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Merge pull request #7 from mewpull/dev

Linux compile Take 2 temp
pull/8/head
galaxyhaxz 2018-06-08 19:33:19 -05:00 committed by GitHub
commit 10a479e36c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
25 changed files with 1775 additions and 1196 deletions

4
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*.o
*.lib
*.dll
*.exe

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LIBRARY "Storm"
EXPORTS
SNetCreateGame @101 NONAME
SNetDestroy @102 NONAME
SNetEnumProviders @103 NONAME
;SNetEnumDevices @104 NONAME
SNetEnumGames @105 NONAME
SNetDropPlayer @106 NONAME
SNetGetGameInfo @107 NONAME
;SNetGetNetworkLatency @108 NONAME
SNetGetNumPlayers @109 NONAME
SNetGetOwnerTurnsWaiting @110 NONAME
;SNetGetPerformanceData @111 NONAME
SNetGetPlayerCaps @112 NONAME
SNetGetPlayerName @113 NONAME
SNetGetProviderCaps @114 NONAME
SNetGetTurnsInTransit @115 NONAME
SNetInitializeDevice @116 NONAME
SNetInitializeProvider @117 NONAME
SNetJoinGame @118 NONAME
SNetLeaveGame @119 NONAME
SNetPerformUpgrade @120 NONAME
SNetReceiveMessage @121 NONAME
SNetReceiveTurns @122 NONAME
SNetRegisterEventHandler @123 NONAME
;SNetResetLatencyMeasurements @124 NONAME
SNetSelectGame @125 NONAME
;SNetSelectProvider @126 NONAME
SNetSendMessage @127 NONAME
SNetSendTurn @128 NONAME
SNetSetBasePlayer @129 NONAME
SNetSetGameMode @130 NONAME
SNetUnregisterEventHandler @131 NONAME
SNetEnumGamesEx @133 NONAME
SNetSendServerChatCommand @134 NONAME
;SNetSendDatagram @135 NONAME
;SNetReceiveDatagram @136 NONAME
SNetDisconnectAll @137 NONAME
SNetCreateLadderGame @138 NONAME
SNetReportGameResult @139 NONAME
;SNetCheckDataFile @140 NONAME
SNetSendLeagueCommand @141 NONAME
SNetSendReplayPath @142 NONAME
SNetGetLeagueName @143 NONAME
SNetGetPlayerNames @144 NONAME
SNetLeagueLogout @145 NONAME
SNetGetLeaguePlayerName @146 NONAME
;Ordinal150 @150 NONAME
;Ordinal151 @151 NONAME
;SDlgBeginPaint @201 NONAME
;SDlgBltToWindowI @202 NONAME
;SDlgCheckTimers @203 NONAME
;SDlgCreateDialogIndirectParam @204 NONAME
;SDlgCreateDialogParam @205 NONAME
SDlgDefDialogProc @206 NONAME
SDlgDialogBoxIndirectParam @208 NONAME
;SDlgDialogBoxParam @209 NONAME
;SDlgDrawBitmap @210 NONAME
SDlgEndDialog @211 NONAME
;SDlgEndPaint @212 NONAME
;SDlgKillTimer @213 NONAME
;SDlgSetBaseFont @214 NONAME
;SDlgSetBitmapI @215 NONAME
SDlgSetControlBitmaps @216 NONAME
;SDlgSetCursor @217 NONAME
;SDlgSetSystemCursor @218 NONAME
;SDlgSetTimer @219 NONAME
;SDlgUpdateCursor @220 NONAME
SDlgBltToWindowE @221 NONAME
SDlgSetBitmapE @222 NONAME
;SDlgSetLocale @223 NONAME
Ordinal224 @224 NONAME
;SFileAuthenticateArchive @251 NONAME
SFileCloseArchive @252 NONAME
SFileCloseFile @253 NONAME
;SFileDdaBegin @254 NONAME
SFileDdaBeginEx @255 NONAME
SFileDdaDestroy @256 NONAME
SFileDdaEnd @257 NONAME
SFileDdaGetPos @258 NONAME
;SFileDdaGetVolume @259 NONAME
SFileDdaInitialize @260 NONAME
SFileDdaSetVolume @261 NONAME
SFileDestroy @262 NONAME
;SFileEnableDirectAccess @263 NONAME
SFileGetFileArchive @264 NONAME
SFileGetFileSize @265 NONAME
SFileOpenArchive @266 NONAME
SFileOpenFile @267 NONAME
SFileOpenFileEx @268 NONAME
SFileReadFile @269 NONAME
SFileSetBasePath @270 NONAME
SFileSetFilePointer @271 NONAME
SFileSetLocale @272 NONAME
;SFileGetBasePath @273 NONAME
SFileSetIoErrorMode @274 NONAME
SFileGetArchiveName @275 NONAME
SFileGetFileName @276 NONAME
;SFileGetArchiveInfo @277 NONAME
;SFileSetPlatform @278 NONAME
SFileLoadFile @279 NONAME
SFileUnloadFile @280 NONAME
SFileLoadFileEx @281 NONAME
;SFilePrioritizeRequest @282 NONAME
;SFileCancelRequest @283 NONAME
;SFileSetAsyncBudget @284 NONAME
;SFileSetDataChunkSize @285 NONAME
;SFileEnableSeekOptimization @286 NONAME
;SFileReadFileEx @287 NONAME
;SFileFileExists @288 NONAME
;SFileFileExistsEx @289 NONAME
;SFileReadFileEx2 @290 NONAME
;SFileReadFile2 @291 NONAME
;SFileLoadFile2 @292 NONAME
;SFileOpenFileAsArchive @293 NONAME
;SFileGetLocale @294 NONAME
;SFileRegisterLoadNotifyProc @295 NONAME
;SFileGetFileCompressedSize @296 NONAME
;Ordinal297 @297 NONAME
;Ordinal298 @298 NONAME
;SFileAuthenticateArchiveEx @299 NONAME
;SFileOpenPathAsArchive @300 NONAME
StormDestroy @301 NONAME
;StormGetInstance @302 NONAME
;StormGetOption @303 NONAME
;StormSetOption @304 NONAME
;SBltGetSCode @312 NONAME
SBltROP3 @313 NONAME
SBltROP3Clipped @314 NONAME
;SBltROP3Tiled @315 NONAME
SBmpDecodeImage @321 NONAME
SBmpLoadImage @323 NONAME
SBmpSaveImage @324 NONAME
SBmpAllocLoadImage @325 NONAME
;SBmpSaveImageEx @326 NONAME
SCodeCompile @331 NONAME
SCodeDelete @332 NONAME
SCodeExecute @334 NONAME
;SCodeGetPseudocode @335 NONAME
SDrawAutoInitialize @341 NONAME
SDrawCaptureScreen @342 NONAME
;SDrawClearSurface @343 NONAME
SDrawDestroy @344 NONAME
;SDrawFlipPage @345 NONAME
SDrawGetFrameWindow @346 NONAME
SDrawGetObjects @347 NONAME
SDrawGetScreenSize @348 NONAME
;SDrawGetServiceLevel @349 NONAME
SDrawLockSurface @350 NONAME
SDrawManualInitialize @351 NONAME
SDrawMessageBox @352 NONAME
SDrawPostClose @353 NONAME
SDrawRealizePalette @354 NONAME
;SDrawSelectGdiSurface @355 NONAME
SDrawUnlockSurface @356 NONAME
SDrawUpdatePalette @357 NONAME
;SDrawUpdateScreen @358 NONAME
;SDrawWaitForVerticalBlank @359 NONAME
SEvtDispatch @372 NONAME
;SEvtRegisterHandler @373 NONAME
;SEvtUnregisterHandler @374 NONAME
;SEvtUnregisterType @375 NONAME
;SEvtPopState @376 NONAME
;SEvtPushState @377 NONAME
;SEvtBreakHandlerChain @378 NONAME
;SGdiBitBlt @381 NONAME
;SGdiCreateFont @382 NONAME
SGdiDeleteObject @383 NONAME
;SGdiDestroy @384 NONAME
SGdiExtTextOut @385 NONAME
SGdiImportFont @386 NONAME
;SGdiLoadFont @387 NONAME
;SGdiRectangle @388 NONAME
SGdiSelectObject @389 NONAME
SGdiSetPitch @390 NONAME
;SGdiTextOut @391 NONAME
;SGdi392 @392 NONAME
Ordinal393 @393 NONAME
;SMem399 @399 NONAME
SMemAlloc @401 NONAME
;SMemDestroy @402 NONAME
SMemFree @403 NONAME
;SMemGetSize @404 NONAME
SMemReAlloc @405 NONAME
;Storm406 @406 NONAME
;SMsgDispatchMessage @412 NONAME
;SMsgDoMessageLoop @413 NONAME
;SMsgRegisterCommand @414 NONAME
;SMsgRegisterKeyDown @415 NONAME
;SMsgRegisterKeyUp @416 NONAME
;SMsgRegisterMessage @417 NONAME
;SMsgPopRegisterState @418 NONAME
;SMsgPushRegisterState @419 NONAME
;SMsg420 @420 NONAME
SRegLoadData @421 NONAME
SRegLoadString @422 NONAME
SRegLoadValue @423 NONAME
SRegSaveData @424 NONAME
SRegSaveString @425 NONAME
SRegSaveValue @426 NONAME
;SRegGetBaseKey @427 NONAME
SRegDeleteValue @428 NONAME
;SReg429 @429 NONAME
;SReg430 @430 NONAME
STransBlt @431 NONAME
STransBltUsingMask @432 NONAME
;STransCreateI @433 NONAME
STransDelete @434 NONAME
STransDuplicate @436 NONAME
STransIntersectDirtyArray @437 NONAME
STransInvertMask @438 NONAME
;STransLoadI @439 NONAME
STransSetDirtyArrayInfo @440 NONAME
;STransUpdateDirtyArray @441 NONAME
STransPointInMask @442 NONAME
STransCombineMasks @443 NONAME
;STransCreateI @444 NONAME
STransCreateE @445 NONAME
;STrans446 @446 NONAME
;STransLoadE @447 NONAME
SVidDestroy @451 NONAME
SVidGetSize @452 NONAME
SVidInitialize @453 NONAME
SVidPlayBegin @454 NONAME
;SVidPlayBeginFromMemory @455 NONAME
SVidPlayContinue @456 NONAME
SVidPlayContinueSingle @457 NONAME
SVidPlayEnd @458 NONAME
;SVidSetVolume @459 NONAME
;Storm460 @460 NONAME
SErrDisplayError @461 NONAME
SErrGetErrorStr @462 NONAME
SErrGetLastError @463 NONAME
;SErrRegisterMessageSource @464 NONAME
SErrSetLastError @465 NONAME
;SErrReportNamedResourceLeak @466 NONAME
;SErrReportResourceLeak @467 NONAME
SErrSuppressErrors @468 NONAME
;SErrRegisterHandler @469 NONAME
;SErrUnregisterHandler @470 NONAME
;Storm471 @471 NONAME
;SCmdGetBool @472 NONAME
;SCmdGetNum @473 NONAME
;SCmdGetString @474 NONAME
;SCmdProcess @475 NONAME
;SCmdRegisterArgList @476 NONAME
;SCmdRegisterArgument @477 NONAME
;SCmdStringExists @478 NONAME
;SCmdProcessCommandLine @479 NONAME
;Ordinal480 @480 NONAME
;SMemFindNextBlock @481 NONAME
;SMemFindNextHeap @482 NONAME
;SMemGetHeapByCaller @483 NONAME
;SMemGetHeapByPtr @484 NONAME
;SMemHeapAlloc @485 NONAME
;SMemHeapCreate @486 NONAME
;SMemHeapDestroy @487 NONAME
;SMemHeapFree @488 NONAME
;SMemHeapRealloc @489 NONAME
;SMemHeapSize @490 NONAME
SMemCopy @491 NONAME
SMemFill @492 NONAME
;SMemMove @493 NONAME
SMemZero @494 NONAME
SMemCmp @495 NONAME
;SMem496 @496 NONAME
;SMemDumpState @497 NONAME
;Ordinal498 @498 NONAME
SStrCopy @501 NONAME
SStrHash @502 NONAME
SStrNCat @503 NONAME
;SStrTokenize @504 NONAME
;SStrPack @505 NONAME
SStrLen @506 NONAME
;SStrDup @507 NONAME
SStrCmp @508 NONAME
SStrCmpI @509 NONAME
SStrUpper @510 NONAME
;SMsgBreakHandlerChain @511 NONAME
;SMsgUnregisterCommand @512 NONAME
;SMsgUnregisterKeyDown @513 NONAME
;SMsgUnregisterKeyUp @514 NONAME
;SMsgUnregisterMessage @515 NONAME
;SMsgGetDispatcher @516 NONAME
;SMsgSetDefaultWindow @517 NONAME
;SMsgGetDefaultWindow @518 NONAME
;SMsg519 @519 NONAME
;SRgn521 @521 NONAME
SRgn523 @523 NONAME
SRgnCreateRegion @524 NONAME
SRgnDeleteRegion @525 NONAME
;SRgn527 @527 NONAME
;SRgn528i @528 NONAME
SRgn529i @529 NONAME
;SRgn530i @530 NONAME
;SRgn531i @531 NONAME
;SRgn532i @532 NONAME
;SRgn533i @533 NONAME
;SRgn534 @534 NONAME
;SRgn535f @535 NONAME
;SRgn536f @536 NONAME
;SRgn537f @537 NONAME
;SRgn538f @538 NONAME
;SRgn539f @539 NONAME
;SRgn540f @540 NONAME
;SLogClose @541 NONAME
;SLogCreate @542 NONAME
;SLog543 @543 NONAME
;SLogDump @544 NONAME
;SLogFlush @545 NONAME
;SLogFlushAll @546 NONAME
;SLogPend @547 NONAME
;SLogWrite @548 NONAME
;SLog549 @549 NONAME
;SLogCriticalLog @550 NONAME
;SCompCompress @551 NONAME
;SCompDecompress @552 NONAME
;SLogVWrite @553 NONAME
;Ordinal554 @554 NONAME
;Ordinal555 @555 NONAME
;Ordinal556 @556 NONAME
;Ordinal557 @557 NONAME
;Ordinal558 @558 NONAME
;Ordinal559 @559 NONAME
;Ordinal560 @560 NONAME
;SErrCheckDebugSymbolLibrary @561 NONAME
SErrDisplayErrorFmt @562 NONAME
;SErrIsDisplayingError @563 NONAME
;SErrPrepareAppFatal @564 NONAME
;SErrSetLogTitleString @565 NONAME
;SErrDisplayAppFatal @566 NONAME
SErrCatchUnhandledExceptions @567 NONAME
;Storm568 @568 NONAME
;SStrChr @569 NONAME
;SStrChrR @570 NONAME
SStrChr @571 NONAME
SStrChrR @572 NONAME
;SStrToDouble @573 NONAME
;SStrToFloat @574 NONAME
;SStrToInt @575 NONAME
;SStrToUnsigned @576 NONAME
;SStrToInt64 @577 NONAME
SStrVPrintf @578 NONAME
;SStrLower @579 NONAME
;SStrHash64 @580 NONAME
;SStrPrintf @581 NONAME
;SDrawSetClientRect @582 NONAME
;SDrawGetClientRect @583 NONAME
;SStrStrI @584 NONAME
;SStrStrI @585 NONAME
;SStrStr @586 NONAME
;SStrStr @587 NONAME
;SNet588 @588 NONAME
;SBigAdd @601 NONAME
;SBigAnd @602 NONAME
;SBigCompare @603 NONAME
;SBigCopy @604 NONAME
;SBigDec @605 NONAME
SBigDel @606 NONAME
;SBigDiv @607 NONAME
;SBigFindPrime @608 NONAME
SBigFromBinary @609 NONAME
;SBigFromStr @610 NONAME
;SBigFromStream @611 NONAME
;SBigFromUnsigned @612 NONAME
;SBigGcd @613 NONAME
;SBigInc @614 NONAME
;SBigInvMod @615 NONAME
;SBigIsEven @616 NONAME
;SBigIsOdd @617 NONAME
;SBigIsOne @618 NONAME
;SBigIsPrime @619 NONAME
;SBigIsZero @620 NONAME
;SBigMod @621 NONAME
;SBigMul @622 NONAME
;SBigMulMod @623 NONAME
SBigNew @624 NONAME
;SBigNot @625 NONAME
;SBigOr @626 NONAME
;SBigPow @627 NONAME
SBigPowMod @628 NONAME
;SBigRand @629 NONAME
;SBigSet2Exp @630 NONAME
;SBigSetOne @631 NONAME
;SBigSetZero @632 NONAME
;SBigShl @633 NONAME
;SBigShr @634 NONAME
;SBigSquare @635 NONAME
;SBigSub @636 NONAME
;SBigToBinaryArray @637 NONAME
SBigToBinaryBuffer @638 NONAME
;SBigToBinaryPtr @639 NONAME
;SBigToStrArray @640 NONAME
;SBigToStrBuffer @641 NONAME
;SBigToStrPtr @642 NONAME
;SBigToStreamArray @643 NONAME
;SBigToStreamBuffer @644 NONAME
;SBigToStreamPtr @645 NONAME
;SBigToUnsigned @646 NONAME
;SBigXor @647 NONAME
;SUniConvertUTF16to8Len @901 NONAME
;SUniConvertUTF16to8 @902 NONAME
;SUniConvertUTF8to16Len @903 NONAME
;SUniConvertUTF8to16 @904 NONAME
;SUniS905 @905 NONAME
;SUniS906 @906 NONAME
;SUniFindAfterUTF8Chr @907 NONAME
;SUniFindUTF8ChrStart @908 NONAME
;SUniConvertUTF16To909 @909 NONAME
;SUniConvertUTF16To910 @910 NONAME
;SUniConvertUTF16To911 @911 NONAME
;SUniConvert912 @912 NONAME
;SUniConvert913 @913 NONAME
;SUniConvert914 @914 NONAME
;SUniConvertUTF8ToWin @915 NONAME
; END
LIBRARY "Storm"
EXPORTS
SNetCreateGame @101 NONAME
SNetDestroy @102 NONAME
SNetEnumProviders @103 NONAME
;SNetEnumDevices @104 NONAME
SNetEnumGames @105 NONAME
SNetDropPlayer @106 NONAME
SNetGetGameInfo @107 NONAME
;SNetGetNetworkLatency @108 NONAME
SNetGetNumPlayers @109 NONAME
SNetGetOwnerTurnsWaiting @110 NONAME
;SNetGetPerformanceData @111 NONAME
SNetGetPlayerCaps @112 NONAME
SNetGetPlayerName @113 NONAME
SNetGetProviderCaps @114 NONAME
SNetGetTurnsInTransit @115 NONAME
SNetInitializeDevice @116 NONAME
SNetInitializeProvider @117 NONAME
SNetJoinGame @118 NONAME
SNetLeaveGame @119 NONAME
SNetPerformUpgrade @120 NONAME
SNetReceiveMessage @121 NONAME
SNetReceiveTurns @122 NONAME
SNetRegisterEventHandler @123 NONAME
;SNetResetLatencyMeasurements @124 NONAME
SNetSelectGame @125 NONAME
;SNetSelectProvider @126 NONAME
SNetSendMessage @127 NONAME
SNetSendTurn @128 NONAME
SNetSetBasePlayer @129 NONAME
SNetSetGameMode @130 NONAME
SNetUnregisterEventHandler @131 NONAME
SNetEnumGamesEx @133 NONAME
SNetSendServerChatCommand @134 NONAME
;SNetSendDatagram @135 NONAME
;SNetReceiveDatagram @136 NONAME
SNetDisconnectAll @137 NONAME
SNetCreateLadderGame @138 NONAME
SNetReportGameResult @139 NONAME
;SNetCheckDataFile @140 NONAME
SNetSendLeagueCommand @141 NONAME
SNetSendReplayPath @142 NONAME
SNetGetLeagueName @143 NONAME
SNetGetPlayerNames @144 NONAME
SNetLeagueLogout @145 NONAME
SNetGetLeaguePlayerName @146 NONAME
;Ordinal150 @150 NONAME
;Ordinal151 @151 NONAME
;SDlgBeginPaint @201 NONAME
;SDlgBltToWindowI @202 NONAME
;SDlgCheckTimers @203 NONAME
;SDlgCreateDialogIndirectParam @204 NONAME
;SDlgCreateDialogParam @205 NONAME
SDlgDefDialogProc @206 NONAME
SDlgDialogBoxIndirectParam @208 NONAME
;SDlgDialogBoxParam @209 NONAME
;SDlgDrawBitmap @210 NONAME
SDlgEndDialog @211 NONAME
;SDlgEndPaint @212 NONAME
;SDlgKillTimer @213 NONAME
;SDlgSetBaseFont @214 NONAME
;SDlgSetBitmapI @215 NONAME
SDlgSetControlBitmaps @216 NONAME
;SDlgSetCursor @217 NONAME
;SDlgSetSystemCursor @218 NONAME
;SDlgSetTimer @219 NONAME
;SDlgUpdateCursor @220 NONAME
SDlgBltToWindowE @221 NONAME
SDlgSetBitmapE @222 NONAME
;SDlgSetLocale @223 NONAME
Ordinal224 @224 NONAME
;SFileAuthenticateArchive @251 NONAME
SFileCloseArchive @252 NONAME
SFileCloseFile @253 NONAME
;SFileDdaBegin @254 NONAME
SFileDdaBeginEx @255 NONAME
SFileDdaDestroy @256 NONAME
SFileDdaEnd @257 NONAME
SFileDdaGetPos @258 NONAME
;SFileDdaGetVolume @259 NONAME
SFileDdaInitialize @260 NONAME
SFileDdaSetVolume @261 NONAME
SFileDestroy @262 NONAME
;SFileEnableDirectAccess @263 NONAME
SFileGetFileArchive @264 NONAME
SFileGetFileSize @265 NONAME
SFileOpenArchive @266 NONAME
SFileOpenFile @267 NONAME
SFileOpenFileEx @268 NONAME
SFileReadFile @269 NONAME
SFileSetBasePath @270 NONAME
SFileSetFilePointer @271 NONAME
SFileSetLocale @272 NONAME
;SFileGetBasePath @273 NONAME
SFileSetIoErrorMode @274 NONAME
SFileGetArchiveName @275 NONAME
SFileGetFileName @276 NONAME
;SFileGetArchiveInfo @277 NONAME
;SFileSetPlatform @278 NONAME
SFileLoadFile @279 NONAME
SFileUnloadFile @280 NONAME
SFileLoadFileEx @281 NONAME
;SFilePrioritizeRequest @282 NONAME
;SFileCancelRequest @283 NONAME
;SFileSetAsyncBudget @284 NONAME
;SFileSetDataChunkSize @285 NONAME
;SFileEnableSeekOptimization @286 NONAME
;SFileReadFileEx @287 NONAME
;SFileFileExists @288 NONAME
;SFileFileExistsEx @289 NONAME
;SFileReadFileEx2 @290 NONAME
;SFileReadFile2 @291 NONAME
;SFileLoadFile2 @292 NONAME
;SFileOpenFileAsArchive @293 NONAME
;SFileGetLocale @294 NONAME
;SFileRegisterLoadNotifyProc @295 NONAME
;SFileGetFileCompressedSize @296 NONAME
;Ordinal297 @297 NONAME
;Ordinal298 @298 NONAME
;SFileAuthenticateArchiveEx @299 NONAME
;SFileOpenPathAsArchive @300 NONAME
StormDestroy @301 NONAME
;StormGetInstance @302 NONAME
;StormGetOption @303 NONAME
;StormSetOption @304 NONAME
;SBltGetSCode @312 NONAME
SBltROP3 @313 NONAME
SBltROP3Clipped @314 NONAME
;SBltROP3Tiled @315 NONAME
SBmpDecodeImage @321 NONAME
SBmpLoadImage @323 NONAME
SBmpSaveImage @324 NONAME
SBmpAllocLoadImage @325 NONAME
;SBmpSaveImageEx @326 NONAME
SCodeCompile @331 NONAME
SCodeDelete @332 NONAME
SCodeExecute @334 NONAME
;SCodeGetPseudocode @335 NONAME
SDrawAutoInitialize @341 NONAME
SDrawCaptureScreen @342 NONAME
;SDrawClearSurface @343 NONAME
SDrawDestroy @344 NONAME
;SDrawFlipPage @345 NONAME
SDrawGetFrameWindow @346 NONAME
SDrawGetObjects @347 NONAME
SDrawGetScreenSize @348 NONAME
;SDrawGetServiceLevel @349 NONAME
SDrawLockSurface @350 NONAME
SDrawManualInitialize @351 NONAME
SDrawMessageBox @352 NONAME
SDrawPostClose @353 NONAME
SDrawRealizePalette @354 NONAME
;SDrawSelectGdiSurface @355 NONAME
SDrawUnlockSurface @356 NONAME
SDrawUpdatePalette @357 NONAME
;SDrawUpdateScreen @358 NONAME
;SDrawWaitForVerticalBlank @359 NONAME
SEvtDispatch @372 NONAME
;SEvtRegisterHandler @373 NONAME
;SEvtUnregisterHandler @374 NONAME
;SEvtUnregisterType @375 NONAME
;SEvtPopState @376 NONAME
;SEvtPushState @377 NONAME
;SEvtBreakHandlerChain @378 NONAME
;SGdiBitBlt @381 NONAME
;SGdiCreateFont @382 NONAME
SGdiDeleteObject @383 NONAME
;SGdiDestroy @384 NONAME
SGdiExtTextOut @385 NONAME
SGdiImportFont @386 NONAME
;SGdiLoadFont @387 NONAME
;SGdiRectangle @388 NONAME
SGdiSelectObject @389 NONAME
SGdiSetPitch @390 NONAME
;SGdiTextOut @391 NONAME
;SGdi392 @392 NONAME
Ordinal393 @393 NONAME
;SMem399 @399 NONAME
SMemAlloc @401 NONAME
;SMemDestroy @402 NONAME
SMemFree @403 NONAME
;SMemGetSize @404 NONAME
SMemReAlloc @405 NONAME
;Storm406 @406 NONAME
;SMsgDispatchMessage @412 NONAME
;SMsgDoMessageLoop @413 NONAME
;SMsgRegisterCommand @414 NONAME
;SMsgRegisterKeyDown @415 NONAME
;SMsgRegisterKeyUp @416 NONAME
;SMsgRegisterMessage @417 NONAME
;SMsgPopRegisterState @418 NONAME
;SMsgPushRegisterState @419 NONAME
;SMsg420 @420 NONAME
SRegLoadData @421 NONAME
SRegLoadString @422 NONAME
SRegLoadValue @423 NONAME
SRegSaveData @424 NONAME
SRegSaveString @425 NONAME
SRegSaveValue @426 NONAME
;SRegGetBaseKey @427 NONAME
SRegDeleteValue @428 NONAME
;SReg429 @429 NONAME
;SReg430 @430 NONAME
STransBlt @431 NONAME
STransBltUsingMask @432 NONAME
;STransCreateI @433 NONAME
STransDelete @434 NONAME
STransDuplicate @436 NONAME
STransIntersectDirtyArray @437 NONAME
STransInvertMask @438 NONAME
;STransLoadI @439 NONAME
STransSetDirtyArrayInfo @440 NONAME
;STransUpdateDirtyArray @441 NONAME
STransPointInMask @442 NONAME
STransCombineMasks @443 NONAME
;STransCreateI @444 NONAME
STransCreateE @445 NONAME
;STrans446 @446 NONAME
;STransLoadE @447 NONAME
SVidDestroy @451 NONAME
SVidGetSize @452 NONAME
SVidInitialize @453 NONAME
SVidPlayBegin @454 NONAME
;SVidPlayBeginFromMemory @455 NONAME
SVidPlayContinue @456 NONAME
SVidPlayContinueSingle @457 NONAME
SVidPlayEnd @458 NONAME
;SVidSetVolume @459 NONAME
;Storm460 @460 NONAME
SErrDisplayError @461 NONAME
SErrGetErrorStr @462 NONAME
SErrGetLastError @463 NONAME
;SErrRegisterMessageSource @464 NONAME
SErrSetLastError @465 NONAME
;SErrReportNamedResourceLeak @466 NONAME
;SErrReportResourceLeak @467 NONAME
SErrSuppressErrors @468 NONAME
;SErrRegisterHandler @469 NONAME
;SErrUnregisterHandler @470 NONAME
;Storm471 @471 NONAME
;SCmdGetBool @472 NONAME
;SCmdGetNum @473 NONAME
;SCmdGetString @474 NONAME
;SCmdProcess @475 NONAME
;SCmdRegisterArgList @476 NONAME
;SCmdRegisterArgument @477 NONAME
;SCmdStringExists @478 NONAME
;SCmdProcessCommandLine @479 NONAME
;Ordinal480 @480 NONAME
;SMemFindNextBlock @481 NONAME
;SMemFindNextHeap @482 NONAME
;SMemGetHeapByCaller @483 NONAME
;SMemGetHeapByPtr @484 NONAME
;SMemHeapAlloc @485 NONAME
;SMemHeapCreate @486 NONAME
;SMemHeapDestroy @487 NONAME
;SMemHeapFree @488 NONAME
;SMemHeapRealloc @489 NONAME
;SMemHeapSize @490 NONAME
SMemCopy @491 NONAME
SMemFill @492 NONAME
;SMemMove @493 NONAME
SMemZero @494 NONAME
SMemCmp @495 NONAME
;SMem496 @496 NONAME
;SMemDumpState @497 NONAME
;Ordinal498 @498 NONAME
SStrCopy @501 NONAME
SStrHash @502 NONAME
SStrNCat @503 NONAME
;SStrTokenize @504 NONAME
;SStrPack @505 NONAME
SStrLen @506 NONAME
;SStrDup @507 NONAME
SStrCmp @508 NONAME
SStrCmpI @509 NONAME
SStrUpper @510 NONAME
;SMsgBreakHandlerChain @511 NONAME
;SMsgUnregisterCommand @512 NONAME
;SMsgUnregisterKeyDown @513 NONAME
;SMsgUnregisterKeyUp @514 NONAME
;SMsgUnregisterMessage @515 NONAME
;SMsgGetDispatcher @516 NONAME
;SMsgSetDefaultWindow @517 NONAME
;SMsgGetDefaultWindow @518 NONAME
;SMsg519 @519 NONAME
;SRgn521 @521 NONAME
SRgn523 @523 NONAME
SRgnCreateRegion @524 NONAME
SRgnDeleteRegion @525 NONAME
;SRgn527 @527 NONAME
;SRgn528i @528 NONAME
SRgn529i @529 NONAME
;SRgn530i @530 NONAME
;SRgn531i @531 NONAME
;SRgn532i @532 NONAME
;SRgn533i @533 NONAME
;SRgn534 @534 NONAME
;SRgn535f @535 NONAME
;SRgn536f @536 NONAME
;SRgn537f @537 NONAME
;SRgn538f @538 NONAME
;SRgn539f @539 NONAME
;SRgn540f @540 NONAME
;SLogClose @541 NONAME
;SLogCreate @542 NONAME
;SLog543 @543 NONAME
;SLogDump @544 NONAME
;SLogFlush @545 NONAME
;SLogFlushAll @546 NONAME
;SLogPend @547 NONAME
;SLogWrite @548 NONAME
;SLog549 @549 NONAME
;SLogCriticalLog @550 NONAME
;SCompCompress @551 NONAME
;SCompDecompress @552 NONAME
;SLogVWrite @553 NONAME
;Ordinal554 @554 NONAME
;Ordinal555 @555 NONAME
;Ordinal556 @556 NONAME
;Ordinal557 @557 NONAME
;Ordinal558 @558 NONAME
;Ordinal559 @559 NONAME
;Ordinal560 @560 NONAME
;SErrCheckDebugSymbolLibrary @561 NONAME
SErrDisplayErrorFmt @562 NONAME
;SErrIsDisplayingError @563 NONAME
;SErrPrepareAppFatal @564 NONAME
;SErrSetLogTitleString @565 NONAME
;SErrDisplayAppFatal @566 NONAME
SErrCatchUnhandledExceptions @567 NONAME
;Storm568 @568 NONAME
;SStrChr @569 NONAME
;SStrChrR @570 NONAME
SStrChr @571 NONAME
SStrChrR @572 NONAME
;SStrToDouble @573 NONAME
;SStrToFloat @574 NONAME
;SStrToInt @575 NONAME
;SStrToUnsigned @576 NONAME
;SStrToInt64 @577 NONAME
SStrVPrintf @578 NONAME
;SStrLower @579 NONAME
;SStrHash64 @580 NONAME
;SStrPrintf @581 NONAME
;SDrawSetClientRect @582 NONAME
;SDrawGetClientRect @583 NONAME
;SStrStrI @584 NONAME
;SStrStrI @585 NONAME
;SStrStr @586 NONAME
;SStrStr @587 NONAME
;SNet588 @588 NONAME
;SBigAdd @601 NONAME
;SBigAnd @602 NONAME
;SBigCompare @603 NONAME
;SBigCopy @604 NONAME
;SBigDec @605 NONAME
SBigDel @606 NONAME
;SBigDiv @607 NONAME
;SBigFindPrime @608 NONAME
SBigFromBinary @609 NONAME
;SBigFromStr @610 NONAME
;SBigFromStream @611 NONAME
;SBigFromUnsigned @612 NONAME
;SBigGcd @613 NONAME
;SBigInc @614 NONAME
;SBigInvMod @615 NONAME
;SBigIsEven @616 NONAME
;SBigIsOdd @617 NONAME
;SBigIsOne @618 NONAME
;SBigIsPrime @619 NONAME
;SBigIsZero @620 NONAME
;SBigMod @621 NONAME
;SBigMul @622 NONAME
;SBigMulMod @623 NONAME
SBigNew @624 NONAME
;SBigNot @625 NONAME
;SBigOr @626 NONAME
;SBigPow @627 NONAME
SBigPowMod @628 NONAME
;SBigRand @629 NONAME
;SBigSet2Exp @630 NONAME
;SBigSetOne @631 NONAME
;SBigSetZero @632 NONAME
;SBigShl @633 NONAME
;SBigShr @634 NONAME
;SBigSquare @635 NONAME
;SBigSub @636 NONAME
;SBigToBinaryArray @637 NONAME
SBigToBinaryBuffer @638 NONAME
;SBigToBinaryPtr @639 NONAME
;SBigToStrArray @640 NONAME
;SBigToStrBuffer @641 NONAME
;SBigToStrPtr @642 NONAME
;SBigToStreamArray @643 NONAME
;SBigToStreamBuffer @644 NONAME
;SBigToStreamPtr @645 NONAME
;SBigToUnsigned @646 NONAME
;SBigXor @647 NONAME
;SUniConvertUTF16to8Len @901 NONAME
;SUniConvertUTF16to8 @902 NONAME
;SUniConvertUTF8to16Len @903 NONAME
;SUniConvertUTF8to16 @904 NONAME
;SUniS905 @905 NONAME
;SUniS906 @906 NONAME
;SUniFindAfterUTF8Chr @907 NONAME
;SUniFindUTF8ChrStart @908 NONAME
;SUniConvertUTF16To909 @909 NONAME
;SUniConvertUTF16To910 @910 NONAME
;SUniConvertUTF16To911 @911 NONAME
;SUniConvert912 @912 NONAME
;SUniConvert913 @913 NONAME
;SUniConvert914 @914 NONAME
;SUniConvertUTF8ToWin @915 NONAME
; END

File diff suppressed because it is too large Load Diff

494
3rdParty/Storm/Source/storm_gcc.def vendored Normal file
View File

@ -0,0 +1,494 @@
LIBRARY "Storm"
EXPORTS
SNetCreateGame @101 NONAME
SNetCreateGame@40 @101 NONAME
SNetDestroy @102 NONAME
SNetDestroy@0 @102 NONAME
SNetEnumProviders @103 NONAME
;SNetEnumDevices @104 NONAME
SNetEnumGames @105 NONAME
SNetDropPlayer @106 NONAME
SNetDropPlayer@8 @106 NONAME
SNetGetGameInfo @107 NONAME
SNetGetGameInfo@16 @107 NONAME
;SNetGetNetworkLatency @108 NONAME
SNetGetNumPlayers @109 NONAME
SNetGetOwnerTurnsWaiting @110 NONAME
SNetGetOwnerTurnsWaiting@4 @110 NONAME
;SNetGetPerformanceData @111 NONAME
SNetGetPlayerCaps @112 NONAME
SNetGetPlayerName @113 NONAME
SNetGetProviderCaps @114 NONAME
SNetGetProviderCaps@4 @114 NONAME
SNetGetTurnsInTransit @115 NONAME
SNetGetTurnsInTransit@4 @115 NONAME
SNetInitializeDevice @116 NONAME
SNetInitializeProvider @117 NONAME
SNetInitializeProvider@20 @117 NONAME
SNetJoinGame @118 NONAME
SNetLeaveGame @119 NONAME
SNetLeaveGame@4 @119 NONAME
SNetPerformUpgrade @120 NONAME
SNetPerformUpgrade@4 @120 NONAME
SNetReceiveMessage @121 NONAME
SNetReceiveMessage@12 @121 NONAME
SNetReceiveTurns @122 NONAME
SNetReceiveTurns@20 @122 NONAME
SNetRegisterEventHandler @123 NONAME
SNetRegisterEventHandler@8 @123 NONAME
;SNetResetLatencyMeasurements @124 NONAME
SNetSelectGame @125 NONAME
;SNetSelectProvider @126 NONAME
SNetSendMessage @127 NONAME
SNetSendMessage@12 @127 NONAME
SNetSendTurn @128 NONAME
SNetSendTurn@8 @128 NONAME
SNetSetBasePlayer @129 NONAME
SNetSetBasePlayer@4 @129 NONAME
SNetSetGameMode @130 NONAME
SNetUnregisterEventHandler @131 NONAME
SNetUnregisterEventHandler@8 @131 NONAME
SNetEnumGamesEx @133 NONAME
SNetSendServerChatCommand @134 NONAME
;SNetSendDatagram @135 NONAME
;SNetReceiveDatagram @136 NONAME
SNetDisconnectAll @137 NONAME
SNetCreateLadderGame @138 NONAME
SNetReportGameResult @139 NONAME
;SNetCheckDataFile @140 NONAME
SNetSendLeagueCommand @141 NONAME
SNetSendReplayPath @142 NONAME
SNetGetLeagueName @143 NONAME
SNetGetPlayerNames @144 NONAME
SNetLeagueLogout @145 NONAME
SNetGetLeaguePlayerName @146 NONAME
;Ordinal150 @150 NONAME
;Ordinal151 @151 NONAME
;SDlgBeginPaint @201 NONAME
;SDlgBltToWindowI @202 NONAME
;SDlgCheckTimers @203 NONAME
;SDlgCreateDialogIndirectParam @204 NONAME
;SDlgCreateDialogParam @205 NONAME
SDlgDefDialogProc @206 NONAME
SDlgDialogBoxIndirectParam @208 NONAME
;SDlgDialogBoxParam @209 NONAME
;SDlgDrawBitmap @210 NONAME
SDlgEndDialog @211 NONAME
;SDlgEndPaint @212 NONAME
;SDlgKillTimer @213 NONAME
;SDlgSetBaseFont @214 NONAME
;SDlgSetBitmapI @215 NONAME
SDlgSetControlBitmaps @216 NONAME
;SDlgSetCursor @217 NONAME
;SDlgSetSystemCursor @218 NONAME
;SDlgSetTimer @219 NONAME
;SDlgUpdateCursor @220 NONAME
SDlgBltToWindowE @221 NONAME
SDlgSetBitmapE @222 NONAME
;SDlgSetLocale @223 NONAME
Ordinal224 @224 NONAME
;SFileAuthenticateArchive @251 NONAME
SFileCloseArchive @252 NONAME
SFileCloseArchive@4 @252 NONAME
SFileCloseFile @253 NONAME
SFileCloseFile@4 @253 NONAME
;SFileDdaBegin @254 NONAME
SFileDdaBeginEx @255 NONAME
SFileDdaBeginEx@28 @255 NONAME
SFileDdaDestroy @256 NONAME
SFileDdaDestroy@0 @256 NONAME
SFileDdaEnd @257 NONAME
SFileDdaEnd@4 @257 NONAME
SFileDdaGetPos @258 NONAME
SFileDdaGetPos@12 @258 NONAME
;SFileDdaGetVolume @259 NONAME
SFileDdaInitialize @260 NONAME
SFileDdaInitialize@4 @260 NONAME
SFileDdaSetVolume @261 NONAME
SFileDdaSetVolume@12 @261 NONAME
SFileDestroy @262 NONAME
;SFileEnableDirectAccess @263 NONAME
SFileGetFileArchive @264 NONAME
SFileGetFileArchive@8 @264 NONAME
SFileGetFileSize @265 NONAME
SFileGetFileSize@8 @265 NONAME
SFileOpenArchive @266 NONAME
SFileOpenArchive@16 @266 NONAME
SFileOpenFile @267 NONAME
SFileOpenFile@8 @267 NONAME
SFileOpenFileEx @268 NONAME
SFileOpenFileEx@16 @268 NONAME
SFileReadFile @269 NONAME
SFileReadFile@20 @269 NONAME
SFileSetBasePath @270 NONAME
SFileSetBasePath@4 @270 NONAME
SFileSetFilePointer @271 NONAME
SFileSetFilePointer@16 @271 NONAME
SFileSetLocale @272 NONAME
;SFileGetBasePath @273 NONAME
SFileSetIoErrorMode @274 NONAME
SFileGetArchiveName @275 NONAME
SFileGetFileName @276 NONAME
;SFileGetArchiveInfo @277 NONAME
;SFileSetPlatform @278 NONAME
SFileLoadFile @279 NONAME
SFileUnloadFile @280 NONAME
SFileLoadFileEx @281 NONAME
;SFilePrioritizeRequest @282 NONAME
;SFileCancelRequest @283 NONAME
;SFileSetAsyncBudget @284 NONAME
;SFileSetDataChunkSize @285 NONAME
;SFileEnableSeekOptimization @286 NONAME
;SFileReadFileEx @287 NONAME
;SFileFileExists @288 NONAME
;SFileFileExistsEx @289 NONAME
;SFileReadFileEx2 @290 NONAME
;SFileReadFile2 @291 NONAME
;SFileLoadFile2 @292 NONAME
;SFileOpenFileAsArchive @293 NONAME
;SFileGetLocale @294 NONAME
;SFileRegisterLoadNotifyProc @295 NONAME
;SFileGetFileCompressedSize @296 NONAME
;Ordinal297 @297 NONAME
;Ordinal298 @298 NONAME
;SFileAuthenticateArchiveEx @299 NONAME
;SFileOpenPathAsArchive @300 NONAME
StormDestroy @301 NONAME
;StormGetInstance @302 NONAME
;StormGetOption @303 NONAME
;StormSetOption @304 NONAME
;SBltGetSCode @312 NONAME
SBltROP3 @313 NONAME
SBltROP3Clipped @314 NONAME
;SBltROP3Tiled @315 NONAME
SBmpDecodeImage @321 NONAME
SBmpLoadImage @323 NONAME
SBmpSaveImage @324 NONAME
SBmpAllocLoadImage @325 NONAME
;SBmpSaveImageEx @326 NONAME
SCodeCompile @331 NONAME
SCodeDelete @332 NONAME
SCodeExecute @334 NONAME
;SCodeGetPseudocode @335 NONAME
SDrawAutoInitialize @341 NONAME
SDrawCaptureScreen @342 NONAME
;SDrawClearSurface @343 NONAME
SDrawDestroy @344 NONAME
;SDrawFlipPage @345 NONAME
SDrawGetFrameWindow @346 NONAME
SDrawGetFrameWindow@4 @346 NONAME
SDrawGetObjects @347 NONAME
SDrawGetScreenSize @348 NONAME
;SDrawGetServiceLevel @349 NONAME
SDrawLockSurface @350 NONAME
SDrawManualInitialize @351 NONAME
SDrawManualInitialize@32 @351 NONAME
SDrawMessageBox @352 NONAME
SDrawMessageBox@12 @352 NONAME
SDrawPostClose @353 NONAME
SDrawRealizePalette @354 NONAME
;SDrawSelectGdiSurface @355 NONAME
SDrawUnlockSurface @356 NONAME
SDrawUpdatePalette @357 NONAME
SDrawUpdatePalette@16 @357 NONAME
;SDrawUpdateScreen @358 NONAME
;SDrawWaitForVerticalBlank @359 NONAME
SEvtDispatch @372 NONAME
;SEvtRegisterHandler @373 NONAME
;SEvtUnregisterHandler @374 NONAME
;SEvtUnregisterType @375 NONAME
;SEvtPopState @376 NONAME
;SEvtPushState @377 NONAME
;SEvtBreakHandlerChain @378 NONAME
;SGdiBitBlt @381 NONAME
;SGdiCreateFont @382 NONAME
SGdiDeleteObject @383 NONAME
;SGdiDestroy @384 NONAME
SGdiExtTextOut @385 NONAME
SGdiImportFont @386 NONAME
;SGdiLoadFont @387 NONAME
;SGdiRectangle @388 NONAME
SGdiSelectObject @389 NONAME
SGdiSetPitch @390 NONAME
;SGdiTextOut @391 NONAME
;SGdi392 @392 NONAME
Ordinal393 @393 NONAME
;SMem399 @399 NONAME
SMemAlloc @401 NONAME
SMemAlloc@16 @401 NONAME
;SMemDestroy @402 NONAME
SMemFree @403 NONAME
SMemFree@16 @403 NONAME
;SMemGetSize @404 NONAME
SMemReAlloc @405 NONAME
;Storm406 @406 NONAME
;SMsgDispatchMessage @412 NONAME
;SMsgDoMessageLoop @413 NONAME
;SMsgRegisterCommand @414 NONAME
;SMsgRegisterKeyDown @415 NONAME
;SMsgRegisterKeyUp @416 NONAME
;SMsgRegisterMessage @417 NONAME
;SMsgPopRegisterState @418 NONAME
;SMsgPushRegisterState @419 NONAME
;SMsg420 @420 NONAME
SRegLoadData @421 NONAME
SRegLoadData@24 @421 NONAME
SRegLoadString @422 NONAME
SRegLoadString@20 @422 NONAME
SRegLoadValue @423 NONAME
SRegLoadValue@16 @423 NONAME
SRegSaveData @424 NONAME
SRegSaveData@20 @424 NONAME
SRegSaveString @425 NONAME
SRegSaveString@16 @425 NONAME
SRegSaveValue @426 NONAME
SRegSaveValue@16 @426 NONAME
;SRegGetBaseKey @427 NONAME
SRegDeleteValue @428 NONAME
;SReg429 @429 NONAME
;SReg430 @430 NONAME
STransBlt @431 NONAME
STransBltUsingMask @432 NONAME
;STransCreateI @433 NONAME
STransDelete @434 NONAME
STransDuplicate @436 NONAME
STransIntersectDirtyArray @437 NONAME
STransInvertMask @438 NONAME
;STransLoadI @439 NONAME
STransSetDirtyArrayInfo @440 NONAME
;STransUpdateDirtyArray @441 NONAME
STransPointInMask @442 NONAME
STransCombineMasks @443 NONAME
;STransCreateI @444 NONAME
STransCreateE @445 NONAME
;STrans446 @446 NONAME
;STransLoadE @447 NONAME
SVidDestroy @451 NONAME
SVidDestroy@0 @451 NONAME
SVidGetSize @452 NONAME
SVidInitialize @453 NONAME
SVidInitialize@4 @453 NONAME
SVidPlayBegin @454 NONAME
SVidPlayBegin@28 @454 NONAME
;SVidPlayBeginFromMemory @455 NONAME
SVidPlayContinue @456 NONAME
SVidPlayContinueSingle @457 NONAME
SVidPlayEnd @458 NONAME
SVidPlayEnd@4 @458 NONAME
;SVidSetVolume @459 NONAME
;Storm460 @460 NONAME
SErrDisplayError @461 NONAME
SErrGetErrorStr @462 NONAME
SErrGetErrorStr@12 @462 NONAME
SErrGetLastError @463 NONAME
SErrGetLastError@0 @463 NONAME
;SErrRegisterMessageSource @464 NONAME
SErrSetLastError @465 NONAME
SErrSetLastError@4 @465 NONAME
;SErrReportNamedResourceLeak @466 NONAME
;SErrReportResourceLeak @467 NONAME
SErrSuppressErrors @468 NONAME
;SErrRegisterHandler @469 NONAME
;SErrUnregisterHandler @470 NONAME
;Storm471 @471 NONAME
;SCmdGetBool @472 NONAME
;SCmdGetNum @473 NONAME
;SCmdGetString @474 NONAME
;SCmdProcess @475 NONAME
;SCmdRegisterArgList @476 NONAME
;SCmdRegisterArgument @477 NONAME
;SCmdStringExists @478 NONAME
;SCmdProcessCommandLine @479 NONAME
;Ordinal480 @480 NONAME
;SMemFindNextBlock @481 NONAME
;SMemFindNextHeap @482 NONAME
;SMemGetHeapByCaller @483 NONAME
;SMemGetHeapByPtr @484 NONAME
;SMemHeapAlloc @485 NONAME
;SMemHeapCreate @486 NONAME
;SMemHeapDestroy @487 NONAME
;SMemHeapFree @488 NONAME
;SMemHeapRealloc @489 NONAME
;SMemHeapSize @490 NONAME
SMemCopy @491 NONAME
SMemFill @492 NONAME
;SMemMove @493 NONAME
SMemZero @494 NONAME
SMemCmp @495 NONAME
;SMem496 @496 NONAME
;SMemDumpState @497 NONAME
;Ordinal498 @498 NONAME
SStrCopy @501 NONAME
SStrCopy@12 @501 NONAME
SStrHash @502 NONAME
SStrNCat @503 NONAME
;SStrTokenize @504 NONAME
;SStrPack @505 NONAME
SStrLen @506 NONAME
;SStrDup @507 NONAME
SStrCmp @508 NONAME
SStrCmpI @509 NONAME
SStrUpper @510 NONAME
;SMsgBreakHandlerChain @511 NONAME
;SMsgUnregisterCommand @512 NONAME
;SMsgUnregisterKeyDown @513 NONAME
;SMsgUnregisterKeyUp @514 NONAME
;SMsgUnregisterMessage @515 NONAME
;SMsgGetDispatcher @516 NONAME
;SMsgSetDefaultWindow @517 NONAME
;SMsgGetDefaultWindow @518 NONAME
;SMsg519 @519 NONAME
;SRgn521 @521 NONAME
SRgn523 @523 NONAME
SRgnCreateRegion @524 NONAME
SRgnDeleteRegion @525 NONAME
;SRgn527 @527 NONAME
;SRgn528i @528 NONAME
SRgn529i @529 NONAME
;SRgn530i @530 NONAME
;SRgn531i @531 NONAME
;SRgn532i @532 NONAME
;SRgn533i @533 NONAME
;SRgn534 @534 NONAME
;SRgn535f @535 NONAME
;SRgn536f @536 NONAME
;SRgn537f @537 NONAME
;SRgn538f @538 NONAME
;SRgn539f @539 NONAME
;SRgn540f @540 NONAME
;SLogClose @541 NONAME
;SLogCreate @542 NONAME
;SLog543 @543 NONAME
;SLogDump @544 NONAME
;SLogFlush @545 NONAME
;SLogFlushAll @546 NONAME
;SLogPend @547 NONAME
;SLogWrite @548 NONAME
;SLog549 @549 NONAME
;SLogCriticalLog @550 NONAME
;SCompCompress @551 NONAME
;SCompDecompress @552 NONAME
;SLogVWrite @553 NONAME
;Ordinal554 @554 NONAME
;Ordinal555 @555 NONAME
;Ordinal556 @556 NONAME
;Ordinal557 @557 NONAME
;Ordinal558 @558 NONAME
;Ordinal559 @559 NONAME
;Ordinal560 @560 NONAME
;SErrCheckDebugSymbolLibrary @561 NONAME
SErrDisplayErrorFmt @562 NONAME
;SErrIsDisplayingError @563 NONAME
;SErrPrepareAppFatal @564 NONAME
;SErrSetLogTitleString @565 NONAME
;SErrDisplayAppFatal @566 NONAME
SErrCatchUnhandledExceptions @567 NONAME
;Storm568 @568 NONAME
;SStrChr @569 NONAME
;SStrChrR @570 NONAME
SStrChr @571 NONAME
SStrChrR @572 NONAME
;SStrToDouble @573 NONAME
;SStrToFloat @574 NONAME
;SStrToInt @575 NONAME
;SStrToUnsigned @576 NONAME
;SStrToInt64 @577 NONAME
SStrVPrintf @578 NONAME
;SStrLower @579 NONAME
;SStrHash64 @580 NONAME
;SStrPrintf @581 NONAME
;SDrawSetClientRect @582 NONAME
;SDrawGetClientRect @583 NONAME
;SStrStrI @584 NONAME
;SStrStrI @585 NONAME
;SStrStr @586 NONAME
;SStrStr @587 NONAME
;SNet588 @588 NONAME
;SBigAdd @601 NONAME
;SBigAnd @602 NONAME
;SBigCompare @603 NONAME
;SBigCopy @604 NONAME
;SBigDec @605 NONAME
SBigDel @606 NONAME
;SBigDiv @607 NONAME
;SBigFindPrime @608 NONAME
SBigFromBinary @609 NONAME
;SBigFromStr @610 NONAME
;SBigFromStream @611 NONAME
;SBigFromUnsigned @612 NONAME
;SBigGcd @613 NONAME
;SBigInc @614 NONAME
;SBigInvMod @615 NONAME
;SBigIsEven @616 NONAME
;SBigIsOdd @617 NONAME
;SBigIsOne @618 NONAME
;SBigIsPrime @619 NONAME
;SBigIsZero @620 NONAME
;SBigMod @621 NONAME
;SBigMul @622 NONAME
;SBigMulMod @623 NONAME
SBigNew @624 NONAME
;SBigNot @625 NONAME
;SBigOr @626 NONAME
;SBigPow @627 NONAME
SBigPowMod @628 NONAME
;SBigRand @629 NONAME
;SBigSet2Exp @630 NONAME
;SBigSetOne @631 NONAME
;SBigSetZero @632 NONAME
;SBigShl @633 NONAME
;SBigShr @634 NONAME
;SBigSquare @635 NONAME
;SBigSub @636 NONAME
;SBigToBinaryArray @637 NONAME
SBigToBinaryBuffer @638 NONAME
;SBigToBinaryPtr @639 NONAME
;SBigToStrArray @640 NONAME
;SBigToStrBuffer @641 NONAME
;SBigToStrPtr @642 NONAME
;SBigToStreamArray @643 NONAME
;SBigToStreamBuffer @644 NONAME
;SBigToStreamPtr @645 NONAME
;SBigToUnsigned @646 NONAME
;SBigXor @647 NONAME
;SUniConvertUTF16to8Len @901 NONAME
;SUniConvertUTF16to8 @902 NONAME
;SUniConvertUTF8to16Len @903 NONAME
;SUniConvertUTF8to16 @904 NONAME
;SUniS905 @905 NONAME
;SUniS906 @906 NONAME
;SUniFindAfterUTF8Chr @907 NONAME
;SUniFindUTF8ChrStart @908 NONAME
;SUniConvertUTF16To909 @909 NONAME
;SUniConvertUTF16To910 @910 NONAME
;SUniConvertUTF16To911 @911 NONAME
;SUniConvert912 @912 NONAME
;SUniConvert913 @913 NONAME
;SUniConvert914 @914 NONAME
;SUniConvertUTF8ToWin @915 NONAME
; END

View File

@ -9,29 +9,29 @@
*/
void __cdecl UiDestroy(); // { return; }
void __stdcall UiTitleDialog(int a1); // { return; }
void __cdecl UiInitialize(); // { return; }
void __stdcall UiCopyProtError(int a1); // { return; }
void __stdcall UiAppActivate(int a1); // { return; }
int __stdcall UiValidPlayerName(char *a1); // { return 0; }
int __stdcall UiSelHeroMultDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, int *a6, char *name); // { return 0; }
int __stdcall UiSelHeroSingDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, char *name, int *difficulty); // { return 0; }
void __stdcall UiCreditsDialog(int a1); // { return; }
int __stdcall UiMainMenuDialog(char *name, int *a2, void *fnSound, int a4); // { return 0; }
int __stdcall UiProgressDialog(HWND window, char *msg, int a3, void *fnfunc, int a5); // { return 0; }
int __cdecl UiProfileGetString(); // { return; }
void __cdecl UiProfileCallback(); // { return; }
void __cdecl UiProfileDraw(); // { return; }
void __cdecl UiCategoryCallback(); // { return; }
void __cdecl UiGetDataCallback(); // { return; }
void __cdecl UiAuthCallback(); // { return; }
void __cdecl UiSoundCallback(); // { return; }
void __cdecl UiMessageBoxCallback(); // { return; }
void __cdecl UiDrawDescCallback(); // { return; }
void __cdecl UiCreateGameCallback(); // { return; }
void __cdecl UiArtCallback(); // { return; }
int __stdcall UiSelectGame(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *a6); // { return 0; }
int __stdcall UiSelectProvider(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *type); // { return 0; }
int __stdcall UiCreatePlayerDescription(_uiheroinfo *info, int mode, char *desc); // { return 0; }
int __stdcall UiSetupPlayerInfo(char *str, _uiheroinfo *info, int mode); // { return 0; }
extern "C" void UiDestroy(); // { return; }
extern "C" void __stdcall UiTitleDialog(int a1); // { return; }
extern "C" void __cdecl UiInitialize(); // { return; }
extern "C" void __stdcall UiCopyProtError(int a1); // { return; }
extern "C" void __stdcall UiAppActivate(int a1); // { return; }
extern "C" int __stdcall UiValidPlayerName(char *a1); // { return 0; }
extern "C" int __stdcall UiSelHeroMultDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, int *a6, char *name); // { return 0; }
extern "C" int __stdcall UiSelHeroSingDialog(void *fninfo, void *fncreate, void *fnremove, void *fnstats, int *a5, char *name, int *difficulty); // { return 0; }
extern "C" void __stdcall UiCreditsDialog(int a1); // { return; }
extern "C" int __stdcall UiMainMenuDialog(char *name, int *a2, void *fnSound, int a4); // { return 0; }
extern "C" int __stdcall UiProgressDialog(HWND window, char *msg, int a3, void *fnfunc, int a5); // { return 0; }
extern "C" int __cdecl UiProfileGetString(); // { return; }
extern "C" void __cdecl UiProfileCallback(); // { return; }
extern "C" void __cdecl UiProfileDraw(); // { return; }
extern "C" void __cdecl UiCategoryCallback(); // { return; }
extern "C" void __cdecl UiGetDataCallback(); // { return; }
extern "C" void __cdecl UiAuthCallback(); // { return; }
extern "C" void __cdecl UiSoundCallback(); // { return; }
extern "C" void __cdecl UiMessageBoxCallback(); // { return; }
extern "C" void __cdecl UiDrawDescCallback(); // { return; }
extern "C" void __cdecl UiCreateGameCallback(); // { return; }
extern "C" void __cdecl UiArtCallback(); // { return; }
extern "C" int __stdcall UiSelectGame(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *a6); // { return 0; }
extern "C" int __stdcall UiSelectProvider(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *type); // { return 0; }
extern "C" int __stdcall UiCreatePlayerDescription(_uiheroinfo *info, int mode, char *desc); // { return 0; }
extern "C" int __stdcall UiSetupPlayerInfo(char *str, _uiheroinfo *info, int mode); // { return 0; }

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@ -1,29 +1,29 @@
LIBRARY "DiabloUI"
EXPORTS
UiDestroy
UiTitleDialog
UiInitialize
UiCopyProtError
UiAppActivate
UiValidPlayerName
UiSelHeroMultDialog
UiSelHeroSingDialog
UiCreditsDialog
UiMainMenuDialog
UiProgressDialog
UiProfileGetString
UiProfileCallback
UiProfileDraw
UiCategoryCallback
UiGetDataCallback
UiAuthCallback
UiSoundCallback
UiMessageBoxCallback
UiDrawDescCallback
UiCreateGameCallback
UiArtCallback
UiSelectGame
UiSelectProvider
UiCreatePlayerDescription
UiSetupPlayerInfo
LIBRARY "DiabloUI"
EXPORTS
UiDestroy
UiTitleDialog
UiInitialize
UiCopyProtError
UiAppActivate
UiValidPlayerName
UiSelHeroMultDialog
UiSelHeroSingDialog
UiCreditsDialog
UiMainMenuDialog
UiProgressDialog
UiProfileGetString
UiProfileCallback
UiProfileDraw
UiCategoryCallback
UiGetDataCallback
UiAuthCallback
UiSoundCallback
UiMessageBoxCallback
UiDrawDescCallback
UiCreateGameCallback
UiArtCallback
UiSelectGame
UiSelectProvider
UiCreatePlayerDescription
UiSetupPlayerInfo

48
DiabloUI/diabloui_gcc.def Normal file
View File

@ -0,0 +1,48 @@
LIBRARY "DiabloUI"
EXPORTS
UiValidPlayerName @1 NONAME
UiValidPlayerName@4 @1 NONAME
UiAppActivate @2 NONAME
UiAppActivate@4 @2 NONAME
UiArtCallback @3 NONAME
UiAuthCallback @4 NONAME
UiBetaDisclaimer @5 NONAME
UiCategoryCallback @6 NONAME
UiCopyProtError @7 NONAME
UiCreateGameCallback @8 NONAME
UiCreateGameCriteria @9 NONAME
UiCreatePlayerDescription @10 NONAME
UiCreatePlayerDescription@12 @10 NONAME
UiCreditsDialog @11 NONAME
UiCreditsDialog@4 @11 NONAME
UiDestroy @12 NONAME
UiDrawDescCallback @13 NONAME
UiGetDataCallback @14 NONAME
UiGetDefaultStats @15 NONAME
UiInitialize @16 NONAME
UiMainMenuDialog @17 NONAME
UiMainMenuDialog@16 @17 NONAME
UiMessageBoxCallback @18 NONAME
UiOnPaint @19 NONAME
UiProfileCallback @20 NONAME
UiProfileDraw @21 NONAME
UiProfileGetString @22 NONAME
UiProgressDialog @23 NONAME
UiProgressDialog@20 @23 NONAME
UiSelHeroMultDialog @24 NONAME
UiSelHeroMultDialog@28 @24 NONAME
UiSelHeroSingDialog @25 NONAME
UiSelHeroSingDialog@28 @25 NONAME
UiSelectGame @26 NONAME
UiSelectGame@24 @26 NONAME
UiSelectProvider @27 NONAME
UiSelectProvider@24 @27 NONAME
UiSelectRegion @28 NONAME
UiSetBackgroundBitmap @29 NONAME
UiSetSpawned @30 NONAME
UiSetupPlayerInfo @31 NONAME
UiSetupPlayerInfo@12 @31 NONAME
UiSoundCallback @32 NONAME
UiTitleDialog @33 NONAME
UiTitleDialog@4 @33 NONAME

32
Makefile Normal file
View File

@ -0,0 +1,32 @@
DIABLO_SRC=$(wildcard Source/*.cpp)
DIABLO_OBJ=$(DIABLO_SRC:.cpp=.o)
PKWARE_SRC=$(wildcard 3rdParty/PKWare/*.cpp)
PKWARE_OBJ=$(PKWARE_SRC:.cpp=.o)
all: devilution.exe
devilution.exe: $(DIABLO_OBJ) $(PKWARE_OBJ) diabloui.lib storm.lib
i686-w64-mingw32-gcc -L./ -o $@ $^ -lgdi32 -lversion -ldiabloui -lstorm
%.o: %.cpp
i686-w64-mingw32-gcc -c -fpermissive -o $@ $<
diabloui.lib: diabloui.dll DiabloUI/diabloui_gcc.def
i686-w64-mingw32-dlltool -d DiabloUI/diabloui_gcc.def -D diabloui.dll -l diabloui.lib
diabloui.dll:
echo "Please copy diabloui.dll (version 1.09b) here."
exit 1
storm.lib: storm.dll 3rdParty/Storm/Source/storm_gcc.def
i686-w64-mingw32-dlltool -d 3rdParty/Storm/Source/storm_gcc.def -D storm.dll -l storm.lib
storm.dll:
echo "Please copy storm.dll (version 1.09b) here."
exit 1
clean:
rm -f $(DIABLO_OBJ) $(PKWARE_OBJ)
.PHONY: clean all

View File

@ -485,7 +485,7 @@ LABEL_10:
}
v20 = &spelldata[1].sTownSpell;
v4 = 1;
v26 = 1i64;
v26 = 1;
v23 = 1;
v22 = xp - 216;
do
@ -621,7 +621,7 @@ LABEL_66:
LABEL_68:
v20 += 56;
++v4;
v26 *= 2i64;
v26 *= 2;
v23 = v4;
}
while ( (signed int)v20 < (signed int)&spelldata[37].sTownSpell );
@ -753,7 +753,7 @@ void __fastcall ToggleSpell(int slot)
v8 = plr[v3]._pAblSpells[0];
v9 = plr[v3]._pAblSpells[1];
}
if ( v9 & ((unsigned __int64)(1i64 << ((unsigned char)v2 - 1)) >> 32) | v8 & (unsigned int)(1i64 << ((unsigned char)v2 - 1)) )
if ( v9 & ((unsigned __int64)(1 << ((unsigned char)v2 - 1)) >> 32) | v8 & (unsigned int)(1 << ((unsigned char)v2 - 1)) )
{
drawpanflag = 255;
plr[v3]._pRSpell = v12;
@ -2754,7 +2754,7 @@ int __fastcall GetSBookTrans(int ii, unsigned char townok)
v7 = townok;
v6 = 1;
v3 = myplr;
if ( ((unsigned __int64)(1i64 << ((unsigned char)ii - 1)) >> 32) & plr[v3]._pISpells[1] | (unsigned int)(1i64 << ((unsigned char)ii - 1)) & plr[v3]._pISpells[0] )
if ( ((unsigned __int64)(1 << ((unsigned char)ii - 1)) >> 32) & plr[v3]._pISpells[1] | (unsigned int)(1 << ((unsigned char)ii - 1)) & plr[v3]._pISpells[0] )
v6 = 3;
result = plr[v3]._pAblSpells[1] & (1 << (ii - 1) >> 31) | plr[v3]._pAblSpells[0] & (1 << (ii - 1));
if ( result )
@ -2800,7 +2800,7 @@ void __cdecl DrawSpellBook()
{
v2 = *(&attribute_inc_rects[3].h + v9 + 7 * sbooktab);
if ( v2 != -1
&& v1 & ((unsigned __int64)(1i64 << ((unsigned char)v2 - 1)) >> 32) | v0 & (unsigned int)(1i64 << ((unsigned char)v2 - 1)) )
&& v1 & ((unsigned __int64)(1 << ((unsigned char)v2 - 1)) >> 32) | v0 & (unsigned int)(1 << ((unsigned char)v2 - 1)) )
{
v7 = GetSBookTrans(v2, 1u);
SetSpellTrans(v7);
@ -2929,7 +2929,7 @@ void __cdecl CheckSBook()
v3 = myplr;
LODWORD(v6) = plr[myplr]._pAblSpells[0];
HIDWORD(v6) = plr[myplr]._pAblSpells[1];
v4 = 1i64 << ((unsigned char)v2 - 1);
v4 = 1 << ((unsigned char)v2 - 1);
if ( HIDWORD(v4) & (HIDWORD(v6) | plr[myplr]._pISpells[1] | plr[myplr]._pMemSpells[1]) | (unsigned int)v4 & ((unsigned int)v6 | plr[myplr]._pISpells[0] | plr[myplr]._pMemSpells[0]) )
{
v5 = 3;

View File

@ -121,7 +121,7 @@ void __cdecl MaxSpellsCheat()
{
if ( spelldata[i].sBookLvl != -1 )
{
*(_QWORD *)plr[myplr]._pMemSpells |= 1i64 << (i - 1);
*(_QWORD *)plr[myplr]._pMemSpells |= 1 << (i - 1);
plr[myplr]._pSplLvl[i] = 10;
}
}

View File

@ -13,29 +13,29 @@
TMenuItem sgSingleMenu[6] =
{
{ 0x80000000, "Save Game", &gamemenu_save_game },
{ 0x80000000, "Options", &gamemenu_options },
{ 0x80000000, "New Game", &gamemenu_new_game },
{ 0x80000000, "Load Game", &gamemenu_load_game },
{ 0x80000000, "Quit Diablo", &gamemenu_quit_game },
{ 0x80000000, NULL, NULL }
{ -2147483648, "Save Game", &gamemenu_save_game },
{ -2147483648, "Options", &gamemenu_options },
{ -2147483648, "New Game", &gamemenu_new_game },
{ -2147483648, "Load Game", &gamemenu_load_game },
{ -2147483648, "Quit Diablo", &gamemenu_quit_game },
{ -2147483648, NULL, NULL }
};
TMenuItem sgMultiMenu[5] =
{
{ 0x80000000, "Options", &gamemenu_options },
{ 0x80000000, "New Game", &gamemenu_new_game },
{ 0x80000000, "Restart In Town", &gamemenu_restart_town },
{ 0x80000000, "Quit Diablo", &gamemenu_quit_game },
{ 0x80000000, NULL, NULL }
{ -2147483648, "Options", &gamemenu_options },
{ -2147483648, "New Game", &gamemenu_new_game },
{ -2147483648, "Restart In Town", &gamemenu_restart_town },
{ -2147483648, "Quit Diablo", &gamemenu_quit_game },
{ -2147483648, NULL, NULL }
};
TMenuItem sgOptionMenu[6] =
{
{ 0xC0000000, NULL, (void (__cdecl *)(void))&gamemenu_music_volume },
{ 0xC0000000, NULL, (void (__cdecl *)(void))&gamemenu_sound_volume },
{ 0xC0000000, "Gamma", (void (__cdecl *)(void))&gamemenu_gamma },
{ 0x80000000, NULL, &gamemenu_color_cycling },
{ 0x80000000, "Previous Menu", &gamemenu_previous },
{ 0x80000000, NULL, NULL }
{ -1073741824, NULL, (void (__cdecl *)(void))&gamemenu_music_volume },
{ -1073741824, NULL, (void (__cdecl *)(void))&gamemenu_sound_volume },
{ -1073741824, "Gamma", (void (__cdecl *)(void))&gamemenu_gamma },
{ -2147483648, NULL, &gamemenu_color_cycling },
{ -2147483648, "Previous Menu", &gamemenu_previous },
{ -2147483648, NULL, NULL }
};
char *music_toggle_names[] = { "Music", "Music Disabled" };
char *sound_toggle_names[] = { "Sound", "Sound Disabled" };

View File

@ -543,7 +543,7 @@ LRESULT __stdcall init_redraw_window(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM
}
//----- (0041B184) --------------------------------------------------------
LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
LRESULT (__stdcall *SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
LRESULT (__stdcall *result)(HWND, UINT, WPARAM, LPARAM); // eax

View File

@ -40,7 +40,7 @@ void __cdecl init_get_file_info();
LRESULT __stdcall init_palette(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
void __fastcall init_activate_window(HWND hWnd, bool activated);
LRESULT __stdcall init_redraw_window(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT (__stdcall *SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
/* data */
extern int init_inf; // weak
@ -48,4 +48,4 @@ extern int init_inf; // weak
/* rdata */
extern char gszVersionNumber[260];
extern char gszProductName[260];
extern char gszProductName[260];

View File

@ -851,7 +851,7 @@ void __fastcall CalcPlrItemVals(int p, bool Loadgfx)
v60 = 0;
v52 = 0;
v61 = 0;
v37 = 0i64;
v37 = 0;
v49 = 0;
v48 = 0;
v47 = 0;
@ -878,7 +878,7 @@ void __fastcall CalcPlrItemVals(int p, bool Loadgfx)
v40 = v3;
v41 = v2;
if ( v7 )
v37 |= 1i64 << ((unsigned char)v7 - 1);
v37 |= 1 << ((unsigned char)v7 - 1);
if ( !*((_BYTE *)v6 - 296) || *(v6 - 75) )
{
v57 += *(v6 - 28);
@ -979,7 +979,7 @@ void __fastcall CalcPlrItemVals(int p, bool Loadgfx)
plr[v5]._pISpells[0] = v37;
plr[v5]._pISpells[1] = HIDWORD(v37);
plr[v5]._pDamageMod = v15 / v16;
if ( v17 && !(v37 & (1i64 << (_LOBYTE(plr[v5]._pRSpell) - 1))) )
if ( v17 && !(v37 & (1 << (_LOBYTE(plr[v5]._pRSpell) - 1))) )
{
plr[v5]._pRSpell = -1;
_LOBYTE(plr[v5]._pRSplType) = 4;
@ -1143,7 +1143,7 @@ void __fastcall CalcPlrScrolls(int p)
{
if ( *(v3 - 53) != -1 && (*v3 == IMISC_SCROLL || *v3 == IMISC_SCROLLT) && v3[34] )
{
v5 = 1i64 << (*((_BYTE *)v3 + 4) - 1);
v5 = 1 << (*((_BYTE *)v3 + 4) - 1);
plr[v1]._pScrlSpells[0] |= v5;
plr[v1]._pScrlSpells[1] |= HIDWORD(v5);
}
@ -1158,7 +1158,7 @@ void __fastcall CalcPlrScrolls(int p)
{
if ( *(v6 - 53) != -1 && (*v6 == IMISC_SCROLL || *v6 == IMISC_SCROLLT) && v6[34] )
{
v8 = 1i64 << (*((_BYTE *)v6 + 4) - 1);
v8 = 1 << (*((_BYTE *)v6 + 4) - 1);
plr[v1]._pScrlSpells[0] |= v8;
plr[v1]._pScrlSpells[1] |= HIDWORD(v8);
}
@ -1192,7 +1192,7 @@ void __fastcall CalcPlrStaff(int pnum)
plr[v1]._pISpells[1] = 0;
if ( !v2 && plr[v1].InvBody[4]._iStatFlag && plr[v1].InvBody[4]._iCharges > 0 )
{
v3 = 1i64 << (_LOBYTE(plr[v1].InvBody[4]._iSpell) - 1);
v3 = 1 << (_LOBYTE(plr[v1].InvBody[4]._iSpell) - 1);
plr[v1]._pISpells[0] = v3;
plr[v1]._pISpells[1] = HIDWORD(v3);
}
@ -4668,7 +4668,7 @@ LABEL_71:
if ( v24 != 2 )
return;
v25 = p;
*(_QWORD *)plr[p]._pMemSpells |= 1i64 << ((unsigned char)spl - 1);
*(_QWORD *)plr[p]._pMemSpells |= 1 << ((unsigned char)spl - 1);
v26 = &plr[p]._pSplLvl[spl];
if ( *v26 < 15 )
++*v26;

View File

@ -912,40 +912,40 @@ int __fastcall GetDirection8(int x1, int y1, int x2, int y2)
v9 = y1;
v4 = x1;
strcpy((char *)Dirs, "c");
*(_QWORD *)&Dirs[0][2] = 0i64;
*(_QWORD *)&Dirs[0][2] = 0;
*(_DWORD *)&Dirs[0][10] = 0;
*(_WORD *)&Dirs[0][14] = 0;
*(_QWORD *)&Dirs[1][0] = 0x1010102i64;
*(_QWORD *)&Dirs[1][8] = 0i64;
*(_QWORD *)&Dirs[2][0] = 0x1010101010102i64;
*(_QWORD *)&Dirs[2][8] = 0i64;
*(_QWORD *)&Dirs[3][0] = 0x101010101010102i64;
*(_QWORD *)&Dirs[3][8] = 1i64;
*(_QWORD *)&Dirs[4][0] = 0x101010101010202i64;
*(_QWORD *)&Dirs[4][8] = 0x1010101i64;
*(_QWORD *)&Dirs[5][0] = 0x101010101010202i64;
*(_QWORD *)&Dirs[5][8] = 0x10101010101i64;
*(_QWORD *)&Dirs[6][0] = 0x101010101010202i64;
*(_QWORD *)&Dirs[6][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[7][0] = 0x101010101020202i64;
*(_QWORD *)&Dirs[7][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[8][0] = 0x101010101020202i64;
*(_QWORD *)&Dirs[8][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[9][0] = 0x101010102020202i64;
*(_QWORD *)&Dirs[9][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[10][0] = 0x101010102020202i64;
*(_QWORD *)&Dirs[10][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[11][0] = 0x101010102020202i64;
*(_QWORD *)&Dirs[11][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[12][0] = 0x101010202020202i64;
*(_QWORD *)&Dirs[12][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[13][0] = 0x101010202020202i64;
*(_QWORD *)&Dirs[13][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[14][0] = 0x101020202020202i64;
*(_QWORD *)&Dirs[14][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[1][0] = 0x1010102;
*(_QWORD *)&Dirs[1][8] = 0;
*(_QWORD *)&Dirs[2][0] = 0x1010101010102;
*(_QWORD *)&Dirs[2][8] = 0;
*(_QWORD *)&Dirs[3][0] = 0x101010101010102;
*(_QWORD *)&Dirs[3][8] = 1;
*(_QWORD *)&Dirs[4][0] = 0x101010101010202;
*(_QWORD *)&Dirs[4][8] = 0x1010101;
*(_QWORD *)&Dirs[5][0] = 0x101010101010202;
*(_QWORD *)&Dirs[5][8] = 0x10101010101;
*(_QWORD *)&Dirs[6][0] = 0x101010101010202;
*(_QWORD *)&Dirs[6][8] = 0x101010101010101;
*(_QWORD *)&Dirs[7][0] = 0x101010101020202;
*(_QWORD *)&Dirs[7][8] = 0x101010101010101;
*(_QWORD *)&Dirs[8][0] = 0x101010101020202;
*(_QWORD *)&Dirs[8][8] = 0x101010101010101;
*(_QWORD *)&Dirs[9][0] = 0x101010102020202;
*(_QWORD *)&Dirs[9][8] = 0x101010101010101;
*(_QWORD *)&Dirs[10][0] = 0x101010102020202;
*(_QWORD *)&Dirs[10][8] = 0x101010101010101;
*(_QWORD *)&Dirs[11][0] = 0x101010102020202;
*(_QWORD *)&Dirs[11][8] = 0x101010101010101;
*(_QWORD *)&Dirs[12][0] = 0x101010202020202;
*(_QWORD *)&Dirs[12][8] = 0x101010101010101;
*(_QWORD *)&Dirs[13][0] = 0x101010202020202;
*(_QWORD *)&Dirs[13][8] = 0x101010101010101;
*(_QWORD *)&Dirs[14][0] = 0x101020202020202;
*(_QWORD *)&Dirs[14][8] = 0x101010101010101;
lltour[1] = 0;
*(_QWORD *)&Dirs[15][0] = 0x101020202020202i64;
*(_QWORD *)&Dirs[15][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[15][0] = 0x101020202020202;
*(_QWORD *)&Dirs[15][8] = 0x101010101010101;
lrtoul[0] = 3;
lrtoul[1] = 4;
lrtoul[2] = 5;
@ -1000,40 +1000,40 @@ int __fastcall GetDirection16(int x1, int y1, int x2, int y2)
v9 = y1;
v4 = x1;
strcpy((char *)Dirs, "c");
*(_QWORD *)&Dirs[0][2] = 0i64;
*(_QWORD *)&Dirs[0][2] = 0;
*(_DWORD *)&Dirs[0][10] = 0;
*(_WORD *)&Dirs[0][14] = 0;
*(_QWORD *)&Dirs[1][0] = 0x1010204i64;
*(_QWORD *)&Dirs[1][8] = 0i64;
*(_QWORD *)&Dirs[2][0] = 0x101010101020304i64;
*(_QWORD *)&Dirs[2][8] = 0i64;
*(_QWORD *)&Dirs[3][0] = 0x101010202030304i64;
*(_QWORD *)&Dirs[3][8] = 0x1010101i64;
*(_QWORD *)&Dirs[4][0] = 0x101010202030404i64;
*(_QWORD *)&Dirs[4][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[5][0] = 0x102020203030404i64;
*(_QWORD *)&Dirs[5][8] = 0x101010101010101i64;
*(_QWORD *)&Dirs[6][0] = 0x202020203030404i64;
*(_QWORD *)&Dirs[6][8] = 0x101010101010102i64;
*(_QWORD *)&Dirs[7][0] = 0x202030303030404i64;
*(_QWORD *)&Dirs[7][8] = 0x101010101010202i64;
*(_QWORD *)&Dirs[8][0] = 0x202030303040404i64;
*(_QWORD *)&Dirs[8][8] = 0x101010101020202i64;
*(_QWORD *)&Dirs[9][0] = 0x203030303040404i64;
*(_QWORD *)&Dirs[9][8] = 0x101010102020202i64;
*(_QWORD *)&Dirs[10][0] = 0x303030303040404i64;
*(_QWORD *)&Dirs[10][8] = 0x101020202020202i64;
*(_QWORD *)&Dirs[11][0] = 0x303030303040404i64;
*(_QWORD *)&Dirs[11][8] = 0x102020202020203i64;
*(_QWORD *)&Dirs[12][0] = 0x303030304040404i64;
*(_QWORD *)&Dirs[12][8] = 0x202020202020303i64;
*(_QWORD *)&Dirs[13][0] = 0x303030304040404i64;
*(_QWORD *)&Dirs[13][8] = 0x202020202020303i64;
*(_QWORD *)&Dirs[14][0] = 0x303030304040404i64;
*(_QWORD *)&Dirs[14][8] = 0x202020202030303i64;
*(_QWORD *)&Dirs[1][0] = 0x1010204;
*(_QWORD *)&Dirs[1][8] = 0;
*(_QWORD *)&Dirs[2][0] = 0x101010101020304;
*(_QWORD *)&Dirs[2][8] = 0;
*(_QWORD *)&Dirs[3][0] = 0x101010202030304;
*(_QWORD *)&Dirs[3][8] = 0x1010101;
*(_QWORD *)&Dirs[4][0] = 0x101010202030404;
*(_QWORD *)&Dirs[4][8] = 0x101010101010101;
*(_QWORD *)&Dirs[5][0] = 0x102020203030404;
*(_QWORD *)&Dirs[5][8] = 0x101010101010101;
*(_QWORD *)&Dirs[6][0] = 0x202020203030404;
*(_QWORD *)&Dirs[6][8] = 0x101010101010102;
*(_QWORD *)&Dirs[7][0] = 0x202030303030404;
*(_QWORD *)&Dirs[7][8] = 0x101010101010202;
*(_QWORD *)&Dirs[8][0] = 0x202030303040404;
*(_QWORD *)&Dirs[8][8] = 0x101010101020202;
*(_QWORD *)&Dirs[9][0] = 0x203030303040404;
*(_QWORD *)&Dirs[9][8] = 0x101010102020202;
*(_QWORD *)&Dirs[10][0] = 0x303030303040404;
*(_QWORD *)&Dirs[10][8] = 0x101020202020202;
*(_QWORD *)&Dirs[11][0] = 0x303030303040404;
*(_QWORD *)&Dirs[11][8] = 0x102020202020203;
*(_QWORD *)&Dirs[12][0] = 0x303030304040404;
*(_QWORD *)&Dirs[12][8] = 0x202020202020303;
*(_QWORD *)&Dirs[13][0] = 0x303030304040404;
*(_QWORD *)&Dirs[13][8] = 0x202020202020303;
*(_QWORD *)&Dirs[14][0] = 0x303030304040404;
*(_QWORD *)&Dirs[14][8] = 0x202020202030303;
lrtoul[2] = 0;
*(_QWORD *)&Dirs[15][0] = 0x303030304040404i64;
*(_QWORD *)&Dirs[15][8] = 0x202020203030303i64;
*(_QWORD *)&Dirs[15][0] = 0x303030304040404;
*(_QWORD *)&Dirs[15][8] = 0x202020203030303;
urtoll[0] = 6;
urtoll[1] = 7;
urtoll[2] = 8;

View File

@ -141,105 +141,105 @@ int ObjTypeConv[113] =
};
ObjDataStruct AllObjects[99] =
{
{ 1, OFILE_L1BRAZ, 1, 4, 1, 255, 255, 1, 1, 26, 64, 1, 1, 0, 0, 0, 0 },
{ 1, OFILE_L1DOORS, 1, 4, 1, 255, 255, 0, 1, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_L1DOORS, 1, 4, 1, 255, 255, 0, 2, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 3, OFILE_SKULFIRE, 0, 0, 0, 3, 255, 1, 2, 11, 96, 1, 1, 0, 0, 0, 0 },
{ 1, OFILE_LEVER, 1, 4, 1, 255, 255, 0, 1, 1, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST1, 1, 16, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST2, 1, 16, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST3, 1, 16, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 3, OFILE_CANDLE2, 0, 0, 0, 1, 255, 1, 2, 4, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 3, OFILE_BANNER, 0, 0, 0, 3, 255, 0, 2, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 3, OFILE_BANNER, 0, 0, 0, 3, 255, 0, 1, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 3, OFILE_BANNER, 0, 0, 0, 3, 255, 0, 3, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_SKULPILE, 1, 4, 0, 255, 255, 0, 0, 1, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_CRUXSK1, 0, 0, 0, 255, 255, 0, 1, 15, 96, 1, 0, 1, 1, 3, 0 },
{ 2, OFILE_CRUXSK2, 0, 0, 0, 255, 255, 0, 1, 15, 96, 1, 0, 1, 1, 3, 0 },
{ 2, OFILE_CRUXSK3, 0, 0, 0, 255, 255, 0, 1, 15, 96, 1, 0, 1, 1, 3, 0 },
{ 1, OFILE_ROCKSTAN, 5, 5, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_ANGEL, 0, 0, 0, 255, 255, 0, 1, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 2, OFILE_BOOK2, 0, 0, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 2, OFILE_BURNCROS, 0, 0, 0, 255, 255, 1, 0, 10, 160, 1, 0, 0, 0, 0, 0 },
{ 2, OFILE_NUDE2, 0, 0, 0, 255, 255, 1, 3, 6, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_SWITCH4, 16, 16, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_TNUDEM, 13, 16, 0, 255, 6, 0, 1, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_L1BRAZ, 1, 4, 1, -1, -1, 1, 1, 26, 64, 1, 1, 0, 0, 0, 0 },
{ 1, OFILE_L1DOORS, 1, 4, 1, -1, -1, 0, 1, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_L1DOORS, 1, 4, 1, -1, -1, 0, 2, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 3, OFILE_SKULFIRE, 0, 0, 0, 3, -1, 1, 2, 11, 96, 1, 1, 0, 0, 0, 0 },
{ 1, OFILE_LEVER, 1, 4, 1, -1, -1, 0, 1, 1, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST1, 1, 16, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST2, 1, 16, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST3, 1, 16, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 3, OFILE_CANDLE2, 0, 0, 0, 1, -1, 1, 2, 4, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 3, OFILE_BANNER, 0, 0, 0, 3, -1, 0, 2, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 3, OFILE_BANNER, 0, 0, 0, 3, -1, 0, 1, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 3, OFILE_BANNER, 0, 0, 0, 3, -1, 0, 3, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_SKULPILE, 1, 4, 0, -1, -1, 0, 0, 1, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_L1BRAZ, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, OFILE_CRUXSK1, 0, 0, 0, -1, -1, 0, 1, 15, 96, 1, 0, 1, 1, 3, 0 },
{ 2, OFILE_CRUXSK2, 0, 0, 0, -1, -1, 0, 1, 15, 96, 1, 0, 1, 1, 3, 0 },
{ 2, OFILE_CRUXSK3, 0, 0, 0, -1, -1, 0, 1, 15, 96, 1, 0, 1, 1, 3, 0 },
{ 1, OFILE_ROCKSTAN, 5, 5, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 0, 0 },
{ 2, OFILE_ANGEL, 0, 0, 0, -1, -1, 0, 1, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 2, OFILE_BOOK2, 0, 0, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 2, OFILE_BURNCROS, 0, 0, 0, -1, -1, 1, 0, 10, 160, 1, 0, 0, 0, 0, 0 },
{ 2, OFILE_NUDE2, 0, 0, 0, -1, -1, 1, 3, 6, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_SWITCH4, 16, 16, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_TNUDEM, 13, 16, 0, -1, 6, 0, 1, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TNUDEM, 13, 16, 0, 6, 6, 0, 2, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TNUDEM, 13, 16, 0, 6, 6, 0, 3, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TNUDEM, 13, 16, 0, 6, 6, 0, 4, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TNUDEW, 13, 16, 0, 6, 6, 0, 1, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TNUDEW, 13, 16, 0, 6, 6, 0, 2, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TNUDEW, 13, 16, 0, 6, 6, 0, 3, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, 255, 6, 0, 1, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, 255, 6, 0, 2, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, 255, 6, 0, 3, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, 255, 6, 0, 4, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, 255, 6, 0, 5, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_BOOK2, 6, 6, 0, 255, 255, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_L2DOORS, 5, 8, 2, 255, 255, 0, 1, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_L2DOORS, 5, 8, 2, 255, 255, 0, 2, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_WTORCH4, 5, 8, 2, 255, 255, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_WTORCH3, 5, 8, 2, 255, 255, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_WTORCH1, 5, 8, 2, 255, 255, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_WTORCH2, 5, 8, 2, 255, 255, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_SARC, 1, 4, 1, 255, 255, 0, 1, 5, 128, 1, 1, 1, 0, 3, 1 },
{ 2, OFILE_FLAME1, 1, 4, 1, 255, 255, 0, 1, 20, 96, 0, 1, 1, 0, 0, 0 },
{ 2, OFILE_LEVER, 1, 4, 1, 255, 255, 0, 1, 2, 96, 1, 1, 1, 0, 1, 1 },
{ 2, OFILE_MINIWATR, 1, 4, 1, 255, 255, 1, 1, 10, 64, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_BOOK1, 3, 4, 1, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_TRAPHOLE, 1, 16, 0, 255, 255, 0, 1, 0, 64, 0, 1, 1, 0, 0, 0 },
{ 1, OFILE_TRAPHOLE, 1, 16, 0, 255, 255, 0, 2, 0, 64, 0, 1, 1, 0, 0, 0 },
{ 2, OFILE_BCASE, 0, 0, 0, 255, 255, 0, 1, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 2, OFILE_WEAPSTND, 0, 0, 0, 255, 255, 0, 1, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_BARREL, 1, 16, 0, 255, 255, 0, 1, 9, 96, 1, 1, 1, 1, 3, 0 },
{ 1, OFILE_BARRELEX, 1, 16, 0, 255, 255, 0, 1, 10, 96, 1, 1, 1, 1, 3, 0 },
{ 3, OFILE_LSHRINEG, 0, 0, 0, 1, 255, 0, 1, 11, 128, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_RSHRINEG, 0, 0, 0, 1, 255, 0, 1, 11, 128, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_BOOK2, 0, 0, 0, 3, 255, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_BCASE, 0, 0, 0, 5, 255, 0, 3, 0, 96, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_BCASE, 0, 0, 0, 5, 255, 0, 4, 0, 96, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_BOOK2, 0, 0, 0, 5, 255, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_CANDLE2, 0, 0, 0, 5, 255, 1, 2, 4, 96, 1, 1, 1, 0, 0, 0 },
{ 3, OFILE_BLOODFNT, 0, 0, 0, 7, 255, 1, 2, 10, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_DECAP, 13, 16, 0, 8, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 0 },
{ 1, OFILE_CHEST1, 1, 16, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST2, 1, 16, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST3, 1, 16, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_BOOK1, 7, 7, 2, 255, 8, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_BOOK1, 5, 5, 2, 255, 9, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_PEDISTL, 5, 5, 2, 255, 9, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_L3DOORS, 9, 12, 3, 255, 255, 0, 1, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_L3DOORS, 9, 12, 3, 255, 255, 0, 2, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 3, OFILE_PFOUNTN, 0, 0, 0, 9, 255, 1, 2, 10, 128, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_ARMSTAND, 0, 0, 0, 10, 255, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 3, OFILE_ARMSTAND, 0, 0, 0, 10, 255, 0, 2, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 3, OFILE_GOATSHRN, 0, 0, 0, 11, 255, 1, 2, 10, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_CAULDREN, 13, 16, 0, 255, 255, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 3, OFILE_MFOUNTN, 0, 0, 0, 13, 255, 1, 2, 10, 128, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_TFOUNTN, 0, 0, 0, 14, 255, 1, 2, 4, 128, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_ALTBOY, 0, 0, 1, 255, 15, 0, 1, 0, 128, 1, 1, 1, 0, 0, 0 },
{ 1, OFILE_MCIRL, 0, 0, 1, 255, 15, 0, 1, 0, 96, 0, 1, 1, 0, 0, 0 },
{ 1, OFILE_MCIRL, 0, 0, 1, 255, 15, 0, 1, 0, 96, 0, 1, 1, 0, 0, 0 },
{ 1, OFILE_BKSLBRNT, 4, 12, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_CANDLE2, 2, 12, 0, 255, 15, 1, 2, 4, 96, 1, 1, 1, 0, 0, 0 },
{ 1, OFILE_BOOK1, 13, 13, 4, 255, 11, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_ARMSTAND, 13, 13, 0, 255, 11, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 2, OFILE_WEAPSTND, 13, 13, 0, 255, 11, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 2, OFILE_BURNCROS, 0, 0, 0, 15, 255, 1, 0, 10, 160, 1, 0, 0, 0, 0, 0 },
{ 2, OFILE_WEAPSTND, 0, 0, 0, 16, 255, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 2, OFILE_WEAPSTND, 0, 0, 0, 16, 255, 0, 2, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 2, OFILE_MUSHPTCH, 0, 0, 0, 255, 1, 0, 1, 0, 96, 1, 1, 1, 0, 3, 1 },
{ 2, OFILE_LZSTAND, 0, 0, 0, 255, 15, 0, 1, 0, 128, 1, 0, 1, 0, 3, 0 },
{ 1, OFILE_DECAP, 9, 9, 3, 255, 255, 0, 2, 0, 96, 1, 1, 1, 0, 1, 0 },
{ 2, OFILE_CHEST3, 0, 0, 0, 255, 255, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ -1, 0, 0, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
{ 1, OFILE_TSOUL, 13, 16, 0, -1, 6, 0, 1, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, -1, 6, 0, 2, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, -1, 6, 0, 3, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, -1, 6, 0, 4, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_TSOUL, 13, 16, 0, -1, 6, 0, 5, 0, 128, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_BOOK2, 6, 6, 0, -1, -1, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_L2DOORS, 5, 8, 2, -1, -1, 0, 1, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_L2DOORS, 5, 8, 2, -1, -1, 0, 2, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_WTORCH4, 5, 8, 2, -1, -1, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_WTORCH3, 5, 8, 2, -1, -1, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_WTORCH1, 5, 8, 2, -1, -1, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_WTORCH2, 5, 8, 2, -1, -1, 1, 1, 9, 96, 0, 1, 0, 0, 0, 0 },
{ 1, OFILE_SARC, 1, 4, 1, -1, -1, 0, 1, 5, 128, 1, 1, 1, 0, 3, 1 },
{ 2, OFILE_FLAME1, 1, 4, 1, -1, -1, 0, 1, 20, 96, 0, 1, 1, 0, 0, 0 },
{ 2, OFILE_LEVER, 1, 4, 1, -1, -1, 0, 1, 2, 96, 1, 1, 1, 0, 1, 1 },
{ 2, OFILE_MINIWATR, 1, 4, 1, -1, -1, 1, 1, 10, 64, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_BOOK1, 3, 4, 1, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_TRAPHOLE, 1, 16, 0, -1, -1, 0, 1, 0, 64, 0, 1, 1, 0, 0, 0 },
{ 1, OFILE_TRAPHOLE, 1, 16, 0, -1, -1, 0, 2, 0, 64, 0, 1, 1, 0, 0, 0 },
{ 2, OFILE_BCASE, 0, 0, 0, -1, -1, 0, 1, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 2, OFILE_WEAPSTND, 0, 0, 0, -1, -1, 0, 1, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 1, OFILE_BARREL, 1, 16, 0, -1, -1, 0, 1, 9, 96, 1, 1, 1, 1, 3, 0 },
{ 1, OFILE_BARRELEX, 1, 16, 0, -1, -1, 0, 1, 10, 96, 1, 1, 1, 1, 3, 0 },
{ 3, OFILE_LSHRINEG, 0, 0, 0, 1, -1, 0, 1, 11, 128, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_RSHRINEG, 0, 0, 0, 1, -1, 0, 1, 11, 128, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_BOOK2, 0, 0, 0, 3, -1, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_BCASE, 0, 0, 0, 5, -1, 0, 3, 0, 96, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_BCASE, 0, 0, 0, 5, -1, 0, 4, 0, 96, 0, 0, 1, 0, 3, 0 },
{ 3, OFILE_BOOK2, 0, 0, 0, 5, -1, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_CANDLE2, 0, 0, 0, 5, -1, 1, 2, 4, 96, 1, 1, 1, 0, 0, 0 },
{ 3, OFILE_BLOODFNT, 0, 0, 0, 7, -1, 1, 2, 10, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_DECAP, 13, 16, 0, 8, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 0 },
{ 1, OFILE_CHEST1, 1, 16, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST2, 1, 16, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_CHEST3, 1, 16, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ 1, OFILE_BOOK1, 7, 7, 2, -1, 8, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_BOOK1, 5, 5, 2, -1, 9, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_PEDISTL, 5, 5, 2, -1, 9, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_L3DOORS, 9, 12, 3, -1, -1, 0, 1, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 1, OFILE_L3DOORS, 9, 12, 3, -1, -1, 0, 2, 0, 64, 0, 0, 1, 0, 3, 1 },
{ 3, OFILE_PFOUNTN, 0, 0, 0, 9, -1, 1, 2, 10, 128, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_ARMSTAND, 0, 0, 0, 10, -1, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 3, OFILE_ARMSTAND, 0, 0, 0, 10, -1, 0, 2, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 3, OFILE_GOATSHRN, 0, 0, 0, 11, -1, 1, 2, 10, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_CAULDREN, 13, 16, 0, -1, -1, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 3, OFILE_MFOUNTN, 0, 0, 0, 13, -1, 1, 2, 10, 128, 1, 1, 1, 0, 3, 0 },
{ 3, OFILE_TFOUNTN, 0, 0, 0, 14, -1, 1, 2, 4, 128, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_ALTBOY, 0, 0, 1, -1, 15, 0, 1, 0, 128, 1, 1, 1, 0, 0, 0 },
{ 1, OFILE_MCIRL, 0, 0, 1, -1, 15, 0, 1, 0, 96, 0, 1, 1, 0, 0, 0 },
{ 1, OFILE_MCIRL, 0, 0, 1, -1, 15, 0, 1, 0, 96, 0, 1, 1, 0, 0, 0 },
{ 1, OFILE_BKSLBRNT, 4, 12, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_CANDLE2, 2, 12, 0, -1, 15, 1, 2, 4, 96, 1, 1, 1, 0, 0, 0 },
{ 1, OFILE_BOOK1, 13, 13, 4, -1, 11, 0, 4, 0, 96, 1, 1, 1, 0, 3, 0 },
{ 1, OFILE_ARMSTAND, 13, 13, 0, -1, 11, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 2, OFILE_WEAPSTND, 13, 13, 0, -1, 11, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 2, OFILE_BURNCROS, 0, 0, 0, 15, -1, 1, 0, 10, 160, 1, 0, 0, 0, 0, 0 },
{ 2, OFILE_WEAPSTND, 0, 0, 0, 16, -1, 0, 1, 0, 96, 1, 0, 1, 0, 3, 0 },
{ 2, OFILE_WEAPSTND, 0, 0, 0, 16, -1, 0, 2, 0, 96, 1, 0, 1, 0, 0, 0 },
{ 2, OFILE_MUSHPTCH, 0, 0, 0, -1, 1, 0, 1, 0, 96, 1, 1, 1, 0, 3, 1 },
{ 2, OFILE_LZSTAND, 0, 0, 0, -1, 15, 0, 1, 0, 128, 1, 0, 1, 0, 3, 0 },
{ 1, OFILE_DECAP, 9, 9, 3, -1, -1, 0, 2, 0, 96, 1, 1, 1, 0, 1, 0 },
{ 2, OFILE_CHEST3, 0, 0, 0, -1, -1, 0, 1, 0, 96, 1, 1, 1, 0, 1, 1 },
{ -1, 0, 0, 0, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
char *ObjMasterLoadList[56] =
{
@ -5456,7 +5456,7 @@ LABEL_47:
v60 = random(v7, 37);
v7 = v60;
}
while ( !(plr[v53]._pMemSpells[1] & ((unsigned __int64)(1i64 << v60) >> 32) | plr[v53]._pMemSpells[0] & (unsigned int)(1i64 << v60)) );
while ( !(plr[v53]._pMemSpells[1] & ((unsigned __int64)(1 << v60) >> 32) | plr[v53]._pMemSpells[0] & (unsigned int)(1 << v60)) );
v61 = &plr[v53]._pSplLvl[v60 + 1];
if ( *v61 < 2 )
*v61 = 0;

View File

@ -3938,14 +3938,14 @@ int __fastcall PM_DoSpell(int pnum)
if ( !plr[v2]._pSplFrom )
{
if ( _LOBYTE(plr[v2]._pRSplType) == 2
&& !(plr[v2]._pScrlSpells[1] & ((unsigned __int64)(1i64 << (_LOBYTE(plr[v2]._pRSpell) - 1)) >> 32) | plr[v2]._pScrlSpells[0] & (unsigned int)(1i64 << (_LOBYTE(plr[v2]._pRSpell) - 1))) )
&& !(plr[v2]._pScrlSpells[1] & ((unsigned __int64)(1 << (_LOBYTE(plr[v2]._pRSpell) - 1)) >> 32) | plr[v2]._pScrlSpells[0] & (unsigned int)(1 << (_LOBYTE(plr[v2]._pRSpell) - 1))) )
{
plr[v2]._pRSpell = -1;
_LOBYTE(plr[v2]._pRSplType) = 4;
drawpanflag = 255;
}
if ( _LOBYTE(plr[v2]._pRSplType) == 3
&& !(plr[v2]._pISpells[1] & ((unsigned __int64)(1i64 << (_LOBYTE(plr[v2]._pRSpell) - 1)) >> 32) | plr[v2]._pISpells[0] & (unsigned int)(1i64 << (_LOBYTE(plr[v2]._pRSpell) - 1))) )
&& !(plr[v2]._pISpells[1] & ((unsigned __int64)(1 << (_LOBYTE(plr[v2]._pRSpell) - 1)) >> 32) | plr[v2]._pISpells[0] & (unsigned int)(1 << (_LOBYTE(plr[v2]._pRSpell) - 1))) )
{
plr[v2]._pRSpell = -1;
_LOBYTE(plr[v2]._pRSplType) = 4;
@ -4663,7 +4663,7 @@ void __cdecl ValidatePlayer()
__int64 v14; // [esp+Ch] [ebp-8h]
v0 = 0;
v14 = 0i64;
v14 = 0;
if ( (unsigned int)myplr >= 4 )
TermMsg("ValidatePlayer: illegal player %d", myplr);
v1 = myplr;
@ -4711,7 +4711,7 @@ void __cdecl ValidatePlayer()
{
if ( *v11 != -1 )
{
v14 |= 1i64 << ((unsigned char)v12 - 1);
v14 |= 1 << ((unsigned char)v12 - 1);
v13 = &plr[v1]._pSplLvl[v12];
if ( *v13 > 15 )
*v13 = 15;

View File

@ -27,21 +27,21 @@ int ReturnLvl; // idb
QuestData questlist[16] =
{
{ 5, 255, DTYPE_NONE, 0, 100, 0, 0, QUEST_INFRA5, "The Magic Rock" },
{ 9, 255, DTYPE_NONE, 1, 100, 0, 0, QUEST_MUSH8, "Black Mushroom" },
{ 4, 255, DTYPE_NONE, 2, 100, 0, 0, QUEST_GARBUD1, "Gharbad The Weak" },
{ 8, 255, DTYPE_NONE, 3, 100, 0, 0, QUEST_ZHAR1, "Zhar the Mad" },
{ 14, 255, DTYPE_NONE, 4, 100, 0, 0, QUEST_VEIL9, "Lachdanan" },
{ 15, 255, DTYPE_NONE, 5, 100, 0, 1, QUEST_VILE3, "Diablo" },
{ 5, -1, DTYPE_NONE, 0, 100, 0, 0, QUEST_INFRA5, "The Magic Rock" },
{ 9, -1, DTYPE_NONE, 1, 100, 0, 0, QUEST_MUSH8, "Black Mushroom" },
{ 4, -1, DTYPE_NONE, 2, 100, 0, 0, QUEST_GARBUD1, "Gharbad The Weak" },
{ 8, -1, DTYPE_NONE, 3, 100, 0, 0, QUEST_ZHAR1, "Zhar the Mad" },
{ 14, -1, DTYPE_NONE, 4, 100, 0, 0, QUEST_VEIL9, "Lachdanan" },
{ 15, -1, DTYPE_NONE, 5, 100, 0, 1, QUEST_VILE3, "Diablo" },
{ 2, 2, DTYPE_NONE, 6, 100, 0, 1, QUEST_BUTCH9, "The Butcher" },
{ 4, 255, DTYPE_NONE, 7, 100, 0, 0, QUEST_BANNER2, "Ogden's Sign" },
{ 7, 255, DTYPE_NONE, 8, 100, 0, 0, QUEST_BLINDING, "Halls of the Blind" },
{ 5, 255, DTYPE_NONE, 9, 100, 0, 0, QUEST_BLOODY, "Valor" },
{ 10, 255, DTYPE_NONE, 10, 100, 0, 0, QUEST_ANVIL5, "Anvil of Fury" },
{ 13, 255, DTYPE_NONE, 11, 100, 0, 0, QUEST_BLOODWAR, "Warlord of Blood" },
{ 4, -1, DTYPE_NONE, 7, 100, 0, 0, QUEST_BANNER2, "Ogden's Sign" },
{ 7, -1, DTYPE_NONE, 8, 100, 0, 0, QUEST_BLINDING, "Halls of the Blind" },
{ 5, -1, DTYPE_NONE, 9, 100, 0, 0, QUEST_BLOODY, "Valor" },
{ 10, -1, DTYPE_NONE, 10, 100, 0, 0, QUEST_ANVIL5, "Anvil of Fury" },
{ 13, -1, DTYPE_NONE, 11, 100, 0, 0, QUEST_BLOODWAR, "Warlord of Blood" },
{ 3, 3, DTYPE_CATHEDRAL, 12, 100, 1, 1, QUEST_KING2, "The Curse of King Leoric" },
{ 2, 255, DTYPE_CAVES, 13, 100, 4, 0, QUEST_POISON3, "Poisoned Water Supply" },
{ 6, 255, DTYPE_CATACOMBS, 14, 100, 2, 0, QUEST_BONER, "The Chamber of Bone" },
{ 2, -1, DTYPE_CAVES, 13, 100, 4, 0, QUEST_POISON3, "Poisoned Water Supply" },
{ 6, -1, DTYPE_CATACOMBS, 14, 100, 2, 0, QUEST_BONER, "The Chamber of Bone" },
{ 15, 15, DTYPE_CATHEDRAL, 15, 100, 5, 1, QUEST_VILE1, "Archbishop Lazarus" }
};
char questxoff[7] = { 0, -1, 0, -1, -2, -1, -2 };

View File

@ -38,7 +38,7 @@ char *sgszMusicTracks[6] =
"Music\\DLvlD.wav",
"Music\\Dintro.wav"
};
RECT8 QSRect[2] = { { { 15u, 240u }, { 15u, 240u } }, { { 30u, 225u }, { 30u, 225u } } }; /* psx version? */
RECT8 QSRect[2] = { { { 15, -16 }, { 15, -16 } }, { { 30, -31 }, { 30, -31 } } }; /* psx version? */
//----- (00456CC0) --------------------------------------------------------
struct sound_cpp_init

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@ -15,7 +15,7 @@ int world_4B325C = 0; // truncated with & 1, some kind of bool??
unsigned char world_4B3260[5] = { 0u, 0u, 0u, 0u, 0u }; // single mask, int nTileMask
int world_4B3265 = 0; // speed cel num
int world_4B3269[5] = { 0, 0, 0, 0, 0 }; // seems to be a single pointer, void *pTileMask
int tile_draw_masks[3][32] =
unsigned int tile_draw_masks[3][32] =
{
{
0xEAAAAAAA, 0xF5555555, 0xFEAAAAAA, 0xFF555555, 0xFFEAAAAA, 0xFFF55555, 0xFFFEAAAA, 0xFFFF5555,

View File

@ -23,7 +23,7 @@ extern int world_4B325C;
extern unsigned char world_4B3260[5];
extern int world_4B3265;
extern int world_4B3269[5];
extern int tile_draw_masks[3][32];
extern unsigned int tile_draw_masks[3][32];
extern int world_4B33FD[48];
extern int world_4B34BD[17];
extern int world_4B3501[17];

View File

@ -69,7 +69,7 @@ enum unique_base_item
UITYPE_GRISWOLD = 0x42,
UITYPE_LGTFORGE = 0x43,
UITYPE_LAZSTAFF = 0x44,
UITYPE_INVALID = 0xFF,
UITYPE_INVALID = -1,
};
enum item_effect_type
@ -145,7 +145,7 @@ enum item_effect_type
IPL_ADDMANAAC = 0x4D,
IPL_FIRERESCLVL = 0x4E,
IPL_AC_CURSE = 0x4F,
IPL_INVALID = 0xFF,
IPL_INVALID = -1,
};
enum affix_item_type
@ -1031,7 +1031,7 @@ enum item_equip_type
ILOC_AMULET = 0x6,
ILOC_UNEQUIPABLE = 0x7,
ILOC_BELT = 0x8,
ILOC_INVALID = 0xFF,
ILOC_INVALID = -1,
};
enum missile_id

View File

@ -248,8 +248,8 @@ struct SpellData
struct Coord
{
unsigned char x;
unsigned char y;
char x;
char y;
};
struct RECT8
@ -813,7 +813,7 @@ struct PlayerStruct
char _pSBkSplType;
char _pSplLvl[64];
int remove_1;
int _pMemSpells[2]; // __declspec(align(8))
int _pMemSpells[2]; // __declspec(align(8))
int _pAblSpells[2];
int _pScrlSpells[2];
int _pSpellFlags;
@ -909,7 +909,7 @@ struct PlayerStruct
int _pIBonusAC;
int _pIBonusDamMod;
int remove_2;
int _pISpells[2]; //__declspec(align(8))
int _pISpells[2]; //__declspec(align(8))
int _pIFlags;
int _pIGetHit;
char _pISplLvlAdd;

View File

@ -32,7 +32,7 @@
#include "enums.h"
#include "structs.h"
#include "DiabloUI/_diabloui.h"
#include "DiabloUI/_DiabloUI.h"
#include "3rdParty/Storm/Source/_storm.h"
#include "3rdParty/PKWare/pkware.h"