diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index 20c0881..a596c01 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -226,12 +226,9 @@ onStartGameType() // Define who's seekers and who's hiders if (!IsDefined(game["seekers"]) || !IsDefined(game["hiders"])) { - game["seekers"] = "allies"; - game["hiders"] = "axis"; - // compatibility with the game's own game logic - game["attackers"] = game["seekers"]; - game["defenders"] = game["hiders"]; + game["seekers"] = game["attackers"]; + game["hiders"] = game["defenders"]; } // handle side switching @@ -241,6 +238,8 @@ onStartGameType() oldHiders = game["hiders"]; game["seekers"] = oldHiders; game["hiders"] = oldSeekers; + game["attackers"] = game["seekers"]; + game["defenders"] = game["hiders"]; } // team setup