// Code generated by go-bindata. // sources: // localization/de-de.all.json // localization/de-de.untranslated.json // localization/en-us.all.json // localization/en-us.untranslated.json // DO NOT EDIT! package latex import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } func (fi bindataFileInfo) Name() string { return fi.name } func (fi bindataFileInfo) Size() int64 { return fi.size } func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } func (fi bindataFileInfo) IsDir() bool { return false } func (fi bindataFileInfo) Sys() interface{} { return nil } var _localizationDeDeAllJson = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x84\xd2\xc1\x6a\xdb\x40\x10\x06\xe0\x73\xfc\x14\x83\xce\xc1\xb9\xf7\x96\xf6\xd0\x42\x21\xa7\xb6\x81\x96\x22\xd6\xab\x5f\xd2\x90\xf5\xac\x98\x99\x8d\x21\xc6\x6f\xd3\x37\xe9\x8b\x15\xc9\x31\xb4\x45\xeb\x9c\x77\xff\x6f\xa5\x99\xff\xc7\x86\xe8\xb8\x21\x22\x6a\xb8\x6b\xde\x51\x13\x43\x82\x74\x41\xdb\x03\xf0\xd4\xdc\x9e\x8f\x5c\x83\x58\x0a\xce\x59\xe6\x3b\x9f\x97\x3b\xd0\x43\x8e\x23\x9a\x0d\xd1\xe9\xf6\x2a\xd3\xda\x98\xd5\x6b\xd8\xe3\xba\xd0\x61\x0a\xea\x7b\x48\x2d\x78\xbf\x73\x70\x2a\x32\xac\xe7\x59\xcc\xb5\x44\xcf\x5a\xcb\x17\xdb\x71\xea\xa0\x77\x2c\xeb\x44\xc2\x10\x52\xab\x98\x14\x06\xf1\xe0\xfc\x8c\x0a\xf6\x11\x06\x7f\x49\x1c\x47\x28\x7d\x83\xba\xc2\xa1\xeb\xac\x84\x7d\x8d\x79\x98\x8f\xd6\x43\xb9\xb5\x38\xe6\x9c\xda\x09\xca\xb9\xb3\xd6\x47\xb6\x6b\x5b\xfa\x14\x9c\x58\xa8\x63\x18\x94\x1e\xe7\x5d\x91\xe4\x38\x92\x70\x1c\x9d\xcc\x83\xfb\x80\xbe\x48\x07\xd9\xae\x3f\x9a\x27\xe8\xe2\x85\xd4\x86\xe8\xfc\xcc\xce\xb0\xca\x7b\xef\xe1\xca\xd8\x2d\x33\xa0\x2f\xbf\x7f\x39\x0f\x4f\x60\x47\x65\xb8\x7f\xdb\x97\x5d\xcd\xd2\xdb\xb8\xd2\x57\x71\xa8\xce\xbf\xb1\x6e\x4f\x9a\x7b\x98\x9d\xf1\xf3\xd8\xaa\xae\x96\xde\x2c\x8e\x25\x55\x06\x3f\x69\xce\x7d\x9b\xfb\x16\x5d\x89\xe1\xca\x27\xbe\xf6\xa9\xc8\x60\x12\xe2\x78\x00\x1b\x3d\xe8\x96\x8e\xc7\xed\x87\x5c\xc4\x4f\xa7\xf5\x07\x5c\x03\x0b\x6a\x8d\xb8\x2f\xf6\x52\x96\x9e\x4a\x87\xbb\x7f\x1b\x75\x73\x11\x78\x8f\xd7\x5a\x2c\xca\xcd\xff\xc8\x77\xb0\x6b\x28\xfb\x25\xbd\xf9\xf9\x27\x00\x00\xff\xff\x2b\xa3\xd3\x89\xf5\x03\x00\x00") func localizationDeDeAllJsonBytes() ([]byte, error) { return bindataRead( _localizationDeDeAllJson, "localization/de-de.all.json", ) } func localizationDeDeAllJson() (*asset, error) { bytes, err := localizationDeDeAllJsonBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "localization/de-de.all.json", size: 1013, mode: os.FileMode(436), modTime: time.Unix(1486647823, 0)} a := &asset{bytes: bytes, info: info} return a, nil } var _localizationDeDeUntranslatedJson = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x8a\x8e\x05\x04\x00\x00\xff\xff\x29\xbb\x4c\x0d\x02\x00\x00\x00") func localizationDeDeUntranslatedJsonBytes() ([]byte, error) { return bindataRead( _localizationDeDeUntranslatedJson, "localization/de-de.untranslated.json", ) } func localizationDeDeUntranslatedJson() (*asset, error) { bytes, err := localizationDeDeUntranslatedJsonBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "localization/de-de.untranslated.json", size: 2, mode: os.FileMode(436), modTime: time.Unix(1479981513, 0)} a := &asset{bytes: bytes, info: info} return a, nil } var _localizationEnUsAllJson = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x84\x92\xc1\x4a\xc3\x40\x10\x86\xcf\xcd\x53\x0c\x39\x97\x3e\x80\xd7\xea\x41\x90\xda\x83\xe0\x41\x64\x19\x92\x89\x1d\x4c\x76\xc2\xec\xb4\x1e\x4a\xdf\x5d\x92\x6c\x69\xd0\xdd\xf4\x3c\xdf\xf7\xb5\xc9\x9f\x8f\x02\xe0\x5c\x00\x00\x94\x5c\x97\x0f\x50\x56\xd8\x92\xaf\x51\xdd\x0f\xd1\x77\xb9\x9e\x4e\xa6\xe8\x43\x8b\xc6\xe2\x07\x66\x1b\x19\x18\x99\x02\xe0\xb2\x5e\xcc\xb8\x70\x10\xb5\x5c\xec\x3d\x5d\xa8\xa9\x47\xb5\x8e\x7c\x4e\x7c\xbc\x01\xc9\x00\xfb\x60\x7a\xac\x4c\x34\x13\x78\xbe\x01\xc9\x40\x4b\x5f\xd8\x3a\xa5\x5e\x29\x90\x37\x34\x3e\x51\x26\xf5\x32\xa0\xf0\x07\x4d\x46\x3d\x76\xb9\xc8\x6e\x38\xa5\x25\x71\xa1\x3a\x88\xb4\xae\x27\x65\xa9\x83\xb3\x03\x87\xa5\x89\x76\x02\x93\x01\xd1\x80\xc1\x18\x07\xdb\xa4\x7f\x43\x7a\xd2\x51\xc7\xd6\x61\x65\x7c\x62\x63\x0a\x99\xfc\xeb\x0d\x86\x19\x7c\x37\x7c\xdd\x64\xc8\xdc\x2f\xcf\xe9\x64\xba\x57\x69\x28\x84\xa9\x3d\x3d\x6f\x26\xbb\x9f\x91\xf1\xcd\x64\x93\xd2\x38\x69\x1c\xd5\xc7\x0a\x17\xfe\xe8\x7e\x00\x41\x1a\x78\xba\x82\xb0\x93\x0d\x9c\xcf\x9b\xad\x1c\xbd\x5d\x2e\xe9\xbe\x29\xb2\xa7\xdc\x27\xf0\x16\xaf\x73\x75\x75\x35\xb9\xa3\xb8\xff\x68\xaf\xfe\xc9\xdc\x51\x9c\x7b\x0c\x14\x9f\xbf\x01\x00\x00\xff\xff\x24\x12\x73\xee\xde\x03\x00\x00") func localizationEnUsAllJsonBytes() ([]byte, error) { return bindataRead( _localizationEnUsAllJson, "localization/en-us.all.json", ) } func localizationEnUsAllJson() (*asset, error) { bytes, err := localizationEnUsAllJsonBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "localization/en-us.all.json", size: 990, mode: os.FileMode(436), modTime: time.Unix(1486647790, 0)} a := &asset{bytes: bytes, info: info} return a, nil } var _localizationEnUsUntranslatedJson = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x8a\x8e\x05\x04\x00\x00\xff\xff\x29\xbb\x4c\x0d\x02\x00\x00\x00") func localizationEnUsUntranslatedJsonBytes() ([]byte, error) { return bindataRead( _localizationEnUsUntranslatedJson, "localization/en-us.untranslated.json", ) } func localizationEnUsUntranslatedJson() (*asset, error) { bytes, err := localizationEnUsUntranslatedJsonBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "localization/en-us.untranslated.json", size: 2, mode: os.FileMode(436), modTime: time.Unix(1479981513, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "localization/de-de.all.json": localizationDeDeAllJson, "localization/de-de.untranslated.json": localizationDeDeUntranslatedJson, "localization/en-us.all.json": localizationEnUsAllJson, "localization/en-us.untranslated.json": localizationEnUsUntranslatedJson, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "localization": &bintree{nil, map[string]*bintree{ "de-de.all.json": &bintree{localizationDeDeAllJson, map[string]*bintree{}}, "de-de.untranslated.json": &bintree{localizationDeDeUntranslatedJson, map[string]*bintree{}}, "en-us.all.json": &bintree{localizationEnUsAllJson, map[string]*bintree{}}, "en-us.untranslated.json": &bintree{localizationEnUsUntranslatedJson, map[string]*bintree{}}, }}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) if err != nil { return err } return nil } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }