Fix linking against storm.dll and diabloui.dll
* add aliases for storm exports to handle __stdcall calling convention on Linux * mark external functions as extern "C"pull/2/head
parent
bd12b61831
commit
1836399875
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@ -0,0 +1,4 @@
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*.o
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*.lib
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*.dll
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*.exe
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@ -61,11 +61,11 @@ typedef struct _WSIZE
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#define GAMESTATE_REPLAY 0x80
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BOOL STORMAPI SNetCreateGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
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BOOL STORMAPI SNetDestroy();
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BOOL STORMAPI SNetEnumProviders(int (STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD), int mincaps);
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extern "C" BOOL STORMAPI SNetCreateGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
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extern "C" BOOL STORMAPI SNetDestroy();
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extern "C" BOOL STORMAPI SNetEnumProviders(int (STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD), int mincaps);
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BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
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extern "C" BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
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/* SNetDropPlayer @ 106
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*
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@ -76,7 +76,7 @@ BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetDropPlayer(
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int playerid,
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@ -94,7 +94,7 @@ SNetDropPlayer(
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetGetGameInfo(
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int type,
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@ -116,7 +116,7 @@ SNetGetGameInfo(
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#define GAMEINFO_PLAYERS 6
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BOOL STORMAPI SNetGetNumPlayers(int *firstplayerid, int *lastplayerid, int *activeplayers);
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extern "C" BOOL STORMAPI SNetGetNumPlayers(int *firstplayerid, int *lastplayerid, int *activeplayers);
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typedef struct _CAPS
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@ -133,7 +133,7 @@ typedef struct _CAPS
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} CAPS, *PCAPS;
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BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
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extern "C" BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
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/* SNetGetPlayerName @ 113
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*
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@ -145,7 +145,7 @@ BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetGetPlayerName(
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int playerid,
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@ -160,7 +160,7 @@ SNetGetPlayerName(
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetGetProviderCaps(
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_SNETCAPS *providerCaps);
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@ -174,13 +174,13 @@ SNetGetProviderCaps(
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetGetTurnsInTransit(
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int *turns);
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BOOL STORMAPI SNetInitializeDevice(int a1, int a2, int a3, int a4, int *a5);
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extern "C" BOOL STORMAPI SNetInitializeDevice(int a1, int a2, int a3, int a4, int *a5);
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// Network provider structures
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typedef struct _client_info
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@ -303,17 +303,17 @@ typedef struct _storm_head
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetInitializeProvider(
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DWORD providerName,
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_SNETPROGRAMDATA *gameClientInfo,
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_SNETPLAYERDATA *userData,
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_SNETUIDATA *bnCallbacks,
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_SNETUIDATA *bnCallbacks,
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_SNETVERSIONDATA *moduleData);
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BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *playerName, char *userStats, int *playerid);
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extern "C" BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *playerName, char *userStats, int *playerid);
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/* SNetLeaveGame @ 119
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*
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@ -324,14 +324,14 @@ BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *pla
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetLeaveGame(
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int type);
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BOOL STORMAPI SNetPerformUpgrade(DWORD *upgradestatus);
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BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databytes);
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BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, DWORD *arrayplayerstatus);
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extern "C" BOOL STORMAPI SNetPerformUpgrade(DWORD *upgradestatus);
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extern "C" BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databytes);
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extern "C" BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, DWORD *arrayplayerstatus);
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// Values for arrayplayerstatus
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#define SNET_PS_OK 0
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@ -351,10 +351,10 @@ typedef struct _s_evt
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// @TODO: "type" is unknown.
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HANDLE STORMAPI SNetRegisterEventHandler(int type, void (STORMAPI *sEvent)(_SNETEVENT *));
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HANDLE STORMAPI SNetUnregisterEventHandler(int type, void (STORMAPI *sEvent)(_SNETEVENT *));
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extern "C" HANDLE STORMAPI SNetRegisterEventHandler(int type, void (STORMAPI *sEvent)(_SNETEVENT));
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extern "C" HANDLE STORMAPI SNetUnregisterEventHandler(int type, void (STORMAPI *sEvent)(_SNETEVENT *));
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int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *playerid);
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extern "C" int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *playerid);
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/* SNetSendMessage @ 127
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*
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@ -371,7 +371,7 @@ int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *player
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetSendMessage(
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int playerID,
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@ -395,7 +395,7 @@ SNetSendMessage(
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetSendTurn(
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char *data,
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@ -421,7 +421,7 @@ SNetSendTurn(
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*
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* Returns TRUE if the function was called successfully and FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SNetSetGameMode(
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DWORD modeFlags,
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@ -429,59 +429,59 @@ SNetSetGameMode(
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#define SNMakeGamePublic() SNetSetGameMode( (DWORD mode, SNetGetGameInfo(GAMEINFO_MODEFLAGS, &mode, 4), mode), true)
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BOOL STORMAPI SNetEnumGamesEx(int a1, int a2, int (__fastcall *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
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BOOL STORMAPI SNetSendServerChatCommand(const char *command);
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extern "C" BOOL STORMAPI SNetEnumGamesEx(int a1, int a2, int (__fastcall *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
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extern "C" BOOL STORMAPI SNetSendServerChatCommand(const char *command);
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BOOL STORMAPI SNetDisconnectAll(DWORD flags);
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BOOL STORMAPI SNetCreateLadderGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, DWORD dwGameLadderType, DWORD dwGameModeFlags, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
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extern "C" BOOL STORMAPI SNetDisconnectAll(DWORD flags);
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extern "C" BOOL STORMAPI SNetCreateLadderGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, DWORD dwGameLadderType, DWORD dwGameModeFlags, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
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#define SNET_GAME_RESULT_WIN 1
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#define SNET_GAME_RESULT_LOSS 2
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#define SNET_GAME_RESULT_DRAW 3
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#define SNET_GAME_RESULT_DISCONNECT 4
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BOOL STORMAPI SNetReportGameResult(unsigned a1, int size, int *results, const char* headerInfo, const char* detailInfo);
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extern "C" BOOL STORMAPI SNetReportGameResult(unsigned a1, int size, int *results, const char* headerInfo, const char* detailInfo);
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int STORMAPI SNetSendLeagueCommand(char *cmd, char *callback);
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int STORMAPI SNetSendReplayPath(int a1, int a2, char *replayPath);
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int STORMAPI SNetGetLeagueName(int leagueID);
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BOOL STORMAPI SNetGetPlayerNames(char **names);
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int STORMAPI SNetLeagueLogout(char *bnetName);
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int STORMAPI SNetGetLeaguePlayerName(char *curPlayerLeageName, size_t nameSize);
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extern "C" int STORMAPI SNetSendLeagueCommand(char *cmd, char *callback);
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extern "C" int STORMAPI SNetSendReplayPath(int a1, int a2, char *replayPath);
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extern "C" int STORMAPI SNetGetLeagueName(int leagueID);
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extern "C" BOOL STORMAPI SNetGetPlayerNames(char **names);
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extern "C" int STORMAPI SNetLeagueLogout(char *bnetName);
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extern "C" int STORMAPI SNetGetLeaguePlayerName(char *curPlayerLeageName, size_t nameSize);
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HGDIOBJ STORMAPI SDlgDefDialogProc(HWND hDlg, signed int DlgType, HDC textLabel, HWND hWnd);
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extern "C" HGDIOBJ STORMAPI SDlgDefDialogProc(HWND hDlg, signed int DlgType, HDC textLabel, HWND hWnd);
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HANDLE STORMAPI SDlgDialogBoxIndirectParam(HMODULE hModule, LPCSTR lpName, HWND hWndParent, LPVOID lpParam, LPARAM lParam);
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extern "C" HANDLE STORMAPI SDlgDialogBoxIndirectParam(HMODULE hModule, LPCSTR lpName, HWND hWndParent, LPVOID lpParam, LPARAM lParam);
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BOOL STORMAPI SDlgEndDialog(HWND hDlg, HANDLE nResult);
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extern "C" BOOL STORMAPI SDlgEndDialog(HWND hDlg, HANDLE nResult);
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BOOL STORMAPI SDlgSetControlBitmaps(HWND parentwindow, int *id, int a3, char *buffer2, char *buffer, int flags, int mask);
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extern "C" BOOL STORMAPI SDlgSetControlBitmaps(HWND parentwindow, int *id, int a3, char *buffer2, char *buffer, int flags, int mask);
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/*
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// lpCursorName can only be IDC_ARROW
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BOOL STORMAPI SDlgSetSystemCursor(void *lpSrcBuffer, void *p_a2, LPSIZE lpSize, LPCSTR lpCursorName);
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*/
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BOOL STORMAPI SDlgBltToWindowE(HWND hWnd, HRGN a2, char *a3, int a4, void *buffer, RECT *rct, SIZE *size, int a8, int a9, DWORD rop);
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BOOL STORMAPI SDlgSetBitmapE(HWND hWnd, int a2, char *src, int mask1, int flags, int a6, int a7, int width, int a9, int mask2);
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extern "C" BOOL STORMAPI SDlgBltToWindowE(HWND hWnd, HRGN a2, char *a3, int a4, void *buffer, RECT *rct, SIZE *size, int a8, int a9, DWORD rop);
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extern "C" BOOL STORMAPI SDlgSetBitmapE(HWND hWnd, int a2, char *src, int mask1, int flags, int a6, int a7, int width, int a9, int mask2);
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int STORMAPI Ordinal224(int a1);
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extern "C" int STORMAPI Ordinal224(int a1);
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BOOL STORMAPI SFileCloseArchive(HANDLE hArchive);
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BOOL STORMAPI SFileCloseFile(HANDLE hFile);
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extern "C" BOOL STORMAPI SFileCloseArchive(HANDLE hArchive);
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extern "C" BOOL STORMAPI SFileCloseFile(HANDLE hFile);
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BOOL STORMAPI SFileDdaBeginEx(HANDLE directsound, DWORD flags, DWORD mask, unsigned __int32 lDistanceToMove, signed __int32 volume, signed int a6, int a7);
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BOOL STORMAPI SFileDdaDestroy();
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BOOL STORMAPI SFileDdaEnd(HANDLE directsound);
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BOOL STORMAPI SFileDdaGetPos(HANDLE directsound, int a2, int a3);
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extern "C" BOOL STORMAPI SFileDdaBeginEx(HANDLE directsound, DWORD flags, DWORD mask, unsigned __int32 lDistanceToMove, signed __int32 volume, signed int a6, int a7);
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extern "C" BOOL STORMAPI SFileDdaDestroy();
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extern "C" BOOL STORMAPI SFileDdaEnd(HANDLE directsound);
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extern "C" BOOL STORMAPI SFileDdaGetPos(HANDLE directsound, int a2, int a3);
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BOOL STORMAPI SFileDdaInitialize(HANDLE directsound);
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BOOL STORMAPI SFileDdaSetVolume(HANDLE directsound, signed int bigvolume, signed int volume);
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BOOL STORMAPI SFileDestroy();
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extern "C" BOOL STORMAPI SFileDdaInitialize(HANDLE directsound);
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extern "C" BOOL STORMAPI SFileDdaSetVolume(HANDLE directsound, signed int bigvolume, signed int volume);
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extern "C" BOOL STORMAPI SFileDestroy();
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BOOL STORMAPI SFileGetFileArchive(HANDLE hFile, HANDLE archive);
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LONG STORMAPI SFileGetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
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BOOL STORMAPI SFileOpenArchive(const char *szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE *phMpq);
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extern "C" BOOL STORMAPI SFileGetFileArchive(HANDLE hFile, HANDLE archive);
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extern "C" LONG STORMAPI SFileGetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
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extern "C" BOOL STORMAPI SFileOpenArchive(const char *szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE *phMpq);
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// values for dwFlags
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enum MPQFlags
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};
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BOOL STORMAPI SFileOpenFile(const char *filename, HANDLE *phFile);
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BOOL STORMAPI SFileOpenFileEx(HANDLE hMpq, const char *szFileName, DWORD dwSearchScope, HANDLE *phFile);
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extern "C" BOOL STORMAPI SFileOpenFile(const char *filename, HANDLE *phFile);
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extern "C" BOOL STORMAPI SFileOpenFileEx(HANDLE hMpq, const char *szFileName, DWORD dwSearchScope, HANDLE *phFile);
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// values for dwSearchScope
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enum SFileFlags
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SFILE_FROM_DISK = 0x00000004
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};
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BOOL STORMAPI SFileReadFile(HANDLE hFile, void *buffer, DWORD nNumberOfBytesToRead, DWORD *read, LONG lpDistanceToMoveHigh);
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extern "C" BOOL STORMAPI SFileReadFile(HANDLE hFile, void *buffer, DWORD nNumberOfBytesToRead, DWORD *read, LONG lpDistanceToMoveHigh);
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void STORMAPI SFileSetLocale(LCID lcLocale);
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extern "C" void STORMAPI SFileSetLocale(LCID lcLocale);
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// mode: 0 - Silent (callback is NULL)
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// 1 - Application Defined
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// 2 - Handled by storm (callback is NULL)
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// BOOL STORMAPI callback(const char *pszFilename, DWORD dwErrCode, DWORD dwErrCount)
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BOOL STORMAPI SFileSetIoErrorMode(DWORD mode, BOOL (STORMAPI *callback)(const char*,DWORD,DWORD) );
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extern "C" BOOL STORMAPI SFileSetIoErrorMode(DWORD mode, BOOL (STORMAPI *callback)(const char*,DWORD,DWORD) );
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BOOL STORMAPI SFileGetArchiveName(HANDLE hArchive, char *name, int length);
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BOOL STORMAPI SFileGetFileName(HANDLE hFile, char *buffer, int length);
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extern "C" BOOL STORMAPI SFileGetArchiveName(HANDLE hArchive, char *name, int length);
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extern "C" BOOL STORMAPI SFileGetFileName(HANDLE hFile, char *buffer, int length);
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BOOL STORMAPI SFileLoadFile(char *filename, void *buffer, int buffersize, int a4, int a5);
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BOOL STORMAPI SFileUnloadFile(HANDLE hFile);
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BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, int a5, DWORD searchScope, struct _OVERLAPPED *lpOverlapped);
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extern "C" BOOL STORMAPI SFileLoadFile(char *filename, void *buffer, int buffersize, int a4, int a5);
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extern "C" BOOL STORMAPI SFileUnloadFile(HANDLE hFile);
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extern "C" BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, int a5, DWORD searchScope, struct _OVERLAPPED *lpOverlapped);
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// Options are DWORD except for #6
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// 1: [TRUE|FALSE] - If true, reports resource leaks (SErrReportResourceLeak/SErrReportNamedResourceLeak) to the attached debugger instead of a message box.
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@ -534,8 +534,8 @@ BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, in
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//BOOL STORMAPI StormGetOption(int type, void *pValue, size_t *pSize);
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//BOOL STORMAPI StormSetOption(int type, void *pValue, size_t size);
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BOOL STORMAPI SBltROP3(void *lpDstBuffer, void *lpSrcBuffer, int srcDrawWidth, int srcDrawHeight, int dstWidth, int srcWidth, int a7, DWORD rop);
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BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt, int a4, void *lpSrcBuffer, RECT *lpSrcRect, POINT *lpSrcPt, int a8, int a9, DWORD rop);
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extern "C" BOOL STORMAPI SBltROP3(void *lpDstBuffer, void *lpSrcBuffer, int srcDrawWidth, int srcDrawHeight, int dstWidth, int srcWidth, int a7, DWORD rop);
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extern "C" BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt, int a4, void *lpSrcBuffer, RECT *lpSrcRect, POINT *lpSrcPt, int a8, int a9, DWORD rop);
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#define SBMP_DEFAULT 0
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#define SBMP_BMP 1
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*
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* Returns TRUE if the image was supported and decoded correctly, FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SBmpDecodeImage(
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DWORD dwImgType,
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@ -588,7 +588,7 @@ SBmpDecodeImage(
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*
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* Returns TRUE if the image was supported and loaded correctly, FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SBmpLoadImage(
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const char *pszFileName,
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@ -613,7 +613,7 @@ SBmpLoadImage(
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*
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* Returns TRUE if the image was saved correctly, FALSE otherwise.
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*/
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BOOL
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extern "C" BOOL
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STORMAPI
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SBmpSaveImage(
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const char *pszFileName,
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@ -624,14 +624,14 @@ SBmpSaveImage(
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DWORD dwBpp = 8);
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HANDLE STORMAPI SBmpAllocLoadImage(const char *fileName, PALETTEENTRY *palette, void **buffer, int *width, int *height, int unused6, int unused7, void *(STORMAPI *allocFunction)(DWORD));
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extern "C" HANDLE STORMAPI SBmpAllocLoadImage(const char *fileName, PALETTEENTRY *palette, void **buffer, int *width, int *height, int unused6, int unused7, void *(STORMAPI *allocFunction)(DWORD));
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|
||||
BOOL STORMAPI SCodeCompile(char *directives1, char *directives2, char *loopstring, unsigned int maxiterations, unsigned int flags, HANDLE handle);
|
||||
BOOL STORMAPI SCodeDelete(HANDLE handle);
|
||||
extern "C" BOOL STORMAPI SCodeCompile(char *directives1, char *directives2, char *loopstring, unsigned int maxiterations, unsigned int flags, HANDLE handle);
|
||||
extern "C" BOOL STORMAPI SCodeDelete(HANDLE handle);
|
||||
|
||||
int STORMAPI SCodeExecute(HANDLE handle, int a2);
|
||||
extern "C" int STORMAPI SCodeExecute(HANDLE handle, int a2);
|
||||
|
||||
BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lpWindowName, WNDPROC pfnWndProc, int nMode, int nWidth, int nHeight, int nBits);
|
||||
extern "C" BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lpWindowName, WNDPROC pfnWndProc, int nMode, int nWidth, int nHeight, int nBits);
|
||||
|
||||
|
||||
/* SDrawCaptureScreen @ 342
|
||||
|
@ -643,7 +643,7 @@ BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lp
|
|||
*
|
||||
* Returns TRUE if successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawCaptureScreen(
|
||||
const char *pszOutput);
|
||||
|
@ -658,7 +658,7 @@ SDrawCaptureScreen(
|
|||
*
|
||||
* Returns the handle of the window.
|
||||
*/
|
||||
HWND
|
||||
extern "C" HWND
|
||||
STORMAPI
|
||||
SDrawGetFrameWindow(
|
||||
HWND *sdraw_framewindow = NULL);
|
||||
|
@ -679,7 +679,7 @@ SDrawGetFrameWindow(
|
|||
*
|
||||
* Returns FALSE if the direct draw interface has not been initialized.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawGetObjects(
|
||||
LPDIRECTDRAW *ddInterface = NULL,
|
||||
|
@ -701,7 +701,7 @@ SDrawGetObjects(
|
|||
*
|
||||
* Returns FALSE if no variables were specified.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawGetScreenSize(
|
||||
DWORD *pdwWidth,
|
||||
|
@ -710,7 +710,7 @@ SDrawGetScreenSize(
|
|||
|
||||
|
||||
// undefined
|
||||
BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpSurface, int *lpPitch, int arg_unused);
|
||||
extern "C" BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpSurface, int *lpPitch, int arg_unused);
|
||||
|
||||
|
||||
/* SDrawManualInitialize @ 351
|
||||
|
@ -731,7 +731,7 @@ BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpS
|
|||
*
|
||||
* Returns FALSE if no variables were specified.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawManualInitialize(
|
||||
HWND hWnd = NULL,
|
||||
|
@ -751,7 +751,7 @@ SDrawManualInitialize(
|
|||
*
|
||||
* Returns TRUE if successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawPostClose();
|
||||
|
||||
|
@ -759,20 +759,20 @@ SDrawPostClose();
|
|||
// undefined
|
||||
//BOOL STORMAPI SDrawRealizePalette();
|
||||
|
||||
BOOL STORMAPI SDrawUnlockSurface(int surfacenumber, void *lpSurface, int a3, RECT *lpRect);
|
||||
BOOL STORMAPI SDrawUpdatePalette(unsigned int firstentry, unsigned int numentries, PALETTEENTRY *pPalEntries, int a4);
|
||||
extern "C" BOOL STORMAPI SDrawUnlockSurface(int surfacenumber, void *lpSurface, int a3, RECT *lpRect);
|
||||
extern "C" BOOL STORMAPI SDrawUpdatePalette(unsigned int firstentry, unsigned int numentries, PALETTEENTRY *pPalEntries, int a4);
|
||||
|
||||
BOOL STORMAPI SEvtDispatch(DWORD dwMessageID, DWORD dwFlags, int type, PS_EVT pEvent);
|
||||
extern "C" BOOL STORMAPI SEvtDispatch(DWORD dwMessageID, DWORD dwFlags, int type, PS_EVT pEvent);
|
||||
|
||||
BOOL STORMAPI SGdiDeleteObject(HANDLE handle);
|
||||
extern "C" BOOL STORMAPI SGdiDeleteObject(HANDLE handle);
|
||||
|
||||
BOOL STORMAPI SGdiExtTextOut(int a1, int a2, int a3, int a4, unsigned int a8, signed int a6, signed int a7, const char *pszString, unsigned int arg20);
|
||||
BOOL STORMAPI SGdiImportFont(HGDIOBJ handle, int windowsfont);
|
||||
extern "C" BOOL STORMAPI SGdiExtTextOut(int a1, int a2, int a3, int a4, unsigned int a8, signed int a6, signed int a7, const char *pszString, unsigned int arg20);
|
||||
extern "C" BOOL STORMAPI SGdiImportFont(HGDIOBJ handle, int windowsfont);
|
||||
|
||||
BOOL STORMAPI SGdiSelectObject(int handle);
|
||||
BOOL STORMAPI SGdiSetPitch(int pitch);
|
||||
extern "C" BOOL STORMAPI SGdiSelectObject(int handle);
|
||||
extern "C" BOOL STORMAPI SGdiSetPitch(int pitch);
|
||||
|
||||
BOOL STORMAPI Ordinal393(char *pszString, int, int);
|
||||
extern "C" BOOL STORMAPI Ordinal393(char *pszString, int, int);
|
||||
|
||||
|
||||
/* SMemAlloc @ 401
|
||||
|
@ -789,7 +789,7 @@ BOOL STORMAPI Ordinal393(char *pszString, int, int);
|
|||
* Returns a pointer to the allocated memory. This pointer does NOT include
|
||||
* the additional storm header.
|
||||
*/
|
||||
void*
|
||||
extern "C" void*
|
||||
STORMAPI
|
||||
SMemAlloc(
|
||||
size_t amount,
|
||||
|
@ -812,7 +812,7 @@ SMemAlloc(
|
|||
*
|
||||
* Returns TRUE if the call was successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SMemFree(
|
||||
void *location,
|
||||
|
@ -838,7 +838,7 @@ SMemFree(
|
|||
* Returns a pointer to the re-allocated memory. This pointer does NOT include
|
||||
* the additional storm header.
|
||||
*/
|
||||
void*
|
||||
extern "C" void*
|
||||
STORMAPI
|
||||
SMemReAlloc(
|
||||
void *location,
|
||||
|
@ -858,14 +858,14 @@ SMemReAlloc(
|
|||
#define SLOG_EXCEPTION -5
|
||||
|
||||
|
||||
BOOL STORMAPI SRegLoadData(const char *keyname, const char *valuename, int size, LPBYTE lpData, BYTE flags, LPDWORD lpcbData);
|
||||
BOOL STORMAPI SRegLoadString(const char *keyname, const char *valuename, BYTE flags, char *buffer, size_t buffersize);
|
||||
BOOL STORMAPI SRegLoadValue(const char *keyname, const char *valuename, BYTE flags, int *value);
|
||||
BOOL STORMAPI SRegSaveData(const char *keyname, const char *valuename, int size, BYTE *lpData, DWORD cbData);
|
||||
BOOL STORMAPI SRegSaveString(const char *keyname, const char *valuename, BYTE flags, char *string);
|
||||
BOOL STORMAPI SRegSaveValue(const char *keyname, const char *valuename, BYTE flags, DWORD result);
|
||||
extern "C" BOOL STORMAPI SRegLoadData(const char *keyname, const char *valuename, int size, LPBYTE lpData, BYTE flags, LPDWORD lpcbData);
|
||||
extern "C" BOOL STORMAPI SRegLoadString(const char *keyname, const char *valuename, BYTE flags, char *buffer, size_t buffersize);
|
||||
extern "C" BOOL STORMAPI SRegLoadValue(const char *keyname, const char *valuename, BYTE flags, int *value);
|
||||
extern "C" BOOL STORMAPI SRegSaveData(const char *keyname, const char *valuename, int size, BYTE *lpData, DWORD cbData);
|
||||
extern "C" BOOL STORMAPI SRegSaveString(const char *keyname, const char *valuename, BYTE flags, char *string);
|
||||
extern "C" BOOL STORMAPI SRegSaveValue(const char *keyname, const char *valuename, BYTE flags, DWORD result);
|
||||
|
||||
BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE flags);
|
||||
extern "C" BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE flags);
|
||||
|
||||
// Flags for SReg functions
|
||||
|
||||
|
@ -877,29 +877,29 @@ BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE f
|
|||
#define SREG_EXCLUDE_CURRENT_USER 0x00000004 // excludes checking the HKEY_CURRENT_USER hive
|
||||
#define SREG_ABSOLUTE 0x00000010 // specifies that the key is not a relative key
|
||||
|
||||
BOOL STORMAPI STransBlt(void *lpSurface, int x, int y, int width, HANDLE hTrans);
|
||||
BOOL STORMAPI STransBltUsingMask(void *lpDest, void *lpSource, int pitch, int width, HANDLE hTrans);
|
||||
extern "C" BOOL STORMAPI STransBlt(void *lpSurface, int x, int y, int width, HANDLE hTrans);
|
||||
extern "C" BOOL STORMAPI STransBltUsingMask(void *lpDest, void *lpSource, int pitch, int width, HANDLE hTrans);
|
||||
|
||||
BOOL STORMAPI STransDelete(HANDLE hTrans);
|
||||
extern "C" BOOL STORMAPI STransDelete(HANDLE hTrans);
|
||||
|
||||
BOOL STORMAPI STransDuplicate(HANDLE hTransSource, HANDLE hTransDest);
|
||||
BOOL STORMAPI STransIntersectDirtyArray(HANDLE hTrans, char * dirtyarraymask, unsigned flags, HANDLE * phTransResult);
|
||||
BOOL STORMAPI STransInvertMask(HANDLE hTrans, HANDLE * phTransResult);
|
||||
extern "C" BOOL STORMAPI STransDuplicate(HANDLE hTransSource, HANDLE hTransDest);
|
||||
extern "C" BOOL STORMAPI STransIntersectDirtyArray(HANDLE hTrans, char * dirtyarraymask, unsigned flags, HANDLE * phTransResult);
|
||||
extern "C" BOOL STORMAPI STransInvertMask(HANDLE hTrans, HANDLE * phTransResult);
|
||||
|
||||
BOOL STORMAPI STransSetDirtyArrayInfo(int width, int height, int depth, int bits);
|
||||
extern "C" BOOL STORMAPI STransSetDirtyArrayInfo(int width, int height, int depth, int bits);
|
||||
|
||||
BOOL STORMAPI STransPointInMask(HANDLE hTrans, int x, int y); // Name is a pure guess
|
||||
BOOL STORMAPI STransCombineMasks(HANDLE hTransA, HANDLE hTransB, int left, int top, int flags, HANDLE * phTransResult);
|
||||
extern "C" BOOL STORMAPI STransPointInMask(HANDLE hTrans, int x, int y); // Name is a pure guess
|
||||
extern "C" BOOL STORMAPI STransCombineMasks(HANDLE hTransA, HANDLE hTransB, int left, int top, int flags, HANDLE * phTransResult);
|
||||
|
||||
BOOL STORMAPI STransCreateE(void *pBuffer, int width, int height, int bpp, int a5, int bufferSize, HANDLE *phTransOut);
|
||||
extern "C" BOOL STORMAPI STransCreateE(void *pBuffer, int width, int height, int bpp, int a5, int bufferSize, HANDLE *phTransOut);
|
||||
|
||||
BOOL STORMAPI SVidDestroy();
|
||||
BOOL STORMAPI SVidGetSize(HANDLE video, int width, int height, int zero);
|
||||
BOOL STORMAPI SVidInitialize(HANDLE video);
|
||||
BOOL STORMAPI SVidPlayBegin(char *filename, int arg4, int a3, int a4, int a5, int a6, HANDLE* video);
|
||||
extern "C" BOOL STORMAPI SVidDestroy();
|
||||
extern "C" BOOL STORMAPI SVidGetSize(HANDLE video, int width, int height, int zero);
|
||||
extern "C" BOOL STORMAPI SVidInitialize(HANDLE video);
|
||||
extern "C" BOOL STORMAPI SVidPlayBegin(char *filename, int arg4, int a3, int a4, int a5, int a6, HANDLE* video);
|
||||
|
||||
BOOL STORMAPI SVidPlayContinueSingle(HANDLE video, int a2, int a3);
|
||||
BOOL STORMAPI SVidPlayEnd(HANDLE video);
|
||||
extern "C" BOOL STORMAPI SVidPlayContinueSingle(HANDLE video, int a2, int a3);
|
||||
extern "C" BOOL STORMAPI SVidPlayEnd(HANDLE video);
|
||||
|
||||
/* SErrDisplayError @ 461
|
||||
*
|
||||
|
@ -916,7 +916,7 @@ BOOL STORMAPI SVidPlayEnd(HANDLE video);
|
|||
*
|
||||
* Returns TRUE if the user chose to continue execution, FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SErrDisplayError(
|
||||
DWORD dwErrMsg,
|
||||
|
@ -941,7 +941,7 @@ SErrDisplayError(
|
|||
*
|
||||
* Returns TRUE if the call was successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SErrGetErrorStr(
|
||||
DWORD dwErrCode,
|
||||
|
@ -958,7 +958,7 @@ SErrGetErrorStr(
|
|||
*
|
||||
* Returns the last error set within the Storm library.
|
||||
*/
|
||||
DWORD
|
||||
extern "C" DWORD
|
||||
STORMAPI
|
||||
SErrGetLastError();
|
||||
|
||||
|
@ -974,7 +974,7 @@ SErrGetLastError();
|
|||
*
|
||||
* dwErrCode: The error code that will be set.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SErrSetLastError(
|
||||
DWORD dwErrCode = NO_ERROR);
|
||||
|
@ -983,7 +983,7 @@ SErrSetLastError(
|
|||
// void STORMAPI SErrReportNamedResourceLeak(const char *pszMsg, const char *pszSubMsg = nullptr)
|
||||
// void STORMAPI SErrReportResourceLeak(const char *pszMsg)
|
||||
|
||||
void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
|
||||
extern "C" void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
|
||||
|
||||
// Values for dwErrCode
|
||||
#define STORM_ERROR_ASSERTION 0x85100000
|
||||
|
@ -1032,7 +1032,7 @@ void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
|
|||
* source: The source buffer.
|
||||
* size: The number of bytes to copy.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SMemCopy(
|
||||
void *dest,
|
||||
|
@ -1051,7 +1051,7 @@ SMemCopy(
|
|||
* source: The size of the destination buffer.
|
||||
* size: The format to use.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SMemFill(
|
||||
void *location,
|
||||
|
@ -1067,7 +1067,7 @@ SMemFill(
|
|||
* location: The location to write at.
|
||||
* length: The amount of bytes to write.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SMemZero(
|
||||
void *location,
|
||||
|
@ -1076,7 +1076,7 @@ SMemZero(
|
|||
#define SMZero(l) (SMemZero(l, sizeof(l)))
|
||||
|
||||
|
||||
int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
|
||||
extern "C" int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
|
||||
|
||||
#define SMCmp(l,x) ( SMemCmp(l, x, __STORM_SSIZEMIN(x,l)) )
|
||||
|
||||
|
@ -1091,7 +1091,7 @@ int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
|
|||
*
|
||||
* Returns the number of characters copied.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrCopy(
|
||||
char *dest,
|
||||
|
@ -1117,14 +1117,14 @@ SStrCopy(
|
|||
*
|
||||
* Returns the 32-bit hash of the string.
|
||||
*/
|
||||
DWORD
|
||||
extern "C" DWORD
|
||||
STORMAPI
|
||||
SStrHash(
|
||||
const char *string,
|
||||
DWORD flags = 0,
|
||||
DWORD Seed = 0);
|
||||
|
||||
int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
|
||||
extern "C" int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
|
||||
|
||||
/* SStrLen @ 506
|
||||
*
|
||||
|
@ -1135,7 +1135,7 @@ int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
|
|||
*
|
||||
* Returns the length of the string.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrLen(
|
||||
const char *string);
|
||||
|
@ -1150,7 +1150,7 @@ SStrLen(
|
|||
*
|
||||
* Returns 0 if strings are equal. See strcmp documentation for more details.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrCmp(
|
||||
const char *string1,
|
||||
|
@ -1169,7 +1169,7 @@ SStrCmp(
|
|||
*
|
||||
* Returns 0 if strings are equal. See strcmpi documentation for more details.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrCmpI(
|
||||
const char *string1,
|
||||
|
@ -1186,16 +1186,16 @@ SStrCmpI(
|
|||
*
|
||||
* Returns the same pointer given in the input.
|
||||
*/
|
||||
char*
|
||||
extern "C" char*
|
||||
STORMAPI
|
||||
SStrUpper(
|
||||
char* string);
|
||||
|
||||
void STORMAPI SRgn523(HANDLE hRgn, RECT *pRect, int a3, int a4);
|
||||
void STORMAPI SRgnCreateRegion(HANDLE *hRgn, int a2);
|
||||
void STORMAPI SRgnDeleteRegion(HANDLE hRgn);
|
||||
extern "C" void STORMAPI SRgn523(HANDLE hRgn, RECT *pRect, int a3, int a4);
|
||||
extern "C" void STORMAPI SRgnCreateRegion(HANDLE *hRgn, int a2);
|
||||
extern "C" void STORMAPI SRgnDeleteRegion(HANDLE hRgn);
|
||||
|
||||
void STORMAPI SRgn529i(int handle, int a2, int a3);
|
||||
extern "C" void STORMAPI SRgn529i(int handle, int a2, int a3);
|
||||
|
||||
|
||||
/* SErrDisplayErrorFmt @ 562
|
||||
|
@ -1213,7 +1213,7 @@ void STORMAPI SRgn529i(int handle, int a2, int a3);
|
|||
*
|
||||
* Returns TRUE if the user chose to continue execution, FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
SErrDisplayErrorFmt(
|
||||
DWORD dwErrMsg,
|
||||
const char *logfilename,
|
||||
|
@ -1230,7 +1230,7 @@ SErrDisplayErrorFmt(
|
|||
* Registers a top-level exception filter managed entirely by Storm.
|
||||
* The registered filter will display formatted exception information by calling SErrDisplayError.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SErrCatchUnhandledExceptions();
|
||||
|
||||
|
@ -1245,14 +1245,14 @@ SErrCatchUnhandledExceptions();
|
|||
*
|
||||
* Returns a pointer to the first occurance of the character.
|
||||
*/
|
||||
char*
|
||||
extern "C" char*
|
||||
STORMAPI
|
||||
SStrChr(
|
||||
const char *string,
|
||||
char c);
|
||||
|
||||
|
||||
char *STORMAPI SStrChrR(const char *string, char c);
|
||||
extern "C" char *STORMAPI SStrChrR(const char *string, char c);
|
||||
|
||||
|
||||
/* SStrVPrintf @ 578
|
||||
|
@ -1267,32 +1267,32 @@ char *STORMAPI SStrChrR(const char *string, char c);
|
|||
*
|
||||
* Returns the number of characters written.
|
||||
*/
|
||||
size_t
|
||||
extern "C" size_t
|
||||
SStrVPrintf(
|
||||
char *dest,
|
||||
size_t size,
|
||||
const char *format, ...);
|
||||
|
||||
|
||||
int STORMAPI SBigDel(void *buffer);
|
||||
extern "C" int STORMAPI SBigDel(void *buffer);
|
||||
|
||||
int STORMAPI SBigFromBinary(void *buffer, const void *str, size_t size);
|
||||
extern "C" int STORMAPI SBigFromBinary(void *buffer, const void *str, size_t size);
|
||||
|
||||
int STORMAPI SBigNew(void **buffer);
|
||||
extern "C" int STORMAPI SBigNew(void **buffer);
|
||||
|
||||
int STORMAPI SBigPowMod(void *buffer1, void *buffer2, int a3, int a4);
|
||||
extern "C" int STORMAPI SBigPowMod(void *buffer1, void *buffer2, int a3, int a4);
|
||||
|
||||
int STORMAPI SBigToBinaryBuffer(void *buffer, int length, int a3, int a4);
|
||||
extern "C" int STORMAPI SBigToBinaryBuffer(void *buffer, int length, int a3, int a4);
|
||||
|
||||
extern "C" bool StormDestroy();
|
||||
extern "C" void SDrawDestroy();
|
||||
extern "C" bool __stdcall SFileSetBasePath(char *base_dir);
|
||||
extern "C" void SDrawRealizePalette();
|
||||
extern "C" bool SVidPlayContinue();
|
||||
extern "C" bool __stdcall SNetGetOwnerTurnsWaiting(int *turns);
|
||||
extern "C" bool __stdcall SNetSetBasePlayer(int base_player_num);
|
||||
extern "C" int __stdcall SFileSetFilePointer(HANDLE file1, int offset, HANDLE file2, int whence);
|
||||
|
||||
bool StormDestroy();
|
||||
void SDrawDestroy();
|
||||
bool __stdcall SFileSetBasePath(char *base_dir);
|
||||
void SDrawRealizePalette();
|
||||
bool SVidPlayContinue();
|
||||
bool __stdcall SNetGetOwnerTurnsWaiting(int *turns);
|
||||
bool __stdcall SNetSetBasePlayer(int base_player_num);
|
||||
int __stdcall SFileSetFilePointer(HANDLE file1, int offset, HANDLE file2, int whence);
|
||||
extern "C" void __stdcall SDrawMessageBox(char *text, char *caption, int type);
|
||||
|
||||
void __stdcall SDrawMessageBox(char *text, char *caption, int type);
|
||||
#endif
|
||||
|
|
|
@ -2,36 +2,53 @@ LIBRARY "Storm"
|
|||
|
||||
EXPORTS
|
||||
SNetCreateGame @101 NONAME
|
||||
SNetCreateGame@40 @101 NONAME
|
||||
SNetDestroy @102 NONAME
|
||||
SNetDestroy@0 @102 NONAME
|
||||
SNetEnumProviders @103 NONAME
|
||||
;SNetEnumDevices @104 NONAME
|
||||
SNetEnumGames @105 NONAME
|
||||
SNetDropPlayer @106 NONAME
|
||||
SNetDropPlayer@8 @106 NONAME
|
||||
SNetGetGameInfo @107 NONAME
|
||||
SNetGetGameInfo@16 @107 NONAME
|
||||
;SNetGetNetworkLatency @108 NONAME
|
||||
SNetGetNumPlayers @109 NONAME
|
||||
SNetGetOwnerTurnsWaiting @110 NONAME
|
||||
SNetGetOwnerTurnsWaiting@4 @110 NONAME
|
||||
;SNetGetPerformanceData @111 NONAME
|
||||
SNetGetPlayerCaps @112 NONAME
|
||||
SNetGetPlayerName @113 NONAME
|
||||
SNetGetProviderCaps @114 NONAME
|
||||
SNetGetProviderCaps@4 @114 NONAME
|
||||
SNetGetTurnsInTransit @115 NONAME
|
||||
SNetGetTurnsInTransit@4 @115 NONAME
|
||||
SNetInitializeDevice @116 NONAME
|
||||
SNetInitializeProvider @117 NONAME
|
||||
SNetInitializeProvider@20 @117 NONAME
|
||||
SNetJoinGame @118 NONAME
|
||||
SNetLeaveGame @119 NONAME
|
||||
SNetLeaveGame@4 @119 NONAME
|
||||
SNetPerformUpgrade @120 NONAME
|
||||
SNetPerformUpgrade@4 @120 NONAME
|
||||
SNetReceiveMessage @121 NONAME
|
||||
SNetReceiveMessage@12 @121 NONAME
|
||||
SNetReceiveTurns @122 NONAME
|
||||
SNetReceiveTurns@20 @122 NONAME
|
||||
SNetRegisterEventHandler @123 NONAME
|
||||
SNetRegisterEventHandler@8 @123 NONAME
|
||||
;SNetResetLatencyMeasurements @124 NONAME
|
||||
SNetSelectGame @125 NONAME
|
||||
;SNetSelectProvider @126 NONAME
|
||||
SNetSendMessage @127 NONAME
|
||||
SNetSendMessage@12 @127 NONAME
|
||||
SNetSendTurn @128 NONAME
|
||||
SNetSendTurn@8 @128 NONAME
|
||||
SNetSetBasePlayer @129 NONAME
|
||||
SNetSetBasePlayer@4 @129 NONAME
|
||||
SNetSetGameMode @130 NONAME
|
||||
SNetUnregisterEventHandler @131 NONAME
|
||||
SNetUnregisterEventHandler@8 @131 NONAME
|
||||
|
||||
SNetEnumGamesEx @133 NONAME
|
||||
SNetSendServerChatCommand @134 NONAME
|
||||
|
@ -78,25 +95,41 @@ EXPORTS
|
|||
|
||||
;SFileAuthenticateArchive @251 NONAME
|
||||
SFileCloseArchive @252 NONAME
|
||||
SFileCloseArchive@4 @252 NONAME
|
||||
SFileCloseFile @253 NONAME
|
||||
SFileCloseFile@4 @253 NONAME
|
||||
;SFileDdaBegin @254 NONAME
|
||||
SFileDdaBeginEx @255 NONAME
|
||||
SFileDdaBeginEx@28 @255 NONAME
|
||||
SFileDdaDestroy @256 NONAME
|
||||
SFileDdaDestroy@0 @256 NONAME
|
||||
SFileDdaEnd @257 NONAME
|
||||
SFileDdaEnd@4 @257 NONAME
|
||||
SFileDdaGetPos @258 NONAME
|
||||
SFileDdaGetPos@12 @258 NONAME
|
||||
;SFileDdaGetVolume @259 NONAME
|
||||
SFileDdaInitialize @260 NONAME
|
||||
SFileDdaInitialize@4 @260 NONAME
|
||||
SFileDdaSetVolume @261 NONAME
|
||||
SFileDdaSetVolume@12 @261 NONAME
|
||||
SFileDestroy @262 NONAME
|
||||
;SFileEnableDirectAccess @263 NONAME
|
||||
SFileGetFileArchive @264 NONAME
|
||||
SFileGetFileArchive@8 @264 NONAME
|
||||
SFileGetFileSize @265 NONAME
|
||||
SFileGetFileSize@8 @265 NONAME
|
||||
SFileOpenArchive @266 NONAME
|
||||
SFileOpenArchive@16 @266 NONAME
|
||||
SFileOpenFile @267 NONAME
|
||||
SFileOpenFile@8 @267 NONAME
|
||||
SFileOpenFileEx @268 NONAME
|
||||
SFileOpenFileEx@16 @268 NONAME
|
||||
SFileReadFile @269 NONAME
|
||||
SFileReadFile@20 @269 NONAME
|
||||
SFileSetBasePath @270 NONAME
|
||||
SFileSetBasePath@4 @270 NONAME
|
||||
SFileSetFilePointer @271 NONAME
|
||||
SFileSetFilePointer@16 @271 NONAME
|
||||
SFileSetLocale @272 NONAME
|
||||
;SFileGetBasePath @273 NONAME
|
||||
SFileSetIoErrorMode @274 NONAME
|
||||
|
@ -155,17 +188,21 @@ EXPORTS
|
|||
SDrawDestroy @344 NONAME
|
||||
;SDrawFlipPage @345 NONAME
|
||||
SDrawGetFrameWindow @346 NONAME
|
||||
SDrawGetFrameWindow@4 @346 NONAME
|
||||
SDrawGetObjects @347 NONAME
|
||||
SDrawGetScreenSize @348 NONAME
|
||||
;SDrawGetServiceLevel @349 NONAME
|
||||
SDrawLockSurface @350 NONAME
|
||||
SDrawManualInitialize @351 NONAME
|
||||
SDrawManualInitialize@32 @351 NONAME
|
||||
SDrawMessageBox @352 NONAME
|
||||
SDrawMessageBox@12 @352 NONAME
|
||||
SDrawPostClose @353 NONAME
|
||||
SDrawRealizePalette @354 NONAME
|
||||
;SDrawSelectGdiSurface @355 NONAME
|
||||
SDrawUnlockSurface @356 NONAME
|
||||
SDrawUpdatePalette @357 NONAME
|
||||
SDrawUpdatePalette@16 @357 NONAME
|
||||
;SDrawUpdateScreen @358 NONAME
|
||||
;SDrawWaitForVerticalBlank @359 NONAME
|
||||
|
||||
|
@ -194,8 +231,10 @@ EXPORTS
|
|||
;SMem399 @399 NONAME
|
||||
|
||||
SMemAlloc @401 NONAME
|
||||
SMemAlloc@16 @401 NONAME
|
||||
;SMemDestroy @402 NONAME
|
||||
SMemFree @403 NONAME
|
||||
SMemFree@16 @403 NONAME
|
||||
;SMemGetSize @404 NONAME
|
||||
SMemReAlloc @405 NONAME
|
||||
;Storm406 @406 NONAME
|
||||
|
@ -210,11 +249,17 @@ EXPORTS
|
|||
;SMsgPushRegisterState @419 NONAME
|
||||
;SMsg420 @420 NONAME
|
||||
SRegLoadData @421 NONAME
|
||||
SRegLoadData@24 @421 NONAME
|
||||
SRegLoadString @422 NONAME
|
||||
SRegLoadString@20 @422 NONAME
|
||||
SRegLoadValue @423 NONAME
|
||||
SRegLoadValue@16 @423 NONAME
|
||||
SRegSaveData @424 NONAME
|
||||
SRegSaveData@20 @424 NONAME
|
||||
SRegSaveString @425 NONAME
|
||||
SRegSaveString@16 @425 NONAME
|
||||
SRegSaveValue @426 NONAME
|
||||
SRegSaveValue@16 @426 NONAME
|
||||
;SRegGetBaseKey @427 NONAME
|
||||
SRegDeleteValue @428 NONAME
|
||||
;SReg429 @429 NONAME
|
||||
|
@ -238,20 +283,27 @@ EXPORTS
|
|||
;STransLoadE @447 NONAME
|
||||
|
||||
SVidDestroy @451 NONAME
|
||||
SVidDestroy@0 @451 NONAME
|
||||
SVidGetSize @452 NONAME
|
||||
SVidInitialize @453 NONAME
|
||||
SVidInitialize@4 @453 NONAME
|
||||
SVidPlayBegin @454 NONAME
|
||||
SVidPlayBegin@28 @454 NONAME
|
||||
;SVidPlayBeginFromMemory @455 NONAME
|
||||
SVidPlayContinue @456 NONAME
|
||||
SVidPlayContinueSingle @457 NONAME
|
||||
SVidPlayEnd @458 NONAME
|
||||
SVidPlayEnd@4 @458 NONAME
|
||||
;SVidSetVolume @459 NONAME
|
||||
;Storm460 @460 NONAME
|
||||
SErrDisplayError @461 NONAME
|
||||
SErrGetErrorStr @462 NONAME
|
||||
SErrGetErrorStr@12 @462 NONAME
|
||||
SErrGetLastError @463 NONAME
|
||||
SErrGetLastError@0 @463 NONAME
|
||||
;SErrRegisterMessageSource @464 NONAME
|
||||
SErrSetLastError @465 NONAME
|
||||
SErrSetLastError@4 @465 NONAME
|
||||
;SErrReportNamedResourceLeak @466 NONAME
|
||||
;SErrReportResourceLeak @467 NONAME
|
||||
SErrSuppressErrors @468 NONAME
|
||||
|
@ -287,6 +339,7 @@ EXPORTS
|
|||
;Ordinal498 @498 NONAME
|
||||
|
||||
SStrCopy @501 NONAME
|
||||
SStrCopy@12 @501 NONAME
|
||||
SStrHash @502 NONAME
|
||||
SStrNCat @503 NONAME
|
||||
;SStrTokenize @504 NONAME
|
||||
|
|
|
@ -61,11 +61,11 @@ typedef struct _WSIZE
|
|||
#define GAMESTATE_REPLAY 0x80
|
||||
|
||||
|
||||
BOOL STORMAPI SNetCreateGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
|
||||
BOOL STORMAPI SNetDestroy();
|
||||
BOOL STORMAPI SNetEnumProviders(int (STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD), int mincaps);
|
||||
extern "C" BOOL STORMAPI SNetCreateGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
|
||||
extern "C" BOOL STORMAPI SNetDestroy();
|
||||
extern "C" BOOL STORMAPI SNetEnumProviders(int (STORMAPI *callback)(DWORD, DWORD, DWORD, DWORD), int mincaps);
|
||||
|
||||
BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
|
||||
extern "C" BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
|
||||
|
||||
/* SNetDropPlayer @ 106
|
||||
*
|
||||
|
@ -76,7 +76,7 @@ BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DWORD), int *
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetDropPlayer(
|
||||
int playerid,
|
||||
|
@ -94,7 +94,7 @@ SNetDropPlayer(
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetGetGameInfo(
|
||||
int type,
|
||||
|
@ -116,7 +116,7 @@ SNetGetGameInfo(
|
|||
#define GAMEINFO_PLAYERS 6
|
||||
|
||||
|
||||
BOOL STORMAPI SNetGetNumPlayers(int *firstplayerid, int *lastplayerid, int *activeplayers);
|
||||
extern "C" BOOL STORMAPI SNetGetNumPlayers(int *firstplayerid, int *lastplayerid, int *activeplayers);
|
||||
|
||||
|
||||
typedef struct _CAPS
|
||||
|
@ -133,7 +133,7 @@ typedef struct _CAPS
|
|||
} CAPS, *PCAPS;
|
||||
|
||||
|
||||
BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
|
||||
extern "C" BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
|
||||
|
||||
/* SNetGetPlayerName @ 113
|
||||
*
|
||||
|
@ -145,7 +145,7 @@ BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetGetPlayerName(
|
||||
int playerid,
|
||||
|
@ -160,7 +160,7 @@ SNetGetPlayerName(
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetGetProviderCaps(
|
||||
PCAPS providerCaps);
|
||||
|
@ -174,13 +174,13 @@ SNetGetProviderCaps(
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetGetTurnsInTransit(
|
||||
int *turns);
|
||||
|
||||
|
||||
BOOL STORMAPI SNetInitializeDevice(int a1, int a2, int a3, int a4, int *a5);
|
||||
extern "C" BOOL STORMAPI SNetInitializeDevice(int a1, int a2, int a3, int a4, int *a5);
|
||||
|
||||
// Network provider structures
|
||||
typedef struct _client_info
|
||||
|
@ -303,7 +303,7 @@ typedef struct _storm_head
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetInitializeProvider(
|
||||
DWORD providerName,
|
||||
|
@ -313,7 +313,7 @@ SNetInitializeProvider(
|
|||
module_info *moduleData);
|
||||
|
||||
|
||||
BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *playerName, char *userStats, int *playerid);
|
||||
extern "C" BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *playerName, char *userStats, int *playerid);
|
||||
|
||||
/* SNetLeaveGame @ 119
|
||||
*
|
||||
|
@ -324,14 +324,14 @@ BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword, char *pla
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetLeaveGame(
|
||||
int type);
|
||||
|
||||
BOOL STORMAPI SNetPerformUpgrade(DWORD *upgradestatus);
|
||||
BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databytes);
|
||||
BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, DWORD *arrayplayerstatus);
|
||||
extern "C" BOOL STORMAPI SNetPerformUpgrade(DWORD *upgradestatus);
|
||||
extern "C" BOOL STORMAPI SNetReceiveMessage(int *senderplayerid, char **data, int *databytes);
|
||||
extern "C" BOOL STORMAPI SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, DWORD *arrayplayerstatus);
|
||||
|
||||
// Values for arrayplayerstatus
|
||||
#define SNET_PS_OK 0
|
||||
|
@ -351,9 +351,9 @@ typedef struct _s_evt
|
|||
|
||||
|
||||
// @TODO: "type" is unknown.
|
||||
HANDLE STORMAPI SNetRegisterEventHandler(int type, void (STORMAPI *sEvent)(PS_EVT));
|
||||
extern "C" HANDLE STORMAPI SNetRegisterEventHandler(int type, void (STORMAPI *sEvent)(PS_EVT));
|
||||
|
||||
int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *playerid);
|
||||
extern "C" int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *playerid);
|
||||
|
||||
/* SNetSendMessage @ 127
|
||||
*
|
||||
|
@ -370,7 +370,7 @@ int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5, int *player
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetSendMessage(
|
||||
int playerID,
|
||||
|
@ -394,7 +394,7 @@ SNetSendMessage(
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetSendTurn(
|
||||
char *data,
|
||||
|
@ -420,7 +420,7 @@ SNetSendTurn(
|
|||
*
|
||||
* Returns TRUE if the function was called successfully and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SNetSetGameMode(
|
||||
DWORD modeFlags,
|
||||
|
@ -428,59 +428,59 @@ SNetSetGameMode(
|
|||
|
||||
#define SNMakeGamePublic() SNetSetGameMode( (DWORD mode, SNetGetGameInfo(GAMEINFO_MODEFLAGS, &mode, 4), mode), true)
|
||||
|
||||
BOOL STORMAPI SNetEnumGamesEx(int a1, int a2, int (__fastcall *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
|
||||
BOOL STORMAPI SNetSendServerChatCommand(const char *command);
|
||||
extern "C" BOOL STORMAPI SNetEnumGamesEx(int a1, int a2, int (__fastcall *callback)(DWORD, DWORD, DWORD), int *hintnextcall);
|
||||
extern "C" BOOL STORMAPI SNetSendServerChatCommand(const char *command);
|
||||
|
||||
BOOL STORMAPI SNetDisconnectAll(DWORD flags);
|
||||
BOOL STORMAPI SNetCreateLadderGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, DWORD dwGameLadderType, DWORD dwGameModeFlags, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
|
||||
extern "C" BOOL STORMAPI SNetDisconnectAll(DWORD flags);
|
||||
extern "C" BOOL STORMAPI SNetCreateLadderGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, DWORD dwGameType, DWORD dwGameLadderType, DWORD dwGameModeFlags, char *GameTemplateData, int GameTemplateSize, int playerCount, char *creatorName, char *a11, int *playerID);
|
||||
|
||||
#define SNET_GAME_RESULT_WIN 1
|
||||
#define SNET_GAME_RESULT_LOSS 2
|
||||
#define SNET_GAME_RESULT_DRAW 3
|
||||
#define SNET_GAME_RESULT_DISCONNECT 4
|
||||
|
||||
BOOL STORMAPI SNetReportGameResult(unsigned a1, int size, int *results, const char* headerInfo, const char* detailInfo);
|
||||
extern "C" BOOL STORMAPI SNetReportGameResult(unsigned a1, int size, int *results, const char* headerInfo, const char* detailInfo);
|
||||
|
||||
int STORMAPI SNetSendLeagueCommand(char *cmd, char *callback);
|
||||
int STORMAPI SNetSendReplayPath(int a1, int a2, char *replayPath);
|
||||
int STORMAPI SNetGetLeagueName(int leagueID);
|
||||
BOOL STORMAPI SNetGetPlayerNames(char **names);
|
||||
int STORMAPI SNetLeagueLogout(char *bnetName);
|
||||
int STORMAPI SNetGetLeaguePlayerName(char *curPlayerLeageName, size_t nameSize);
|
||||
extern "C" int STORMAPI SNetSendLeagueCommand(char *cmd, char *callback);
|
||||
extern "C" int STORMAPI SNetSendReplayPath(int a1, int a2, char *replayPath);
|
||||
extern "C" int STORMAPI SNetGetLeagueName(int leagueID);
|
||||
extern "C" BOOL STORMAPI SNetGetPlayerNames(char **names);
|
||||
extern "C" int STORMAPI SNetLeagueLogout(char *bnetName);
|
||||
extern "C" int STORMAPI SNetGetLeaguePlayerName(char *curPlayerLeageName, size_t nameSize);
|
||||
|
||||
HGDIOBJ STORMAPI SDlgDefDialogProc(HWND hDlg, signed int DlgType, HDC textLabel, HWND hWnd);
|
||||
extern "C" HGDIOBJ STORMAPI SDlgDefDialogProc(HWND hDlg, signed int DlgType, HDC textLabel, HWND hWnd);
|
||||
|
||||
HANDLE STORMAPI SDlgDialogBoxIndirectParam(HMODULE hModule, LPCSTR lpName, HWND hWndParent, LPVOID lpParam, LPARAM lParam);
|
||||
extern "C" HANDLE STORMAPI SDlgDialogBoxIndirectParam(HMODULE hModule, LPCSTR lpName, HWND hWndParent, LPVOID lpParam, LPARAM lParam);
|
||||
|
||||
BOOL STORMAPI SDlgEndDialog(HWND hDlg, HANDLE nResult);
|
||||
extern "C" BOOL STORMAPI SDlgEndDialog(HWND hDlg, HANDLE nResult);
|
||||
|
||||
BOOL STORMAPI SDlgSetControlBitmaps(HWND parentwindow, int *id, int a3, char *buffer2, char *buffer, int flags, int mask);
|
||||
extern "C" BOOL STORMAPI SDlgSetControlBitmaps(HWND parentwindow, int *id, int a3, char *buffer2, char *buffer, int flags, int mask);
|
||||
|
||||
/*
|
||||
// lpCursorName can only be IDC_ARROW
|
||||
BOOL STORMAPI SDlgSetSystemCursor(void *lpSrcBuffer, void *p_a2, LPSIZE lpSize, LPCSTR lpCursorName);
|
||||
*/
|
||||
|
||||
BOOL STORMAPI SDlgBltToWindowE(HWND hWnd, HRGN a2, char *a3, int a4, void *buffer, RECT *rct, SIZE *size, int a8, int a9, DWORD rop);
|
||||
BOOL STORMAPI SDlgSetBitmapE(HWND hWnd, int a2, char *src, int mask1, int flags, int a6, int a7, int width, int a9, int mask2);
|
||||
extern "C" BOOL STORMAPI SDlgBltToWindowE(HWND hWnd, HRGN a2, char *a3, int a4, void *buffer, RECT *rct, SIZE *size, int a8, int a9, DWORD rop);
|
||||
extern "C" BOOL STORMAPI SDlgSetBitmapE(HWND hWnd, int a2, char *src, int mask1, int flags, int a6, int a7, int width, int a9, int mask2);
|
||||
|
||||
int STORMAPI Ordinal224(int a1);
|
||||
extern "C" int STORMAPI Ordinal224(int a1);
|
||||
|
||||
BOOL STORMAPI SFileCloseArchive(HANDLE hArchive);
|
||||
BOOL STORMAPI SFileCloseFile(HANDLE hFile);
|
||||
extern "C" BOOL STORMAPI SFileCloseArchive(HANDLE hArchive);
|
||||
extern "C" BOOL STORMAPI SFileCloseFile(HANDLE hFile);
|
||||
|
||||
BOOL STORMAPI SFileDdaBeginEx(HANDLE directsound, DWORD flags, DWORD mask, unsigned __int32 lDistanceToMove, signed __int32 volume, signed int a6, int a7);
|
||||
BOOL STORMAPI SFileDdaDestroy();
|
||||
BOOL STORMAPI SFileDdaEnd(HANDLE directsound);
|
||||
BOOL STORMAPI SFileDdaGetPos(HANDLE directsound, int a2, int a3);
|
||||
extern "C" BOOL STORMAPI SFileDdaBeginEx(HANDLE directsound, DWORD flags, DWORD mask, unsigned __int32 lDistanceToMove, signed __int32 volume, signed int a6, int a7);
|
||||
extern "C" BOOL STORMAPI SFileDdaDestroy();
|
||||
extern "C" BOOL STORMAPI SFileDdaEnd(HANDLE directsound);
|
||||
extern "C" BOOL STORMAPI SFileDdaGetPos(HANDLE directsound, int a2, int a3);
|
||||
|
||||
BOOL STORMAPI SFileDdaInitialize(HANDLE directsound);
|
||||
BOOL STORMAPI SFileDdaSetVolume(HANDLE directsound, signed int bigvolume, signed int volume);
|
||||
BOOL STORMAPI SFileDestroy();
|
||||
extern "C" BOOL STORMAPI SFileDdaInitialize(HANDLE directsound);
|
||||
extern "C" BOOL STORMAPI SFileDdaSetVolume(HANDLE directsound, signed int bigvolume, signed int volume);
|
||||
extern "C" BOOL STORMAPI SFileDestroy();
|
||||
|
||||
BOOL STORMAPI SFileGetFileArchive(HANDLE hFile, HANDLE archive);
|
||||
LONG STORMAPI SFileGetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
|
||||
BOOL STORMAPI SFileOpenArchive(const char *szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE *phMpq);
|
||||
extern "C" BOOL STORMAPI SFileGetFileArchive(HANDLE hFile, HANDLE archive);
|
||||
extern "C" LONG STORMAPI SFileGetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
|
||||
extern "C" BOOL STORMAPI SFileOpenArchive(const char *szMpqName, DWORD dwPriority, DWORD dwFlags, HANDLE *phMpq);
|
||||
|
||||
// values for dwFlags
|
||||
enum MPQFlags
|
||||
|
@ -492,8 +492,8 @@ enum MPQFlags
|
|||
};
|
||||
|
||||
|
||||
BOOL STORMAPI SFileOpenFile(const char *filename, HANDLE *phFile);
|
||||
BOOL STORMAPI SFileOpenFileEx(HANDLE hMpq, const char *szFileName, DWORD dwSearchScope, HANDLE *phFile);
|
||||
extern "C" BOOL STORMAPI SFileOpenFile(const char *filename, HANDLE *phFile);
|
||||
extern "C" BOOL STORMAPI SFileOpenFileEx(HANDLE hMpq, const char *szFileName, DWORD dwSearchScope, HANDLE *phFile);
|
||||
|
||||
// values for dwSearchScope
|
||||
enum SFileFlags
|
||||
|
@ -504,22 +504,22 @@ enum SFileFlags
|
|||
SFILE_FROM_DISK = 0x00000004
|
||||
};
|
||||
|
||||
BOOL STORMAPI SFileReadFile(HANDLE hFile, void *buffer, DWORD nNumberOfBytesToRead, DWORD *read, LONG lpDistanceToMoveHigh);
|
||||
extern "C" BOOL STORMAPI SFileReadFile(HANDLE hFile, void *buffer, DWORD nNumberOfBytesToRead, DWORD *read, LONG lpDistanceToMoveHigh);
|
||||
|
||||
void STORMAPI SFileSetLocale(LCID lcLocale);
|
||||
extern "C" void STORMAPI SFileSetLocale(LCID lcLocale);
|
||||
|
||||
// mode: 0 - Silent (callback is NULL)
|
||||
// 1 - Application Defined
|
||||
// 2 - Handled by storm (callback is NULL)
|
||||
// BOOL STORMAPI callback(const char *pszFilename, DWORD dwErrCode, DWORD dwErrCount)
|
||||
BOOL STORMAPI SFileSetIoErrorMode(DWORD mode, BOOL (STORMAPI *callback)(const char*,DWORD,DWORD) );
|
||||
extern "C" BOOL STORMAPI SFileSetIoErrorMode(DWORD mode, BOOL (STORMAPI *callback)(const char*,DWORD,DWORD) );
|
||||
|
||||
BOOL STORMAPI SFileGetArchiveName(HANDLE hArchive, char *name, int length);
|
||||
BOOL STORMAPI SFileGetFileName(HANDLE hFile, char *buffer, int length);
|
||||
extern "C" BOOL STORMAPI SFileGetArchiveName(HANDLE hArchive, char *name, int length);
|
||||
extern "C" BOOL STORMAPI SFileGetFileName(HANDLE hFile, char *buffer, int length);
|
||||
|
||||
BOOL STORMAPI SFileLoadFile(char *filename, void *buffer, int buffersize, int a4, int a5);
|
||||
BOOL STORMAPI SFileUnloadFile(HANDLE hFile);
|
||||
BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, int a5, DWORD searchScope, struct _OVERLAPPED *lpOverlapped);
|
||||
extern "C" BOOL STORMAPI SFileLoadFile(char *filename, void *buffer, int buffersize, int a4, int a5);
|
||||
extern "C" BOOL STORMAPI SFileUnloadFile(HANDLE hFile);
|
||||
extern "C" BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, int a5, DWORD searchScope, struct _OVERLAPPED *lpOverlapped);
|
||||
|
||||
// Options are DWORD except for #6
|
||||
// 1: [TRUE|FALSE] - If true, reports resource leaks (SErrReportResourceLeak/SErrReportNamedResourceLeak) to the attached debugger instead of a message box.
|
||||
|
@ -533,8 +533,8 @@ BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3, int a4, in
|
|||
//BOOL STORMAPI StormGetOption(int type, void *pValue, size_t *pSize);
|
||||
//BOOL STORMAPI StormSetOption(int type, void *pValue, size_t size);
|
||||
|
||||
BOOL STORMAPI SBltROP3(void *lpDstBuffer, void *lpSrcBuffer, int srcDrawWidth, int srcDrawHeight, int dstWidth, int srcWidth, int a7, DWORD rop);
|
||||
BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt, int a4, void *lpSrcBuffer, RECT *lpSrcRect, POINT *lpSrcPt, int a8, int a9, DWORD rop);
|
||||
extern "C" BOOL STORMAPI SBltROP3(void *lpDstBuffer, void *lpSrcBuffer, int srcDrawWidth, int srcDrawHeight, int dstWidth, int srcWidth, int a7, DWORD rop);
|
||||
extern "C" BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt, int a4, void *lpSrcBuffer, RECT *lpSrcRect, POINT *lpSrcPt, int a8, int a9, DWORD rop);
|
||||
|
||||
#define SBMP_DEFAULT 0
|
||||
#define SBMP_BMP 1
|
||||
|
@ -559,7 +559,7 @@ BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POINT *lpDstPt
|
|||
*
|
||||
* Returns TRUE if the image was supported and decoded correctly, FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SBmpDecodeImage(
|
||||
DWORD dwImgType,
|
||||
|
@ -587,7 +587,7 @@ SBmpDecodeImage(
|
|||
*
|
||||
* Returns TRUE if the image was supported and loaded correctly, FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SBmpLoadImage(
|
||||
const char *pszFileName,
|
||||
|
@ -612,7 +612,7 @@ SBmpLoadImage(
|
|||
*
|
||||
* Returns TRUE if the image was saved correctly, FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SBmpSaveImage(
|
||||
const char *pszFileName,
|
||||
|
@ -623,14 +623,14 @@ SBmpSaveImage(
|
|||
DWORD dwBpp = 8);
|
||||
|
||||
|
||||
HANDLE STORMAPI SBmpAllocLoadImage(const char *fileName, PALETTEENTRY *palette, void **buffer, int *width, int *height, int unused6, int unused7, void *(STORMAPI *allocFunction)(DWORD));
|
||||
extern "C" HANDLE STORMAPI SBmpAllocLoadImage(const char *fileName, PALETTEENTRY *palette, void **buffer, int *width, int *height, int unused6, int unused7, void *(STORMAPI *allocFunction)(DWORD));
|
||||
|
||||
BOOL STORMAPI SCodeCompile(char *directives1, char *directives2, char *loopstring, unsigned int maxiterations, unsigned int flags, HANDLE handle);
|
||||
BOOL STORMAPI SCodeDelete(HANDLE handle);
|
||||
extern "C" BOOL STORMAPI SCodeCompile(char *directives1, char *directives2, char *loopstring, unsigned int maxiterations, unsigned int flags, HANDLE handle);
|
||||
extern "C" BOOL STORMAPI SCodeDelete(HANDLE handle);
|
||||
|
||||
int STORMAPI SCodeExecute(HANDLE handle, int a2);
|
||||
extern "C" int STORMAPI SCodeExecute(HANDLE handle, int a2);
|
||||
|
||||
BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lpWindowName, WNDPROC pfnWndProc, int nMode, int nWidth, int nHeight, int nBits);
|
||||
extern "C" BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lpWindowName, WNDPROC pfnWndProc, int nMode, int nWidth, int nHeight, int nBits);
|
||||
|
||||
|
||||
/* SDrawCaptureScreen @ 342
|
||||
|
@ -642,7 +642,7 @@ BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName, LPCSTR lp
|
|||
*
|
||||
* Returns TRUE if successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawCaptureScreen(
|
||||
const char *pszOutput);
|
||||
|
@ -657,7 +657,7 @@ SDrawCaptureScreen(
|
|||
*
|
||||
* Returns the handle of the window.
|
||||
*/
|
||||
HWND
|
||||
extern "C" HWND
|
||||
STORMAPI
|
||||
SDrawGetFrameWindow(
|
||||
HWND *sdraw_framewindow = NULL);
|
||||
|
@ -678,7 +678,7 @@ SDrawGetFrameWindow(
|
|||
*
|
||||
* Returns FALSE if the direct draw interface has not been initialized.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawGetObjects(
|
||||
LPDIRECTDRAW *ddInterface = NULL,
|
||||
|
@ -700,7 +700,7 @@ SDrawGetObjects(
|
|||
*
|
||||
* Returns FALSE if no variables were specified.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawGetScreenSize(
|
||||
DWORD *pdwWidth,
|
||||
|
@ -709,7 +709,7 @@ SDrawGetScreenSize(
|
|||
|
||||
|
||||
// undefined
|
||||
BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpSurface, int *lpPitch, int arg_unused);
|
||||
extern "C" BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpSurface, int *lpPitch, int arg_unused);
|
||||
|
||||
|
||||
/* SDrawManualInitialize @ 351
|
||||
|
@ -730,7 +730,7 @@ BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, void **lplpS
|
|||
*
|
||||
* Returns FALSE if no variables were specified.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawManualInitialize(
|
||||
HWND hWnd = NULL,
|
||||
|
@ -750,7 +750,7 @@ SDrawManualInitialize(
|
|||
*
|
||||
* Returns TRUE if successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SDrawPostClose();
|
||||
|
||||
|
@ -758,20 +758,20 @@ SDrawPostClose();
|
|||
// undefined
|
||||
//BOOL STORMAPI SDrawRealizePalette();
|
||||
|
||||
BOOL STORMAPI SDrawUnlockSurface(int surfacenumber, void *lpSurface, int a3, RECT *lpRect);
|
||||
BOOL STORMAPI SDrawUpdatePalette(unsigned int firstentry, unsigned int numentries, PALETTEENTRY *pPalEntries, int a4);
|
||||
extern "C" BOOL STORMAPI SDrawUnlockSurface(int surfacenumber, void *lpSurface, int a3, RECT *lpRect);
|
||||
extern "C" BOOL STORMAPI SDrawUpdatePalette(unsigned int firstentry, unsigned int numentries, PALETTEENTRY *pPalEntries, int a4);
|
||||
|
||||
BOOL STORMAPI SEvtDispatch(DWORD dwMessageID, DWORD dwFlags, int type, PS_EVT pEvent);
|
||||
extern "C" BOOL STORMAPI SEvtDispatch(DWORD dwMessageID, DWORD dwFlags, int type, PS_EVT pEvent);
|
||||
|
||||
BOOL STORMAPI SGdiDeleteObject(HANDLE handle);
|
||||
extern "C" BOOL STORMAPI SGdiDeleteObject(HANDLE handle);
|
||||
|
||||
BOOL STORMAPI SGdiExtTextOut(int a1, int a2, int a3, int a4, unsigned int a8, signed int a6, signed int a7, const char *pszString, unsigned int arg20);
|
||||
BOOL STORMAPI SGdiImportFont(HGDIOBJ handle, int windowsfont);
|
||||
extern "C" BOOL STORMAPI SGdiExtTextOut(int a1, int a2, int a3, int a4, unsigned int a8, signed int a6, signed int a7, const char *pszString, unsigned int arg20);
|
||||
extern "C" BOOL STORMAPI SGdiImportFont(HGDIOBJ handle, int windowsfont);
|
||||
|
||||
BOOL STORMAPI SGdiSelectObject(int handle);
|
||||
BOOL STORMAPI SGdiSetPitch(int pitch);
|
||||
extern "C" BOOL STORMAPI SGdiSelectObject(int handle);
|
||||
extern "C" BOOL STORMAPI SGdiSetPitch(int pitch);
|
||||
|
||||
BOOL STORMAPI Ordinal393(char *pszString, int, int);
|
||||
extern "C" BOOL STORMAPI Ordinal393(char *pszString, int, int);
|
||||
|
||||
|
||||
/* SMemAlloc @ 401
|
||||
|
@ -788,7 +788,7 @@ BOOL STORMAPI Ordinal393(char *pszString, int, int);
|
|||
* Returns a pointer to the allocated memory. This pointer does NOT include
|
||||
* the additional storm header.
|
||||
*/
|
||||
void*
|
||||
extern "C" void*
|
||||
STORMAPI
|
||||
SMemAlloc(
|
||||
size_t amount,
|
||||
|
@ -811,7 +811,7 @@ SMemAlloc(
|
|||
*
|
||||
* Returns TRUE if the call was successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SMemFree(
|
||||
void *location,
|
||||
|
@ -837,7 +837,7 @@ SMemFree(
|
|||
* Returns a pointer to the re-allocated memory. This pointer does NOT include
|
||||
* the additional storm header.
|
||||
*/
|
||||
void*
|
||||
extern "C" void*
|
||||
STORMAPI
|
||||
SMemReAlloc(
|
||||
void *location,
|
||||
|
@ -857,14 +857,14 @@ SMemReAlloc(
|
|||
#define SLOG_EXCEPTION -5
|
||||
|
||||
|
||||
BOOL STORMAPI SRegLoadData(const char *keyname, const char *valuename, int size, LPBYTE lpData, BYTE flags, LPDWORD lpcbData);
|
||||
BOOL STORMAPI SRegLoadString(const char *keyname, const char *valuename, BYTE flags, char *buffer, size_t buffersize);
|
||||
BOOL STORMAPI SRegLoadValue(const char *keyname, const char *valuename, BYTE flags, int *value);
|
||||
BOOL STORMAPI SRegSaveData(const char *keyname, const char *valuename, int size, BYTE *lpData, DWORD cbData);
|
||||
BOOL STORMAPI SRegSaveString(const char *keyname, const char *valuename, BYTE flags, char *string);
|
||||
BOOL STORMAPI SRegSaveValue(const char *keyname, const char *valuename, BYTE flags, DWORD result);
|
||||
extern "C" BOOL STORMAPI SRegLoadData(const char *keyname, const char *valuename, int size, LPBYTE lpData, BYTE flags, LPDWORD lpcbData);
|
||||
extern "C" BOOL STORMAPI SRegLoadString(const char *keyname, const char *valuename, BYTE flags, char *buffer, size_t buffersize);
|
||||
extern "C" BOOL STORMAPI SRegLoadValue(const char *keyname, const char *valuename, BYTE flags, int *value);
|
||||
extern "C" BOOL STORMAPI SRegSaveData(const char *keyname, const char *valuename, int size, BYTE *lpData, DWORD cbData);
|
||||
extern "C" BOOL STORMAPI SRegSaveString(const char *keyname, const char *valuename, BYTE flags, char *string);
|
||||
extern "C" BOOL STORMAPI SRegSaveValue(const char *keyname, const char *valuename, BYTE flags, DWORD result);
|
||||
|
||||
BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE flags);
|
||||
extern "C" BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE flags);
|
||||
|
||||
// Flags for SReg functions
|
||||
|
||||
|
@ -876,29 +876,29 @@ BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuename, BYTE f
|
|||
#define SREG_EXCLUDE_CURRENT_USER 0x00000004 // excludes checking the HKEY_CURRENT_USER hive
|
||||
#define SREG_ABSOLUTE 0x00000010 // specifies that the key is not a relative key
|
||||
|
||||
BOOL STORMAPI STransBlt(void *lpSurface, int x, int y, int width, HANDLE hTrans);
|
||||
BOOL STORMAPI STransBltUsingMask(void *lpDest, void *lpSource, int pitch, int width, HANDLE hTrans);
|
||||
extern "C" BOOL STORMAPI STransBlt(void *lpSurface, int x, int y, int width, HANDLE hTrans);
|
||||
extern "C" BOOL STORMAPI STransBltUsingMask(void *lpDest, void *lpSource, int pitch, int width, HANDLE hTrans);
|
||||
|
||||
BOOL STORMAPI STransDelete(HANDLE hTrans);
|
||||
extern "C" BOOL STORMAPI STransDelete(HANDLE hTrans);
|
||||
|
||||
BOOL STORMAPI STransDuplicate(HANDLE hTransSource, HANDLE hTransDest);
|
||||
BOOL STORMAPI STransIntersectDirtyArray(HANDLE hTrans, char * dirtyarraymask, unsigned flags, HANDLE * phTransResult);
|
||||
BOOL STORMAPI STransInvertMask(HANDLE hTrans, HANDLE * phTransResult);
|
||||
extern "C" BOOL STORMAPI STransDuplicate(HANDLE hTransSource, HANDLE hTransDest);
|
||||
extern "C" BOOL STORMAPI STransIntersectDirtyArray(HANDLE hTrans, char * dirtyarraymask, unsigned flags, HANDLE * phTransResult);
|
||||
extern "C" BOOL STORMAPI STransInvertMask(HANDLE hTrans, HANDLE * phTransResult);
|
||||
|
||||
BOOL STORMAPI STransSetDirtyArrayInfo(int width, int height, int depth, int bits);
|
||||
extern "C" BOOL STORMAPI STransSetDirtyArrayInfo(int width, int height, int depth, int bits);
|
||||
|
||||
BOOL STORMAPI STransPointInMask(HANDLE hTrans, int x, int y); // Name is a pure guess
|
||||
BOOL STORMAPI STransCombineMasks(HANDLE hTransA, HANDLE hTransB, int left, int top, int flags, HANDLE * phTransResult);
|
||||
extern "C" BOOL STORMAPI STransPointInMask(HANDLE hTrans, int x, int y); // Name is a pure guess
|
||||
extern "C" BOOL STORMAPI STransCombineMasks(HANDLE hTransA, HANDLE hTransB, int left, int top, int flags, HANDLE * phTransResult);
|
||||
|
||||
BOOL STORMAPI STransCreateE(void *pBuffer, int width, int height, int bpp, int a5, int bufferSize, HANDLE *phTransOut);
|
||||
extern "C" BOOL STORMAPI STransCreateE(void *pBuffer, int width, int height, int bpp, int a5, int bufferSize, HANDLE *phTransOut);
|
||||
|
||||
BOOL STORMAPI SVidDestroy();
|
||||
BOOL STORMAPI SVidGetSize(HANDLE video, int width, int height, int zero);
|
||||
BOOL STORMAPI SVidInitialize(HANDLE video);
|
||||
BOOL STORMAPI SVidPlayBegin(char *filename, int arg4, int a3, int a4, int a5, int a6, HANDLE* video);
|
||||
extern "C" BOOL STORMAPI SVidDestroy();
|
||||
extern "C" BOOL STORMAPI SVidGetSize(HANDLE video, int width, int height, int zero);
|
||||
extern "C" BOOL STORMAPI SVidInitialize(HANDLE video);
|
||||
extern "C" BOOL STORMAPI SVidPlayBegin(char *filename, int arg4, int a3, int a4, int a5, int a6, HANDLE* video);
|
||||
|
||||
BOOL STORMAPI SVidPlayContinueSingle(HANDLE video, int a2, int a3);
|
||||
BOOL STORMAPI SVidPlayEnd(HANDLE video);
|
||||
extern "C" BOOL STORMAPI SVidPlayContinueSingle(HANDLE video, int a2, int a3);
|
||||
extern "C" BOOL STORMAPI SVidPlayEnd(HANDLE video);
|
||||
|
||||
/* SErrDisplayError @ 461
|
||||
*
|
||||
|
@ -915,7 +915,7 @@ BOOL STORMAPI SVidPlayEnd(HANDLE video);
|
|||
*
|
||||
* Returns TRUE if the user chose to continue execution, FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SErrDisplayError(
|
||||
DWORD dwErrMsg,
|
||||
|
@ -940,7 +940,7 @@ SErrDisplayError(
|
|||
*
|
||||
* Returns TRUE if the call was successful and FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
STORMAPI
|
||||
SErrGetErrorStr(
|
||||
DWORD dwErrCode,
|
||||
|
@ -957,7 +957,7 @@ SErrGetErrorStr(
|
|||
*
|
||||
* Returns the last error set within the Storm library.
|
||||
*/
|
||||
DWORD
|
||||
extern "C" DWORD
|
||||
STORMAPI
|
||||
SErrGetLastError();
|
||||
|
||||
|
@ -973,7 +973,7 @@ SErrGetLastError();
|
|||
*
|
||||
* dwErrCode: The error code that will be set.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SErrSetLastError(
|
||||
DWORD dwErrCode = NO_ERROR);
|
||||
|
@ -982,7 +982,7 @@ SErrSetLastError(
|
|||
// void STORMAPI SErrReportNamedResourceLeak(const char *pszMsg, const char *pszSubMsg = nullptr)
|
||||
// void STORMAPI SErrReportResourceLeak(const char *pszMsg)
|
||||
|
||||
void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
|
||||
extern "C" void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
|
||||
|
||||
// Values for dwErrCode
|
||||
#define STORM_ERROR_ASSERTION 0x85100000
|
||||
|
@ -1031,7 +1031,7 @@ void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
|
|||
* source: The source buffer.
|
||||
* size: The number of bytes to copy.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SMemCopy(
|
||||
void *dest,
|
||||
|
@ -1050,7 +1050,7 @@ SMemCopy(
|
|||
* source: The size of the destination buffer.
|
||||
* size: The format to use.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SMemFill(
|
||||
void *location,
|
||||
|
@ -1066,7 +1066,7 @@ SMemFill(
|
|||
* location: The location to write at.
|
||||
* length: The amount of bytes to write.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SMemZero(
|
||||
void *location,
|
||||
|
@ -1075,7 +1075,7 @@ SMemZero(
|
|||
#define SMZero(l) (SMemZero(l, sizeof(l)))
|
||||
|
||||
|
||||
int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
|
||||
extern "C" int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
|
||||
|
||||
#define SMCmp(l,x) ( SMemCmp(l, x, __STORM_SSIZEMIN(x,l)) )
|
||||
|
||||
|
@ -1090,7 +1090,7 @@ int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
|
|||
*
|
||||
* Returns the number of characters copied.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrCopy(
|
||||
char *dest,
|
||||
|
@ -1116,14 +1116,14 @@ SStrCopy(
|
|||
*
|
||||
* Returns the 32-bit hash of the string.
|
||||
*/
|
||||
DWORD
|
||||
extern "C" DWORD
|
||||
STORMAPI
|
||||
SStrHash(
|
||||
const char *string,
|
||||
DWORD flags = 0,
|
||||
DWORD Seed = 0);
|
||||
|
||||
int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
|
||||
extern "C" int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
|
||||
|
||||
/* SStrLen @ 506
|
||||
*
|
||||
|
@ -1134,7 +1134,7 @@ int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length);
|
|||
*
|
||||
* Returns the length of the string.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrLen(
|
||||
const char *string);
|
||||
|
@ -1149,7 +1149,7 @@ SStrLen(
|
|||
*
|
||||
* Returns 0 if strings are equal. See strcmp documentation for more details.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrCmp(
|
||||
const char *string1,
|
||||
|
@ -1168,7 +1168,7 @@ SStrCmp(
|
|||
*
|
||||
* Returns 0 if strings are equal. See strcmpi documentation for more details.
|
||||
*/
|
||||
int
|
||||
extern "C" int
|
||||
STORMAPI
|
||||
SStrCmpI(
|
||||
const char *string1,
|
||||
|
@ -1185,16 +1185,16 @@ SStrCmpI(
|
|||
*
|
||||
* Returns the same pointer given in the input.
|
||||
*/
|
||||
char*
|
||||
extern "C" char*
|
||||
STORMAPI
|
||||
SStrUpper(
|
||||
char* string);
|
||||
|
||||
void STORMAPI SRgn523(HANDLE hRgn, RECT *pRect, int a3, int a4);
|
||||
void STORMAPI SRgnCreateRegion(HANDLE *hRgn, int a2);
|
||||
void STORMAPI SRgnDeleteRegion(HANDLE hRgn);
|
||||
extern "C" void STORMAPI SRgn523(HANDLE hRgn, RECT *pRect, int a3, int a4);
|
||||
extern "C" void STORMAPI SRgnCreateRegion(HANDLE *hRgn, int a2);
|
||||
extern "C" void STORMAPI SRgnDeleteRegion(HANDLE hRgn);
|
||||
|
||||
void STORMAPI SRgn529i(int handle, int a2, int a3);
|
||||
extern "C" void STORMAPI SRgn529i(int handle, int a2, int a3);
|
||||
|
||||
|
||||
/* SErrDisplayErrorFmt @ 562
|
||||
|
@ -1212,7 +1212,7 @@ void STORMAPI SRgn529i(int handle, int a2, int a3);
|
|||
*
|
||||
* Returns TRUE if the user chose to continue execution, FALSE otherwise.
|
||||
*/
|
||||
BOOL
|
||||
extern "C" BOOL
|
||||
SErrDisplayErrorFmt(
|
||||
DWORD dwErrMsg,
|
||||
const char *logfilename,
|
||||
|
@ -1229,7 +1229,7 @@ SErrDisplayErrorFmt(
|
|||
* Registers a top-level exception filter managed entirely by Storm.
|
||||
* The registered filter will display formatted exception information by calling SErrDisplayError.
|
||||
*/
|
||||
void
|
||||
extern "C" void
|
||||
STORMAPI
|
||||
SErrCatchUnhandledExceptions();
|
||||
|
||||
|
@ -1244,14 +1244,14 @@ SErrCatchUnhandledExceptions();
|
|||
*
|
||||
* Returns a pointer to the first occurance of the character.
|
||||
*/
|
||||
char*
|
||||
extern "C" char*
|
||||
STORMAPI
|
||||
SStrChr(
|
||||
const char *string,
|
||||
char c);
|
||||
|
||||
|
||||
char *STORMAPI SStrChrR(const char *string, char c);
|
||||
extern "C" char *STORMAPI SStrChrR(const char *string, char c);
|
||||
|
||||
|
||||
/* SStrVPrintf @ 578
|
||||
|
@ -1266,34 +1266,35 @@ char *STORMAPI SStrChrR(const char *string, char c);
|
|||
*
|
||||
* Returns the number of characters written.
|
||||
*/
|
||||
size_t
|
||||
extern "C" size_t
|
||||
SStrVPrintf(
|
||||
char *dest,
|
||||
size_t size,
|
||||
const char *format, ...);
|
||||
|
||||
|
||||
int STORMAPI SBigDel(void *buffer);
|
||||
extern "C" int STORMAPI SBigDel(void *buffer);
|
||||
|
||||
int STORMAPI SBigFromBinary(void *buffer, const void *str, size_t size);
|
||||
extern "C" int STORMAPI SBigFromBinary(void *buffer, const void *str, size_t size);
|
||||
|
||||
int STORMAPI SBigNew(void **buffer);
|
||||
extern "C" int STORMAPI SBigNew(void **buffer);
|
||||
|
||||
int STORMAPI SBigPowMod(void *buffer1, void *buffer2, int a3, int a4);
|
||||
extern "C" int STORMAPI SBigPowMod(void *buffer1, void *buffer2, int a3, int a4);
|
||||
|
||||
int STORMAPI SBigToBinaryBuffer(void *buffer, int length, int a3, int a4);
|
||||
extern "C" int STORMAPI SBigToBinaryBuffer(void *buffer, int length, int a3, int a4);
|
||||
|
||||
extern "C" void __stdcall SDrawMessageBox(char *,char *,int);
|
||||
extern "C" void __cdecl SDrawDestroy(void);
|
||||
extern "C" bool __cdecl StormDestroy(void);
|
||||
extern "C" bool __stdcall SFileSetBasePath(char *);
|
||||
extern "C" void __cdecl SDrawRealizePalette(void);
|
||||
extern "C" bool __cdecl SVidPlayContinue(void);
|
||||
extern "C" bool __stdcall SNetGetOwnerTurnsWaiting(int *);
|
||||
extern "C" void * __stdcall SNetUnregisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
|
||||
extern "C" void * __stdcall SNetRegisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
|
||||
extern "C" bool __stdcall SNetSetBasePlayer(int);
|
||||
extern "C" int __stdcall SNetInitializeProvider(unsigned long,struct _SNETPROGRAMDATA *,struct _SNETPLAYERDATA *,struct _SNETUIDATA *,struct _SNETVERSIONDATA *);
|
||||
extern "C" int __stdcall SNetGetProviderCaps(struct _SNETCAPS *);
|
||||
extern "C" int __stdcall SFileSetFilePointer(HANDLE,int,HANDLE,int);
|
||||
|
||||
void __stdcall SDrawMessageBox(char *,char *,int);
|
||||
void __cdecl SDrawDestroy(void);
|
||||
bool __cdecl StormDestroy(void);
|
||||
bool __stdcall SFileSetBasePath(char *);
|
||||
void __cdecl SDrawRealizePalette(void);
|
||||
bool __cdecl SVidPlayContinue(void);
|
||||
bool __stdcall SNetGetOwnerTurnsWaiting(int *);
|
||||
void * __stdcall SNetUnregisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
|
||||
void * __stdcall SNetRegisterEventHandler(int,void (__stdcall*)(struct _SNETEVENT *));
|
||||
bool __stdcall SNetSetBasePlayer(int);
|
||||
int __stdcall SNetInitializeProvider(unsigned long,struct _SNETPROGRAMDATA *,struct _SNETPLAYERDATA *,struct _SNETUIDATA *,struct _SNETVERSIONDATA *);
|
||||
int __stdcall SNetGetProviderCaps(struct _SNETCAPS *);
|
||||
int __stdcall SFileSetFilePointer(HANDLE,int,HANDLE,int);
|
||||
#endif
|
||||
|
|
|
@ -9,29 +9,29 @@
|
|||
*/
|
||||
|
||||
|
||||
void __cdecl UiDestroy(); // { return; }
|
||||
void __stdcall UiTitleDialog(int a1); // { return; }
|
||||
void __cdecl UiInitialize(); // { return; }
|
||||
void __stdcall UiCopyProtError(int a1); // { return; }
|
||||
void __stdcall UiAppActivate(int a1); // { return; }
|
||||
int __stdcall UiValidPlayerName(char *a1); // { return 0; }
|
||||
int __stdcall UiSelHeroMultDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, int *a6, char *name); // { return 0; }
|
||||
int __stdcall UiSelHeroSingDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, char *name, int *difficulty); // { return 0; }
|
||||
void __stdcall UiCreditsDialog(int a1); // { return; }
|
||||
int __stdcall UiMainMenuDialog(char *name, int *a2, void *fnSound, int a4); // { return 0; }
|
||||
int __stdcall UiProgressDialog(HWND window, char *msg, int a3, void *fnfunc, int a5); // { return 0; }
|
||||
int __cdecl UiProfileGetString(); // { return; }
|
||||
void __cdecl UiProfileCallback(); // { return; }
|
||||
void __cdecl UiProfileDraw(); // { return; }
|
||||
void __cdecl UiCategoryCallback(); // { return; }
|
||||
void __cdecl UiGetDataCallback(); // { return; }
|
||||
void __cdecl UiAuthCallback(); // { return; }
|
||||
void __cdecl UiSoundCallback(); // { return; }
|
||||
void __cdecl UiMessageBoxCallback(); // { return; }
|
||||
void __cdecl UiDrawDescCallback(); // { return; }
|
||||
void __cdecl UiCreateGameCallback(); // { return; }
|
||||
void __cdecl UiArtCallback(); // { return; }
|
||||
int __stdcall UiSelectGame(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *a6); // { return 0; }
|
||||
int __stdcall UiSelectProvider(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *type); // { return 0; }
|
||||
int __stdcall UiCreatePlayerDescription(_uiheroinfo *info, int mode, char *desc); // { return 0; }
|
||||
int __stdcall UiSetupPlayerInfo(char *str, _uiheroinfo *info, int mode); // { return 0; }
|
||||
extern "C" void UiDestroy(); // { return; }
|
||||
extern "C" void __stdcall UiTitleDialog(int a1); // { return; }
|
||||
extern "C" void __cdecl UiInitialize(); // { return; }
|
||||
extern "C" void __stdcall UiCopyProtError(int a1); // { return; }
|
||||
extern "C" void __stdcall UiAppActivate(int a1); // { return; }
|
||||
extern "C" int __stdcall UiValidPlayerName(char *a1); // { return 0; }
|
||||
extern "C" int __stdcall UiSelHeroMultDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, int *a6, char *name); // { return 0; }
|
||||
extern "C" int __stdcall UiSelHeroSingDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, char *name, int *difficulty); // { return 0; }
|
||||
extern "C" void __stdcall UiCreditsDialog(int a1); // { return; }
|
||||
extern "C" int __stdcall UiMainMenuDialog(char *name, int *a2, void *fnSound, int a4); // { return 0; }
|
||||
extern "C" int __stdcall UiProgressDialog(HWND window, char *msg, int a3, void *fnfunc, int a5); // { return 0; }
|
||||
extern "C" int __cdecl UiProfileGetString(); // { return; }
|
||||
extern "C" void __cdecl UiProfileCallback(); // { return; }
|
||||
extern "C" void __cdecl UiProfileDraw(); // { return; }
|
||||
extern "C" void __cdecl UiCategoryCallback(); // { return; }
|
||||
extern "C" void __cdecl UiGetDataCallback(); // { return; }
|
||||
extern "C" void __cdecl UiAuthCallback(); // { return; }
|
||||
extern "C" void __cdecl UiSoundCallback(); // { return; }
|
||||
extern "C" void __cdecl UiMessageBoxCallback(); // { return; }
|
||||
extern "C" void __cdecl UiDrawDescCallback(); // { return; }
|
||||
extern "C" void __cdecl UiCreateGameCallback(); // { return; }
|
||||
extern "C" void __cdecl UiArtCallback(); // { return; }
|
||||
extern "C" int __stdcall UiSelectGame(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *a6); // { return 0; }
|
||||
extern "C" int __stdcall UiSelectProvider(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *type); // { return 0; }
|
||||
extern "C" int __stdcall UiCreatePlayerDescription(_uiheroinfo *info, int mode, char *desc); // { return 0; }
|
||||
extern "C" int __stdcall UiSetupPlayerInfo(char *str, _uiheroinfo *info, int mode); // { return 0; }
|
||||
|
|
|
@ -0,0 +1,24 @@
|
|||
DIABLO_SRC=$(wildcard Source/*.cpp)
|
||||
DIABLO_OBJ=$(DIABLO_SRC:.cpp=.o)
|
||||
|
||||
PKWARE_SRC=$(wildcard 3rdParty/PKWare/*.cpp)
|
||||
PKWARE_OBJ=$(PKWARE_SRC:.cpp=.o)
|
||||
|
||||
all: diablo.exe
|
||||
|
||||
diablo.exe: $(DIABLO_OBJ) $(PKWARE_OBJ) storm.lib
|
||||
i686-w64-mingw32-gcc -L./ -o $@ $^ -lgdi32 -lversion -ldiabloui -lstorm
|
||||
|
||||
%.o: %.cpp
|
||||
i686-w64-mingw32-gcc -c -fpermissive -o $@ $<
|
||||
|
||||
storm.lib: storm.dll
|
||||
i686-w64-mingw32-dlltool -d 3rdParty/Storm/Source/storm.def -D storm.dll -l storm.lib
|
||||
|
||||
storm.dll:
|
||||
echo "Please copy storm.dll (version 1.09b) here."
|
||||
|
||||
clean:
|
||||
rm -f $(DIABLO_OBJ) $(PKWARE_OBJ)
|
||||
|
||||
.PHONY: clean all
|
Loading…
Reference in New Issue