mirror of https://github.com/icedream/npsharp.git
Reformatting/refactoring code
parent
11486ab8e4
commit
1c990f841b
|
@ -1,12 +1,12 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using log4net;
|
||||
using NPSharp.Master.Messages.Data;
|
||||
using NPSharp.Master.Data;
|
||||
|
||||
namespace NPSharp.Master.Messages.Client
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a request message for the master server for a standard dedicated server list.
|
||||
/// Represents a request message for the master server for a standard dedicated server list.
|
||||
/// </summary>
|
||||
[MasterClientMessage("getservers")]
|
||||
public class MasterGetServersMessage : MasterClientMessage
|
||||
|
@ -16,12 +16,28 @@ namespace NPSharp.Master.Messages.Client
|
|||
static MasterGetServersMessage()
|
||||
{
|
||||
Log = LogManager.GetLogger(typeof (MasterGetServersMessage));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The game for which servers should be fetched
|
||||
/// </summary>
|
||||
public string GameName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The protocol version of the dedicated servers to search for
|
||||
/// </summary>
|
||||
public uint ProtocolVersion { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Extra keywords to take care of when generating the server list
|
||||
/// </summary>
|
||||
public List<MasterGetServersKeywords> Keywords { get; set; }
|
||||
|
||||
protected override string Serialize()
|
||||
{
|
||||
// I wonder if an extra useless space char at the end is okay in this case
|
||||
return string.Format("{0} {1} {2} {3}", Name, GameName, ProtocolVersion, string.Join(" ", Keywords.Select(k => k.ToString())));
|
||||
return string.Format("{0} {1} {2} {3}", Name, GameName, ProtocolVersion,
|
||||
string.Join(" ", Keywords.Select(k => k.ToString())));
|
||||
}
|
||||
|
||||
protected override void Deserialize(string[] arguments)
|
||||
|
@ -44,20 +60,5 @@ namespace NPSharp.Master.Messages.Client
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The game for which servers should be fetched
|
||||
/// </summary>
|
||||
public string GameName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The protocol version of the dedicated servers to search for
|
||||
/// </summary>
|
||||
public uint ProtocolVersion { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Extra keywords to take care of when generating the server list
|
||||
/// </summary>
|
||||
public List<MasterGetServersKeywords> Keywords { get; set; }
|
||||
}
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
namespace NPSharp.Master.Messages.Data
|
||||
namespace NPSharp.Master.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents keywords for a master server standard serverlist request.
|
||||
/// Represents keywords for a master server standard serverlist request.
|
||||
/// </summary>
|
||||
public enum MasterGetServersKeywords
|
||||
{
|
|
@ -25,7 +25,8 @@ namespace NPSharp.Master
|
|||
var buffer = new List<byte>();
|
||||
|
||||
if (standardFormat)
|
||||
buffer.AddRange(BitConverter.GetBytes(IPAddress.HostToNetworkOrder(IP.GetHashCode()))); // TODO: GetHashCode == IP address as number???
|
||||
buffer.AddRange(BitConverter.GetBytes(IPAddress.HostToNetworkOrder(IP.GetHashCode())));
|
||||
// TODO: GetHashCode == IP address as number???
|
||||
else
|
||||
{
|
||||
// TODO: Implement extended serialization format for IP addresses!
|
||||
|
|
|
@ -71,7 +71,7 @@ namespace NPSharp.Master.Messages
|
|||
{
|
||||
var header = buffer.Take(4).ToArray();
|
||||
var command = Encoding.ASCII.GetString(buffer, 4, buffer.Length - 4).Trim();
|
||||
var commandSplit = command.Split(new[] { '\t', '\r', '\n', '\0', ' ' },
|
||||
var commandSplit = command.Split(new[] {'\t', '\r', '\n', '\0', ' '},
|
||||
StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
var commandName = commandSplit[0];
|
||||
|
@ -79,11 +79,11 @@ namespace NPSharp.Master.Messages
|
|||
|
||||
// Search for a message class which fits to the commandName
|
||||
var message =
|
||||
(MasterClientMessage)Activator.CreateInstance(Assembly.GetExecutingAssembly()
|
||||
(MasterClientMessage) Activator.CreateInstance(Assembly.GetExecutingAssembly()
|
||||
.GetTypes()
|
||||
.Single(
|
||||
t =>
|
||||
t.IsSubclassOf(typeof(MasterClientMessage)) &&
|
||||
t.IsSubclassOf(typeof (MasterClientMessage)) &&
|
||||
t.GetCustomAttribute<MasterClientMessageAttribute>()
|
||||
.Name.Equals(commandName, StringComparison.OrdinalIgnoreCase)));
|
||||
|
||||
|
|
|
@ -11,4 +11,4 @@ namespace NPSharp.Master.Messages
|
|||
|
||||
internal string Name { get; private set; }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -194,7 +194,7 @@ namespace NPSharp.NP
|
|||
/// <param name="targetpath">Path where to save the file</param>
|
||||
public async void DownloadUserFileTo(string filename, string targetpath)
|
||||
{
|
||||
byte[] contents = await GetUserFile(filename);
|
||||
var contents = await GetUserFile(filename);
|
||||
|
||||
File.WriteAllBytes(targetpath, contents);
|
||||
}
|
||||
|
@ -231,7 +231,7 @@ namespace NPSharp.NP
|
|||
/// <param name="targetpath">Path where to save the file</param>
|
||||
public async void DownloadPublisherFileTo(string filename, string targetpath)
|
||||
{
|
||||
byte[] contents = await GetPublisherFile(filename);
|
||||
var contents = await GetPublisherFile(filename);
|
||||
|
||||
File.WriteAllBytes(targetpath, contents);
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@
|
|||
<ItemGroup>
|
||||
<Compile Include="Authentication\SessionAuthenticationClient.cs" />
|
||||
<Compile Include="Authentication\SessionAuthenticationResult.cs" />
|
||||
<Compile Include="Master\Client\MasterGetServersKeywords.cs" />
|
||||
<Compile Include="Master\Data\MasterGetServersKeywords.cs" />
|
||||
<Compile Include="Master\Client\MasterGetServersMessage.cs" />
|
||||
<Compile Include="Master\DedicatedServerEntry.cs" />
|
||||
<Compile Include="Master\MasterClientMessage.cs" />
|
||||
|
|
|
@ -5,6 +5,7 @@ using System.Runtime.InteropServices;
|
|||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die mit einer Assembly verknüpft sind.
|
||||
|
||||
[assembly: AssemblyTitle("NPSharp client library")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
|
@ -17,9 +18,11 @@ using System.Runtime.InteropServices;
|
|||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
|
||||
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
|
||||
[assembly: Guid("eb49c20b-b649-42fa-bff4-f62aba36e0b0")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
|
@ -32,8 +35,10 @@ using System.Runtime.InteropServices;
|
|||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyFileVersion("1.0")]
|
||||
|
||||
// Make internals visible to the server counterpart of this library
|
||||
|
||||
[assembly: InternalsVisibleTo("npsharp_server")]
|
|
@ -31,9 +31,17 @@ namespace NPSharp.RPC.Messages.Data
|
|||
if (time.HasValue)
|
||||
Time = time.Value;
|
||||
else
|
||||
Time = (uint)DateTime.Now.ToUniversalTime().ToBinary();
|
||||
Time = (uint) DateTime.Now.ToUniversalTime().ToBinary();
|
||||
}
|
||||
|
||||
public uint Version { get; private set; }
|
||||
|
||||
public ulong ClientID { get; private set; }
|
||||
|
||||
public ulong ServerID { get; private set; }
|
||||
|
||||
public uint Time { get; private set; }
|
||||
|
||||
public byte[] Serialize()
|
||||
{
|
||||
using (var ms = new MemoryStream(sizeof (uint) + (sizeof (ulong)*2) + sizeof (uint)))
|
||||
|
@ -49,13 +57,5 @@ namespace NPSharp.RPC.Messages.Data
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public uint Version { get; private set; }
|
||||
|
||||
public ulong ClientID { get; private set; }
|
||||
|
||||
public ulong ServerID { get; private set; }
|
||||
|
||||
public uint Time { get; private set; }
|
||||
}
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<packages>
|
||||
<package id="log4net" version="2.0.3" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="6.0.3" targetFramework="net45" />
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace NPSharp.CommandLine.File
|
|||
|
||||
public Task Handle(IHttpContext context, Func<Task> next)
|
||||
{
|
||||
string uri = context.Request.QueryString.Any()
|
||||
var uri = context.Request.QueryString.Any()
|
||||
? null
|
||||
: string.Join("/", context.Request.Uri.OriginalString.Split('/').Skip(2));
|
||||
if (uri == null)
|
||||
|
@ -38,7 +38,7 @@ namespace NPSharp.CommandLine.File
|
|||
}
|
||||
|
||||
_log.InfoFormat("Requesting publisher file {0}", uri);
|
||||
Task<byte[]> task = _np.GetPublisherFile(uri);
|
||||
var task = _np.GetPublisherFile(uri);
|
||||
try
|
||||
{
|
||||
task.Wait();
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace NPSharp.CommandLine.File
|
|||
|
||||
public Task Handle(IHttpContext context, Func<Task> next)
|
||||
{
|
||||
string uri = context.Request.QueryString.Any()
|
||||
var uri = context.Request.QueryString.Any()
|
||||
? null
|
||||
: string.Join("/", context.Request.Uri.OriginalString.Split('/').Skip(2));
|
||||
if (uri == null)
|
||||
|
@ -38,7 +38,7 @@ namespace NPSharp.CommandLine.File
|
|||
}
|
||||
|
||||
_log.InfoFormat("Requesting user file {0}", uri);
|
||||
Task<byte[]> task = _np.GetUserFile(uri);
|
||||
var task = _np.GetUserFile(uri);
|
||||
try
|
||||
{
|
||||
task.Wait();
|
||||
|
|
|
@ -14,7 +14,6 @@ using uhttpsharp.Handlers;
|
|||
using uhttpsharp.Headers;
|
||||
using uhttpsharp.Listeners;
|
||||
using uhttpsharp.RequestProviders;
|
||||
using HttpResponse = uhttpsharp.HttpResponse;
|
||||
|
||||
namespace NPSharp.CommandLine.File
|
||||
{
|
||||
|
@ -96,9 +95,9 @@ namespace NPSharp.CommandLine.File
|
|||
Console.ReadKey();
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetupLog4Net()
|
||||
{
|
||||
|
||||
if (Environment.OSVersion.Platform == PlatformID.Unix || Environment.OSVersion.Platform == PlatformID.MacOSX)
|
||||
{
|
||||
var appender = new ConsoleAppender
|
||||
|
@ -110,7 +109,8 @@ namespace NPSharp.CommandLine.File
|
|||
#endif
|
||||
Layout = new PatternLayout("<%d{HH:mm:ss}> [%logger:%thread] %level: %message%newline"),
|
||||
};
|
||||
BasicConfigurator.Configure(new IAppender[] { appender, new DebugAppender { Layout = appender.Layout, Threshold = Level.All } });
|
||||
BasicConfigurator.Configure(new IAppender[]
|
||||
{appender, new DebugAppender {Layout = appender.Layout, Threshold = Level.All}});
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -150,10 +150,9 @@ namespace NPSharp.CommandLine.File
|
|||
BackColor = ColoredConsoleAppender.Colors.Red
|
||||
});
|
||||
appender.ActivateOptions();
|
||||
BasicConfigurator.Configure(new IAppender[] { appender, new DebugAppender { Layout = appender.Layout, Threshold = Level.All } });
|
||||
BasicConfigurator.Configure(new IAppender[]
|
||||
{appender, new DebugAppender {Layout = appender.Layout, Threshold = Level.All}});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<packages>
|
||||
<package id="log4net" version="2.0.3" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="6.0.3" targetFramework="net45" />
|
||||
|
|
|
@ -3,29 +3,27 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using log4net;
|
||||
using NPSharp.Master.Messages;
|
||||
using NPSharp.Master.Messages.Client;
|
||||
using NPSharp.NP;
|
||||
|
||||
namespace NPSharp.Master
|
||||
{
|
||||
public class MasterServer
|
||||
{
|
||||
// TODO: !! Avoid socket fail if stopping then restarting
|
||||
private readonly Socket _socket4 = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
private readonly Socket _socket6 = new Socket(AddressFamily.InterNetworkV6, SocketType.Dgram, ProtocolType.Udp);
|
||||
|
||||
private readonly ILog _log;
|
||||
private readonly ushort _port;
|
||||
|
||||
private readonly List<KeyValuePair<Type, Action<MasterClientMessage>>> _callbacks =
|
||||
new List<KeyValuePair<Type, Action<MasterClientMessage>>>();
|
||||
|
||||
private readonly ILog _log;
|
||||
private readonly ushort _port;
|
||||
|
||||
// TODO: Use the same kind of interfaces as in NP server to handle server addition and deletion
|
||||
private readonly List<DedicatedServerEntry> _registeredServers = new List<DedicatedServerEntry>();
|
||||
private readonly Socket _socket4 = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
private readonly Socket _socket6 = new Socket(AddressFamily.InterNetworkV6, SocketType.Dgram, ProtocolType.Udp);
|
||||
|
||||
public MasterServer(ushort port = 20810)
|
||||
{
|
||||
|
@ -33,18 +31,15 @@ namespace NPSharp.Master
|
|||
_log = LogManager.GetLogger("MasterServer");
|
||||
|
||||
// Internal callbacks
|
||||
AddCallback<MasterGetServersMessage>(messages =>
|
||||
{
|
||||
|
||||
});
|
||||
AddCallback<MasterGetServersMessage>(messages => { });
|
||||
}
|
||||
|
||||
internal void AddCallback<T>(Action<T> callback) where T : MasterClientMessage
|
||||
{
|
||||
_callbacks.Add(
|
||||
new KeyValuePair<Type, Action<MasterClientMessage>>(
|
||||
typeof(T),
|
||||
msg => callback.Invoke((T)msg)));
|
||||
typeof (T),
|
||||
msg => callback.Invoke((T) msg)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -86,7 +81,7 @@ namespace NPSharp.Master
|
|||
while (true)
|
||||
{
|
||||
var buffer = new byte[1400];
|
||||
var clientEndPoint = (EndPoint)new IPEndPoint(IPAddress.IPv6Any, 0);
|
||||
var clientEndPoint = (EndPoint) new IPEndPoint(IPAddress.IPv6Any, 0);
|
||||
var recvLength = _socket6.ReceiveFrom(buffer, ref clientEndPoint);
|
||||
if (recvLength <= buffer.Length)
|
||||
mergedBuffer.AddRange(buffer);
|
||||
|
@ -118,6 +113,5 @@ namespace NPSharp.Master
|
|||
|
||||
_log.DebugFormat("Not handling client {0} anymore", ep);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -34,10 +34,10 @@ namespace NPSharp.Master.Messages
|
|||
|
||||
internal static MasterServerMessage Deserialize(byte[] buffer)
|
||||
{
|
||||
|
||||
var header = buffer.Take(4).ToArray();
|
||||
var command = Encoding.ASCII.GetString(buffer, 4, buffer.Length - 4).Trim();
|
||||
var commandSplit = command.Split(new[] { '\t', '\r', '\n', '\0', ' ' }, // TODO: Response consists of multipart messages separated by \ instead of <space>?? Try to be stay as close to client messages as possible.
|
||||
var commandSplit = command.Split(new[] {'\t', '\r', '\n', '\0', ' '},
|
||||
// TODO: Response consists of multipart messages separated by \ instead of <space>?? Try to be stay as close to client messages as possible.
|
||||
StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
var commandName = commandSplit[0];
|
||||
|
@ -45,11 +45,11 @@ namespace NPSharp.Master.Messages
|
|||
|
||||
// Search for a message class which fits to the commandName
|
||||
var message =
|
||||
(MasterServerMessage)Activator.CreateInstance(Assembly.GetExecutingAssembly()
|
||||
(MasterServerMessage) Activator.CreateInstance(Assembly.GetExecutingAssembly()
|
||||
.GetTypes()
|
||||
.Single(
|
||||
t =>
|
||||
t.IsSubclassOf(typeof(MasterServerMessage)) &&
|
||||
t.IsSubclassOf(typeof (MasterServerMessage)) &&
|
||||
t.GetCustomAttribute<MasterServerMessageAttribute>()
|
||||
.Name.Equals(commandName, StringComparison.OrdinalIgnoreCase)));
|
||||
|
||||
|
|
|
@ -11,4 +11,4 @@ namespace NPSharp.Master.Messages
|
|||
|
||||
public string Name { get; private set; }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -35,9 +35,9 @@ namespace NPSharp.NP
|
|||
{
|
||||
_log = LogManager.GetLogger("NPServer");
|
||||
_clients = new List<NPServerClient>();
|
||||
|
||||
|
||||
#if MONO_INCOMPATIBLE
|
||||
// Mono can't compile this since the constructor is proprietary to Windows' .NET library
|
||||
// Mono can't compile this since the constructor is proprietary to Windows' .NET library
|
||||
_socket = new Socket(SocketType.Stream, ProtocolType.IP);
|
||||
|
||||
// Mono can't compile this either since the IPv6Only socket option is completely missing.
|
||||
|
@ -105,7 +105,7 @@ namespace NPSharp.NP
|
|||
_log.Error("Socket permission request failed, can't start server.");
|
||||
throw new SocketException(10013 /* Permission denied */);
|
||||
}
|
||||
|
||||
|
||||
#if MONO_INCOMPATIBLE
|
||||
_socket.Bind(new IPEndPoint(IPAddress.IPv6Any, _port));
|
||||
_socket.Listen(100);
|
||||
|
@ -153,7 +153,7 @@ namespace NPSharp.NP
|
|||
}
|
||||
_log.Debug("Listener loop shut down");
|
||||
});
|
||||
|
||||
|
||||
#if !MONO_INCOMPATIBLE
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
|
@ -168,7 +168,7 @@ namespace NPSharp.NP
|
|||
_log.Debug("Async accept (IPv6) client start");
|
||||
allDone.Set();
|
||||
|
||||
var serverSocket = (Socket)ar.AsyncState;
|
||||
var serverSocket = (Socket) ar.AsyncState;
|
||||
var clientSocket = serverSocket.EndAccept(ar);
|
||||
|
||||
var npsc = new NPServerClient(this, new RPCServerStream(clientSocket));
|
||||
|
|
|
@ -56,4 +56,4 @@ namespace NPSharp.NP
|
|||
_presence[key] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,6 +4,7 @@ using System.Runtime.InteropServices;
|
|||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die mit einer Assembly verknüpft sind.
|
||||
|
||||
[assembly: AssemblyTitle("NPSharp server library")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
|
|
Loading…
Reference in New Issue