//HEADER_GOES_HERE #ifndef __DEBUG_H__ #define __DEBUG_H__ extern void *pSquareCel; extern char dMonsDbg[17][112][112]; extern char dFlagDbg[17][112][112]; void __cdecl LoadDebugGFX(); void __cdecl FreeDebugGFX(); void __cdecl CheckDungeonClear(); #ifdef _DEBUG void __cdecl GiveGoldCheat(); void __cdecl StoresCheat(); void __cdecl TakeGoldCheat(); void __cdecl MaxSpellsCheat(); void __fastcall PrintDebugPlayer(bool bNextPlayer); void __cdecl PrintDebugQuest(); void __fastcall PrintDebugMonster(int m); void __cdecl GetDebugMonster(); void __cdecl NextDebugMonster(); #endif #endif /* __DEBUG_H__ */