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Fix compatibility with GNU/MSVC

pull/8/head
galaxyhaxz 2018-06-08 21:14:44 -05:00 committed by GitHub
parent 0e81dfa087
commit e8bc617743
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 165 additions and 158 deletions

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@ -60,12 +60,15 @@ typedef struct _WSIZE
#define GAMESTATE_STARTED 0x08
#define GAMESTATE_REPLAY 0x80
#ifdef __GNUC__
extern "C" {
#endif
extern "C" BOOL STORMAPI SNetCreateGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
extern "C" BOOL STORMAPI SNetDestroy();
extern "C" BOOL STORMAPI SNetEnumProviders(int (STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD), int mincaps);
BOOL STORMAPI SNetCreateGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
BOOL STORMAPI SNetDestroy();
BOOL STORMAPI SNetEnumProviders(int (STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD), int mincaps);
extern "C" BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
/* SNetDropPlayer @ 106
*
@ -76,7 +79,7 @@ extern "C" BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DW
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetDropPlayer(
int playerid,
@ -94,7 +97,7 @@ SNetDropPlayer(
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetGetGameInfo(
int type,
@ -116,7 +119,7 @@ SNetGetGameInfo(
#define GAMEINFO_PLAYERS 6
extern "C" BOOL STORMAPI SNetGetNumPlayers(int *firstplayerid, int *lastplayerid, int *activeplayers);
BOOL STORMAPI SNetGetNumPlayers(int *firstplayerid, int *lastplayerid, int *activeplayers);
typedef struct _CAPS
@ -133,7 +136,7 @@ typedef struct _CAPS
} CAPS, *PCAPS;
extern "C" BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
/* SNetGetPlayerName @ 113
*
@ -145,7 +148,7 @@ extern "C" BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetGetPlayerName(
int playerid,
@ -160,7 +163,7 @@ SNetGetPlayerName(
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetGetProviderCaps(
PCAPS providerCaps);
@ -174,13 +177,13 @@ SNetGetProviderCaps(
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetGetTurnsInTransit(
int *turns);
extern "C" BOOL STORMAPI SNetInitializeDevice(int a1, int a2, int a3, int a4, int *a5);
BOOL STORMAPI SNetInitializeDevice(int a1, int a2, int a3, int a4, int *a5);
// Network provider structures
typedef struct _client_info
@ -303,7 +306,7 @@ typedef struct _storm_head
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetInitializeProvider(
DWORD providerName,
@ -313,7 +316,7 @@ SNetInitializeProvider(
module_info *moduleData);
extern "C" BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *playerName, char *userStats, int *playerid);
BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *playerName, char *userStats, int *playerid);
/* SNetLeaveGame @ 119
*
@ -324,14 +327,14 @@ extern "C" BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetLeaveGame(
int type);
extern "C" BOOL STORMAPI SNetPerformUpgrade(DWORD *upgradestatus);
extern "C" BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databytes);
extern "C" BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, DWORD *arrayplayerstatus);
BOOL STORMAPI SNetPerformUpgrade(DWORD *upgradestatus);
BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databytes);
BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, DWORD *arrayplayerstatus);
// Values for arrayplayerstatus
#define SNET_PS_OK 0
@ -351,9 +354,9 @@ typedef struct _s_evt
// @TODO: "type" is unknown.
extern "C" HANDLE STORMAPI SNetRegisterEventHandler(int type, void (STORMAPI *sEvent)(PS_EVT));
HANDLE STORMAPI SNetRegisterEventHandler(int type, void (STORMAPI *sEvent)(PS_EVT));
extern "C" int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *playerid);
int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *playerid);
/* SNetSendMessage @ 127
*
@ -370,7 +373,7 @@ extern "C" int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5,
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetSendMessage(
int playerID,
@ -394,7 +397,7 @@ SNetSendMessage(
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetSendTurn(
char *data,
@ -420,7 +423,7 @@ SNetSendTurn(
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SNetSetGameMode(
DWORD modeFlags,
@ -428,59 +431,59 @@ SNetSetGameMode(
#define SNMakeGamePublic() SNetSetGameMode( (DWORD mode, SNetGetGameInfo(GAMEINFO_MODEFLAGS, &mode, 4), mode), true)
extern "C" BOOL STORMAPI SNetEnumGamesEx(int a1, int a2, int (__fastcall *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
extern "C" BOOL STORMAPI SNetSendServerChatCommand(const char *command);
BOOL STORMAPI SNetEnumGamesEx(int a1, int a2, int (__fastcall *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
BOOL STORMAPI SNetSendServerChatCommand(const char *command);
extern "C" BOOL STORMAPI SNetDisconnectAll(DWORD flags);
extern "C" BOOL STORMAPI SNetCreateLadderGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, DWORD dwGameLadderType, DWORD dwGameModeFlags, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
BOOL STORMAPI SNetDisconnectAll(DWORD flags);
BOOL STORMAPI SNetCreateLadderGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, DWORD dwGameLadderType, DWORD dwGameModeFlags, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
#define SNET_GAME_RESULT_WIN 1
#define SNET_GAME_RESULT_LOSS 2
#define SNET_GAME_RESULT_DRAW 3
#define SNET_GAME_RESULT_DISCONNECT 4
extern "C" BOOL STORMAPI SNetReportGameResult(unsigned a1, int size, int *results, const char* headerInfo, const char* detailInfo);
BOOL STORMAPI SNetReportGameResult(unsigned a1, int size, int *results, const char* headerInfo, const char* detailInfo);
extern "C" int STORMAPI SNetSendLeagueCommand(char *cmd, char *callback);
extern "C" int STORMAPI SNetSendReplayPath(int a1, int a2, char *replayPath);
extern "C" int STORMAPI SNetGetLeagueName(int leagueID);
extern "C" BOOL STORMAPI SNetGetPlayerNames(char **names);
extern "C" int STORMAPI SNetLeagueLogout(char *bnetName);
extern "C" int STORMAPI SNetGetLeaguePlayerName(char *curPlayerLeageName, size_t nameSize);
int STORMAPI SNetSendLeagueCommand(char *cmd, char *callback);
int STORMAPI SNetSendReplayPath(int a1, int a2, char *replayPath);
int STORMAPI SNetGetLeagueName(int leagueID);
BOOL STORMAPI SNetGetPlayerNames(char **names);
int STORMAPI SNetLeagueLogout(char *bnetName);
int STORMAPI SNetGetLeaguePlayerName(char *curPlayerLeageName, size_t nameSize);
extern "C" HGDIOBJ STORMAPI SDlgDefDialogProc(HWND hDlg, signed int DlgType, HDC textLabel, HWND hWnd);
HGDIOBJ STORMAPI SDlgDefDialogProc(HWND hDlg, signed int DlgType, HDC textLabel, HWND hWnd);
extern "C" HANDLE STORMAPI SDlgDialogBoxIndirectParam(HMODULE hModule, LPCSTR lpName, HWND hWndParent, LPVOID lpParam, LPARAM lParam);
HANDLE STORMAPI SDlgDialogBoxIndirectParam(HMODULE hModule, LPCSTR lpName, HWND hWndParent, LPVOID lpParam, LPARAM lParam);
extern "C" BOOL STORMAPI SDlgEndDialog(HWND hDlg, HANDLE nResult);
BOOL STORMAPI SDlgEndDialog(HWND hDlg, HANDLE nResult);
extern "C" BOOL STORMAPI SDlgSetControlBitmaps(HWND parentwindow, int *id, int a3, char *buffer2, char *buffer, int flags, int mask);
BOOL STORMAPI SDlgSetControlBitmaps(HWND parentwindow, int *id, int a3, char *buffer2, char *buffer, int flags, int mask);
/*
// lpCursorName can only be IDC_ARROW
BOOL STORMAPI SDlgSetSystemCursor(void *lpSrcBuffer, void *p_a2, LPSIZE lpSize, LPCSTR lpCursorName);
*/
extern "C" BOOL STORMAPI SDlgBltToWindowE(HWND hWnd, HRGN a2, char *a3, int a4, void *buffer, RECT *rct, SIZE *size, int a8, int a9, DWORD rop);
extern "C" BOOL STORMAPI SDlgSetBitmapE(HWND hWnd, int a2, char *src, int mask1, int flags, int a6, int a7, int width, int a9, int mask2);
BOOL STORMAPI SDlgBltToWindowE(HWND hWnd, HRGN a2, char *a3, int a4, void *buffer, RECT *rct, SIZE *size, int a8, int a9, DWORD rop);
BOOL STORMAPI SDlgSetBitmapE(HWND hWnd, int a2, char *src, int mask1, int flags, int a6, int a7, int width, int a9, int mask2);
extern "C" int STORMAPI Ordinal224(int a1);
int STORMAPI Ordinal224(int a1);
extern "C" BOOL STORMAPI SFileCloseArchive(HANDLE hArchive);
extern "C" BOOL STORMAPI SFileCloseFile(HANDLE hFile);
BOOL STORMAPI SFileCloseArchive(HANDLE hArchive);
BOOL STORMAPI SFileCloseFile(HANDLE hFile);
extern "C" BOOL STORMAPI SFileDdaBeginEx(HANDLE directsound, DWORD flags, DWORD mask, unsigned __int32 lDistanceToMove, signed __int32 volume, signed int a6, int a7);
extern "C" BOOL STORMAPI SFileDdaDestroy();
extern "C" BOOL STORMAPI SFileDdaEnd(HANDLE directsound);
extern "C" BOOL STORMAPI SFileDdaGetPos(HANDLE directsound, int a2, int a3);
BOOL STORMAPI SFileDdaBeginEx(HANDLE directsound, DWORD flags, DWORD mask, unsigned __int32 lDistanceToMove, signed __int32 volume, signed int a6, int a7);
BOOL STORMAPI SFileDdaDestroy();
BOOL STORMAPI SFileDdaEnd(HANDLE directsound);
BOOL STORMAPI SFileDdaGetPos(HANDLE directsound, int a2, int a3);
extern "C" BOOL STORMAPI SFileDdaInitialize(HANDLE directsound);
extern "C" BOOL STORMAPI SFileDdaSetVolume(HANDLE directsound, signed int bigvolume, signed int volume);
extern "C" BOOL STORMAPI SFileDestroy();
BOOL STORMAPI SFileDdaInitialize(HANDLE directsound);
BOOL STORMAPI SFileDdaSetVolume(HANDLE directsound, signed int bigvolume, signed int volume);
BOOL STORMAPI SFileDestroy();
extern "C" BOOL STORMAPI SFileGetFileArchive(HANDLE hFile, HANDLE archive);
extern "C" LONG STORMAPI SFileGetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
extern "C" BOOL STORMAPI SFileOpenArchive(const char *szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE *phMpq);
BOOL STORMAPI SFileGetFileArchive(HANDLE hFile, HANDLE archive);
LONG STORMAPI SFileGetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
BOOL STORMAPI SFileOpenArchive(const char *szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE *phMpq);
// values for dwFlags
enum MPQFlags
@ -492,8 +495,8 @@ enum MPQFlags
};
extern "C" BOOL STORMAPI SFileOpenFile(const char *filename, HANDLE *phFile);
extern "C" BOOL STORMAPI SFileOpenFileEx(HANDLE hMpq, const char *szFileName, DWORD dwSearchScope, HANDLE *phFile);
BOOL STORMAPI SFileOpenFile(const char *filename, HANDLE *phFile);
BOOL STORMAPI SFileOpenFileEx(HANDLE hMpq, const char *szFileName, DWORD dwSearchScope, HANDLE *phFile);
// values for dwSearchScope
enum SFileFlags
@ -504,22 +507,22 @@ enum SFileFlags
SFILE_FROM_DISK = 0x00000004
};
extern "C" BOOL STORMAPI SFileReadFile(HANDLE hFile, void *buffer, DWORD nNumberOfBytesToRead, DWORD *read, LONG lpDistanceToMoveHigh);
BOOL STORMAPI SFileReadFile(HANDLE hFile, void *buffer, DWORD nNumberOfBytesToRead, DWORD *read, LONG lpDistanceToMoveHigh);
extern "C" void STORMAPI SFileSetLocale(LCID lcLocale);
void STORMAPI SFileSetLocale(LCID lcLocale);
// mode: 0 - Silent (callback is NULL)
// 1 - Application Defined
// 2 - Handled by storm (callback is NULL)
// BOOL STORMAPI callback(const char *pszFilename, DWORD dwErrCode, DWORD dwErrCount)
extern "C" BOOL STORMAPI SFileSetIoErrorMode(DWORD mode, BOOL (STORMAPI *callback)(const char*,DWORD,DWORD) );
BOOL STORMAPI SFileSetIoErrorMode(DWORD mode, BOOL (STORMAPI *callback)(const char*,DWORD,DWORD) );
extern "C" BOOL STORMAPI SFileGetArchiveName(HANDLE hArchive, char *name, int length);
extern "C" BOOL STORMAPI SFileGetFileName(HANDLE hFile, char *buffer, int length);
BOOL STORMAPI SFileGetArchiveName(HANDLE hArchive, char *name, int length);
BOOL STORMAPI SFileGetFileName(HANDLE hFile, char *buffer, int length);
extern "C" BOOL STORMAPI SFileLoadFile(char *filename, void *buffer, int buffersize, int a4, int a5);
extern "C" BOOL STORMAPI SFileUnloadFile(HANDLE hFile);
extern "C" BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, int a5, DWORD searchScope, struct _OVERLAPPED *lpOverlapped);
BOOL STORMAPI SFileLoadFile(char *filename, void *buffer, int buffersize, int a4, int a5);
BOOL STORMAPI SFileUnloadFile(HANDLE hFile);
BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, int a5, DWORD searchScope, struct _OVERLAPPED *lpOverlapped);
// Options are DWORD except for #6
// 1: [TRUE|FALSE] - If true, reports resource leaks (SErrReportResourceLeak/SErrReportNamedResourceLeak) to the attached debugger instead of a message box.
@ -533,8 +536,8 @@ extern "C" BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3,
//BOOL STORMAPI StormGetOption(int type, void *pValue, size_t *pSize);
//BOOL STORMAPI StormSetOption(int type, void *pValue, size_t size);
extern "C" BOOL STORMAPI SBltROP3(void *lpDstBuffer, void *lpSrcBuffer, int srcDrawWidth, int srcDrawHeight, int dstWidth, int srcWidth, int a7, DWORD rop);
extern "C" BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt, int a4, void *lpSrcBuffer, RECT *lpSrcRect, POINT *lpSrcPt, int a8, int a9, DWORD rop);
BOOL STORMAPI SBltROP3(void *lpDstBuffer, void *lpSrcBuffer, int srcDrawWidth, int srcDrawHeight, int dstWidth, int srcWidth, int a7, DWORD rop);
BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt, int a4, void *lpSrcBuffer, RECT *lpSrcRect, POINT *lpSrcPt, int a8, int a9, DWORD rop);
#define SBMP_DEFAULT 0
#define SBMP_BMP 1
@ -559,7 +562,7 @@ extern "C" BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POI
*
* Returns TRUE if the image was supported and decoded correctly, FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SBmpDecodeImage(
DWORD dwImgType,
@ -587,7 +590,7 @@ SBmpDecodeImage(
*
* Returns TRUE if the image was supported and loaded correctly, FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SBmpLoadImage(
const char *pszFileName,
@ -612,7 +615,7 @@ SBmpLoadImage(
*
* Returns TRUE if the image was saved correctly, FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SBmpSaveImage(
const char *pszFileName,
@ -623,14 +626,14 @@ SBmpSaveImage(
DWORD dwBpp = 8);
extern "C" HANDLE STORMAPI SBmpAllocLoadImage(const char *fileName, PALETTEENTRY *palette, void **buffer, int *width, int *height, int unused6, int unused7, void *(STORMAPI *allocFunction)(DWORD));
HANDLE STORMAPI SBmpAllocLoadImage(const char *fileName, PALETTEENTRY *palette, void **buffer, int *width, int *height, int unused6, int unused7, void *(STORMAPI *allocFunction)(DWORD));
extern "C" BOOL STORMAPI SCodeCompile(char *directives1, char *directives2, char *loopstring, unsigned int maxiterations, unsigned int flags, HANDLE handle);
extern "C" BOOL STORMAPI SCodeDelete(HANDLE handle);
BOOL STORMAPI SCodeCompile(char *directives1, char *directives2, char *loopstring, unsigned int maxiterations, unsigned int flags, HANDLE handle);
BOOL STORMAPI SCodeDelete(HANDLE handle);
extern "C" int STORMAPI SCodeExecute(HANDLE handle, int a2);
int STORMAPI SCodeExecute(HANDLE handle, int a2);
extern "C" BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lpWindowName, WNDPROC pfnWndProc, int nMode, int nWidth, int nHeight, int nBits);
BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lpWindowName, WNDPROC pfnWndProc, int nMode, int nWidth, int nHeight, int nBits);
/* SDrawCaptureScreen @ 342
@ -642,7 +645,7 @@ extern "C" BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName
*
* Returns TRUE if successful and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SDrawCaptureScreen(
const char *pszOutput);
@ -657,7 +660,7 @@ SDrawCaptureScreen(
*
* Returns the handle of the window.
*/
extern "C" HWND
HWND
STORMAPI
SDrawGetFrameWindow(
HWND *sdraw_framewindow = NULL);
@ -678,7 +681,7 @@ SDrawGetFrameWindow(
*
* Returns FALSE if the direct draw interface has not been initialized.
*/
extern "C" BOOL
BOOL
STORMAPI
SDrawGetObjects(
LPDIRECTDRAW *ddInterface = NULL,
@ -700,7 +703,7 @@ SDrawGetObjects(
*
* Returns FALSE if no variables were specified.
*/
extern "C" BOOL
BOOL
STORMAPI
SDrawGetScreenSize(
DWORD *pdwWidth,
@ -709,7 +712,7 @@ SDrawGetScreenSize(
// undefined
extern "C" BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpSurface, int *lpPitch, int arg_unused);
BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpSurface, int *lpPitch, int arg_unused);
/* SDrawManualInitialize @ 351
@ -730,7 +733,7 @@ extern "C" BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, v
*
* Returns FALSE if no variables were specified.
*/
extern "C" BOOL
BOOL
STORMAPI
SDrawManualInitialize(
HWND hWnd = NULL,
@ -750,7 +753,7 @@ SDrawManualInitialize(
*
* Returns TRUE if successful and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SDrawPostClose();
@ -758,20 +761,20 @@ SDrawPostClose();
// undefined
//BOOL STORMAPI SDrawRealizePalette();
extern "C" BOOL STORMAPI SDrawUnlockSurface(int surfacenumber, void *lpSurface, int a3, RECT *lpRect);
extern "C" BOOL STORMAPI SDrawUpdatePalette(unsigned int firstentry, unsigned int numentries, PALETTEENTRY *pPalEntries, int a4);
BOOL STORMAPI SDrawUnlockSurface(int surfacenumber, void *lpSurface, int a3, RECT *lpRect);
BOOL STORMAPI SDrawUpdatePalette(unsigned int firstentry, unsigned int numentries, PALETTEENTRY *pPalEntries, int a4);
extern "C" BOOL STORMAPI SEvtDispatch(DWORD dwMessageID, DWORD dwFlags, int type, PS_EVT pEvent);
BOOL STORMAPI SEvtDispatch(DWORD dwMessageID, DWORD dwFlags, int type, PS_EVT pEvent);
extern "C" BOOL STORMAPI SGdiDeleteObject(HANDLE handle);
BOOL STORMAPI SGdiDeleteObject(HANDLE handle);
extern "C" BOOL STORMAPI SGdiExtTextOut(int a1, int a2, int a3, int a4, unsigned int a8, signed int a6, signed int a7, const char *pszString, unsigned int arg20);
extern "C" BOOL STORMAPI SGdiImportFont(HGDIOBJ handle, int windowsfont);
BOOL STORMAPI SGdiExtTextOut(int a1, int a2, int a3, int a4, unsigned int a8, signed int a6, signed int a7, const char *pszString, unsigned int arg20);
BOOL STORMAPI SGdiImportFont(HGDIOBJ handle, int windowsfont);
extern "C" BOOL STORMAPI SGdiSelectObject(int handle);
extern "C" BOOL STORMAPI SGdiSetPitch(int pitch);
BOOL STORMAPI SGdiSelectObject(int handle);
BOOL STORMAPI SGdiSetPitch(int pitch);
extern "C" BOOL STORMAPI Ordinal393(char *pszString, int, int);
BOOL STORMAPI Ordinal393(char *pszString, int, int);
/* SMemAlloc @ 401
@ -788,7 +791,7 @@ extern "C" BOOL STORMAPI Ordinal393(char *pszString, int, int);
* Returns a pointer to the allocated memory. This pointer does NOT include
* the additional storm header.
*/
extern "C" void*
void*
STORMAPI
SMemAlloc(
size_t amount,
@ -811,7 +814,7 @@ SMemAlloc(
*
* Returns TRUE if the call was successful and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SMemFree(
void *location,
@ -837,7 +840,7 @@ SMemFree(
* Returns a pointer to the re-allocated memory. This pointer does NOT include
* the additional storm header.
*/
extern "C" void*
void*
STORMAPI
SMemReAlloc(
void *location,
@ -857,14 +860,14 @@ SMemReAlloc(
#define SLOG_EXCEPTION -5
extern "C" BOOL STORMAPI SRegLoadData(const char *keyname, const char *valuename, int size, LPBYTE lpData, BYTE flags, LPDWORD lpcbData);
extern "C" BOOL STORMAPI SRegLoadString(const char *keyname, const char *valuename, BYTE flags, char *buffer, size_t buffersize);
extern "C" BOOL STORMAPI SRegLoadValue(const char *keyname, const char *valuename, BYTE flags, int *value);
extern "C" BOOL STORMAPI SRegSaveData(const char *keyname, const char *valuename, int size, BYTE *lpData, DWORD cbData);
extern "C" BOOL STORMAPI SRegSaveString(const char *keyname, const char *valuename, BYTE flags, char *string);
extern "C" BOOL STORMAPI SRegSaveValue(const char *keyname, const char *valuename, BYTE flags, DWORD result);
BOOL STORMAPI SRegLoadData(const char *keyname, const char *valuename, int size, LPBYTE lpData, BYTE flags, LPDWORD lpcbData);
BOOL STORMAPI SRegLoadString(const char *keyname, const char *valuename, BYTE flags, char *buffer, size_t buffersize);
BOOL STORMAPI SRegLoadValue(const char *keyname, const char *valuename, BYTE flags, int *value);
BOOL STORMAPI SRegSaveData(const char *keyname, const char *valuename, int size, BYTE *lpData, DWORD cbData);
BOOL STORMAPI SRegSaveString(const char *keyname, const char *valuename, BYTE flags, char *string);
BOOL STORMAPI SRegSaveValue(const char *keyname, const char *valuename, BYTE flags, DWORD result);
extern "C" BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE flags);
BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE flags);
// Flags for SReg functions
@ -876,29 +879,29 @@ extern "C" BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuen
#define SREG_EXCLUDE_CURRENT_USER 0x00000004 // excludes checking the HKEY_CURRENT_USER hive
#define SREG_ABSOLUTE 0x00000010 // specifies that the key is not a relative key
extern "C" BOOL STORMAPI STransBlt(void *lpSurface, int x, int y, int width, HANDLE hTrans);
extern "C" BOOL STORMAPI STransBltUsingMask(void *lpDest, void *lpSource, int pitch, int width, HANDLE hTrans);
BOOL STORMAPI STransBlt(void *lpSurface, int x, int y, int width, HANDLE hTrans);
BOOL STORMAPI STransBltUsingMask(void *lpDest, void *lpSource, int pitch, int width, HANDLE hTrans);
extern "C" BOOL STORMAPI STransDelete(HANDLE hTrans);
BOOL STORMAPI STransDelete(HANDLE hTrans);
extern "C" BOOL STORMAPI STransDuplicate(HANDLE hTransSource, HANDLE hTransDest);
extern "C" BOOL STORMAPI STransIntersectDirtyArray(HANDLE hTrans, char * dirtyarraymask, unsigned flags, HANDLE * phTransResult);
extern "C" BOOL STORMAPI STransInvertMask(HANDLE hTrans, HANDLE * phTransResult);
BOOL STORMAPI STransDuplicate(HANDLE hTransSource, HANDLE hTransDest);
BOOL STORMAPI STransIntersectDirtyArray(HANDLE hTrans, char * dirtyarraymask, unsigned flags, HANDLE * phTransResult);
BOOL STORMAPI STransInvertMask(HANDLE hTrans, HANDLE * phTransResult);
extern "C" BOOL STORMAPI STransSetDirtyArrayInfo(int width, int height, int depth, int bits);
BOOL STORMAPI STransSetDirtyArrayInfo(int width, int height, int depth, int bits);
extern "C" BOOL STORMAPI STransPointInMask(HANDLE hTrans, int x, int y); // Name is a pure guess
extern "C" BOOL STORMAPI STransCombineMasks(HANDLE hTransA, HANDLE hTransB, int left, int top, int flags, HANDLE * phTransResult);
BOOL STORMAPI STransPointInMask(HANDLE hTrans, int x, int y); // Name is a pure guess
BOOL STORMAPI STransCombineMasks(HANDLE hTransA, HANDLE hTransB, int left, int top, int flags, HANDLE * phTransResult);
extern "C" BOOL STORMAPI STransCreateE(void *pBuffer, int width, int height, int bpp, int a5, int bufferSize, HANDLE *phTransOut);
BOOL STORMAPI STransCreateE(void *pBuffer, int width, int height, int bpp, int a5, int bufferSize, HANDLE *phTransOut);
extern "C" BOOL STORMAPI SVidDestroy();
extern "C" BOOL STORMAPI SVidGetSize(HANDLE video, int width, int height, int zero);
extern "C" BOOL STORMAPI SVidInitialize(HANDLE video);
extern "C" BOOL STORMAPI SVidPlayBegin(char *filename, int arg4, int a3, int a4, int a5, int a6, HANDLE* video);
BOOL STORMAPI SVidDestroy();
BOOL STORMAPI SVidGetSize(HANDLE video, int width, int height, int zero);
BOOL STORMAPI SVidInitialize(HANDLE video);
BOOL STORMAPI SVidPlayBegin(char *filename, int arg4, int a3, int a4, int a5, int a6, HANDLE* video);
extern "C" BOOL STORMAPI SVidPlayContinueSingle(HANDLE video, int a2, int a3);
extern "C" BOOL STORMAPI SVidPlayEnd(HANDLE video);
BOOL STORMAPI SVidPlayContinueSingle(HANDLE video, int a2, int a3);
BOOL STORMAPI SVidPlayEnd(HANDLE video);
/* SErrDisplayError @ 461
*
@ -915,7 +918,7 @@ extern "C" BOOL STORMAPI SVidPlayEnd(HANDLE video);
*
* Returns TRUE if the user chose to continue execution, FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SErrDisplayError(
DWORD dwErrMsg,
@ -940,7 +943,7 @@ SErrDisplayError(
*
* Returns TRUE if the call was successful and FALSE otherwise.
*/
extern "C" BOOL
BOOL
STORMAPI
SErrGetErrorStr(
DWORD dwErrCode,
@ -957,7 +960,7 @@ SErrGetErrorStr(
*
* Returns the last error set within the Storm library.
*/
extern "C" DWORD
DWORD
STORMAPI
SErrGetLastError();
@ -973,7 +976,7 @@ SErrGetLastError();
*
* dwErrCode: The error code that will be set.
*/
extern "C" void
void
STORMAPI
SErrSetLastError(
DWORD dwErrCode = NO_ERROR);
@ -982,7 +985,7 @@ SErrSetLastError(
// void STORMAPI SErrReportNamedResourceLeak(const char *pszMsg, const char *pszSubMsg = nullptr)
// void STORMAPI SErrReportResourceLeak(const char *pszMsg)
extern "C" void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
// Values for dwErrCode
#define STORM_ERROR_ASSERTION 0x85100000
@ -1031,7 +1034,7 @@ extern "C" void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
* source: The source buffer.
* size: The number of bytes to copy.
*/
extern "C" void
void
STORMAPI
SMemCopy(
void *dest,
@ -1050,7 +1053,7 @@ SMemCopy(
* source: The size of the destination buffer.
* size: The format to use.
*/
extern "C" void
void
STORMAPI
SMemFill(
void *location,
@ -1066,7 +1069,7 @@ SMemFill(
* location: The location to write at.
* length: The amount of bytes to write.
*/
extern "C" void
void
STORMAPI
SMemZero(
void *location,
@ -1075,7 +1078,7 @@ SMemZero(
#define SMZero(l) (SMemZero(l, sizeof(l)))
extern "C" int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
#define SMCmp(l,x) ( SMemCmp(l, x, __STORM_SSIZEMIN(x,l)) )
@ -1090,7 +1093,7 @@ extern "C" int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
*
* Returns the number of characters copied.
*/
extern "C" int
int
STORMAPI
SStrCopy(
char *dest,
@ -1116,14 +1119,14 @@ SStrCopy(
*
* Returns the 32-bit hash of the string.
*/
extern "C" DWORD
DWORD
STORMAPI
SStrHash(
const char *string,
DWORD flags = 0,
DWORD Seed = 0);
extern "C" int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
/* SStrLen @ 506
*
@ -1134,7 +1137,7 @@ extern "C" int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length
*
* Returns the length of the string.
*/
extern "C" int
int
STORMAPI
SStrLen(
const char *string);
@ -1149,7 +1152,7 @@ SStrLen(
*
* Returns 0 if strings are equal. See strcmp documentation for more details.
*/
extern "C" int
int
STORMAPI
SStrCmp(
const char *string1,
@ -1168,7 +1171,7 @@ SStrCmp(
*
* Returns 0 if strings are equal. See strcmpi documentation for more details.
*/
extern "C" int
int
STORMAPI
SStrCmpI(
const char *string1,
@ -1185,16 +1188,16 @@ SStrCmpI(
*
* Returns the same pointer given in the input.
*/
extern "C" char*
char*
STORMAPI
SStrUpper(
char* string);
extern "C" void STORMAPI SRgn523(HANDLE hRgn, RECT *pRect, int a3, int a4);
extern "C" void STORMAPI SRgnCreateRegion(HANDLE *hRgn, int a2);
extern "C" void STORMAPI SRgnDeleteRegion(HANDLE hRgn);
void STORMAPI SRgn523(HANDLE hRgn, RECT *pRect, int a3, int a4);
void STORMAPI SRgnCreateRegion(HANDLE *hRgn, int a2);
void STORMAPI SRgnDeleteRegion(HANDLE hRgn);
extern "C" void STORMAPI SRgn529i(int handle, int a2, int a3);
void STORMAPI SRgn529i(int handle, int a2, int a3);
/* SErrDisplayErrorFmt @ 562
@ -1212,7 +1215,7 @@ extern "C" void STORMAPI SRgn529i(int handle, int a2, int a3);
*
* Returns TRUE if the user chose to continue execution, FALSE otherwise.
*/
extern "C" BOOL
BOOL
SErrDisplayErrorFmt(
DWORD dwErrMsg,
const char *logfilename,
@ -1229,7 +1232,7 @@ SErrDisplayErrorFmt(
* Registers a top-level exception filter managed entirely by Storm.
* The registered filter will display formatted exception information by calling SErrDisplayError.
*/
extern "C" void
void
STORMAPI
SErrCatchUnhandledExceptions();
@ -1244,14 +1247,14 @@ SErrCatchUnhandledExceptions();
*
* Returns a pointer to the first occurance of the character.
*/
extern "C" char*
char*
STORMAPI
SStrChr(
const char *string,
char c);
extern "C" char *STORMAPI SStrChrR(const char *string, char c);
char *STORMAPI SStrChrR(const char *string, char c);
/* SStrVPrintf @ 578
@ -1266,35 +1269,39 @@ extern "C" char *STORMAPI SStrChrR(const char *string, char c);
*
* Returns the number of characters written.
*/
extern "C" size_t
size_t
SStrVPrintf(
char *dest,
size_t size,
const char *format, ...);
extern "C" int STORMAPI SBigDel(void *buffer);
int STORMAPI SBigDel(void *buffer);
extern "C" int STORMAPI SBigFromBinary(void *buffer, const void *str, size_t size);
int STORMAPI SBigFromBinary(void *buffer, const void *str, size_t size);
extern "C" int STORMAPI SBigNew(void **buffer);
int STORMAPI SBigNew(void **buffer);
extern "C" int STORMAPI SBigPowMod(void *buffer1, void *buffer2, int a3, int a4);
int STORMAPI SBigPowMod(void *buffer1, void *buffer2, int a3, int a4);
extern "C" int STORMAPI SBigToBinaryBuffer(void *buffer, int length, int a3, int a4);
int STORMAPI SBigToBinaryBuffer(void *buffer, int length, int a3, int a4);
extern "C" void __stdcall SDrawMessageBox(char *,char *,int);
extern "C" void __cdecl SDrawDestroy(void);
extern "C" bool __cdecl StormDestroy(void);
extern "C" bool __stdcall SFileSetBasePath(char *);
extern "C" void __cdecl SDrawRealizePalette(void);
extern "C" bool __cdecl SVidPlayContinue(void);
extern "C" bool __stdcall SNetGetOwnerTurnsWaiting(int *);
extern "C" void * __stdcall SNetUnregisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
extern "C" void * __stdcall SNetRegisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
extern "C" bool __stdcall SNetSetBasePlayer(int);
extern "C" int __stdcall SNetInitializeProvider(unsigned long,struct _SNETPROGRAMDATA *,struct _SNETPLAYERDATA *,struct _SNETUIDATA *,struct _SNETVERSIONDATA *);
extern "C" int __stdcall SNetGetProviderCaps(struct _SNETCAPS *);
extern "C" int __stdcall SFileSetFilePointer(HANDLE,int,HANDLE,int);
void __stdcall SDrawMessageBox(char *,char *,int);
void __cdecl SDrawDestroy(void);
bool __cdecl StormDestroy(void);
bool __stdcall SFileSetBasePath(char *);
void __cdecl SDrawRealizePalette(void);
bool __cdecl SVidPlayContinue(void);
bool __stdcall SNetGetOwnerTurnsWaiting(int *);
void * __stdcall SNetUnregisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
void * __stdcall SNetRegisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
bool __stdcall SNetSetBasePlayer(int);
int __stdcall SNetInitializeProvider(unsigned long,struct _SNETPROGRAMDATA *,struct _SNETPLAYERDATA *,struct _SNETUIDATA *,struct _SNETVERSIONDATA *);
int __stdcall SNetGetProviderCaps(struct _SNETCAPS *);
int __stdcall SFileSetFilePointer(HANDLE,int,HANDLE,int);
#ifdef __GNUC__
}
#endif
#endif