Commit Graph

62 Commits (cea89c1927c968d6c53fc48bf84d9ef3aa700d67)

Author SHA1 Message Date
Icedream d51e711b7a Added helpful hints for first-time players!
TODO: Localize that!
2016-04-03 13:18:22 +02:00
Icedream 8c86e26997 modellist: Generalized initScriptModels to initFromEntArray. 2016-04-03 13:11:54 +02:00
Icedream 3dc124fcf1 "Nothing to change into here!" 2016-04-03 13:11:31 +02:00
Icedream 7b2eefcdd7 Change sounds.
- Changed seekers released sound to mp_war_objective_taken as per suggestion by @dekart811.
- Hiders changing sound has been removed as the sound was audible over the whole map of Afghan.
2016-04-02 22:15:37 +02:00
Icedream c30cef6d62 Reimplement model changing via secondary entity (disguiseEntity).
Fixes #4.
2016-04-02 22:13:50 +02:00
Icedream a9aca2a922 Remove hack on level.livesCount for seekers. 2016-04-02 21:49:35 +02:00
Icedream 0a1f966159 Uninstall enableWeaponDicing thread on death/game_ended/disconnect.
Fixes #5.
2016-04-02 21:27:22 +02:00
Icedream 3b3dd02382 Failsafe for when no hiders_changed_sound is defined. 2016-04-02 20:59:55 +02:00
Icedream 499b2142d2 For now put this under AGPLv3. 2016-04-02 20:31:10 +02:00
Icedream 4655ed0adc Remove detaching code temporarily. 2016-04-02 20:17:16 +02:00
Icedream 35ee413929 Attempt on fixing #3 by attaching an invisible j_head. 2016-04-02 20:11:37 +02:00
Icedream 20c73de7a5 Initial commit. 2016-04-02 19:40:56 +02:00