/* * UNPUBLISHED -- Rights reserved under the copyright laws of the * United States. Use of a copyright notice is precautionary only and * does not imply publication or disclosure. * * THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION * OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION, * DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR * EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT. */ //pack extern int pack_cpp_init_value; // weak void __cdecl pack_cpp_init(); void __fastcall PackPlayer(PkPlayerStruct *pPack, int pnum, bool manashield); void __fastcall PackItem(PkItemStruct *id, ItemStruct *is); void __fastcall VerifyGoldSeeds(PlayerStruct *pPlayer); void __fastcall UnPackPlayer(PkPlayerStruct *pPack, int pnum, bool killok); void __fastcall UnPackItem(PkItemStruct *is, ItemStruct *id); /* data */ extern int pack_inf; // weak