From a371a5af712c41a5bf6ab052e9abd2e2fcbd4225 Mon Sep 17 00:00:00 2001 From: galaxyhaxz Date: Sun, 10 Jun 2018 20:03:15 -0500 Subject: [PATCH] Fixed stone curse and blood burst --- Source/dead.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/dead.cpp b/Source/dead.cpp index 279bb5a..2b4b543 100644 --- a/Source/dead.cpp +++ b/Source/dead.cpp @@ -66,7 +66,7 @@ void __cdecl InitDead() } v16 = 0; v4 = v0; - memset(&dead[v0], misfiledata[16].mAnimData[0], 8u); + memset32(&dead[v0], misfiledata[16].mAnimData[0], 8u); _LOBYTE(dead[v4]._deadtrans) = 0; dead[v4]._deadFrame = 8; v5 = misfiledata[18].mAnimData[0]; @@ -74,7 +74,7 @@ void __cdecl InitDead() dead[v4].field_28 = 32; v6 = v0 + 1; spurtndx = v0 + 1; - memset(&dead[v6], v5, 8u); + memset32(&dead[v6], v5, 8u); _LOBYTE(dead[v6]._deadtrans) = 0; stonendx = v0 + 2; v7 = nummonsters;