//HEADER_GOES_HERE //drlg_l2 extern int nSx1; extern int nSx2; // weak extern int nSy1; extern int nSy2; // weak extern int nRoomCnt; extern char predungeon[40][40]; extern ROOMNODE RoomList[81]; extern HALLNODE *pHallList; void __cdecl InitDungeon(); void __cdecl L2LockoutFix(); void __cdecl L2DoorFix(); void __fastcall LoadL2Dungeon(char *sFileName, int vx, int vy); void __cdecl DRLG_L2Pass3(); void __fastcall LoadPreL2Dungeon(char *sFileName, int vx, int vy); void __fastcall CreateL2Dungeon(int rseed, int entry); void __cdecl DRLG_LoadL2SP(); void __cdecl DRLG_FreeL2SP(); void __fastcall DRLG_L2(int entry); bool __fastcall DRLG_L2PlaceMiniSet(char *miniset, int tmin, int tmax, int cx, int cy, bool setview, int ldir); void __fastcall DRLG_L2PlaceRndSet(char *miniset, int rndper); void __cdecl DRLG_L2Subs(); void __cdecl DRLG_L2Shadows(); void __fastcall DRLG_L2SetRoom(int rx1, int ry1); void __cdecl L2TileFix(); bool __cdecl CreateDungeon(); void __fastcall CreateRoom(int nX1, int nY1, int nX2, int nY2, int nRDest, int nHDir, int ForceHW, int nH, int nW); void __fastcall DefineRoom(int nX1, int nY1, int nX2, int nY2, int ForceHW); void __fastcall AddHall(int nX1, int nY1, int nX2, int nY2, int nHd); void __fastcall GetHall(int *nX1, int *nY1, int *nX2, int *nY2, int *nHd); void __fastcall ConnectHall(int nX1, int nY1, int nX2, int nY2, int nHd); void __fastcall CreateDoorType(int nX, int nY); void __fastcall PlaceHallExt(int nX, int nY); void __fastcall DoPatternCheck(int i, int j); bool __cdecl DL2_FillVoids(); bool __fastcall DL2_Cont(bool x1f, bool y1f, bool x2f, bool y2f); int __cdecl DL2_NumNoChar(); void __fastcall DL2_DrawRoom(int x1, int y1, int x2, int y2); void __fastcall DL2_KnockWalls(int x1, int y1, int x2, int y2); void __cdecl DRLG_L2FloodTVal(); void __fastcall DRLG_L2FTVR(int i, int j, int x, int y, int d); void __cdecl DRLG_L2TransFix(); void __cdecl L2DirtFix(); void __cdecl DRLG_InitL2Vals(); /* rdata */ extern int Area_Min; // weak extern int Room_Max; // weak extern int Room_Min; // weak extern int Dir_Xadd[5]; extern int Dir_Yadd[5]; extern ShadowStruct SPATSL2[2]; //short word_48489A; extern unsigned char BTYPESL2[161]; extern unsigned char BSTYPESL2[161]; extern unsigned char VARCH1[]; extern unsigned char VARCH2[]; extern unsigned char VARCH3[]; extern unsigned char VARCH4[]; extern unsigned char VARCH5[]; extern unsigned char VARCH6[]; extern unsigned char VARCH7[]; extern unsigned char VARCH8[]; extern unsigned char VARCH9[]; extern unsigned char VARCH10[]; extern unsigned char VARCH11[]; extern unsigned char VARCH12[]; extern unsigned char VARCH13[]; extern unsigned char VARCH14[]; extern unsigned char VARCH15[]; extern unsigned char VARCH16[]; extern unsigned char VARCH17[]; extern unsigned char VARCH18[]; extern unsigned char VARCH19[]; extern unsigned char VARCH20[]; extern unsigned char VARCH21[]; extern unsigned char VARCH22[]; extern unsigned char VARCH23[]; extern unsigned char VARCH24[]; extern unsigned char VARCH25[]; extern unsigned char VARCH26[]; extern unsigned char VARCH27[]; extern unsigned char VARCH28[]; extern unsigned char VARCH29[]; extern unsigned char VARCH30[]; extern unsigned char VARCH31[]; extern unsigned char VARCH32[]; extern unsigned char VARCH33[]; extern unsigned char VARCH34[]; extern unsigned char VARCH35[]; extern unsigned char VARCH36[]; extern unsigned char VARCH37[]; extern unsigned char VARCH38[]; extern unsigned char VARCH39[]; extern unsigned char VARCH40[]; extern unsigned char HARCH1[]; extern unsigned char HARCH2[]; extern unsigned char HARCH3[]; extern unsigned char HARCH4[]; extern unsigned char HARCH5[]; extern unsigned char HARCH6[]; extern unsigned char HARCH7[]; extern unsigned char HARCH8[]; extern unsigned char HARCH9[]; extern unsigned char HARCH10[]; extern unsigned char HARCH11[]; extern unsigned char HARCH12[]; extern unsigned char HARCH13[]; extern unsigned char HARCH14[]; extern unsigned char HARCH15[]; extern unsigned char HARCH16[]; extern unsigned char HARCH17[]; extern unsigned char HARCH18[]; extern unsigned char HARCH19[]; extern unsigned char HARCH20[]; extern unsigned char HARCH21[]; extern unsigned char HARCH22[]; extern unsigned char HARCH23[]; extern unsigned char HARCH24[]; extern unsigned char HARCH25[]; extern unsigned char HARCH26[]; extern unsigned char HARCH27[]; extern unsigned char HARCH28[]; extern unsigned char HARCH29[]; extern unsigned char HARCH30[]; extern unsigned char HARCH31[]; extern unsigned char HARCH32[]; extern unsigned char HARCH33[]; extern unsigned char HARCH34[]; extern unsigned char HARCH35[]; extern unsigned char HARCH36[]; extern unsigned char HARCH37[]; extern unsigned char HARCH38[]; extern unsigned char HARCH39[]; extern unsigned char HARCH40[]; extern unsigned char USTAIRS[]; extern unsigned char DSTAIRS[]; extern unsigned char WARPSTAIRS[]; extern unsigned char CRUSHCOL[]; extern unsigned char BIG1[]; extern unsigned char BIG2[]; extern unsigned char BIG3[]; extern unsigned char BIG4[]; extern unsigned char BIG5[]; extern unsigned char BIG6[]; extern unsigned char BIG7[]; extern unsigned char BIG8[]; extern unsigned char BIG9[]; extern unsigned char BIG10[]; extern unsigned char RUINS1[]; extern unsigned char RUINS2[]; extern unsigned char RUINS3[]; extern unsigned char RUINS4[]; extern unsigned char RUINS5[]; extern unsigned char RUINS6[]; extern unsigned char RUINS7[]; extern unsigned char PANCREAS1[]; extern unsigned char PANCREAS2[]; extern unsigned char CTRDOOR1[]; extern unsigned char CTRDOOR2[]; extern unsigned char CTRDOOR3[]; extern unsigned char CTRDOOR4[]; extern unsigned char CTRDOOR5[]; extern unsigned char CTRDOOR6[]; extern unsigned char CTRDOOR7[]; extern unsigned char CTRDOOR8[]; extern int Patterns[100][10];