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devilution/Source/spells.h

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2018-06-07 02:27:39 +00:00
/*
* UNPUBLISHED -- Rights reserved under the copyright laws of the
* United States. Use of a copyright notice is precautionary only and
* does not imply publication or disclosure.
*
* THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION
* OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION,
* DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR
* EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT.
*/
int __fastcall GetManaAmount(int id, int sn);
void __fastcall UseMana(int id, int sn);
bool __fastcall CheckSpell(int id, int sn, char st, bool manaonly);
void __fastcall CastSpell(int id, int spl, int sx, int sy, int dx, int dy, int caster, int spllvl);
void __fastcall DoResurrect(int pnum, int rid);
void __fastcall PlacePlayer(int pnum);
void __fastcall DoHealOther(int pnum, int rid);
/* rdata */
extern SpellData spelldata[37];