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devilution/DiabloUI/StdAfx.h

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2018-06-07 02:23:37 +00:00
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__00D95503_7CAF_44D4_9FCA_8D0EC8F2FF23__INCLUDED_)
#define AFX_STDAFX_H__00D95503_7CAF_44D4_9FCA_8D0EC8F2FF23__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__00D95503_7CAF_44D4_9FCA_8D0EC8F2FF23__INCLUDED_)