/* * UNPUBLISHED -- Rights reserved under the copyright laws of the * United States. Use of a copyright notice is precautionary only and * does not imply publication or disclosure. * * THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION * OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION, * DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR * EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT. */ //movie extern int movie_cpp_init_value; // weak extern char movie_playing; // weak extern int loop_movie; // weak void __cdecl movie_cpp_init(); void __fastcall play_movie(char *pszMovie, bool user_can_close); LRESULT __stdcall MovieWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam); /* data */ extern int movie_inf; // weak