Update README.md
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@ -37,7 +37,7 @@ Currently there are a few issues with the decompiled code. Most of them are outl
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- Storm.dll: we want Diablo to be independent of this library, the main file functions have been reversed as part of StormLib.
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- VidSize.exe: changes one byte in registry, ignore.
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If you are experienced with reversing, help is needed to document and decompile the user interface (DiabloUI) to help make Diablo cross-plateform.
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If you are experienced with reversing, help is needed to document and decompile the user interface (DiabloUI) to help make Diablo cross-platform.
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# Modding
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Here are some screenshots of a few things I tinkered around with, to demonstrate what can be achieved.
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@ -47,9 +47,9 @@ Screenshot 1: Monster life https://postimg.cc/image/xgmizy2h9/
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Screenshot 2: New trade screen https://postimg.cc/image/nw2wd2kv1/
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# Credits
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- @mewmew - documenting the Windows-specific Diablo code (engine, mpq, directx)
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- mewmew - documenting the Windows-specific Diablo code (engine, mpq, directx)
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- Ladislav Zezula - decompiling PKWARE library
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- @fearedbliss - being awe-inspiring
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- fearedbliss - being awe-inspiring
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- Climax Studios - basically giving out an intermediate source code
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- Blizzard North - wait, this was a typo!
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- Depression - reason to waste four months of my life doing this ;)
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