53 lines
985 B
Plaintext
53 lines
985 B
Plaintext
#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\gametypes\_hud_util;
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disableClassMenu()
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{
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// This DVar has been reimplemented in our custom ui_mp/scriptmenus/class.menu.
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SetDvar("ui_allow_classchange", 0);
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level.originalAllies = level.allies;
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level.originalAxis = level.axis;
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level.originalAutoAssign = level.autoAssign;
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level.allies = ::classMenu_menuAllies;
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level.axis = ::classMenu_menuAxis;
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level.autoAssign = ::classMenu_menuAutoAssign;
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}
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classMenu_autoClass()
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{
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self closepopupMenu();
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self closeInGameMenu();
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self.selectedClass = true;
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self [[level.class]]("class1");
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}
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classMenu_menuAllies()
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{
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self [[level.originalAllies]]();
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if (self.pers["team"] == "allies")
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{
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self classMenu_autoClass();
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}
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}
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classMenu_menuAxis()
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{
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self [[level.originalAxis]]();
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if (self.pers["team"] == "axis")
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{
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self classMenu_autoClass();
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}
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}
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classMenu_menuAutoAssign()
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{
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self [[level.originalAutoAssign]]();
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self classMenu_autoClass();
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} |