/* * UNPUBLISHED -- Rights reserved under the copyright laws of the * United States. Use of a copyright notice is precautionary only and * does not imply publication or disclosure. * * THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION * OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION, * DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR * EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT. */ //sync extern short sync_word_6AA708[200]; extern int dword_6AA898; // weak extern short sync_word_6AA89C[200]; extern int dword_6AAA2C[2]; extern int sgnSyncPInv; // weak int __fastcall sync_all_monsters(TSyncHeader *packet, int size); void __cdecl sync_one_monster(); int __fastcall sync_monster_active(TSyncMonster *packet); int __fastcall sync_monster_pos(TSyncMonster *packet, int mon_id); int __fastcall sync_monster_active2(TSyncMonster *packet); char __fastcall SyncPlrInv(TSyncHeader *pItem); int __fastcall SyncData(int pnum, TSyncHeader *packet); void __fastcall sync_monster_data(int pnum, TSyncMonster *packet); void __cdecl sync_clear_pkt();