diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index b758108..4917ded 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -582,8 +582,6 @@ handleSeeker() { gameFlagWait("prematch_done"); if (!gameFlag("seekers_released")) { - wait 0.5; - // Blind player if seekers weren't released yet player playLocalSound(game["seekers_blind_sound"]); player VisionSetNakedForPlayer("blacktest", 0.1);