//HEADER_GOES_HERE #ifndef __PACK_H__ #define __PACK_H__ extern int pack_cpp_init_value; // weak void __cdecl pack_cpp_init(); void __fastcall PackPlayer(PkPlayerStruct *pPack, int pnum, bool manashield); void __fastcall PackItem(PkItemStruct *id, ItemStruct *is); void __fastcall VerifyGoldSeeds(PlayerStruct *pPlayer); void __fastcall UnPackPlayer(PkPlayerStruct *pPack, int pnum, bool killok); void __fastcall UnPackItem(PkItemStruct *is, ItemStruct *id); /* data */ extern int pack_inf; // weak #endif /* __PACK_H__ */