Icedream
8c86e26997
modellist: Generalized initScriptModels to initFromEntArray.
2016-04-03 13:11:54 +02:00
Icedream
3dc124fcf1
"Nothing to change into here!"
2016-04-03 13:11:31 +02:00
Icedream
7b2eefcdd7
Change sounds.
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- Changed seekers released sound to mp_war_objective_taken as per suggestion by @dekart811.
- Hiders changing sound has been removed as the sound was audible over the whole map of Afghan.
2016-04-02 22:15:37 +02:00
Icedream
c30cef6d62
Reimplement model changing via secondary entity (disguiseEntity).
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Fixes #4 .
2016-04-02 22:13:50 +02:00
Icedream
a9aca2a922
Remove hack on level.livesCount for seekers.
2016-04-02 21:49:35 +02:00
Icedream
0a1f966159
Uninstall enableWeaponDicing thread on death/game_ended/disconnect.
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Fixes #5 .
2016-04-02 21:27:22 +02:00
Icedream
3b3dd02382
Failsafe for when no hiders_changed_sound is defined.
2016-04-02 20:59:55 +02:00
Icedream
4655ed0adc
Remove detaching code temporarily.
2016-04-02 20:17:16 +02:00
Icedream
35ee413929
Attempt on fixing #3 by attaching an invisible j_head.
2016-04-02 20:11:37 +02:00
Icedream
20c73de7a5
Initial commit.
2016-04-02 19:40:56 +02:00