/* * UNPUBLISHED -- Rights reserved under the copyright laws of the * United States. Use of a copyright notice is precautionary only and * does not imply publication or disclosure. * * THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION * OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION, * DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR * EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT. */ void __fastcall drawTopArchesUpperScreen(void *a1); void __fastcall drawBottomArchesUpperScreen(void *a1, int a2); void __fastcall drawUpperScreen(void *a1); void __fastcall drawTopArchesLowerScreen(void *a1); void __fastcall drawBottomArchesLowerScreen(void *a1, int a2); void __fastcall drawLowerScreen(void *a1); void __fastcall world_draw_black_tile(char *dst_buf); /* rdata */ extern int world_4B325C; extern unsigned char world_4B3260[5]; extern int world_4B3265; extern int world_4B3269[5]; extern int tile_draw_masks[3][32]; extern int world_4B33FD[48]; extern int world_4B34BD[17]; extern int world_4B3501[17];