using ProtoBuf; namespace NPSharp.RPC.Messages.Server { [Packet(1000)] [ProtoContract] public sealed class HelloMessage : RPCServerMessage { // I seriously have no idea where in the code this is used but whatever [ProtoMember(1)] public int Number1 { get; set; } [ProtoMember(2)] public int Number2 { get; set; } [ProtoMember(3)] public string Name { get; set; } [ProtoMember(4)] public string String2 { get; set; } } }