From f24c455401273bd511779cc3c7b0ac747c8ceff0 Mon Sep 17 00:00:00 2001 From: galaxyhaxz Date: Sat, 9 Jun 2018 05:22:01 -0500 Subject: [PATCH] Delete _DiabloUI.h --- DiabloUI/_DiabloUI.h | 45 -------------------------------------------- 1 file changed, 45 deletions(-) delete mode 100644 DiabloUI/_DiabloUI.h diff --git a/DiabloUI/_DiabloUI.h b/DiabloUI/_DiabloUI.h deleted file mode 100644 index 86228f7..0000000 --- a/DiabloUI/_DiabloUI.h +++ /dev/null @@ -1,45 +0,0 @@ -/* - * Diablo(TM) - * - * Copyright (C) 1996 Blizzard Entertainment - * All Rights Reserved. - * - * DiabloUI.h - * definitions for DiabloUI - */ - - -#ifdef __GNUC__ -extern "C" { -#endif - -void __cdecl UiDestroy(); // { return; } -void __stdcall UiTitleDialog(int a1); // { return; } -void __cdecl UiInitialize(); // { return; } -void __stdcall UiCopyProtError(int a1); // { return; } -void __stdcall UiAppActivate(int a1); // { return; } -int __stdcall UiValidPlayerName(char *a1); // { return 0; } -int __stdcall UiSelHeroMultDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, int *a6, char *name); // { return 0; } -int __stdcall UiSelHeroSingDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, char *name, int *difficulty); // { return 0; } -void __stdcall UiCreditsDialog(int a1); // { return; } -int __stdcall UiMainMenuDialog(char *name, int *a2, void *fnSound, int a4); // { return 0; } -int __stdcall UiProgressDialog(HWND window, char *msg, int a3, void *fnfunc, int a5); // { return 0; } -int __cdecl UiProfileGetString(); // { return; } -void __cdecl UiProfileCallback(); // { return; } -void __cdecl UiProfileDraw(); // { return; } -void __cdecl UiCategoryCallback(); // { return; } -void __cdecl UiGetDataCallback(); // { return; } -void __cdecl UiAuthCallback(); // { return; } -void __cdecl UiSoundCallback(); // { return; } -void __cdecl UiMessageBoxCallback(); // { return; } -void __cdecl UiDrawDescCallback(); // { return; } -void __cdecl UiCreateGameCallback(); // { return; } -void __cdecl UiArtCallback(); // { return; } -int __stdcall UiSelectGame(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *a6); // { return 0; } -int __stdcall UiSelectProvider(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *type); // { return 0; } -int __stdcall UiCreatePlayerDescription(_uiheroinfo *info, int mode, char *desc); // { return 0; } -int __stdcall UiSetupPlayerInfo(char *str, _uiheroinfo *info, int mode); // { return 0; } - -#ifdef __GNUC__ -} -#endif