Fix issue #2002
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TODO
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TODO
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@ -12,17 +12,16 @@
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2000 - Generation of Cathedral/Catacombs is slightly inaccurate
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2001 - White pixels on monsters/cathedral/catacombs (palette entry 256?)
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2002 - Swapping items in inventory sometimes deletes the item
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2003 - Some spells don't use any mana or charges when they should
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2004 - Some tiles are drawn fully lit when they should be transparent (world.cpp)
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2005 - Objects should darken with radius instead of being fully lit
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2006 - Automap sometimes draws incorrectly, check 'engine_draw_automap_pixels'
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2002 - Some spells don't use any mana or charges when they should
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2003 - Some tiles are drawn fully lit when they should be transparent (world.cpp)
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2004 - Objects should darken with radius instead of being fully lit
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2005 - Automap sometimes draws incorrectly, check 'engine_draw_automap_pixels'
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*Bad args ECX/EDX for 'engine_draw_pixel' (engine.cpp)
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2007 - After being in the dungeon for awhile, the 'Control Panel' will sometimes
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2006 - After being in the dungeon for awhile, the 'Control Panel' will sometimes
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corrupt and be filled with glitched colors (likely a buffer overflow)
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2008 - Some CEL functions were written in ASM and have been disabled (engine.cpp)
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2009 - Timed messages are broken and have been disabled (tmsg.cpp)
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2010 - Server commands are broken and have been disabled (msgcmd.cpp)
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2007 - Some CEL functions were written in ASM and have been disabled (engine.cpp)
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2008 - Timed messages are broken and have been disabled (tmsg.cpp)
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2009 - Server commands are broken and have been disabled (msgcmd.cpp)
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3000 - Critical sections should be constructors using CCritSect
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3001 - Function 'DRLG_L4TransFix', decompile and check (Test: seed 2349839 level 13)
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