2018-06-07 02:27:39 +00:00
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/*
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* UNPUBLISHED -- Rights reserved under the copyright laws of the
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* United States. Use of a copyright notice is precautionary only and
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* does not imply publication or disclosure.
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*
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* THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION
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* OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION,
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* DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR
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* EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT.
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*/
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void __fastcall drawTopArchesUpperScreen(void *a1);
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void __fastcall drawBottomArchesUpperScreen(void *a1, int a2);
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void __fastcall drawUpperScreen(void *a1);
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void __fastcall drawTopArchesLowerScreen(void *a1);
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void __fastcall drawBottomArchesLowerScreen(void *a1, int a2);
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void __fastcall drawLowerScreen(void *a1);
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void __fastcall world_draw_black_tile(char *dst_buf);
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/* rdata */
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extern int world_4B325C;
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extern unsigned char world_4B3260[5];
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extern int world_4B3265;
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extern int world_4B3269[5];
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2018-06-08 09:23:30 +00:00
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extern unsigned int tile_draw_masks[3][32];
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2018-06-07 02:27:39 +00:00
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extern int world_4B33FD[48];
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extern int world_4B34BD[17];
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extern int world_4B3501[17];
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