galaxyhaxz
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be56d934ee
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Fix compilers that use DirectX8+
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2018-06-17 19:51:04 -05:00 |
galaxyhaxz
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f238649103
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Fix decompilation of init
This function could crash if the compiler optimized the stack--fixed
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2018-06-17 17:30:12 -05:00 |
galaxyhaxz
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eb838b6df2
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Fixed last known crashing issue, also themes
This one finally fixes it so theme rooms spawn properly
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2018-06-17 05:02:32 -05:00 |
galaxyhaxz
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3915a64457
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Clean up the readme and add support (#16)
* Update README, appfat, add support
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2018-06-16 22:20:35 -05:00 |
galaxyhaxz
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f98ee885ce
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Fix white pixel glitch in light radius
How funny, just a simple signage issue :P
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2018-06-15 20:48:12 -05:00 |
galaxyhaxz
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2d3f493691
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Fix automap zooming and drawing
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2018-06-15 15:35:36 -05:00 |
galaxyhaxz
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c0ff5066b0
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Fix whitespace
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2018-06-15 15:34:44 -05:00 |
galaxyhaxz
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d6dca67194
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Fix whitespace
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2018-06-15 15:34:12 -05:00 |
galaxyhaxz
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ede77ad7dc
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Fix whitepsace
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2018-06-15 15:33:45 -05:00 |
galaxyhaxz
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083833d589
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Fix item swapping deleting the item
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2018-06-15 00:47:43 -05:00 |
galaxyhaxz
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ade35fb4a4
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Fixed decompilation, game can now be played start to finish (#15)
Fix Lazurus seals, dropping items, and Shrine spawning.
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2018-06-14 05:53:03 -05:00 |
galaxyhaxz
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0db106a5b4
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Add support for Visual C++ 5.10 (#12)
* Update stuff
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2018-06-14 02:38:27 -05:00 |
galaxyhaxz
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bf2b23fc71
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Fixed golem, now works perfect
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2018-06-10 21:02:50 -05:00 |
galaxyhaxz
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616df28d05
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Fixed crashing and inaccurate Cathedral generation
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2018-06-10 21:02:12 -05:00 |
galaxyhaxz
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a371a5af71
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Fixed stone curse and blood burst
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2018-06-10 20:03:15 -05:00 |
galaxyhaxz
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f0298a95a9
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Update towners.cpp
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2018-06-10 18:12:44 -05:00 |
galaxyhaxz
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7651c4775a
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Update town.cpp
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2018-06-10 18:12:15 -05:00 |
galaxyhaxz
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549acaf24c
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Update scrollrt.cpp
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2018-06-10 18:11:41 -05:00 |
galaxyhaxz
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9cf9797a2f
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Update objects.cpp
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2018-06-10 18:10:54 -05:00 |
galaxyhaxz
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ffc8c38801
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Update monster.cpp
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2018-06-10 18:10:21 -05:00 |
galaxyhaxz
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297db34515
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Update missiles.cpp
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2018-06-10 18:09:33 -05:00 |
galaxyhaxz
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fdf8fc1c6e
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Update items.cpp
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2018-06-10 18:08:37 -05:00 |
galaxyhaxz
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c5b1141430
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Update dead.cpp
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2018-06-10 18:08:01 -05:00 |
galaxyhaxz
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73c96c91fa
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Fix compiling with linux
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2018-06-09 04:39:24 -05:00 |
galaxyhaxz
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e4a5b1df75
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Fix incorrect decompilation of dwFlags
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2018-06-09 04:38:42 -05:00 |
galaxyhaxz
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51b6c0230b
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Fix incorrectly decompiled code
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2018-06-09 03:22:38 -05:00 |
galaxyhaxz
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0dac197965
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Update player.cpp
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2018-06-08 22:12:26 -05:00 |
galaxyhaxz
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a07a6210fa
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Update objects.cpp
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2018-06-08 22:11:45 -05:00 |
galaxyhaxz
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e0a27589c9
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Update missiles.cpp
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2018-06-08 22:11:13 -05:00 |
galaxyhaxz
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931e537efc
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Update items.cpp
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2018-06-08 22:10:25 -05:00 |
galaxyhaxz
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b204238a49
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Update debug.cpp
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2018-06-08 22:09:49 -05:00 |
galaxyhaxz
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654472738d
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Update control.cpp
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2018-06-08 22:09:16 -05:00 |
galaxyhaxz
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a2e61bfb07
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Revert flag fix, but still need to fix gmenu.cpp
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2018-06-08 21:18:39 -05:00 |
mewmew
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4a866b32db
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Fix build issue in debug.cpp
Source/debug.cpp:124:41: error: unable to find numeric literal operator ‘operator""i64’
*(_QWORD *)plr[myplr]._pMemSpells |= 1i64 << (i - 1);
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2018-06-08 11:42:23 +02:00 |
mewmew
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f5f76f8b8a
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Fix build on Linux
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2018-06-08 11:23:30 +02:00 |
galaxyhaxz
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b1ee40f6e7
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Revert "Add preliminary support for compiling on Linux"
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2018-06-07 22:00:35 -05:00 |
mewmew
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20fdbf8aa2
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Fix compile errors on Linux
Source/../types.h:35:10: fatal error: DiabloUI/_diabloui.h: No such file or directory
#include "DiabloUI/_diabloui.h"
---
Source/../Source/init.h:43:109: error: fastcall and stdcall attributes are not compatible
LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
---
Source/missiles.cpp:915:27: error: unable to find numeric literal operator ‘operator""i64’
*(_QWORD *)&Dirs[0][2] = 0i64;
---
Source/world.cpp:38:1: error: narrowing conversion of ‘3937053354’ from ‘unsigned int’ to ‘int’ inside { } [-Wnarrowing]
---
Source/lighting.cpp:429:1: error: narrowing conversion of ‘-1’ from ‘int’ to ‘unsigned char’ inside { } [-Wnarrowing]
---
Source/objects.cpp:5459:62: error: unable to find numeric literal operator ‘operator""i64’
while ( !(plr[v53]._pMemSpells[1] & ((unsigned __int64)(1i64 << v60) >> 32) | plr[v53]._pMemSpells[0] & (unsigned int)(1i64 << v60)) );
---
Source/control.cpp:488:9: error: unable to find numeric literal operator ‘operator""i64’
v26 = 1i64;
---
Source/objects.cpp:243:1: error: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } [-Wnarrowing]
---
Source/gamemenu.cpp:22:1: error: narrowing conversion of ‘2147483648’ from ‘unsigned int’ to ‘int’ inside { } [-Wnarrowing]
---
Source/sound.cpp:41:88: error: narrowing conversion of ‘240’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]
---
Source/quests.cpp:46:1: error: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } [-Wnarrowing]
---
Source/player.cpp:4666:8: error: unable to find numeric literal operator ‘operator""i64’
v14 = 0i64;
---
Source/init.cpp:546:109: error: fastcall and stdcall attributes are not compatible
LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
---
Source/items.cpp:114:1: error: narrowing conversion of ‘(item_effect_type)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]
---
Source/items.cpp:307:1: error: narrowing conversion of ‘(unique_base_item)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]
---
Source/items.cpp:854:8: error: unable to find numeric literal operator ‘operator""i64’
v37 = 0i64;
---
Source/items.cpp:471:1: error: narrowing conversion of ‘(item_equip_type)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]
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2018-06-07 22:44:03 +02:00 |
galaxyhaxz
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d6191fc9fc
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Delete .gitignore
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2018-06-06 21:29:22 -05:00 |
galaxyhaxz
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bcb3abe96b
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Add files via upload
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2018-06-06 21:27:39 -05:00 |
galaxyhaxz
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dde68ff89e
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Add files via upload
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2018-06-06 21:25:54 -05:00 |
galaxyhaxz
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2668ffe6ac
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Create .gitignore
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2018-06-06 21:22:03 -05:00 |