diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index dec88c9..e2ba1ec 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -273,7 +273,7 @@ onStartGameType() // center of map level.mapCenter = maps\mp\gametypes\_spawnlogic::findBoxCenter( level.spawnMins, level.spawnMaxs ); - setMapCenter( level.mapCenter ); + setMapCenter(level.mapCenter); // game objects on map allowed[0] = "dm";