30 lines
1.0 KiB
C
30 lines
1.0 KiB
C
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/*
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* UNPUBLISHED -- Rights reserved under the copyright laws of the
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* United States. Use of a copyright notice is precautionary only and
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* does not imply publication or disclosure.
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*
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* THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION
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* OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION,
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* DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR
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* EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT.
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*/
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//debug
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extern void *pSquareCel;
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extern char dMonsDbg[17][112][112];
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extern char dFlagDbg[17][112][112];
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void __cdecl LoadDebugGFX();
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void __cdecl FreeDebugGFX();
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void __cdecl CheckDungeonClear();
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#ifdef _DEBUG
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void __cdecl GiveGoldCheat();
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void __cdecl StoresCheat();
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void __cdecl TakeGoldCheat();
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void __cdecl MaxSpellsCheat();
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void __fastcall PrintDebugPlayer(bool bNextPlayer);
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void __cdecl PrintDebugQuest();
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void __fastcall PrintDebugMonster(int m);
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void __cdecl GetDebugMonster();
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void __cdecl NextDebugMonster();
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#endif
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