27 lines
1.1 KiB
C
27 lines
1.1 KiB
C
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/*
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* UNPUBLISHED -- Rights reserved under the copyright laws of the
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* United States. Use of a copyright notice is precautionary only and
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* does not imply publication or disclosure.
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*
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* THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION
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* OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION,
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* DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR
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* EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT.
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*/
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//sync
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extern short sync_word_6AA708[200];
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extern int dword_6AA898; // weak
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extern short sync_word_6AA89C[200];
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extern int dword_6AAA2C[2];
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extern int sgnSyncPInv; // weak
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int __fastcall sync_all_monsters(TSyncHeader *packet, int size);
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void __cdecl sync_one_monster();
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int __fastcall sync_monster_active(TSyncMonster *packet);
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int __fastcall sync_monster_pos(TSyncMonster *packet, int mon_id);
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int __fastcall sync_monster_active2(TSyncMonster *packet);
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char __fastcall SyncPlrInv(TSyncHeader *pItem);
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int __fastcall SyncData(int pnum, TSyncHeader *packet);
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void __fastcall sync_monster_data(int pnum, TSyncMonster *packet);
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void __cdecl sync_clear_pkt();
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