/* * UNPUBLISHED -- Rights reserved under the copyright laws of the * United States. Use of a copyright notice is precautionary only and * does not imply publication or disclosure. * * THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION * OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION, * DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR * EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT. */ //multi extern char gbSomebodyWonGameKludge; // weak extern char pkdata_6761C0[4100]; extern char szPlayerDescript[128]; extern short sgwPackPlrOffsetTbl[4]; extern PkPlayerStruct pkplr[4]; extern char sgbPlayerTurnBitTbl[4]; extern char sgbPlayerLeftGameTbl[4]; extern int multi_cpp_init_value; // weak extern int sgbSentThisCycle; // idb extern int dword_678628; // weak extern char gbActivePlayers; // weak extern char gbGameDestroyed; // weak extern char sgbSendDeltaTbl[4]; extern _gamedata sgGameInitInfo; extern char byte_678640; // weak extern int sglTimeoutStart; // weak extern int sgdwPlayerLeftReasonTbl[4]; extern char pkdata_678658[4100]; extern unsigned int sgdwGameLoops; // idb extern char gbMaxPlayers; // weak extern char sgbTimeout; // weak extern char szPlayerName[128]; extern char gbDeltaSender; // weak extern int sgbNetInited; // weak extern int player_state[4]; void __cdecl multi_cpp_init(); void __fastcall multi_msg_add(unsigned char *a1, unsigned char a2); void __fastcall NetSendLoPri(unsigned char *pbMsg, unsigned char bLen); void __fastcall multi_copy_packet(void *a1, void *packet, int size); void __fastcall multi_send_packet(void *packet, int dwSize); void __fastcall NetRecvPlrData(TPkt *pkt); void __fastcall NetSendHiPri(unsigned char *pbMsg, unsigned char bLen); unsigned char *__fastcall multi_recv_packet(void *packet, unsigned char *a2, int *a3); void __fastcall multi_send_msg_packet(int a1, unsigned char *a2, unsigned char len); void __cdecl multi_msg_countdown(); void __fastcall multi_parse_turn(int pnum, int turn); void __fastcall multi_handle_turn_upper_bit(int pnum); void __fastcall multi_player_left(int pnum, int reason); void __cdecl multi_clear_left_tbl(); void __fastcall multi_player_left_msg(int pnum, int left); void __cdecl multi_net_ping(); int __cdecl multi_handle_delta(); int __fastcall multi_check_pkt_valid(char *a1); void __cdecl multi_mon_seeds(); void __cdecl multi_begin_timeout(); void __cdecl multi_check_drop_player(); void __cdecl multi_process_network_packets(); void __fastcall multi_handle_all_packets(int players, TPkt *packet, int a3); void __cdecl multi_process_tmsgs(); void __fastcall multi_send_zero_packet(int pnum, char a2, void *pbSrc, int dwLen); void __cdecl NetClose(); char __fastcall multi_event_handler(int a1); void __stdcall multi_handle_events(_SNETEVENT *pEvt); int __fastcall NetInit(int bSinglePlayer, int *pfExitProgram); void __fastcall multi_clear_pkt(char *a1); void __fastcall multi_send_pinfo(int pnum, TCmdPlrInfoHdr *cmd); int __fastcall InitNewSeed(int newseed); void __cdecl SetupLocalCoords(); int __fastcall multi_init_single(_SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info); int __fastcall multi_init_multi(_SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, int *a4); int __fastcall multi_upgrade(int *a1); void __fastcall multi_player_joins(int pnum, TCmdPlrInfoHdr *cmd, int a3); /* data */ extern int multi_inf; // weak extern event_type event_types[3];