlg(v8, 3707, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP");
break;
}
return;
}
}
}
if ( a4 > 0 )
DoBlitScreen(0, 0, 640, a4);
if ( a4 < 480 )
{
if ( draw_sbar )
DoBlitScreen(204, 357, 232, 28);
if ( draw_desc )
DoBlitScreen(176, 398, 288, 60);
if ( draw_mana )
{
DoBlitScreen(460, 352, 88, 72);
DoBlitScreen(564, 416, 56, 56);
}
if ( draw_hp )
DoBlitScreen(96, 352, 88, 72);
if ( draw_btn )
{
DoBlitScreen(8, 357, 72, 119);
DoBlitScreen(556, 357, 72, 48);
if ( (unsigned char)gbMaxPlayers > 1u )
{
DoBlitScreen(84, 443, 36, 32);
DoBlitScreen(524, 443, 36, 32);
}
}
if ( sgdwCursWdtOld )
DoBlitScreen(sgdwCursXOld, sgdwCursYOld, sgdwCursWdtOld, sgdwCursHgtOld);
if ( sgdwCursWdt )
DoBlitScreen(sgdwCursX, sgdwCursY, sgdwCursWdt, sgdwCursHgt);
}
if ( !lpDDSBackBuf )
{
v9 = lpDDSPrimary->Unlock(NULL);
if ( v9 != DDERR_SURFACELOST )
{
if ( v9 )
DDErrDlg(v9, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP");
}
}
#ifdef _DEBUG
DrawFPS();
#endif
}
}
// 634980: using guessed type int window_activated;
// 679660: using guessed type char gbMaxPlayers;
#ifdef _DEBUG
void __cdecl DrawFPS()
{
DWORD v0; // eax
int v1; // esi
char String[12]; // [esp+8h] [ebp-10h]
HDC hdc; // [esp+14h] [ebp-4h]
if ( frameflag && window_activated )
{
++frameend;
v0 = GetTickCount();
v1 = v0 - framestart;
if ( v0 - framestart >= 1000 )
{
framestart = v0;
framerate = 1000 * frameend / v1;
frameend = 0;
}
if ( framerate > 99 )
framerate = 99;
wsprintfA(String, "%2d", framerate);
if ( !lpDDSPrimary->GetDC(&hdc) )
{
TextOutA(hdc, 0, 400, String, strlen(String));
lpDDSPrimary->ReleaseDC(hdc);
}
}
}
#endif
//----- (004563B3) --------------------------------------------------------
void __fastcall DoBlitScreen(int dwX, int dwY, int dwWdt, int dwHgt)
{
int v4; // esi
int v5; // edi
int v6; // ecx
char *v7; // esi
char *v8; // edi
int v9; // edx
RECT Rect; // [esp+Ch] [ebp-20h]
int v14; // [esp+1Ch] [ebp-10h]
LONG v15; // [esp+20h] [ebp-Ch]
int v16; // [esp+24h] [ebp-8h]
LONG v17; // [esp+28h] [ebp-4h]
HRESULT error_code; // [esp+34h] [ebp+8h]
int error_codea; // [esp+34h] [ebp+8h]
int a4; // [esp+38h] [ebp+Ch]
v4 = dwY;
v5 = dwX;
if ( lpDDSBackBuf )
{
Rect.left = dwX + 64;
Rect.right = dwX + 64 + dwWdt - 1;
Rect.top = dwY + 160;
Rect.bottom = dwY + 160 + dwHgt - 1;
a4 = GetTickCount();
while ( 1 )
{
error_code = lpDDSPrimary->BltFast(v5, v4, lpDDSBackBuf, &Rect, DDBLTFAST_WAIT);
if ( !error_code )
break;
if ( a4 - GetTickCount() <= 5000 )
{
Sleep(1u);
if ( error_code == DDERR_SURFACELOST )
return;
if ( error_code == DDERR_WASSTILLDRAWING || error_code == DDERR_SURFACEBUSY )
continue;
}
if ( error_code != DDERR_SURFACELOST && error_code != DDERR_WASSTILLDRAWING && error_code != DDERR_SURFACEBUSY )
DDErrDlg(error_code, 3596, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP");
return;
}
}
else
{
v14 = 768 * dwY + dwX + 0x1E040;
v17 = DDS_desc.lPitch - dwWdt;
v15 = dwX + dwY * DDS_desc.lPitch;
v6 = 768 - dwWdt;
error_codea = (unsigned int)dwWdt >> 2;
v16 = v6;
dx_lock_mutex();
v7 = (char *)gpBuffer + v14;
v8 = (char *)DDS_desc.lpSurface + v15;
v9 = dwHgt;
do
{
qmemcpy(v8, v7, 4 * error_codea);
v7 += 4 * error_codea + v16;
v8 += 4 * error_codea + v17;
--v9;
}
while ( v9 );
dx_unlock_mutex();
}
}
//----- (004564F9) --------------------------------------------------------
void __cdecl DrawAndBlit()
{
bool ddsdesc; // ebp
bool ctrlPan; // esi
int dwHgt; // edi
if ( gbRunGame )
{
if ( drawpanflag == 255 )
{
drawhpflag = 1;
drawmanaflag = 1;
drawbtnflag = 1;
drawsbarflag = 1;
ddsdesc = 0;
ctrlPan = 1;
dwHgt = 480;
}
else
{
if ( drawpanflag != 1 )
return;
ddsdesc = 1;
ctrlPan = 0;
dwHgt = 352;
}
drawpanflag = 0;
dx_lock_mutex();
if ( leveltype )
DrawView(ViewX, ViewY);
else
T_DrawView(ViewX, ViewY);
if ( ctrlPan )
ClearCtrlPan();
if ( drawhpflag )
UpdateLifeFlask();
if ( drawmanaflag )
UpdateManaFlask();
if ( drawbtnflag )
DrawCtrlPan();
if ( drawsbarflag )
DrawInvBelt();
if ( talkflag )
{
DrawTalkPan();
dwHgt = 480;
}
scrollrt_draw_cursor_item();
dx_unlock_mutex();
DrawMain(dwHgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag);
dx_lock_mutex();
scrollrt_draw_cursor_back_buffer();
dx_unlock_mutex();
drawhpflag = 0;
drawmanaflag = 0;
drawbtnflag = 0;
drawsbarflag = 0;
}
}
// 4B8960: using guessed type int talkflag;
// 525650: using guessed type int gbRunGame;
// 52571C: using guessed type int drawpanflag;
// 5BB1ED: using guessed type char leveltype;