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devilution/Source/world.h

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2018-06-07 02:27:39 +00:00
/*
* UNPUBLISHED -- Rights reserved under the copyright laws of the
* United States. Use of a copyright notice is precautionary only and
* does not imply publication or disclosure.
*
* THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION
* OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION,
* DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR
* EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT.
*/
void __fastcall drawTopArchesUpperScreen(void *a1);
void __fastcall drawBottomArchesUpperScreen(void *a1, int a2);
void __fastcall drawUpperScreen(void *a1);
void __fastcall drawTopArchesLowerScreen(void *a1);
void __fastcall drawBottomArchesLowerScreen(void *a1, int a2);
void __fastcall drawLowerScreen(void *a1);
void __fastcall world_draw_black_tile(char *dst_buf);
/* rdata */
extern int world_4B325C;
extern unsigned char world_4B3260[5];
extern int world_4B3265;
extern int world_4B3269[5];
Fix compile errors on Linux Source/../types.h:35:10: fatal error: DiabloUI/_diabloui.h: No such file or directory #include "DiabloUI/_diabloui.h" --- Source/../Source/init.h:43:109: error: fastcall and stdcall attributes are not compatible LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); --- Source/missiles.cpp:915:27: error: unable to find numeric literal operator ‘operator""i64’ *(_QWORD *)&Dirs[0][2] = 0i64; --- Source/world.cpp:38:1: error: narrowing conversion of ‘3937053354’ from ‘unsigned int’ to ‘int’ inside { } [-Wnarrowing] --- Source/lighting.cpp:429:1: error: narrowing conversion of ‘-1’ from ‘int’ to ‘unsigned char’ inside { } [-Wnarrowing] --- Source/objects.cpp:5459:62: error: unable to find numeric literal operator ‘operator""i64’ while ( !(plr[v53]._pMemSpells[1] & ((unsigned __int64)(1i64 << v60) >> 32) | plr[v53]._pMemSpells[0] & (unsigned int)(1i64 << v60)) ); --- Source/control.cpp:488:9: error: unable to find numeric literal operator ‘operator""i64’ v26 = 1i64; --- Source/objects.cpp:243:1: error: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } [-Wnarrowing] --- Source/gamemenu.cpp:22:1: error: narrowing conversion of ‘2147483648’ from ‘unsigned int’ to ‘int’ inside { } [-Wnarrowing] --- Source/sound.cpp:41:88: error: narrowing conversion of ‘240’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing] --- Source/quests.cpp:46:1: error: narrowing conversion of ‘255’ from ‘int’ to ‘char’ inside { } [-Wnarrowing] --- Source/player.cpp:4666:8: error: unable to find numeric literal operator ‘operator""i64’ v14 = 0i64; --- Source/init.cpp:546:109: error: fastcall and stdcall attributes are not compatible LRESULT (__stdcall *__fastcall SetWindowProc(void *func))(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) --- Source/items.cpp:114:1: error: narrowing conversion of ‘(item_effect_type)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing] --- Source/items.cpp:307:1: error: narrowing conversion of ‘(unique_base_item)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing] --- Source/items.cpp:854:8: error: unable to find numeric literal operator ‘operator""i64’ v37 = 0i64; --- Source/items.cpp:471:1: error: narrowing conversion of ‘(item_equip_type)255’ from ‘unsigned int’ to ‘char’ inside { } [-Wnarrowing]
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extern unsigned int tile_draw_masks[3][32];
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extern int world_4B33FD[48];
extern int world_4B34BD[17];
extern int world_4B3501[17];