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devilution/Source/wave.h

37 lines
1.7 KiB
C

/*
* UNPUBLISHED -- Rights reserved under the copyright laws of the
* United States. Use of a copyright notice is precautionary only and
* does not imply publication or disclosure.
*
* THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION
* OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION,
* DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR
* EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT.
*/
//wave
extern int wave_cpp_init_value; // weak
//int dword_6ABB9C; // weak
void __cdecl wave_cpp_init();
bool __fastcall WCloseFile(void *file);
int __fastcall WGetFileSize(HANDLE hsFile, unsigned long *a2);
void __fastcall WGetFileArchive(HANDLE hsFile, int *a2, char *dwInitParam);
int __fastcall WOpenFile(char *dwInitParam, HANDLE *phsFile, int a3);
char __fastcall WReadFile(HANDLE hsFile, char *buf, int a3);
int __fastcall WSetFilePointer(HANDLE file1, int offset, HANDLE file2, int whence);
int __fastcall LoadWaveFormat(HANDLE hsFile, WAVEFORMATEX *pwfx);
void *__fastcall AllocateMemFile(HANDLE hsFile, MEMFILE *pMemFile, unsigned int a3);
void __fastcall FreeMemFile(MEMFILE *pMemFile);
int __fastcall ReadWaveFile(MEMFILE *pMemFile, WAVEFORMATEX *pwfx, int *a3);
int __fastcall ReadMemFile(MEMFILE *pMemFile, void *lpBuf, size_t a3);
void __fastcall FillMemFile(MEMFILE *pMemFile);
int __fastcall SeekMemFile(MEMFILE *pMemFile, unsigned int lDist, int dwMethod);
int __fastcall ReadWaveSection(MEMFILE *pMemFile, int a2, int *a3);
void *__fastcall LoadWaveFile(HANDLE hsFile, WAVEFORMATEX *pwfx, int *a3);
void __fastcall j_engine_mem_free(void *ptr);
/* data */
extern int wave_inf; // weak